net.minecraft.world.entity.decoration

public class ArmorStand

extends LivingEntity

All mapped superinterfaces:

Nameable, CommandSource

bay
net.minecraft.world.entity.decoration.ArmorStand
net.minecraft.class_1531
net.minecraft.entity.decoration.ArmorStandEntity
net.minecraft.entity.item.ArmorStandEntity
net.minecraft.server.v1_16_R1.EntityArmorStand

Field summary

Modifier and TypeField
private static final Rotations
bq
DEFAULT_HEAD_POSE
field_7113
DEFAULT_HEAD_ROTATION
field_175435_a
private static final Rotations
br
DEFAULT_BODY_POSE
field_7119
DEFAULT_BODY_ROTATION
field_175433_b
private static final Rotations
bs
DEFAULT_LEFT_ARM_POSE
field_7124
DEFAULT_LEFT_ARM_ROTATION
field_175434_c
private static final Rotations
bt
DEFAULT_RIGHT_ARM_POSE
field_7115
DEFAULT_RIGHT_ARM_ROTATION
field_175431_d
private static final Rotations
bu
DEFAULT_LEFT_LEG_POSE
field_7121
DEFAULT_LEFT_LEG_ROTATION
field_175432_e
private static final Rotations
bv
DEFAULT_RIGHT_LEG_POSE
field_7117
DEFAULT_RIGHT_LEG_ROTATION
field_175429_f
public static final EntityDataAccessor<Byte>
b
DATA_CLIENT_FLAGS
field_7107
ARMOR_STAND_FLAGS
field_184801_a
public static final EntityDataAccessor<Rotations>
c
DATA_HEAD_POSE
field_7123
TRACKER_HEAD_ROTATION
field_184802_b
public static final EntityDataAccessor<Rotations>
d
DATA_BODY_POSE
field_7122
TRACKER_BODY_ROTATION
field_184803_c
public static final EntityDataAccessor<Rotations>
e
DATA_LEFT_ARM_POSE
field_7116
TRACKER_LEFT_ARM_ROTATION
field_184804_d
public static final EntityDataAccessor<Rotations>
f
DATA_RIGHT_ARM_POSE
field_7105
TRACKER_RIGHT_ARM_ROTATION
field_184805_e
public static final EntityDataAccessor<Rotations>
g
DATA_LEFT_LEG_POSE
field_7127
TRACKER_LEFT_LEG_ROTATION
field_184806_f
public static final EntityDataAccessor<Rotations>
bo
DATA_RIGHT_LEG_POSE
field_7125
TRACKER_RIGHT_LEG_ROTATION
field_184807_g
private static final Predicate<Entity>
bw
RIDABLE_MINECARTS
field_7102
RIDEABLE_MINECART_PREDICATE
field_184798_bv
private final NonNullList<ItemStack>
bx
handItems
field_7114
heldItems
field_184799_bw
handItems
private final NonNullList<ItemStack>
by
armorItems
field_7108
armorItems
field_184800_bx
armorItems
private boolean
bz
invisible
field_7111
invisible
field_175436_h
armorStandInvisible
public long
bp
lastHit
field_7112
lastHitTime
field_175437_i
private int
bA
disabledSlots
field_7118
disabledSlots
field_175442_bg
private Rotations
bB
headPose
field_7104
headRotation
field_175443_bh
headPose
private Rotations
bC
bodyPose
field_7106
bodyRotation
field_175444_bi
bodyPose
private Rotations
bD
leftArmPose
field_7126
leftArmRotation
field_175438_bj
leftArmPose
private Rotations
bE
rightArmPose
field_7120
rightArmRotation
field_175439_bk
rightArmPose
private Rotations
bF
leftLegPose
field_7110
leftLegRotation
field_175440_bl
leftLegPose
private Rotations
bG
rightLegPose
field_7103
rightLegRotation
field_175441_bm
rightLegPose

Constructor summary

ModifierConstructor
public (EntityType<? extends ArmorStand> arg0, Level arg1)
public (Level world, double x, double y, double z)

