protected void | | l() | | addBehaviourGoals() | | method_7208() | | initCustomGoals() | | func_175456_n() |
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public SpawnGroupData | | a(bjx arg0, ajj arg1, alc arg2, alm arg3, jt arg4) | | finalizeSpawn(LevelAccessor arg0, DifficultyInstance arg1, MobSpawnType arg2, SpawnGroupData arg3, CompoundTag arg4) | | method_5943(class_1936 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4) | | initialize(IWorld arg0, LocalDifficulty arg1, SpawnType arg2, EntityData arg3, CompoundTag arg4) | | func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4) | | prepare(GeneratorAccess arg0, DifficultyDamageScaler arg1, EnumMobSpawn arg2, GroupDataEntity arg3, NBTTagCompound arg4) |
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public static boolean | | b(aku<awk> arg0, bjx arg1, alc arg2, fk arg3, Random arg4) | | checkDrownedSpawnRules(EntityType<Drowned> arg0, LevelAccessor arg1, MobSpawnType arg2, BlockPos arg3, Random arg4) | | method_20673(class_1299<class_1551> arg0, class_1936 arg1, class_3730 arg2, class_2338 arg3, Random arg4) | | canSpawn(EntityType<DrownedEntity> type, IWorld world, SpawnType spawnType, BlockPos pos, Random random) | | func_223332_b(EntityType<DrownedEntity> arg0, IWorld arg1, SpawnReason arg2, BlockPos arg3, Random arg4) |
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private static boolean | |
protected boolean | | eq() | | supportsBreakDoorGoal() | | method_7212() | | shouldBreakDoors() | | func_204900_dz() |
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protected SoundEvent | | G() | | getAmbientSound() | | method_5994() | | getAmbientSound() | | func_184639_G() | | getSoundAmbient() |
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protected SoundEvent | |
protected SoundEvent | | cX() | | getDeathSound() | | method_6002() | | getDeathSound() | | func_184615_bR() | | getSoundDeath() |
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protected SoundEvent | | er() | | getStepSound() | | method_7207() | | getStepSound() | | func_190731_di() | | getSoundStep() |
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protected SoundEvent | | am() | | getSwimSound() | | method_5737() | | getSwimSound() | | func_184184_Z() | | getSoundSwim() |
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protected ItemStack | | es() | | getSkull() | | method_7215() | | getSkull() | | func_190732_dj() |
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protected void | |
protected boolean | | a(ben arg0, ben arg1, akv arg2) | | canReplaceCurrentItem(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2) | | method_5955(class_1799 arg0, class_1799 arg1, class_1304 arg2) | | isBetterItemFor(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2) | | func_208003_a(ItemStack arg0, ItemStack arg1, EquipmentSlotType arg2) |
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protected boolean | | et() | | convertsInWater() | | method_7209() | | canConvertInWater() | | func_204703_dA() |
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public boolean | |
public boolean | |
public boolean | | bM() | | isPushedByWater() | | method_5675() | | canFly() | | func_96092_aw() |
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private boolean | | ez() | | wantsToSwim() | | method_7018() | | isTargetingUnderwater() | | func_204715_dF() |
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public void | |
public void | | aB() | | updateSwimming() | | method_5790() | | updateSwimming() | | func_205343_av() |
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protected boolean | | eu() | | closeToNextPos() | | method_7016() | | hasFinishedCurrentPath() | | func_204710_dB() |
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public void | |
public void | | r(boolean arg0) | | setSearchingForLand(boolean arg0) | | method_7013(boolean arg0) | | setTargetingUnderwater(boolean targetingUnderwater) | | func_204713_s(boolean arg0) |
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