History - net.minecraft.world.entity.monster.Drowned

1.21.3

Names

cjr

cml

Fields

boolean: cf, searchingForLand, field_7233, targetingUnderwater, f_32342_

boolean: cc, searchingForLand, field_7233, targetingUnderwater

WaterBoundPathNavigation: c, waterNavigation, field_7234, waterNavigation, f_32340_

WaterBoundPathNavigation: b, waterNavigation, field_7234, waterNavigation

GroundPathNavigation: d, groundNavigation, field_7232, landNavigation, f_32341_

GroundPathNavigation: c, groundNavigation, field_7232, landNavigation

float: b, NAUTILUS_SHELL_CHANCE, field_30460, field_30460, f_149692_

float: a, NAUTILUS_SHELL_CHANCE, field_30460, field_30460

Constructors

Methods

void (): t, addBehaviourGoals, method_7208, initCustomGoals, m_6878_

void (): p, addBehaviourGoals, method_7208, initCustomGoals

boolean (): x, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound

SoundEvent (): gk, getStepSound, method_7207, getStepSound, m_7660_

SoundEvent (): t, getStepSound, method_7207, getStepSound

SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aV, getSwimSound, method_5737, getSwimSound

ItemStack (): gl, getSkull, method_7215, getSkull, m_5728_

ItemStack (): go, getSkull, method_7215, getSkull

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, prefersNewEquipment

boolean (): gm, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): gp, convertsInWater, method_7209, canConvertInWater

boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, m_6914_

boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_32395_

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget

boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cJ, isPushedByFluid, method_5675, isPushedByFluids

boolean (): gu, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): gx, wantsToSwim, method_7018, isTargetingUnderwater

void (): bl, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bp, updateSwimming, method_5790, updateSwimming

boolean (): gn, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): gq, closeToNextPos, method_7016, hasFinishedCurrentPath

void (LivingEntity, float): a, performRangedAttack, method_7105, shootAt, m_6504_

void (LivingEntity, float): a, performRangedAttack, method_7105, shootAt

void (boolean): x, setSearchingForLand, method_7013, setTargetingUnderwater, m_32398_

void (boolean): x, setSearchingForLand, method_7013, setTargetingUnderwater

void (Vec3): a, travel, method_6091, travel, m_7023_

void (Vec3): a_, travel, method_6091, travel

boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, m_32366_

boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth

boolean (ItemStack, ItemStack): b, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_

boolean (EntityType<Drowned>, ServerLevelAccessor, MobSpawnType, BlockPos, RandomSource): a, checkDrownedSpawnRules, method_20673, canSpawn, m_218955_

boolean (EntityType<Drowned>, ServerLevelAccessor, EntitySpawnReason, BlockPos, RandomSource): a, checkDrownedSpawnRules, method_20673, canSpawn

void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_213945_

void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment

boolean (): ce, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): cl, isVisuallySwimming, method_20232, isInSwimmingPose

AttributeSupplier$Builder (): s, createAttributes, method_55746, createDrownedAttributes, m_320431_

AttributeSupplier$Builder (): m, createAttributes, method_55746, createDrownedAttributes

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943, initialize

boolean (): x, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cjt

cjr

Fields

boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_32342_

boolean: cf, searchingForLand, field_7233, targetingUnderwater, f_32342_

Constructors

Methods

void (): u, addBehaviourGoals, method_7208, initCustomGoals, m_6878_

void (): t, addBehaviourGoals, method_7208, initCustomGoals, m_6878_

boolean (): y, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

boolean (): x, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): gq, getStepSound, method_7207, getStepSound, m_7660_

SoundEvent (): gk, getStepSound, method_7207, getStepSound, m_7660_

SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_5501_

ItemStack (): gr, getSkull, method_7215, getSkull, m_5728_

ItemStack (): gl, getSkull, method_7215, getSkull, m_5728_

boolean (): gs, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): gm, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): gA, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): gu, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

void (): bk, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bl, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (): gt, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): gn, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

void (boolean): w, setSearchingForLand, method_7013, setTargetingUnderwater, m_32398_

void (boolean): x, setSearchingForLand, method_7013, setTargetingUnderwater, m_32398_

boolean (): cd, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): ce, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

1.20.6

Names

ccd

cjt

Fields

boolean: bX, searchingForLand, field_7233, targetingUnderwater, f_32342_

boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_32342_

Constructors

Methods

boolean (): w, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

boolean (): y, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): A, getStepSound, method_7207, getStepSound, m_7660_