Method summary

Modifier and TypeMethod
public void
y_()
refreshDimensions()
method_18382()
calculateDimensions()
func_213323_x_()
updateSize()
private boolean
A()
hasPhysics()
method_18059()
canClip()
func_213814_A()
public boolean
dR()
isEffectiveAi()
method_6034()
canMoveVoluntarily()
func_70613_aW()
doAITick()
protected void
e()
defineSynchedData()
method_5693()
initDataTracker()
func_70088_a()
initDatawatcher()
public Iterable<ItemStack>
bj()
getHandSlots()
method_5877()
getItemsHand()
func_184214_aD()
public Iterable<ItemStack>
bk()
getArmorSlots()
method_5661()
getArmorItems()
func_184193_aE()
getArmorItems()
public ItemStack
b(aor arg0)
getItemBySlot(EquipmentSlot arg0)
method_6118(class_1304 arg0)
getEquippedStack(EquipmentSlot arg0)
func_184582_a(EquipmentSlotType arg0)
getEquipment(EnumItemSlot arg0)
public void
a(aor arg0, bki arg1)
setItemSlot(EquipmentSlot arg0, ItemStack arg1)
method_5673(class_1304 arg0, class_1799 arg1)
equipStack(EquipmentSlot arg0, ItemStack arg1)
func_184201_a(EquipmentSlotType arg0, ItemStack arg1)
setSlot(EnumItemSlot arg0, ItemStack arg1)
public boolean
a_(int arg0, bki arg1)
setSlot(int arg0, ItemStack arg1)
method_5758(int arg0, class_1799 arg1)
equip(int arg0, ItemStack arg1)
func_174820_d(int arg0, ItemStack arg1)
public boolean
e(bki arg0)
canTakeItem(ItemStack arg0)
method_18397(class_1799 arg0)
canPickUp(ItemStack arg0)
func_213365_e(ItemStack arg0)
public void
b(le arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
func_213281_b(CompoundNBT arg0)
saveData(NBTTagCompound arg0)
public void
a(le arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
func_70037_a(CompoundNBT arg0)
loadData(NBTTagCompound arg0)
private void
g(le arg0)
readPose(CompoundTag arg0)
method_6928(class_2487 arg0)
deserializePose(CompoundTag arg0)
func_175416_h(CompoundNBT arg0)
private CompoundTag
B()
writePose()
method_6911()
serializePose()
func_175419_y()
public boolean
aR()
isPushable()
method_5810()
isPushable()
func_70104_M()
isCollidable()
protected void
C(aom arg0)
doPush(Entity arg0)
method_6087(class_1297 arg0)
pushAway(Entity arg0)
func_82167_n(Entity arg0)
protected void
dP()
pushEntities()
method_6070()
tickCramming()
func_85033_bc()
collideNearby()
public InteractionResult
a(bec arg0, dem arg1, anf arg2)
interactAt(Player arg0, Vec3 arg1, InteractionHand arg2)
method_5664(class_1657 arg0, class_243 arg1, class_1268 arg2)
interactAt(PlayerEntity arg0, Vec3d arg1, Hand arg2)
func_184199_a(PlayerEntity arg0, Vector3d arg1, Hand arg2)
private EquipmentSlot
g(dem arg0)
getClickedSlot(Vec3 arg0)
method_6916(class_243 arg0)
slotFromPosition(Vec3d arg0)
func_190772_a(Vector3d arg0)
private boolean
d(aor arg0)
isDisabled(EquipmentSlot arg0)
method_6915(class_1304 arg0)
isSlotDisabled(EquipmentSlot slot)
func_184796_b(EquipmentSlotType arg0)
private boolean
a(bec arg0, aor arg1, bki arg2, anf arg3)
swapItem(Player arg0, EquipmentSlot arg1, ItemStack arg2, InteractionHand arg3)
method_6904(class_1657 arg0, class_1304 arg1, class_1799 arg2, class_1268 arg3)
equip(PlayerEntity player, EquipmentSlot slot, ItemStack stack, Hand hand)
func_226529_a_(PlayerEntity arg0, EquipmentSlotType arg1, ItemStack arg2, Hand arg3)
public boolean
a(anw arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
