History - net.minecraft.world.entity.monster.Drowned
1.21.3
Names
cjr
cml
Fields
boolean: cf, searchingForLand, field_7233, targetingUnderwater, f_32342_
boolean: cc, searchingForLand, field_7233, targetingUnderwater
WaterBoundPathNavigation: c, waterNavigation, field_7234, waterNavigation, f_32340_
WaterBoundPathNavigation: b, waterNavigation, field_7234, waterNavigation
GroundPathNavigation: d, groundNavigation, field_7232, landNavigation, f_32341_
GroundPathNavigation: c, groundNavigation, field_7232, landNavigation
float: b, NAUTILUS_SHELL_CHANCE, field_30460, field_30460, f_149692_
float: a, NAUTILUS_SHELL_CHANCE, field_30460, field_30460
Constructors
Methods
void (): t, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): p, addBehaviourGoals, method_7208, initCustomGoals
boolean (): x, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound
SoundEvent (): gk, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): t, getStepSound, method_7207, getStepSound
SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aV, getSwimSound, method_5737, getSwimSound
ItemStack (): gl, getSkull, method_7215, getSkull, m_5728_
ItemStack (): go, getSkull, method_7215, getSkull
boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, prefersNewEquipment
boolean (): gm, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): gp, convertsInWater, method_7209, canConvertInWater
boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, m_6914_
boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn
boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_32395_
boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget
boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cJ, isPushedByFluid, method_5675, isPushedByFluids
boolean (): gu, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): gx, wantsToSwim, method_7018, isTargetingUnderwater
void (): bl, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bp, updateSwimming, method_5790, updateSwimming
boolean (): gn, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): gq, closeToNextPos, method_7016, hasFinishedCurrentPath
void (LivingEntity, float): a, performRangedAttack, method_7105, shootAt, m_6504_
void (LivingEntity, float): a, performRangedAttack, method_7105, shootAt
void (boolean): x, setSearchingForLand, method_7013, setTargetingUnderwater, m_32398_
void (boolean): x, setSearchingForLand, method_7013, setTargetingUnderwater
void (Vec3): a, travel, method_6091, travel, m_7023_
void (Vec3): a_, travel, method_6091, travel
boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, m_32366_
boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth
boolean (ItemStack, ItemStack): b, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_
boolean (EntityType<Drowned>, ServerLevelAccessor, MobSpawnType, BlockPos, RandomSource): a, checkDrownedSpawnRules, method_20673, canSpawn, m_218955_
boolean (EntityType<Drowned>, ServerLevelAccessor, EntitySpawnReason, BlockPos, RandomSource): a, checkDrownedSpawnRules, method_20673, canSpawn
void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_213945_
void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment
boolean (): ce, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): cl, isVisuallySwimming, method_20232, isInSwimmingPose
AttributeSupplier$Builder (): s, createAttributes, method_55746, createDrownedAttributes, m_320431_
AttributeSupplier$Builder (): m, createAttributes, method_55746, createDrownedAttributes
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943, initialize
boolean (): x, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cjt
cjr
Fields
boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_32342_
boolean: cf, searchingForLand, field_7233, targetingUnderwater, f_32342_
Constructors
Methods
void (): u, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): t, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
boolean (): y, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): x, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): gq, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): gk, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_5501_
ItemStack (): gr, getSkull, method_7215, getSkull, m_5728_
ItemStack (): gl, getSkull, method_7215, getSkull, m_5728_
boolean (): gs, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): gm, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): gA, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): gu, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
void (): bk, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bl, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (): gt, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): gn, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
void (boolean): w, setSearchingForLand, method_7013, setTargetingUnderwater, m_32398_
void (boolean): x, setSearchingForLand, method_7013, setTargetingUnderwater, m_32398_
boolean (): cd, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): ce, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
1.20.6
Names
ccd
cjt
Fields