SoundEvent (): gq, getStepSound, method_7207, getStepSound, m_7660_

SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_5501_

ItemStack (): ge, getSkull, method_7215, getSkull, m_5728_

ItemStack (): gr, getSkull, method_7215, getSkull, m_5728_

boolean (): gf, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): gs, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): go, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): gA, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

void (): bf, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bk, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (): gg, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): gt, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_

boolean (): ca, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): cd, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

AttributeSupplier$Builder (): s, createAttributes, method_55746, createDrownedAttributes, m_320431_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_

1.20.4

Names

byw

ccd

Fields

Constructors

Methods

void (): s, addBehaviourGoals, method_7208, initCustomGoals, m_6878_

void (): u, addBehaviourGoals, method_7208, initCustomGoals, m_6878_

boolean (): t, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

boolean (): w, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): y, getStepSound, method_7207, getStepSound, m_7660_

SoundEvent (): A, getStepSound, method_7207, getStepSound, m_7660_

SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_5501_

ItemStack (): gd, getSkull, method_7215, getSkull, m_5728_

ItemStack (): ge, getSkull, method_7215, getSkull, m_5728_

boolean (): ge, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): gf, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): gn, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): go, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

void (): bd, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bf, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (): gf, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): gg, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (Vec3): a, travel, method_6091, travel, m_7023_

boolean (): bZ, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): ca, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

1.20.2

Names

bvq

byw

Fields

Constructors

Methods

void (): q, addBehaviourGoals, method_7208, initCustomGoals, m_6878_

void (): s, addBehaviourGoals, method_7208, initCustomGoals, m_6878_

boolean (): r, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

boolean (): t, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): w, getStepSound, method_7207, getStepSound, m_7660_

SoundEvent (): y, getStepSound, method_7207, getStepSound, m_7660_

SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_5501_

ItemStack (): fY, getSkull, method_7215, getSkull, m_5728_

ItemStack (): gd, getSkull, method_7215, getSkull, m_5728_

boolean (): fZ, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): ge, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (LivingEntity): l, okTarget, method_7012, canDrownedAttackTarget, m_32395_

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_32395_

boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): gi, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): gn, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_

void (): bd, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (): ga, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): gf, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_6504_

void (LivingEntity, float): a, performRangedAttack, method_7105, shootAt, m_6504_

boolean (): bX, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): bZ, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

1.20.1

Names

bvo

bvq

Fields

boolean: bW, searchingForLand, field_7233, targetingUnderwater, f_32342_

boolean: bX, searchingForLand, field_7233, targetingUnderwater, f_32342_

Constructors

Methods

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_5501_

ItemStack (): fS, getSkull, method_7215, getSkull, m_5728_

ItemStack (): fY, getSkull, method_7215, getSkull, m_5728_

boolean (): fT, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): fZ, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (LivingEntity): m, okTarget, method_7012, canDrownedAttackTarget, m_32395_

boolean (LivingEntity): l, okTarget, method_7012, canDrownedAttackTarget, m_32395_

boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): gc, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): gi, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_

void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (): fU, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): ga, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): bW, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

boolean (): bX, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

1.19.4

Names

btr

bvo

Fields

boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_32342_

boolean: bW, searchingForLand, field_7233, targetingUnderwater, f_32342_

Constructors

Methods

void (): m, addBehaviourGoals, method_7208, initCustomGoals, m_6878_

void (): q, addBehaviourGoals, method_7208, initCustomGoals, m_6878_

boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

boolean (): r, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): t, getStepSound, method_7207, getStepSound, m_7660_

SoundEvent (): w, getStepSound, method_7207, getStepSound, m_7660_

SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_5501_

ItemStack (): fM, getSkull, method_7215, getSkull, m_5728_

ItemStack (): fS, getSkull, method_7215, getSkull, m_5728_

boolean (): fN, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): fT, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (LivingEntity): l, okTarget, method_7012, canDrownedAttackTarget, m_32395_

boolean (LivingEntity): m, okTarget, method_7012, canDrownedAttackTarget, m_32395_

boolean (): fW, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): gc, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_

void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (): fO, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): fU, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

void (boolean): v, setSearchingForLand, method_7013, setTargetingUnderwater, m_32398_

void (boolean): w, setSearchingForLand, method_7013, setTargetingUnderwater, m_32398_