private void
D()
showBreakingParticles()
method_6898()
spawnBreakParticles()
func_175412_z()
private void
f(anw arg0, float arg1)
causeDamage(DamageSource arg0, float arg1)
method_6905(class_1282 arg0, float arg1)
updateHealth(DamageSource damageSource, float amount)
func_213817_e(DamageSource arg0, float arg1)
private void
f(anw arg0)
brokenByPlayer(DamageSource arg0)
method_6924(class_1282 arg0)
breakAndDropItem(DamageSource damageSource)
func_213815_f(DamageSource arg0)
private void
g(anw arg0)
brokenByAnything(DamageSource arg0)
method_6908(class_1282 arg0)
onBreak(DamageSource damageSource)
func_213816_g(DamageSource arg0)
private void
F()
playBrokenSound()
method_6920()
playBreakSound()
func_190773_I()
protected float
f(float arg0, float arg1)
tickHeadTurn(float arg0, float arg1)
method_6031(float arg0, float arg1)
turnHead(float arg0, float arg1)
func_110146_f(float arg0, float arg1)
protected float
b(apj arg0, aon arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
public double
aX()
getMyRidingOffset()
method_5678()
getHeightOffset()
func_70033_W()
public void
f(dem arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
func_213352_e(Vector3d arg0)
public void
l(float arg0)
setYBodyRot(float arg0)
method_5636(float arg0)
setYaw(float arg0)
func_181013_g(float arg0)
public void
k(float arg0)
setYHeadRot(float arg0)
method_5847(float arg0)
setHeadYaw(float arg0)
func_70034_d(float arg0)
setHeadRotation(float arg0)
public void
j()
tick()
method_5773()
tick()
func_70071_h_()
tick()
protected void
C()
updateInvisibilityStatus()
method_6027()
updatePotionVisibility()
func_175135_B()
public void
j(boolean arg0)
setInvisible(boolean arg0)
method_5648(boolean arg0)
setInvisible(boolean arg0)
func_82142_c(boolean arg0)
setInvisible(boolean arg0)
public boolean
x_()
isBaby()
method_6109()
isBaby()
func_70631_g_()
isBaby()
public void
X()
kill()
method_5768()
kill()
func_174812_G()
killEntity()
public boolean
ch()
ignoreExplosion()
method_5659()
isImmuneToExplosion()
func_180427_aV()
public PushReaction
z_()
getPistonPushReaction()
method_5657()
getPistonBehavior()
func_184192_z()
getPushReaction()
private void
a(boolean arg0)
setSmall(boolean arg0)
method_6922(boolean arg0)
setSmall(boolean small)
func_175420_a(boolean arg0)
setSmall(boolean arg0)
public boolean
m()
isSmall()
method_6914()
isSmall()
func_175410_n()
isSmall()
private void
p(boolean arg0)
setShowArms(boolean arg0)
method_6913(boolean arg0)
setShowArms(boolean showArms)
func_175413_k(boolean arg0)
setArms(boolean arg0)
public boolean
o()
isShowArms()
method_6929()
shouldShowArms()
func_175402_q()
hasArms()
private void
q(boolean arg0)
setNoBasePlate(boolean arg0)
method_6907(boolean arg0)
setHideBasePlate(boolean hideBasePlate)
func_175426_l(boolean arg0)
setBasePlate(boolean arg0)
public boolean
p()
isNoBasePlate()
method_6901()
shouldHideBasePlate()
func_175414_r()
hasBasePlate()
private void
r(boolean arg0)
setMarker(boolean arg0)
method_6902(boolean arg0)
setMarker(boolean marker)
func_181027_m(boolean arg0)
setMarker(boolean arg0)
public boolean
q()
isMarker()
method_6912()
isMarker()
func_181026_s()
isMarker()
private byte
a(byte arg0, int arg1, boolean arg2)
setBit(byte arg0, int arg1, boolean arg2)
method_6906(byte arg0, int arg1, boolean arg2)