boolean: bX, searchingForLand, field_7233, targetingUnderwater, f_32342_
boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_32342_
Constructors
Methods
boolean (): w, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): y, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): A, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): gq, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_5501_
ItemStack (): ge, getSkull, method_7215, getSkull, m_5728_
ItemStack (): gr, getSkull, method_7215, getSkull, m_5728_
boolean (): gf, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): gs, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): go, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): gA, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
void (): bf, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bk, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (): gg, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): gt, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_
boolean (): ca, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): cd, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
AttributeSupplier$Builder (): s, createAttributes, method_55746, createDrownedAttributes, m_320431_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_
1.20.4
Names
byw
ccd
Fields
Constructors
Methods
void (): s, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): u, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
boolean (): t, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): w, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): y, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): A, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_5501_
ItemStack (): gd, getSkull, method_7215, getSkull, m_5728_
ItemStack (): ge, getSkull, method_7215, getSkull, m_5728_
boolean (): ge, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): gf, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): gn, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): go, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
void (): bd, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bf, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (): gf, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): gg, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (Vec3): a, travel, method_6091, travel, m_7023_
boolean (): bZ, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): ca, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
1.20.2
Names
bvq
byw
Fields
Constructors
Methods
void (): q, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): s, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
boolean (): r, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): t, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): w, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): y, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_5501_
ItemStack (): fY, getSkull, method_7215, getSkull, m_5728_
ItemStack (): gd, getSkull, method_7215, getSkull, m_5728_
boolean (): fZ, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): ge, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (LivingEntity): l, okTarget, method_7012, canDrownedAttackTarget, m_32395_
boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_32395_
boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): gi, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): gn, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_
void (): bd, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (): ga, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): gf, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_6504_
void (LivingEntity, float): a, performRangedAttack, method_7105, shootAt, m_6504_
boolean (): bX, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): bZ, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
1.20.1
Names
bvo
bvq
Fields
boolean: bW, searchingForLand, field_7233, targetingUnderwater, f_32342_
boolean: bX, searchingForLand, field_7233, targetingUnderwater, f_32342_
Constructors
Methods
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_5501_
ItemStack (): fS, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fY, getSkull, method_7215, getSkull, m_5728_
boolean (): fT, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fZ, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (LivingEntity): m, okTarget, method_7012, canDrownedAttackTarget, m_32395_
boolean (LivingEntity): l, okTarget, method_7012, canDrownedAttackTarget, m_32395_
boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): gc, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): gi, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_
void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (): fU, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): ga, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): bW, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
boolean (): bX, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
1.19.4
Names
btr
bvo
Fields
boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_32342_
boolean: bW, searchingForLand, field_7233, targetingUnderwater, f_32342_
