History - net.minecraft.world.entity.decoration.ArmorStand

1.21.3

Names

ciw

clq

Fields

Rotations: bQ, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: b, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION

Rotations: bR, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: c, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION

Rotations: bS, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: d, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION

Rotations: bT, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: e, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION

Rotations: bU, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: f, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION

Rotations: bV, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

Rotations: g, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION

boolean: cf, invisible, field_7111, invisible, f_31540_

boolean: cb, invisible, field_7111, invisible

long: bO, lastHit, field_7112, lastHitTime, f_31528_

long: bQ, lastHit, field_7112, lastHitTime

int: cg, disabledSlots, field_7118, disabledSlots, f_31541_

int: cc, disabledSlots, field_7118, disabledSlots

Rotations: ch, headPose, field_7104, headRotation, f_31542_

Rotations: cd, headPose, field_7104, headRotation

Rotations: ci, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: ce, bodyPose, field_7106, bodyRotation

Rotations: cj, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: cf, leftArmPose, field_7126, leftArmRotation

Rotations: ck, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: cg, rightArmPose, field_7120, rightArmRotation

Rotations: cl, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: ch, leftLegPose, field_7110, leftLegRotation

Rotations: cm, rightLegPose, field_7103, rightLegRotation, f_31526_

Rotations: ci, rightLegPose, field_7103, rightLegRotation

EntityDataAccessor<Byte>: bH, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Byte>: bJ, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS

EntityDataAccessor<Rotations>: bI, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: bK, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION

EntityDataAccessor<Rotations>: bJ, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: bL, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION

EntityDataAccessor<Rotations>: bK, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: bM, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION

EntityDataAccessor<Rotations>: bL, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: bN, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION

EntityDataAccessor<Rotations>: bM, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bO, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION

EntityDataAccessor<Rotations>: bN, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

EntityDataAccessor<Rotations>: bP, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION

NonNullList<ItemStack>: cd, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: bZ, handItems, field_7114, heldItems

NonNullList<ItemStack>: ce, armorItems, field_7108, armorItems, f_31539_

NonNullList<ItemStack>: ca, armorItems, field_7108, armorItems

Predicate<Entity>: cc, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

Predicate<Entity>: bY, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE

EntityDimensions: bW, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bS, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS

EntityDimensions: bX, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

EntityDimensions: bT, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS

int: b, WOBBLE_TIME, field_30443, field_30443, f_149592_

int: a, WOBBLE_TIME, field_30443, field_30443

boolean: bP, ENABLE_ARMS, field_30445, field_30445, f_149595_

boolean: bR, ENABLE_ARMS, field_30445, field_30445

double: bY, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bU, FEET_OFFSET, field_30447, field_30447

double: bZ, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: bV, CHEST_OFFSET, field_30448, field_30448

double: ca, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: bW, LEGS_OFFSET, field_30449, field_30449

double: cb, HEAD_OFFSET, field_30450, field_30450, f_149600_

double: bX, HEAD_OFFSET, field_30450, field_30450

int: c, DISABLE_TAKING_OFFSET, field_30446, field_30446, f_149599_

int: h, DISABLE_TAKING_OFFSET, field_30446, field_30446

int: d, DISABLE_PUTTING_OFFSET, field_30451, field_30451, f_149601_

int: i, DISABLE_PUTTING_OFFSET, field_30451, field_30451

int: e, CLIENT_FLAG_SMALL, field_30452, SMALL_FLAG, f_149602_

int: j, CLIENT_FLAG_SMALL, field_30452, SMALL_FLAG

int: f, CLIENT_FLAG_SHOW_ARMS, field_30453, SHOW_ARMS_FLAG, f_149603_

int: k, CLIENT_FLAG_SHOW_ARMS, field_30453, SHOW_ARMS_FLAG

int: g, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

int: bH, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG

int: h, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

int: bI, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG

Constructors

Methods

boolean (): db, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): dk, isEffectiveAi, method_6034, canMoveVoluntarily