boolean (): bW, isVisuallySwimming, method_20232, isInSwimmingPose, m_6067_

1.19.3

Names

bre

btr

Fields

boolean: ca, searchingForLand, field_7233, targetingUnderwater, f_32342_

boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_32342_

Constructors

Methods

void (): n, addBehaviourGoals, method_7208, initCustomGoals, m_6878_

void (): m, addBehaviourGoals, method_7208, initCustomGoals, m_6878_

boolean (): q, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_5501_

ItemStack (): fJ, getSkull, method_7215, getSkull, m_5728_

ItemStack (): fM, getSkull, method_7215, getSkull, m_5728_

boolean (): fK, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): fN, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (LivingEntity): k, okTarget, method_7012, canDrownedAttackTarget, m_32395_

boolean (LivingEntity): l, okTarget, method_7012, canDrownedAttackTarget, m_32395_

boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): fT, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): fW, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

void (): aX, updateSwimming, method_5790, updateSwimming, m_5844_

void (): ba, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (): fL, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): fO, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

void (Vec3): g, travel, method_6091, travel, m_7023_

void (Vec3): h, travel, method_6091, travel, m_7023_

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_

boolean (ItemStack, ItemStack): b, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bqh

bre

Fields

Constructors

Methods

ItemStack (): fK, getSkull, method_7215, getSkull, m_5728_

ItemStack (): fJ, getSkull, method_7215, getSkull, m_5728_

boolean (): fL, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): fK, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): fU, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): fT, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_

void (): aX, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (): fM, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): fL, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

1.19

Names

blr

bqh

Fields

boolean: bY, searchingForLand, field_7233, targetingUnderwater, f_32342_

boolean: ca, searchingForLand, field_7233, targetingUnderwater, f_32342_

Constructors

Methods

SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_5501_

SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_5501_

ItemStack (): fz, getSkull, method_7215, getSkull, m_5728_

ItemStack (): fK, getSkull, method_7215, getSkull, m_5728_

void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_6851_

boolean (): fA, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): fL, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_32395_

boolean (LivingEntity): k, okTarget, method_7012, canDrownedAttackTarget, m_32395_

boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): fJ, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): fU, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

void (): aV, updateSwimming, method_5790, updateSwimming, m_5844_

void (): aY, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (): fB, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): fM, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (Vec3): g, travel, method_6091, travel, m_7023_

boolean (EntityType<Drowned>, ServerLevelAccessor, MobSpawnType, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_32349_

boolean (EntityType<Drowned>, ServerLevelAccessor, MobSpawnType, BlockPos, RandomSource): a, checkDrownedSpawnRules, method_20673, canSpawn, m_218955_

void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_213945_

1.18.2

Names

bkz

blr

Fields

boolean: bZ, searchingForLand, field_7233, targetingUnderwater, f_32342_

boolean: bY, searchingForLand, field_7233, targetingUnderwater, f_32342_

Constructors

Methods

ItemStack (): fy, getSkull, method_7215, getSkull, m_5728_

ItemStack (): fz, getSkull, method_7215, getSkull, m_5728_

boolean (): fz, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): fA, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): fI, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): fJ, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): fA, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): fB, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bhm

bkz

Fields

boolean: bW, searchingForLand, field_7233, targetingUnderwater, f_32342_

boolean: bZ, searchingForLand, field_7233, targetingUnderwater, f_32342_

Constructors

Methods

boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

boolean (): q, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): t, getStepSound, method_7207, getStepSound, m_7660_, getSoundStep

SoundEvent (): t, getStepSound, method_7207, getStepSound, m_7660_

SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_5501_, getSoundSwim

SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_5501_

ItemStack (): fw, getSkull, method_7215, getSkull, m_5728_

ItemStack (): fy, getSkull, method_7215, getSkull, m_5728_

boolean (): fx, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): fz, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): fG, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): fI, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

void (): aQ, updateSwimming, method_5790, updateSwimming, m_5844_

void (): aV, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (): fy, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): fA, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

void (Vec3): g, travel, method_6091, travel, m_7023_

void (Vec3): h, travel, method_6091, travel, m_7023_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_, prepare

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_

1.17.1

Names

bhl

bhm

Fields

boolean: bV, searchingForLand, field_7233, targetingUnderwater, f_32342_

boolean: bW, searchingForLand, field_7233, targetingUnderwater, f_32342_

Constructors

Methods

ItemStack (): fv, getSkull, method_7215, getSkull, m_5728_

ItemStack (): fw, getSkull, method_7215, getSkull, m_5728_

boolean (): fw, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): fx, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (): fF, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): fG, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

boolean (): fx, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

boolean (): fy, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

1.17

Names

bde

bhl

net.minecraft.entity.monster.DrownedEntity

net.minecraft.src.C_990_

net.minecraft.server.v1_16_R3.EntityDrowned

net.minecraft.world.entity.monster.EntityDrowned

Fields

boolean: d, searchingForLand, field_7233, targetingUnderwater, field_204718_bx

boolean: bV, searchingForLand, field_7233, targetingUnderwater, f_32342_

WaterBoundPathNavigation: b, waterNavigation, field_7234, waterNavigation, field_204716_a, navigationWater