Constructors
Methods
void (): m, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): q, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): r, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): t, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): w, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_5501_
ItemStack (): fM, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fS, getSkull, method_7215, getSkull, m_5728_
boolean (): fN, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fT, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (LivingEntity): l, okTarget, method_7012, canDrownedAttackTarget, m_32395_
boolean (LivingEntity): m, okTarget, method_7012, canDrownedAttackTarget, m_32395_
boolean (): fW, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): gc, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_
void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (): fO, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): fU, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
void (boolean): v, setSearchingForLand, method_7013, setTargetingUnderwater, m_32398_
void (boolean): w, setSearchingForLand, method_7013, setTargetingUnderwater, m_32398_
boolean (): bW, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_
1.19.3
Names
bre
btr
Fields
boolean: ca, searchingForLand, field_7233, targetingUnderwater, f_32342_
boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_32342_
Constructors
Methods
void (): n, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
void (): m, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
boolean (): q, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_5501_
ItemStack (): fJ, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fM, getSkull, method_7215, getSkull, m_5728_
boolean (): fK, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fN, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (LivingEntity): k, okTarget, method_7012, canDrownedAttackTarget, m_32395_
boolean (LivingEntity): l, okTarget, method_7012, canDrownedAttackTarget, m_32395_
boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): fT, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): fW, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
void (): aX, updateSwimming, method_5790, updateSwimming, m_5844_
void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (): fL, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): fO, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (Vec3): h, travel, method_6091, travel, m_7023_
boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_
boolean (ItemStack, ItemStack): b, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bqh
bre
Fields
Constructors
Methods
ItemStack (): fK, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fJ, getSkull, method_7215, getSkull, m_5728_
boolean (): fL, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fK, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): fU, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): fT, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_
void (): aX, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (): fM, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): fL, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
1.19
Names
blr
bqh
Fields
boolean: bY, searchingForLand, field_7233, targetingUnderwater, f_32342_
boolean: ca, searchingForLand, field_7233, targetingUnderwater, f_32342_
Constructors
Methods
SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_5501_
SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_5501_
ItemStack (): fz, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fK, getSkull, method_7215, getSkull, m_5728_
void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_6851_
boolean (): fA, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fL, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_32395_
boolean (LivingEntity): k, okTarget, method_7012, canDrownedAttackTarget, m_32395_
boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): fJ, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): fU, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
void (): aV, updateSwimming, method_5790, updateSwimming, m_5844_
void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (): fB, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): fM, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (Vec3): g, travel, method_6091, travel, m_7023_
boolean (EntityType<Drowned>, ServerLevelAccessor, MobSpawnType, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_32349_
boolean (EntityType<Drowned>, ServerLevelAccessor, MobSpawnType, BlockPos, RandomSource): a, checkDrownedSpawnRules, method_20673, canSpawn, m_218955_
void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_213945_
1.18.2
Names
bkz
blr
Fields
boolean: bZ, searchingForLand, field_7233, targetingUnderwater, f_32342_
boolean: bY, searchingForLand, field_7233, targetingUnderwater, f_32342_
Constructors
Methods
ItemStack (): fy, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fz, getSkull, method_7215, getSkull, m_5728_