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt

void (CompoundTag): c, readPose, method_6928, readPoseNbt, m_31657_

void (CompoundTag): c, readPose, method_6928, readPoseNbt

CompoundTag (): I, writePose, method_6911, poseToNbt, m_31561_

CompoundTag (): F, writePose, method_6911, poseToNbt

boolean (): bB, isPushable, method_5810, isPushable, m_6094_

boolean (): bI, isPushable, method_5810, isPushable

void (Entity): E, doPush, method_6087, pushAway, m_7324_

void (Entity): D, doPush, method_6087, pushAway

void (): r, pushEntities, method_6070, tickCramming, m_6138_

void (): o, pushEntities, method_6070, tickCramming

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

void (): J, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (): G, showBreakingParticles, method_6898, spawnBreakParticles

float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_

float (float, float): g, tickHeadTurn, method_6031, turnHead

void (): l, tick, method_5773, tick, m_8119_

void (): h, tick, method_5773, tick

void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility

void (boolean): k, setInvisible, method_5648, setInvisible, m_6842_

void (boolean): k, setInvisible, method_5648, setInvisible

boolean (): o_, isBaby, method_6109, isBaby, m_6162_

boolean (): e_, isBaby, method_6109, isBaby

void (): ap, kill, method_5768, kill, m_6074_

void (boolean): u, setSmall, method_6922, setSmall, m_31603_

void (boolean): u, setSmall, method_6922, setSmall

boolean (): t, isSmall, method_6914, isSmall, m_31666_

boolean (): p, isSmall, method_6914, isSmall

void (boolean): a, setShowArms, method_6913, setShowArms, m_31675_

void (boolean): a, setShowArms, method_6913, setShowArms

boolean (): v, isShowArms, method_6929, shouldShowArms, m_31671_

boolean (): t, showArms, method_6929, shouldShowArms

void (boolean): b, setNoBasePlate, method_6907, setHideBasePlate, m_31678_

void (boolean): b, setNoBasePlate, method_6907, setHideBasePlate

boolean (): x, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_

void (boolean): v, setMarker, method_6902, setMarker, m_31681_

void (boolean): v, setMarker, method_6902, setMarker

boolean (): z, isMarker, method_6912, isMarker, m_31677_

boolean (): x, isMarker, method_6912, isMarker

void (Rotations): a, setHeadPose, method_6919, setHeadRotation, m_31597_

void (Rotations): a, setHeadPose, method_6919, setHeadRotation

void (Rotations): b, setBodyPose, method_6927, setBodyRotation, m_31616_

void (Rotations): b, setBodyPose, method_6927, setBodyRotation

void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, m_31623_

void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation

void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, m_31628_

void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation

void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, m_31639_

void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation

void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, m_31651_

void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation

Rotations (): A, getHeadPose, method_6921, getHeadRotation, m_31680_

Rotations (): y, getHeadPose, method_6921, getHeadRotation

Rotations (): B, getBodyPose, method_6923, getBodyRotation, m_31685_

Rotations (): z, getBodyPose, method_6923, getBodyRotation

boolean (): bA, isPickable, method_5863, canHit, m_6087_

boolean (): bH, isPickable, method_5863, canHit

boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, m_6783_

boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender

Rotations (): C, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_

Rotations (): A, getLeftArmPose, method_6930, getLeftArmRotation

Rotations (): D, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): B, getRightArmPose, method_6903, getRightArmRotation

Rotations (): E, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): C, getLeftLegPose, method_6917, getLeftLegRotation

Rotations (): F, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Rotations (): D, getRightLegPose, method_6900, getRightLegRotation

Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems

Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_

Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems

ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_

ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack

boolean (EquipmentSlot): e, isDisabled, method_6915, isSlotDisabled, m_31626_

boolean (EquipmentSlot): g, isDisabled, method_6915, isSlotDisabled

byte (byte, int, boolean): a, setBit, method_6906, setBitField, m_31569_

byte (byte, int, boolean): a, setBit, method_6906, setBitField

HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fy, getMainArm, method_6068, getMainArm

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound

boolean (): fC, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fL, isAffectedByPotions, method_6086, isAffectedBySplashPotions

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus

InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt, m_7111_

InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt

EquipmentSlot (Vec3): b, getClickedSlot, method_6916, getSlotFromPosition, m_31659_

EquipmentSlot (Vec3): k, getClickedSlot, method_6916, getSlotFromPosition

void (): L, playBrokenSound, method_6920, playBreakSound, m_31566_

void (): H, playBrokenSound, method_6920, playBreakSound

void (float): p, setYBodyRot, method_5636, setBodyYaw, m_5618_

void (float): r, setYBodyRot, method_5636, setBodyYaw

void (float): o, setYHeadRot, method_5847, setHeadYaw, m_5616_

void (float): q, setYHeadRot, method_5847, setHeadYaw

PushReaction (): j_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

PushReaction (): n_, getPistonPushReaction, method_5657, getPistonBehavior

void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, m_7350_

void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet

boolean (): fD, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fM, attackable, method_6102, isMobOrPlayer

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound

void (): i_, refreshDimensions, method_18382, calculateDimensions, m_6210_

void (): m_, refreshDimensions, method_18382, calculateDimensions

boolean (): H, hasPhysics, method_18059, canClip, m_31560_

boolean (): E, hasPhysics, method_18059, canClip

boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt

void (Vec3): a, travel, method_6091, travel, m_7023_

void (Vec3): a_, travel, method_6091, travel

boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip, m_31588_

boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip

boolean (Entity): u, skipAttackInteraction, method_5698, handleAttack, m_7313_

boolean (Entity): v, skipAttackInteraction, method_5698, handleAttack

void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, m_8038_

void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning

EntityDimensions (boolean): w, getDimensionsMarker, method_31168, getDimensions, m_31683_

EntityDimensions (boolean): w, getDimensionsMarker, method_31168, getDimensions

Vec3 (float): l, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_

Vec3 (float): n, getLightProbePosition, method_31166, getClientCameraPosVec

ItemStack (): dB, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dJ, getPickResult, method_31480, getPickBlockStack

boolean (): eq, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): ey, canBeSeenByAnyone, method_36608, isPartOfGame

LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eM, getFallSounds, method_39760, getFallSounds

boolean (): r_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_

boolean (): s_, isIgnoringBlockTriggers, method_5696, canAvoidTraps

boolean (Explosion): a, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (Explosion): a, ignoreExplosion, method_5659, isImmuneToExplosion

AttributeSupplier$Builder (): s, createAttributes, method_55745, createArmorStandAttributes, m_321608_

AttributeSupplier$Builder (): m, createAttributes, method_55745, createArmorStandAttributes

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_

boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions

void (ServerLevel, DamageSource, float): a, causeDamage, method_6905, updateHealth, m_31648_

void (ServerLevel, DamageSource, float): c, causeDamage, method_6905, updateHealth

void (ServerLevel, DamageSource): b, brokenByPlayer, method_6924, breakAndDropItem, m_31646_

void (ServerLevel, DamageSource): c, brokenByPlayer, method_6924, breakAndDropItem

void (ServerLevel, DamageSource): c, brokenByAnything, method_6908, onBreak, m_31653_

void (ServerLevel, DamageSource): d, brokenByAnything, method_6908, onBreak

boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage

void (ServerLevel): c, kill, method_5768, kill

boolean (): u, showBasePlate, method_61489, shouldShowBasePlate

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

ciz

ciw

Fields

Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: bQ, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: bR, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: bS, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: bT, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: bU, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