WaterBoundPathNavigation: c, waterNavigation, field_7234, waterNavigation, f_32340_

GroundPathNavigation: c, groundNavigation, field_7232, landNavigation, field_204717_b, navigationLand

GroundPathNavigation: d, groundNavigation, field_7232, landNavigation, f_32341_

float: b, NAUTILUS_SHELL_CHANCE, field_30460, field_30460, f_149692_

Constructors

Methods

void (): m, addBehaviourGoals, method_7208, initCustomGoals, func_175456_n

void (): n, addBehaviourGoals, method_7208, initCustomGoals, m_6878_

boolean (): eK, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz

boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_7586_

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

SoundEvent (): eL, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep

SoundEvent (): t, getStepSound, method_7207, getStepSound, m_7660_, getSoundStep

SoundEvent (): av, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_5501_, getSoundSwim

ItemStack (): eM, getSkull, method_7215, getSkull, func_190732_dj

ItemStack (): fv, getSkull, method_7215, getSkull, m_5728_

void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, func_180481_a

void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_6851_

boolean (): eN, convertsInWater, method_7209, canConvertInWater, func_204703_dA

boolean (): fw, convertsInWater, method_7209, canConvertInWater, m_7593_

boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, func_205019_a

boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, m_6914_

boolean (LivingEntity): i, okTarget, method_7012, canDrownedAttackTarget, func_204714_e

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_32395_

boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, func_96092_aw

boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_6063_

boolean (): eW, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF

boolean (): fF, wantsToSwim, method_7018, isTargetingUnderwater, m_32392_

void (): aJ, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aQ, updateSwimming, method_5790, updateSwimming, m_5844_

boolean (): eO, closeToNextPos, method_7016, hasFinishedCurrentPath, func_204710_dB

boolean (): fx, closeToNextPos, method_7016, hasFinishedCurrentPath, m_32391_

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, func_82196_d

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_6504_

void (boolean): t, setSearchingForLand, method_7013, setTargetingUnderwater, func_204713_s

void (boolean): v, setSearchingForLand, method_7013, setTargetingUnderwater, m_32398_

void (Vec3): g, travel, method_6091, travel, func_213352_e

void (Vec3): g, travel, method_6091, travel, m_7023_

boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, func_223333_a

boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, m_32366_

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, func_208003_a

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_, prepare

boolean (EntityType<Drowned>, ServerLevelAccessor, MobSpawnType, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, func_223332_b

boolean (EntityType<Drowned>, ServerLevelAccessor, MobSpawnType, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_32349_

1.16.5

Names

Fields

Constructors

Methods

boolean (): bV, isPushedByFluid, method_5675, canFly, func_96092_aw

boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, func_96092_aw

1.16.4

Names

bdb

bde

net.minecraft.server.v1_16_R2.EntityDrowned

net.minecraft.server.v1_16_R3.EntityDrowned

Fields

Constructors

Methods

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): au, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): av, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

boolean (): bU, isPushedByFluid, method_5675, canFly, func_96092_aw

boolean (): bV, isPushedByFluid, method_5675, canFly, func_96092_aw

void (): aI, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aJ, updateSwimming, method_5790, updateSwimming, func_205343_av

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bbp

bdb

net.minecraft.server.v1_16_R1.EntityDrowned

net.minecraft.server.v1_16_R2.EntityDrowned

Fields

Constructors

Methods

boolean (): eL, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz

boolean (): eK, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz

SoundEvent (): eM, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep

SoundEvent (): eL, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep

SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): au, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

ItemStack (): eN, getSkull, method_7215, getSkull, func_190732_dj

ItemStack (): eM, getSkull, method_7215, getSkull, func_190732_dj

boolean (): eO, convertsInWater, method_7209, canConvertInWater, func_204703_dA

boolean (): eN, convertsInWater, method_7209, canConvertInWater, func_204703_dA

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, func_204714_e

boolean (LivingEntity): i, okTarget, method_7012, canDrownedAttackTarget, func_204714_e

boolean (): eX, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF

boolean (): eW, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF

void (): aF, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aI, updateSwimming, method_5790, updateSwimming, func_205343_av

boolean (): eP, closeToNextPos, method_7016, hasFinishedCurrentPath, func_204710_dB

boolean (): eO, closeToNextPos, method_7016, hasFinishedCurrentPath, func_204710_dB