boolean (): fz, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fA, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fI, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): fJ, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): fA, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): fB, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bhm
bkz
Fields
boolean: bW, searchingForLand, field_7233, targetingUnderwater, f_32342_
boolean: bZ, searchingForLand, field_7233, targetingUnderwater, f_32342_
Constructors
Methods
boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
boolean (): q, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient
SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): t, getStepSound, method_7207, getStepSound, m_7660_, getSoundStep
SoundEvent (): t, getStepSound, method_7207, getStepSound, m_7660_
SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_5501_, getSoundSwim
SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_5501_
ItemStack (): fw, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fy, getSkull, method_7215, getSkull, m_5728_
boolean (): fx, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fz, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): fG, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): fI, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
void (): aQ, updateSwimming, method_5790, updateSwimming, m_5844_
void (): aV, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (): fy, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): fA, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (Vec3): h, travel, method_6091, travel, m_7023_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_, prepare
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_
1.17.1
Names
bhl
bhm
Fields
boolean: bV, searchingForLand, field_7233, targetingUnderwater, f_32342_
boolean: bW, searchingForLand, field_7233, targetingUnderwater, f_32342_
Constructors
Methods
ItemStack (): fv, getSkull, method_7215, getSkull, m_5728_
ItemStack (): fw, getSkull, method_7215, getSkull, m_5728_
boolean (): fw, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fx, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (): fF, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): fG, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
boolean (): fx, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
boolean (): fy, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
1.17
Names
bde
bhl
net.minecraft.entity.monster.DrownedEntity
net.minecraft.src.C_990_
net.minecraft.server.v1_16_R3.EntityDrowned
net.minecraft.world.entity.monster.EntityDrowned
Fields
boolean: d, searchingForLand, field_7233, targetingUnderwater, field_204718_bx
boolean: bV, searchingForLand, field_7233, targetingUnderwater, f_32342_
WaterBoundPathNavigation: b, waterNavigation, field_7234, waterNavigation, field_204716_a, navigationWater
WaterBoundPathNavigation: c, waterNavigation, field_7234, waterNavigation, f_32340_
GroundPathNavigation: c, groundNavigation, field_7232, landNavigation, field_204717_b, navigationLand
GroundPathNavigation: d, groundNavigation, field_7232, landNavigation, f_32341_
float: b, NAUTILUS_SHELL_CHANCE, field_30460, field_30460, f_149692_
Constructors
Methods
void (): m, addBehaviourGoals, method_7208, initCustomGoals, func_175456_n
void (): n, addBehaviourGoals, method_7208, initCustomGoals, m_6878_
boolean (): eK, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_
SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient
SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath
SoundEvent (): eL, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep
SoundEvent (): t, getStepSound, method_7207, getStepSound, m_7660_, getSoundStep
SoundEvent (): av, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_5501_, getSoundSwim
ItemStack (): eM, getSkull, method_7215, getSkull, func_190732_dj
ItemStack (): fv, getSkull, method_7215, getSkull, m_5728_
void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, func_180481_a
void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_6851_
boolean (): eN, convertsInWater, method_7209, canConvertInWater, func_204703_dA
boolean (): fw, convertsInWater, method_7209, canConvertInWater, m_7593_
boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, func_205019_a
boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, m_6914_
boolean (LivingEntity): i, okTarget, method_7012, canDrownedAttackTarget, func_204714_e
boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_32395_
boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, func_96092_aw
boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_6063_
boolean (): eW, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF
boolean (): fF, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_
void (): aJ, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aQ, updateSwimming, method_5790, updateSwimming, m_5844_
boolean (): eO, closeToNextPos, method_7016, hasFinishedCurrentPath, func_204710_dB
boolean (): fx, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_