Rotations: bV, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

boolean: ce, invisible, field_7111, invisible, f_31540_

boolean: cf, invisible, field_7111, invisible, f_31540_

long: bN, lastHit, field_7112, lastHitTime, f_31528_

long: bO, lastHit, field_7112, lastHitTime, f_31528_

int: cf, disabledSlots, field_7118, disabledSlots, f_31541_

int: cg, disabledSlots, field_7118, disabledSlots, f_31541_

Rotations: cg, headPose, field_7104, headRotation, f_31542_

Rotations: ch, headPose, field_7104, headRotation, f_31542_

Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: ci, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: cj, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: ck, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: cl, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_

Rotations: cm, rightLegPose, field_7103, rightLegRotation, f_31526_

EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Byte>: bH, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: bI, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: bJ, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: bK, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: bL, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bM, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

EntityDataAccessor<Rotations>: bN, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: cd, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_

NonNullList<ItemStack>: ce, armorItems, field_7108, armorItems, f_31539_

Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

Predicate<Entity>: cc, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bW, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

EntityDimensions: bX, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_

boolean: bP, ENABLE_ARMS, field_30445, field_30445, f_149595_

double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bY, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: bZ, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: ca, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_

double: cb, HEAD_OFFSET, field_30450, field_30450, f_149600_

int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

int: h, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

Constructors

Methods

boolean (): bA, isPushable, method_5810, isPushable, m_6094_

boolean (): bB, isPushable, method_5810, isPushable, m_6094_

void (Entity): D, doPush, method_6087, pushAway, m_7324_

void (Entity): E, doPush, method_6087, pushAway, m_7324_

void (): q, pushEntities, method_6070, tickCramming, m_6138_

void (): r, pushEntities, method_6070, tickCramming, m_6138_

void (): K, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (): J, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_

float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_

void (): J, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

boolean (): p_, isBaby, method_6109, isBaby, m_6162_

boolean (): o_, isBaby, method_6109, isBaby, m_6162_

void (): an, kill, method_5768, kill, m_6074_

void (): ap, kill, method_5768, kill, m_6074_

void (boolean): t, setSmall, method_6922, setSmall, m_31603_

void (boolean): u, setSmall, method_6922, setSmall, m_31603_

boolean (): u, isSmall, method_6914, isSmall, m_31666_

boolean (): t, isSmall, method_6914, isSmall, m_31666_

boolean (): y, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_

boolean (): x, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_

void (boolean): u, setMarker, method_6902, setMarker, m_31681_

void (boolean): v, setMarker, method_6902, setMarker, m_31681_

boolean (): bz, isPickable, method_5863, canHit, m_6087_

boolean (): bA, isPickable, method_5863, canHit, m_6087_

Rotations (): G, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Rotations (): F, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_

Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_

boolean (EquipmentSlot): f, isDisabled, method_6915, isSlotDisabled, m_31626_

boolean (EquipmentSlot): e, isDisabled, method_6915, isSlotDisabled, m_31626_

HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

boolean (): fG, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fC, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

EquipmentSlot (Vec3): k, getClickedSlot, method_6916, getSlotFromPosition, m_31659_

EquipmentSlot (Vec3): b, getClickedSlot, method_6916, getSlotFromPosition, m_31659_

void (): M, playBrokenSound, method_6920, playBreakSound, m_31566_

void (): L, playBrokenSound, method_6920, playBreakSound, m_31566_

void (float): o, setYBodyRot, method_5636, setBodyYaw, m_5618_

void (float): p, setYBodyRot, method_5636, setBodyYaw, m_5618_

void (float): n, setYHeadRot, method_5847, setHeadYaw, m_5616_

void (float): o, setYHeadRot, method_5847, setHeadYaw, m_5616_

PushReaction (): k_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

PushReaction (): j_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

boolean (): fH, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fD, attackable, method_6102, isMobOrPlayer, m_5789_

void (): j_, refreshDimensions, method_18382, calculateDimensions, m_6210_

void (): i_, refreshDimensions, method_18382, calculateDimensions, m_6210_

void (DamageSource, float): g, causeDamage, method_6905, updateHealth, m_31648_

void (DamageSource): h, brokenByPlayer, method_6924, breakAndDropItem, m_31646_

void (DamageSource): i, brokenByAnything, method_6908, onBreak, m_31653_

EntityDimensions (boolean): v, getDimensionsMarker, method_31168, getDimensions, m_31683_