SpawnGroupData (LevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare

void (Vec3): f, travel, method_6091, travel, func_213352_e

void (Vec3): g, travel, method_6091, travel, func_213352_e

boolean (EntityType<Drowned>, LevelAccessor, MobSpawnType, BlockPos, Random): b, checkDrownedSpawnRules, method_20673, canSpawn, func_223332_b

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare

boolean (EntityType<Drowned>, ServerLevelAccessor, MobSpawnType, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, func_223332_b

1.16.1

Names

awk

bbp

net.minecraft.server.v1_15_R1.EntityDrowned

net.minecraft.server.v1_16_R1.EntityDrowned

Fields

boolean: bw, searchingForLand, field_7233, targetingUnderwater, field_204718_bx

boolean: d, searchingForLand, field_7233, targetingUnderwater, field_204718_bx

Constructors

Methods

void (): l, addBehaviourGoals, method_7208, initCustomGoals, func_175456_n

void (): m, addBehaviourGoals, method_7208, initCustomGoals, func_175456_n

boolean (): eq, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz

boolean (): eL, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): er, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep

SoundEvent (): eM, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep

SoundEvent (): am, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

ItemStack (): es, getSkull, method_7215, getSkull, func_190732_dj

ItemStack (): eN, getSkull, method_7215, getSkull, func_190732_dj

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, isBetterItemFor, func_208003_a

boolean (): et, convertsInWater, method_7209, canConvertInWater, func_204703_dA

boolean (): eO, convertsInWater, method_7209, canConvertInWater, func_204703_dA

boolean (LivingEntity): i, okTarget, method_7012, func_204714_e

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, func_204714_e

boolean (): bM, isPushedByWater, method_5675, canFly, func_96092_aw

boolean (): bU, isPushedByFluid, method_5675, canFly, func_96092_aw

boolean (): ez, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF

boolean (): eX, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF

void (): aB, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aF, updateSwimming, method_5790, updateSwimming, func_205343_av

boolean (): eu, closeToNextPos, method_7016, hasFinishedCurrentPath, func_204710_dB

boolean (): eP, closeToNextPos, method_7016, hasFinishedCurrentPath, func_204710_dB

void (boolean): r, setSearchingForLand, method_7013, setTargetingUnderwater, func_204713_s

void (boolean): t, setSearchingForLand, method_7013, setTargetingUnderwater, func_204713_s

void (Vec3): e, travel, method_6091, travel, func_213352_e

void (Vec3): f, travel, method_6091, travel, func_213352_e

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, func_208003_a

1.15.2

Names

awh

awk

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

aug

awh

net.minecraft.server.v1_14_R1.EntityDrowned

net.minecraft.server.v1_15_R1.EntityDrowned

Fields

boolean: bz, searchingForLand, field_7233, targetingUnderwater, field_204718_bx

boolean: bw, searchingForLand, field_7233, targetingUnderwater, field_204718_bx

WaterBoundPathNavigation: b, waterNavigation, field_7234, waterNavigation, field_204716_a

WaterBoundPathNavigation: b, waterNavigation, field_7234, waterNavigation, field_204716_a, navigationWater

GroundPathNavigation: c, groundNavigation, field_7232, landNavigation, field_204717_b

GroundPathNavigation: c, groundNavigation, field_7232, landNavigation, field_204717_b, navigationLand

Constructors

Methods

boolean (): dV, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz

boolean (): eq, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dW, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep

SoundEvent (): er, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep

SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): am, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

ItemStack (): dX, getSkull, method_7215, getSkull, func_190732_dj

ItemStack (): es, getSkull, method_7215, getSkull, func_190732_dj

boolean (): dY, convertsInWater, method_7209, canConvertInWater, func_204703_dA

boolean (): et, convertsInWater, method_7209, canConvertInWater, func_204703_dA

boolean (LivingEntity): h, okTarget, method_7012, func_204714_e

boolean (LivingEntity): i, okTarget, method_7012, func_204714_e

boolean (): bE, isPushedByWater, method_5675, canFly, func_96092_aw

boolean (): bM, isPushedByWater, method_5675, canFly, func_96092_aw

boolean (): ee, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF

boolean (): ez, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF

void (): ax, updateSwimming, method_5790, updateSwimming, func_205343_av

void (): aB, updateSwimming, method_5790, updateSwimming, func_205343_av

boolean (): dZ, closeToNextPos, method_7016, func_204710_dB

boolean (): eu, closeToNextPos, method_7016, hasFinishedCurrentPath, func_204710_dB