void (LivingEntity, float): a, performRangedAttack, method_7105, attack, func_82196_d
void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_6504_
void (boolean): t, setSearchingForLand, method_7013, setTargetingUnderwater, func_204713_s
void (boolean): v, setSearchingForLand, method_7013, setTargetingUnderwater, m_32398_
void (Vec3): g, travel, method_6091, travel, func_213352_e
void (Vec3): g, travel, method_6091, travel, m_7023_
boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, func_223333_a
boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, m_32366_
boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, func_208003_a
boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_, prepare
boolean (EntityType<Drowned>, ServerLevelAccessor, MobSpawnType, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, func_223332_b
boolean (EntityType<Drowned>, ServerLevelAccessor, MobSpawnType, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_32349_
1.16.5
Names
Fields
Constructors
Methods
boolean (): bV, isPushedByFluid, method_5675, canFly, func_96092_aw
boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, func_96092_aw
1.16.4
Names
bdb
bde
net.minecraft.server.v1_16_R2.EntityDrowned
net.minecraft.server.v1_16_R3.EntityDrowned
Fields
Constructors
Methods
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): au, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): av, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
boolean (): bU, isPushedByFluid, method_5675, canFly, func_96092_aw
boolean (): bV, isPushedByFluid, method_5675, canFly, func_96092_aw
void (): aI, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aJ, updateSwimming, method_5790, updateSwimming, func_205343_av
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bbp
bdb
net.minecraft.server.v1_16_R1.EntityDrowned
net.minecraft.server.v1_16_R2.EntityDrowned
Fields
Constructors
Methods
boolean (): eL, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
boolean (): eK, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
SoundEvent (): eM, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep
SoundEvent (): eL, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep
SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): au, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
ItemStack (): eN, getSkull, method_7215, getSkull, func_190732_dj
ItemStack (): eM, getSkull, method_7215, getSkull, func_190732_dj
boolean (): eO, convertsInWater, method_7209, canConvertInWater, func_204703_dA
boolean (): eN, convertsInWater, method_7209, canConvertInWater, func_204703_dA
boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, func_204714_e
boolean (LivingEntity): i, okTarget, method_7012, canDrownedAttackTarget, func_204714_e
boolean (): eX, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF
boolean (): eW, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF
void (): aF, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aI, updateSwimming, method_5790, updateSwimming, func_205343_av
boolean (): eP, closeToNextPos, method_7016, hasFinishedCurrentPath, func_204710_dB
boolean (): eO, closeToNextPos, method_7016, hasFinishedCurrentPath, func_204710_dB
SpawnGroupData (LevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare
void (Vec3): f, travel, method_6091, travel, func_213352_e
void (Vec3): g, travel, method_6091, travel, func_213352_e
boolean (EntityType<Drowned>, LevelAccessor, MobSpawnType, BlockPos, Random): b, checkDrownedSpawnRules, method_20673, canSpawn, func_223332_b
SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare
boolean (EntityType<Drowned>, ServerLevelAccessor, MobSpawnType, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, func_223332_b
1.16.1
Names
awk
bbp
net.minecraft.server.v1_15_R1.EntityDrowned
net.minecraft.server.v1_16_R1.EntityDrowned
Fields
boolean: bw, searchingForLand, field_7233, targetingUnderwater, field_204718_bx
boolean: d, searchingForLand, field_7233, targetingUnderwater, field_204718_bx
Constructors
Methods
void (): l, addBehaviourGoals, method_7208, initCustomGoals, func_175456_n
void (): m, addBehaviourGoals, method_7208, initCustomGoals, func_175456_n
boolean (): eq, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
boolean (): eL, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient
SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): er, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep
SoundEvent (): eM, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep
SoundEvent (): am, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
ItemStack (): es, getSkull, method_7215, getSkull, func_190732_dj
ItemStack (): eN, getSkull, method_7215, getSkull, func_190732_dj
boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, isBetterItemFor, func_208003_a
boolean (): et, convertsInWater, method_7209, canConvertInWater, func_204703_dA
boolean (): eO, convertsInWater, method_7209, canConvertInWater, func_204703_dA
boolean (LivingEntity): i, okTarget, method_7012, func_204714_e
boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, func_204714_e
boolean (): bM, isPushedByWater, method_5675, canFly, func_96092_aw