setBitField(byte value, int bitField, boolean set)
func_184797_a(byte arg0, int arg1, boolean arg2)
public void
a(gn arg0)
setHeadPose(Rotations arg0)
method_6919(class_2379 arg0)
setHeadRotation(EulerAngle arg0)
func_175415_a(Rotations arg0)
setHeadPose(Vector3f arg0)
public void
b(gn arg0)
setBodyPose(Rotations arg0)
method_6927(class_2379 arg0)
setBodyRotation(EulerAngle arg0)
func_175424_b(Rotations arg0)
setBodyPose(Vector3f arg0)
public void
c(gn arg0)
setLeftArmPose(Rotations arg0)
method_6910(class_2379 arg0)
setLeftArmRotation(EulerAngle arg0)
func_175405_c(Rotations arg0)
setLeftArmPose(Vector3f arg0)
public void
d(gn arg0)
setRightArmPose(Rotations arg0)
method_6925(class_2379 arg0)
setRightArmRotation(EulerAngle arg0)
func_175428_d(Rotations arg0)
setRightArmPose(Vector3f arg0)
public void
e(gn arg0)
setLeftLegPose(Rotations arg0)
method_6909(class_2379 arg0)
setLeftLegRotation(EulerAngle arg0)
func_175417_e(Rotations arg0)
setLeftLegPose(Vector3f arg0)
public void
f(gn arg0)
setRightLegPose(Rotations arg0)
method_6926(class_2379 arg0)
setRightLegRotation(EulerAngle arg0)
func_175427_f(Rotations arg0)
setRightLegPose(Vector3f arg0)
public Rotations
r()
getHeadPose()
method_6921()
getHeadRotation()
func_175418_s()
public Rotations
t()
getBodyPose()
method_6923()
getBodyRotation()
func_175408_t()
public boolean
aQ()
isPickable()
method_5863()
collides()
func_70067_L()
isInteractable()
public boolean
t(aom arg0)
skipAttackInteraction(Entity arg0)
method_5698(class_1297 arg0)
handleAttack(Entity arg0)
func_85031_j(Entity arg0)
public HumanoidArm
dU()
getMainArm()
method_6068()
getMainArm()
func_184591_cq()
getMainHand()
protected SoundEvent
o(int arg0)
getFallDamageSound(int arg0)
method_6041(int arg0)
getFallSound(int arg0)
func_184588_d(int arg0)
getSoundFall(int arg0)
protected SoundEvent
e(anw arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getSoundHurt(DamageSource arg0)
protected SoundEvent
dp()
getDeathSound()
method_6002()
getDeathSound()
func_184615_bR()
getSoundDeath()
public void
a(aox arg0)
thunderHit(LightningBolt arg0)
method_5800(class_1538 arg0)
onStruckByLightning(LightningEntity arg0)
func_70077_a(LightningBoltEntity arg0)
onLightningStrike(EntityLightning arg0)
public boolean
eg()
isAffectedByPotions()
method_6086()
isAffectedBySplashPotions()
func_184603_cC()
public void
a(tq<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
func_184206_a(DataParameter<?> arg0)
public boolean
eh()
attackable()
method_6102()
isMobOrPlayer()
func_190631_cK()
public EntityDimensions
a(apj arg0)
getDimensions(Pose arg0)
method_18377(class_4050 arg0)
getDimensions(EntityPose arg0)
func_213305_a(Pose arg0)
public void
a(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
func_70103_a(byte arg0)
public boolean
a(double arg0)
shouldRenderAtSqrDistance(double arg0)
method_5640(double arg0)
shouldRender(double arg0)
func_70112_a(double arg0)
public Rotations
u()
getLeftArmPose()
method_6930()
getLeftArmRotation()
func_175404_u()
public Rotations
v()
getRightArmPose()
method_6903()
getRightArmRotation()
func_175411_v()
public Rotations
x()
getLeftLegPose()
method_6917()
getLeftLegRotation()
func_175403_w()
public Rotations
z()
getRightLegPose()
method_6900()
getRightLegRotation()
func_175407_x()