boolean (EntityType<Drowned>, LevelAccessor, MobSpawnType, BlockPos, Random): b, checkDrownedSpawnRules, method_20673, func_223332_b

boolean (EntityType<Drowned>, LevelAccessor, MobSpawnType, BlockPos, Random): b, checkDrownedSpawnRules, method_20673, canSpawn, func_223332_b

boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, func_223333_a

boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, func_223333_a

1.14.4

Names

aub

aug

net.minecraft.world.entity.monster.Drowned

Fields

boolean: bz, field_7233, targetingUnderwater, field_204718_bx

boolean: bz, searchingForLand, field_7233, targetingUnderwater, field_204718_bx

NavigationGuardian: b, field_7234, waterNavigation, field_204716_a

WaterBoundPathNavigation: b, waterNavigation, field_7234, waterNavigation, field_204716_a

Navigation: c, field_7232, landNavigation, field_204717_b

GroundPathNavigation: c, groundNavigation, field_7232, landNavigation, field_204717_b

Constructors

Methods

void (): l, method_7208, initCustomGoals, func_175456_n

void (): l, addBehaviourGoals, method_7208, initCustomGoals, func_175456_n

boolean (): dW, method_7212, shouldBreakDoors, func_204900_dz

boolean (): dV, supportsBreakDoorGoal, method_7212, shouldBreakDoors, func_204900_dz

SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEffect (): dX, method_7207, getStepSound, func_190731_di, getSoundStep

SoundEvent (): dW, getStepSound, method_7207, getStepSound, func_190731_di, getSoundStep

SoundEffect (): ai, method_5737, getSwimSound, func_184184_Z, getSoundSwim

SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, func_184184_Z, getSoundSwim

ItemStack (): dY, method_7215, getSkull, func_190732_dj

ItemStack (): dX, getSkull, method_7215, getSkull, func_190732_dj

void (DifficultyDamageScaler): a, method_5964, initEquipment, func_180481_a

void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, func_180481_a

boolean (ItemStack, ItemStack, EnumItemSlot): a, method_5955, isBetterItemFor, func_208003_a

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, isBetterItemFor, func_208003_a

boolean (): dZ, method_7209, canConvertInWater, func_204703_dA

boolean (): dY, convertsInWater, method_7209, canConvertInWater, func_204703_dA

boolean (IWorldReader): a, method_5957, canSpawn, func_205019_a

boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, func_205019_a

boolean (EntityLiving): h, method_7012, method_7012, func_204714_e

boolean (LivingEntity): h, okTarget, method_7012, func_204714_e

boolean (): bE, method_5675, canFly, func_96092_aw

boolean (): bE, isPushedByWater, method_5675, canFly, func_96092_aw

boolean (): ef, method_7018, isTargetingUnderwater, func_204715_dF

boolean (): ee, wantsToSwim, method_7018, isTargetingUnderwater, func_204715_dF

void (): ax, method_5790, updateSwimming, func_205343_av

void (): ax, updateSwimming, method_5790, updateSwimming, func_205343_av

boolean (): ea, method_7016, method_7016, func_204710_dB

boolean (): dZ, closeToNextPos, method_7016, func_204710_dB

void (EntityLiving, float): a, method_7105, attack, func_82196_d

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, func_82196_d

void (boolean): r, method_7013, setTargetingUnderwater, func_204713_s

void (boolean): r, setSearchingForLand, method_7013, setTargetingUnderwater, func_204713_s

GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, initialize, func_213386_a, prepare

SpawnGroupData (LevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a, prepare

void (Vec3D): e, method_6091, travel, func_213352_e

void (Vec3): e, travel, method_6091, travel, func_213352_e

boolean (EntityTypes<EntityDrowned>, GeneratorAccess, EnumMobSpawn, BlockPosition, Random): b, method_20673, method_20673, func_223332_b

boolean (EntityType<Drowned>, LevelAccessor, MobSpawnType, BlockPos, Random): b, checkDrownedSpawnRules, method_20673, func_223332_b

boolean (GeneratorAccess, BlockPosition): a, method_20672, method_20672, func_223333_a

boolean (LevelAccessor, BlockPos): a, isDeepEnoughToSpawn, method_20672, func_223333_a