boolean (): bU, isPushedByFluid, method_5675, canFly, func_96092_aw
boolean (): ez, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF
boolean (): eX, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF
void (): aB, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aF, updateSwimming, method_5790, updateSwimming, func_205343_av
boolean (): eu, closeToNextPos, method_7016, hasFinishedCurrentPath, func_204710_dB
boolean (): eP, closeToNextPos, method_7016, hasFinishedCurrentPath, func_204710_dB
void (boolean): r, setSearchingForLand, method_7013, setTargetingUnderwater, func_204713_s
void (boolean): t, setSearchingForLand, method_7013, setTargetingUnderwater, func_204713_s
void (Vec3): e, travel, method_6091, travel, func_213352_e
void (Vec3): f, travel, method_6091, travel, func_213352_e
boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, func_208003_a
1.15.2
Names
awh
awk
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
aug
awh
net.minecraft.server.v1_14_R1.EntityDrowned
net.minecraft.server.v1_15_R1.EntityDrowned
Fields
boolean: bz, searchingForLand, field_7233, targetingUnderwater, field_204718_bx
boolean: bw, searchingForLand, field_7233, targetingUnderwater, field_204718_bx
WaterBoundPathNavigation: b, waterNavigation, field_7234, waterNavigation, field_204716_a
WaterBoundPathNavigation: b, waterNavigation, field_7234, waterNavigation, field_204716_a, navigationWater
GroundPathNavigation: c, groundNavigation, field_7232, landNavigation, field_204717_b
GroundPathNavigation: c, groundNavigation, field_7232, landNavigation, field_204717_b, navigationLand
Constructors
Methods
boolean (): dV, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
boolean (): eq, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): dW, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep
SoundEvent (): er, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep
SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): am, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
ItemStack (): dX, getSkull, method_7215, getSkull, func_190732_dj
ItemStack (): es, getSkull, method_7215, getSkull, func_190732_dj
boolean (): dY, convertsInWater, method_7209, canConvertInWater, func_204703_dA
boolean (): et, convertsInWater, method_7209, canConvertInWater, func_204703_dA
boolean (LivingEntity): h, okTarget, method_7012, func_204714_e
boolean (LivingEntity): i, okTarget, method_7012, func_204714_e
boolean (): bE, isPushedByWater, method_5675, canFly, func_96092_aw
boolean (): bM, isPushedByWater, method_5675, canFly, func_96092_aw
boolean (): ee, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF
boolean (): ez, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF
void (): ax, updateSwimming, method_5790, updateSwimming, func_205343_av
void (): aB, updateSwimming, method_5790, updateSwimming, func_205343_av
boolean (): dZ, closeToNextPos, method_7016, func_204710_dB
boolean (): eu, closeToNextPos, method_7016, hasFinishedCurrentPath, func_204710_dB
boolean (EntityType<Drowned>, LevelAccessor, MobSpawnType, BlockPos, Random): b, checkDrownedSpawnRules, method_20673, func_223332_b
boolean (EntityType<Drowned>, LevelAccessor, MobSpawnType, BlockPos, Random): b, checkDrownedSpawnRules, method_20673, canSpawn, func_223332_b
boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, func_223333_a
boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, func_223333_a
1.14.4
Names
aub
aug
net.minecraft.world.entity.monster.Drowned
Fields
boolean: bz, field_7233, targetingUnderwater, field_204718_bx
boolean: bz, searchingForLand, field_7233, targetingUnderwater, field_204718_bx
NavigationGuardian: b, field_7234, waterNavigation, field_204716_a
WaterBoundPathNavigation: b, waterNavigation, field_7234, waterNavigation, field_204716_a
Navigation: c, field_7232, landNavigation, field_204717_b
GroundPathNavigation: c, groundNavigation, field_7232, landNavigation, field_204717_b
Constructors
Methods
void (): l, method_7208, initCustomGoals, func_175456_n
void (): l, addBehaviourGoals, method_7208, initCustomGoals, func_175456_n
boolean (): dW, method_7212, shouldBreakDoors, func_204900_dz
boolean (): dV, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz
SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient
SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient
SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEffect (): dX, method_7207, getStepSound, func_190731_di, getSoundStep
SoundEvent (): dW, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep
SoundEffect (): ai, method_5737, getSwimSound, func_184184_Z, getSoundSwim
SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim
ItemStack (): dY, method_7215, getSkull, func_190732_dj
ItemStack (): dX, getSkull, method_7215, getSkull, func_190732_dj
void (DifficultyDamageScaler): a, method_5964, initEquipment, func_180481_a
void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, func_180481_a
boolean (ItemStack, ItemStack, EnumItemSlot): a, method_5955, isBetterItemFor, func_208003_a
boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, isBetterItemFor, func_208003_a