EntityDimensions (boolean): w, getDimensionsMarker, method_31168, getDimensions, m_31683_

Vec3 (float): k, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_

Vec3 (float): l, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_

ItemStack (): dC, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dB, getPickResult, method_31480, getPickBlockStack, m_142340_

boolean (): eu, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): eq, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_

void (ServerLevel, DamageSource, float): a, causeDamage, method_6905, updateHealth, m_31648_

void (ServerLevel, DamageSource): b, brokenByPlayer, method_6924, breakAndDropItem, m_31646_

void (ServerLevel, DamageSource): c, brokenByAnything, method_6908, onBreak, m_31653_

1.20.6

Names

cbk

ciz

Fields

Rotations: bL, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: bM, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: bN, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: bO, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: bP, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: bQ, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

boolean: ca, invisible, field_7111, invisible, f_31540_

boolean: ce, invisible, field_7111, invisible, f_31540_

long: bJ, lastHit, field_7112, lastHitTime, f_31528_

long: bN, lastHit, field_7112, lastHitTime, f_31528_

int: cb, disabledSlots, field_7118, disabledSlots, f_31541_

int: cf, disabledSlots, field_7118, disabledSlots, f_31541_

Rotations: cc, headPose, field_7104, headRotation, f_31542_

Rotations: cg, headPose, field_7104, headRotation, f_31542_

Rotations: cd, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: ce, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: cf, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: cg, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: ch, rightLegPose, field_7103, rightLegRotation, f_31526_

Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_

EntityDataAccessor<Byte>: bC, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Rotations>: bD, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: bE, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: bF, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: bG, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: bH, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bI, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

NonNullList<ItemStack>: bY, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: bZ, armorItems, field_7108, armorItems, f_31539_

NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_

Predicate<Entity>: bX, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

EntityDimensions: bR, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bS, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

boolean: bK, ENABLE_ARMS, field_30445, field_30445, f_149595_

boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_

double: bT, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bU, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: bV, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: bW, HEAD_OFFSET, field_30450, field_30450, f_149600_

double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_

int: bA, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

int: g, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

int: bB, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

Constructors

Methods

boolean (): cY, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): db, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

CompoundTag (): K, writePose, method_6911, poseToNbt, m_31561_

CompoundTag (): I, writePose, method_6911, poseToNbt, m_31561_

boolean (): bu, isPushable, method_5810, isPushable, m_6094_

boolean (): bA, isPushable, method_5810, isPushable, m_6094_

void (): M_, pushEntities, method_6070, tickCramming, m_6138_

void (): q, pushEntities, method_6070, tickCramming, m_6138_

void (): M, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (): K, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (boolean): j, setInvisible, method_5648, setInvisible, m_6842_