1.14.3

Names

aty

aub

net.minecraft.entity.mob.DrownedEntity

Fields

boolean: bz, field_7233, field_204718_bx

boolean: bz, field_7233, targetingUnderwater, field_204718_bx

NavigationGuardian: b, field_7234, field_204716_a

NavigationGuardian: b, field_7234, waterNavigation, field_204716_a

Navigation: c, field_7232, field_204717_b

Navigation: c, field_7232, landNavigation, field_204717_b

Constructors

Methods

void (): l, method_7208, func_175456_n

void (): l, method_7208, initCustomGoals, func_175456_n

boolean (): ed, method_7015, func_204712_dC

boolean (): dW, method_7212, func_204900_dz

boolean (): dW, method_7212, shouldBreakDoors, func_204900_dz

SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient

SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEffect (): dX, method_7207, func_190731_di, getSoundStep

SoundEffect (): dX, method_7207, getStepSound, func_190731_di, getSoundStep

SoundEffect (): ah, method_5737, func_184184_Z, getSoundSwim

SoundEffect (): ai, method_5737, getSwimSound, func_184184_Z, getSoundSwim

ItemStack (): dY, method_7215, func_190732_dj

ItemStack (): dY, method_7215, getSkull, func_190732_dj

void (DifficultyDamageScaler): a, method_5964, func_180481_a

void (DifficultyDamageScaler): a, method_5964, initEquipment, func_180481_a

boolean (ItemStack, ItemStack, EnumItemSlot): a, method_5955, func_208003_a

boolean (ItemStack, ItemStack, EnumItemSlot): a, method_5955, isBetterItemFor, func_208003_a

boolean (): dZ, method_7209, func_204703_dA

boolean (): dZ, method_7209, canConvertInWater, func_204703_dA

boolean (IWorldReader): a, method_5957, func_205019_a

boolean (IWorldReader): a, method_5957, canSpawn, func_205019_a

boolean (EntityLiving): h, method_7012, func_204714_e

boolean (EntityLiving): h, method_7012, method_7012, func_204714_e

boolean (): bD, method_5675, func_96092_aw

boolean (): bE, method_5675, canFly, func_96092_aw

boolean (): eg, method_7018, func_204715_dF

boolean (): ef, method_7018, isTargetingUnderwater, func_204715_dF

void (): aw, method_5790, func_205343_av

void (): ax, method_5790, updateSwimming, func_205343_av

boolean (): ea, method_7016, func_204710_dB

boolean (): ea, method_7016, method_7016, func_204710_dB

void (EntityLiving, float): a, method_7105, func_82196_d

void (EntityLiving, float): a, method_7105, attack, func_82196_d

void (boolean): r, method_7013, func_204713_s

void (boolean): r, method_7013, setTargetingUnderwater, func_204713_s

GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, func_213386_a, prepare

GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, initialize, func_213386_a, prepare

boolean (GeneratorAccess, EnumMobSpawn): a, method_5979, func_213380_a

boolean (GeneratorAccess, EnumMobSpawn, BlockPosition): a, method_20344, func_213393_a

void (Vec3D): e, method_6091, func_213352_e

void (Vec3D): e, method_6091, travel, func_213352_e

boolean (EntityTypes<EntityDrowned>, GeneratorAccess, EnumMobSpawn, BlockPosition, Random): b, method_20673, method_20673, func_223332_b

boolean (GeneratorAccess, BlockPosition): a, method_20672, method_20672, func_223333_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

atx

aty

Fields

Constructors

Methods

1.14

Names

amu

atx

net.minecraft.class_1551

net.minecraft.entity.monster.EntityDrowned

net.minecraft.entity.monster.DrownedEntity

net.minecraft.server.v1_13_R2.EntityDrowned

net.minecraft.server.v1_14_R1.EntityDrowned

Fields

boolean: bC, field_204718_bx

boolean: bz, field_7233, field_204718_bx

NavigationGuardian: a, field_204716_a

NavigationGuardian: b, field_7234, field_204716_a

Navigation: b, field_204717_b

Navigation: c, field_7232, field_204717_b

Constructors

(World)

(EntityTypes<? extends EntityDrowned>, World)

Methods

void (): l, func_175456_n

void (): l, method_7208, func_175456_n

NavigationAbstract (World): b, func_175447_b

GroupDataEntity (DifficultyDamageScaler, GroupDataEntity, NBTTagCompound): a, func_204210_a, prepare