boolean (): dZ, method_7209, canConvertInWater, func_204703_dA
boolean (): dY, convertsInWater, method_7209, canConvertInWater, func_204703_dA
boolean (IWorldReader): a, method_5957, canSpawn, func_205019_a
boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, func_205019_a
boolean (EntityLiving): h, method_7012, method_7012, func_204714_e
boolean (LivingEntity): h, okTarget, method_7012, func_204714_e
boolean (): bE, method_5675, canFly, func_96092_aw
boolean (): bE, isPushedByWater, method_5675, canFly, func_96092_aw
boolean (): ef, method_7018, isTargetingUnderwater, func_204715_dF
boolean (): ee, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF
void (): ax, method_5790, updateSwimming, func_205343_av
void (): ax, updateSwimming, method_5790, updateSwimming, func_205343_av
boolean (): ea, method_7016, method_7016, func_204710_dB
boolean (): dZ, closeToNextPos, method_7016, func_204710_dB
void (EntityLiving, float): a, method_7105, attack, func_82196_d
void (LivingEntity, float): a, performRangedAttack, method_7105, attack, func_82196_d
void (boolean): r, method_7013, setTargetingUnderwater, func_204713_s
void (boolean): r, setSearchingForLand, method_7013, setTargetingUnderwater, func_204713_s
GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, initialize, func_213386_a, prepare
SpawnGroupData (LevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare
void (Vec3D): e, method_6091, travel, func_213352_e
void (Vec3): e, travel, method_6091, travel, func_213352_e
boolean (EntityTypes<EntityDrowned>, GeneratorAccess, EnumMobSpawn, BlockPosition, Random): b, method_20673, method_20673, func_223332_b
boolean (EntityType<Drowned>, LevelAccessor, MobSpawnType, BlockPos, Random): b, checkDrownedSpawnRules, method_20673, func_223332_b
boolean (GeneratorAccess, BlockPosition): a, method_20672, method_20672, func_223333_a
boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, func_223333_a
1.14.3
Names
aty
aub
net.minecraft.entity.mob.DrownedEntity
Fields
boolean: bz, field_7233, field_204718_bx
boolean: bz, field_7233, targetingUnderwater, field_204718_bx
NavigationGuardian: b, field_7234, field_204716_a
NavigationGuardian: b, field_7234, waterNavigation, field_204716_a
Navigation: c, field_7232, field_204717_b
Navigation: c, field_7232, landNavigation, field_204717_b
Constructors
Methods
void (): l, method_7208, func_175456_n
void (): l, method_7208, initCustomGoals, func_175456_n
boolean (): ed, method_7015, func_204712_dC
boolean (): dW, method_7212, func_204900_dz
boolean (): dW, method_7212, shouldBreakDoors, func_204900_dz
SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient
SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient
SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt
SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath
SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEffect (): dX, method_7207, func_190731_di, getSoundStep
SoundEffect (): dX, method_7207, getStepSound, func_190731_di, getSoundStep
SoundEffect (): ah, method_5737, func_184184_Z, getSoundSwim
SoundEffect (): ai, method_5737, getSwimSound, func_184184_Z, getSoundSwim
ItemStack (): dY, method_7215, func_190732_dj
ItemStack (): dY, method_7215, getSkull, func_190732_dj
void (DifficultyDamageScaler): a, method_5964, func_180481_a
void (DifficultyDamageScaler): a, method_5964, initEquipment, func_180481_a
boolean (ItemStack, ItemStack, EnumItemSlot): a, method_5955, func_208003_a
boolean (ItemStack, ItemStack, EnumItemSlot): a, method_5955, isBetterItemFor, func_208003_a
boolean (): dZ, method_7209, func_204703_dA
boolean (): dZ, method_7209, canConvertInWater, func_204703_dA
boolean (IWorldReader): a, method_5957, func_205019_a
boolean (IWorldReader): a, method_5957, canSpawn, func_205019_a
boolean (EntityLiving): h, method_7012, func_204714_e
boolean (EntityLiving): h, method_7012, method_7012, func_204714_e
boolean (): bD, method_5675, func_96092_aw
boolean (): bE, method_5675, canFly, func_96092_aw
boolean (): eg, method_7018, func_204715_dF
boolean (): ef, method_7018, isTargetingUnderwater, func_204715_dF
void (): aw, method_5790, func_205343_av
void (): ax, method_5790, updateSwimming, func_205343_av
boolean (): ea, method_7016, func_204710_dB
boolean (): ea, method_7016, method_7016, func_204710_dB
void (EntityLiving, float): a, method_7105, func_82196_d
void (EntityLiving, float): a, method_7105, attack, func_82196_d
void (boolean): r, method_7013, func_204713_s
void (boolean): r, method_7013, setTargetingUnderwater, func_204713_s
GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, func_213386_a, prepare
GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, initialize, func_213386_a, prepare
boolean (GeneratorAccess, EnumMobSpawn): a, method_5979, func_213380_a
boolean (GeneratorAccess, EnumMobSpawn, BlockPosition): a, method_20344, func_213393_a
void (Vec3D): e, method_6091, func_213352_e
void (Vec3D): e, method_6091, travel, func_213352_e
boolean (EntityTypes<EntityDrowned>, GeneratorAccess, EnumMobSpawn, BlockPosition, Random): b, method_20673, method_20673, func_223332_b
boolean (GeneratorAccess, BlockPosition): a, method_20672, method_20672, func_223333_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
atx
aty
Fields
Constructors
Methods
1.14
Names
amu
atx
net.minecraft.class_1551
net.minecraft.entity.monster.EntityDrowned
net.minecraft.entity.monster.DrownedEntity
net.minecraft.server.v1_13_R2.EntityDrowned
net.minecraft.server.v1_14_R1.EntityDrowned
Fields
boolean: bC, field_204718_bx
boolean: bz, field_7233, field_204718_bx
NavigationGuardian: a, field_204716_a
NavigationGuardian: b, field_7234, field_204716_a
Navigation: b, field_204717_b
Navigation: c, field_7232, field_204717_b
Constructors
(World)
(EntityTypes<? extends EntityDrowned>, World)
Methods
void (): l, func_175456_n
void (): l, method_7208, func_175456_n
NavigationAbstract (World): b, func_175447_b
GroupDataEntity (DifficultyDamageScaler, GroupDataEntity, NBTTagCompound): a, func_204210_a, prepare
boolean (): dF, func_204712_dC
boolean (): ed, method_7015, func_204712_dC
boolean (): dz, func_204900_dz
boolean (): dW, method_7212, func_204900_dz
MinecraftKey (): G, func_184647_J, getDefaultLootTable
SoundEffect (): D, func_184639_G
SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient
SoundEffect (DamageSource): d, func_184601_bQ
SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt
SoundEffect (): cs, func_184615_bR
SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath
SoundEffect (): dA, func_190731_di
SoundEffect (): dX, method_7207, func_190731_di, getSoundStep
SoundEffect (): ad, func_184184_Z
SoundEffect (): ah, method_5737, func_184184_Z, getSoundSwim
ItemStack (): dB, func_190732_dj
ItemStack (): dY, method_7215, func_190732_dj
void (DifficultyDamageScaler): a, func_180481_a
void (DifficultyDamageScaler): a, method_5964, func_180481_a
boolean (ItemStack, ItemStack, EnumItemSlot): a, func_208003_a
boolean (ItemStack, ItemStack, EnumItemSlot): a, method_5955, func_208003_a
boolean (): dC, func_204703_dA
boolean (): dZ, method_7209, func_204703_dA
boolean (IWorldReader): a, func_205019_a
boolean (IWorldReader): a, method_5957, func_205019_a
boolean (EntityLiving): f, func_204714_e
boolean (EntityLiving): h, method_7012, func_204714_e
boolean (): bw, func_96092_aw
boolean (): bD, method_5675, func_96092_aw
boolean (): dI, func_204715_dF
boolean (): eg, method_7018, func_204715_dF
void (float, float, float): a, func_191986_a
void (): as, func_205343_av
void (): aw, method_5790, func_205343_av
boolean (): dD, func_204710_dB
boolean (): ea, method_7016, func_204710_dB
void (EntityLiving, float): a, func_82196_d
void (EntityLiving, float): a, method_7105, func_82196_d
void (boolean): a, func_204713_s
void (boolean): r, method_7013, func_204713_s
boolean (GeneratorAccess, boolean): a, func_205020_a
GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, func_213386_a, prepare
boolean (GeneratorAccess, EnumMobSpawn): a, method_5979, func_213380_a
boolean (GeneratorAccess, EnumMobSpawn, BlockPosition): a, method_20344, func_213393_a
void (Vec3D): e, method_6091, func_213352_e
1.13.2
Names
amt
amu
Fields
Constructors
Methods
1.13.1
Names
amq
amt
net.minecraft.server.v1_13_R1.EntityDrowned
net.minecraft.server.v1_13_R2.EntityDrowned
Fields
Constructors
Methods
boolean (GeneratorAccess): a, func_205020_a
boolean (): dG, func_204712_dC
boolean (): dF, func_204712_dC
boolean (): dA, func_204900_dz
boolean (): dz, func_204900_dz
MinecraftKey (): G, func_184647_J
MinecraftKey (): G, func_184647_J, getDefaultLootTable
SoundEffect (): dB, func_190731_di
SoundEffect (): dA, func_190731_di
ItemStack (): dC, func_190732_dj
ItemStack (): dB, func_190732_dj
boolean (): dD, func_204703_dA
boolean (): dC, func_204703_dA
boolean (): dJ, func_204715_dF
boolean (): dI, func_204715_dF
boolean (): dE, func_204710_dB
boolean (): dD, func_204710_dB
boolean (GeneratorAccess, boolean): a, func_205020_a
1.13
Names
amq
net.minecraft.entity.monster.EntityDrowned
net.minecraft.server.v1_13_R1.EntityDrowned
Fields
boolean: bC, field_204718_bx
NavigationGuardian: a, field_204716_a
Navigation: b, field_204717_b
Constructors
(World)
Methods
void (): l, func_175456_n
NavigationAbstract (World): b, func_175447_b
GroupDataEntity (DifficultyDamageScaler, GroupDataEntity, NBTTagCompound): a, func_204210_a, prepare
boolean (GeneratorAccess): a, func_205020_a
boolean (): dG, func_204712_dC
boolean (): dA, func_204900_dz
MinecraftKey (): G, func_184647_J
SoundEffect (): D, func_184639_G
SoundEffect (DamageSource): d, func_184601_bQ
SoundEffect (): cs, func_184615_bR
SoundEffect (): dB, func_190731_di
SoundEffect (): ad, func_184184_Z
ItemStack (): dC, func_190732_dj
void (DifficultyDamageScaler): a, func_180481_a
boolean (ItemStack, ItemStack, EnumItemSlot): a, func_208003_a
boolean (): dD, func_204703_dA
boolean (IWorldReader): a, func_205019_a
boolean (EntityLiving): f, func_204714_e
boolean (): bw, func_96092_aw
boolean (): dJ, func_204715_dF
void (float, float, float): a, func_191986_a
void (): as, func_205343_av
boolean (): dE, func_204710_dB
void (EntityLiving, float): a, func_82196_d
void (boolean): a, func_204713_s