boolean (): dF, func_204712_dC

boolean (): ed, method_7015, func_204712_dC

boolean (): dz, func_204900_dz

boolean (): dW, method_7212, func_204900_dz

MinecraftKey (): G, func_184647_J, getDefaultLootTable

SoundEffect (): D, func_184639_G

SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient

SoundEffect (DamageSource): d, func_184601_bQ

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

SoundEffect (): cs, func_184615_bR

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

SoundEffect (): dA, func_190731_di

SoundEffect (): dX, method_7207, func_190731_di, getSoundStep

SoundEffect (): ad, func_184184_Z

SoundEffect (): ah, method_5737, func_184184_Z, getSoundSwim

ItemStack (): dB, func_190732_dj

ItemStack (): dY, method_7215, func_190732_dj

void (DifficultyDamageScaler): a, func_180481_a

void (DifficultyDamageScaler): a, method_5964, func_180481_a

boolean (ItemStack, ItemStack, EnumItemSlot): a, func_208003_a

boolean (ItemStack, ItemStack, EnumItemSlot): a, method_5955, func_208003_a

boolean (): dC, func_204703_dA

boolean (): dZ, method_7209, func_204703_dA

boolean (IWorldReader): a, func_205019_a

boolean (IWorldReader): a, method_5957, func_205019_a

boolean (EntityLiving): f, func_204714_e

boolean (EntityLiving): h, method_7012, func_204714_e

boolean (): bw, func_96092_aw

boolean (): bD, method_5675, func_96092_aw

boolean (): dI, func_204715_dF

boolean (): eg, method_7018, func_204715_dF

void (float, float, float): a, func_191986_a

void (): as, func_205343_av

void (): aw, method_5790, func_205343_av

boolean (): dD, func_204710_dB

boolean (): ea, method_7016, func_204710_dB

void (EntityLiving, float): a, func_82196_d

void (EntityLiving, float): a, method_7105, func_82196_d

void (boolean): a, func_204713_s

void (boolean): r, method_7013, func_204713_s

boolean (GeneratorAccess, boolean): a, func_205020_a

GroupDataEntity (GeneratorAccess, DifficultyDamageScaler, EnumMobSpawn, GroupDataEntity, NBTTagCompound): a, method_5943, func_213386_a, prepare

boolean (GeneratorAccess, EnumMobSpawn): a, method_5979, func_213380_a

boolean (GeneratorAccess, EnumMobSpawn, BlockPosition): a, method_20344, func_213393_a

void (Vec3D): e, method_6091, func_213352_e

1.13.2

Names

amt

amu

Fields

Constructors

Methods

1.13.1

Names

amq

amt

net.minecraft.server.v1_13_R1.EntityDrowned

net.minecraft.server.v1_13_R2.EntityDrowned

Fields

Constructors

Methods

boolean (GeneratorAccess): a, func_205020_a

boolean (): dG, func_204712_dC

boolean (): dF, func_204712_dC

boolean (): dA, func_204900_dz

boolean (): dz, func_204900_dz

MinecraftKey (): G, func_184647_J

MinecraftKey (): G, func_184647_J, getDefaultLootTable

SoundEffect (): dB, func_190731_di

SoundEffect (): dA, func_190731_di

ItemStack (): dC, func_190732_dj

ItemStack (): dB, func_190732_dj

boolean (): dD, func_204703_dA

boolean (): dC, func_204703_dA

boolean (): dJ, func_204715_dF

boolean (): dI, func_204715_dF

boolean (): dE, func_204710_dB

boolean (): dD, func_204710_dB

boolean (GeneratorAccess, boolean): a, func_205020_a

1.13

Names

amq

net.minecraft.entity.monster.EntityDrowned

net.minecraft.server.v1_13_R1.EntityDrowned

Fields

boolean: bC, field_204718_bx

NavigationGuardian: a, field_204716_a

Navigation: b, field_204717_b

Constructors

(World)

Methods

void (): l, func_175456_n

NavigationAbstract (World): b, func_175447_b

GroupDataEntity (DifficultyDamageScaler, GroupDataEntity, NBTTagCompound): a, func_204210_a, prepare

boolean (GeneratorAccess): a, func_205020_a

boolean (): dG, func_204712_dC

boolean (): dA, func_204900_dz

MinecraftKey (): G, func_184647_J

SoundEffect (): D, func_184639_G

SoundEffect (DamageSource): d, func_184601_bQ

SoundEffect (): cs, func_184615_bR

SoundEffect (): dB, func_190731_di

SoundEffect (): ad, func_184184_Z

ItemStack (): dC, func_190732_dj

void (DifficultyDamageScaler): a, func_180481_a

boolean (ItemStack, ItemStack, EnumItemSlot): a, func_208003_a

boolean (): dD, func_204703_dA

boolean (IWorldReader): a, func_205019_a

boolean (EntityLiving): f, func_204714_e

boolean (): bw, func_96092_aw

boolean (): dJ, func_204715_dF

void (float, float, float): a, func_191986_a

void (): as, func_205343_av

boolean (): dE, func_204710_dB

void (EntityLiving, float): a, func_82196_d

void (boolean): a, func_204713_s