void (boolean): k, setInvisible, method_5648, setInvisible, m_6842_

boolean (): o_, isBaby, method_6109, isBaby, m_6162_

boolean (): p_, isBaby, method_6109, isBaby, m_6162_

void (): al, kill, method_5768, kill, m_6074_

void (): an, kill, method_5768, kill, m_6074_

boolean (): w, isShowArms, method_6929, shouldShowArms, m_31671_

boolean (): v, isShowArms, method_6929, shouldShowArms, m_31671_

void (boolean): s, setNoBasePlate, method_6907, setHideBasePlate, m_31678_

void (boolean): b, setNoBasePlate, method_6907, setHideBasePlate, m_31678_

boolean (): A, isMarker, method_6912, isMarker, m_31677_

boolean (): z, isMarker, method_6912, isMarker, m_31677_

Rotations (): B, getHeadPose, method_6921, getHeadRotation, m_31680_

Rotations (): A, getHeadPose, method_6921, getHeadRotation, m_31680_

Rotations (): C, getBodyPose, method_6923, getBodyRotation, m_31685_

Rotations (): B, getBodyPose, method_6923, getBodyRotation, m_31685_

boolean (): bt, isPickable, method_5863, canHit, m_6087_

boolean (): bz, isPickable, method_5863, canHit, m_6087_

Rotations (): D, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_

Rotations (): C, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_

Rotations (): E, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): D, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): G, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): E, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): H, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Rotations (): G, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_

ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_

ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_

boolean (EquipmentSlot): e, isDisabled, method_6915, isSlotDisabled, m_31626_

boolean (EquipmentSlot): f, isDisabled, method_6915, isSlotDisabled, m_31626_

HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

boolean (): fy, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fG, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

EquipmentSlot (Vec3): j, getClickedSlot, method_6916, getSlotFromPosition, m_31659_

EquipmentSlot (Vec3): k, getClickedSlot, method_6916, getSlotFromPosition, m_31659_

void (): N, playBrokenSound, method_6920, playBreakSound, m_31566_

void (): M, playBrokenSound, method_6920, playBreakSound, m_31566_

PushReaction (): s_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

PushReaction (): k_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

boolean (): fz, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fH, attackable, method_6102, isMobOrPlayer, m_5789_

void (): k_, refreshDimensions, method_18382, calculateDimensions, m_6210_

void (): j_, refreshDimensions, method_18382, calculateDimensions, m_6210_

boolean (): I, hasPhysics, method_18059, canClip, m_31560_

boolean (): H, hasPhysics, method_18059, canClip, m_31560_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_

ItemStack (): dz, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dC, getPickResult, method_31480, getPickBlockStack, m_142340_

boolean (): ep, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): eu, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_

AttributeSupplier$Builder (): s, createAttributes, method_55745, createArmorStandAttributes, m_321608_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_

EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_

1.20.4

Names

byd

cbk

Fields

Constructors

Methods

boolean (): cX, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): cY, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

CompoundTag (): I, writePose, method_6911, poseToNbt, m_31561_

CompoundTag (): K, writePose, method_6911, poseToNbt, m_31561_

boolean (): bs, isPushable, method_5810, isPushable, m_6094_

boolean (): bu, isPushable, method_5810, isPushable, m_6094_

void (): fh, pushEntities, method_6070, tickCramming, m_6138_

void (): M_, pushEntities, method_6070, tickCramming, m_6138_

void (): K, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (): M, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (): H, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): J, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

boolean (): m_, isBaby, method_6109, isBaby, m_6162_

boolean (): o_, isBaby, method_6109, isBaby, m_6162_

void (): aj, kill, method_5768, kill, m_6074_

void (): al, kill, method_5768, kill, m_6074_

boolean (): cL, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (): s, isSmall, method_6914, isSmall, m_31666_

boolean (): u, isSmall, method_6914, isSmall, m_31666_

boolean (): t, isShowArms, method_6929, shouldShowArms, m_31671_

boolean (): w, isShowArms, method_6929, shouldShowArms, m_31671_

boolean (): w, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_

boolean (): y, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_

boolean (): y, isMarker, method_6912, isMarker, m_31677_

boolean (): A, isMarker, method_6912, isMarker, m_31677_

Rotations (): z, getHeadPose, method_6921, getHeadRotation, m_31680_

Rotations (): B, getHeadPose, method_6921, getHeadRotation, m_31680_

Rotations (): A, getBodyPose, method_6923, getBodyRotation, m_31685_

Rotations (): C, getBodyPose, method_6923, getBodyRotation, m_31685_

boolean (): br, isPickable, method_5863, canHit, m_6087_

boolean (): bt, isPickable, method_5863, canHit, m_6087_

Rotations (): B, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_

Rotations (): D, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_

Rotations (): C, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): E, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): E, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): G, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): F, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Rotations (): H, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_

HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

boolean (): fx, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fy, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

void (): L, playBrokenSound, method_6920, playBreakSound, m_31566_

void (): N, playBrokenSound, method_6920, playBreakSound, m_31566_

PushReaction (): q_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

PushReaction (): s_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

boolean (): fy, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fz, attackable, method_6102, isMobOrPlayer, m_5789_

void (): i_, refreshDimensions, method_18382, calculateDimensions, m_6210_

void (): k_, refreshDimensions, method_18382, calculateDimensions, m_6210_

boolean (): G, hasPhysics, method_18059, canClip, m_31560_

boolean (): I, hasPhysics, method_18059, canClip, m_31560_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (Vec3): a, travel, method_6091, travel, m_7023_

ItemStack (): dy, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dz, getPickResult, method_31480, getPickBlockStack, m_142340_

boolean (): eo, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): ep, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_

boolean (): p_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_

boolean (): r_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_

boolean (Explosion): a, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

1.20.2

Names

bux

byd

Fields

int: g, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

int: bA, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

Constructors

Methods

boolean (): cV, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): cX, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

CompoundTag (): G, writePose, method_6911, poseToNbt, m_31561_

CompoundTag (): I, writePose, method_6911, poseToNbt, m_31561_

boolean (): bp, isPushable, method_5810, isPushable, m_6094_

boolean (): bs, isPushable, method_5810, isPushable, m_6094_

void (Entity): A, doPush, method_6087, pushAway, m_7324_

void (Entity): D, doPush, method_6087, pushAway, m_7324_

void (): fd, pushEntities, method_6070, tickCramming, m_6138_

void (): fh, pushEntities, method_6070, tickCramming, m_6138_

void (): I, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (): K, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): H, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

boolean (): h_, isBaby, method_6109, isBaby, m_6162_

boolean (): m_, isBaby, method_6109, isBaby, m_6162_

void (): ah, kill, method_5768, kill, m_6074_

void (): aj, kill, method_5768, kill, m_6074_

boolean (): cJ, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (): cL, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (): q, isSmall, method_6914, isSmall, m_31666_

boolean (): s, isSmall, method_6914, isSmall, m_31666_

boolean (): r, isShowArms, method_6929, shouldShowArms, m_31671_

boolean (): t, isShowArms, method_6929, shouldShowArms, m_31671_

boolean (): s, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_

boolean (): w, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_

boolean (): w, isMarker, method_6912, isMarker, m_31677_

boolean (): y, isMarker, method_6912, isMarker, m_31677_

Rotations (): x, getHeadPose, method_6921, getHeadRotation, m_31680_

Rotations (): z, getHeadPose, method_6921, getHeadRotation, m_31680_

Rotations (): y, getBodyPose, method_6923, getBodyRotation, m_31685_

Rotations (): A, getBodyPose, method_6923, getBodyRotation, m_31685_

boolean (): bo, isPickable, method_5863, canHit, m_6087_

boolean (): br, isPickable, method_5863, canHit, m_6087_

Rotations (): z, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_

Rotations (): B, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_

Rotations (): A, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): C, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): C, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): E, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): D, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Rotations (): F, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_

double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

boolean (): ft, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fx, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

void (): J, playBrokenSound, method_6920, playBreakSound, m_31566_

void (): L, playBrokenSound, method_6920, playBreakSound, m_31566_

PushReaction (): l_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

PushReaction (): q_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

boolean (): fu, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fy, attackable, method_6102, isMobOrPlayer, m_5789_

void (): d_, refreshDimensions, method_18382, calculateDimensions, m_6210_

void (): i_, refreshDimensions, method_18382, calculateDimensions, m_6210_

boolean (): E, hasPhysics, method_18059, canClip, m_31560_

boolean (): G, hasPhysics, method_18059, canClip, m_31560_

boolean (Entity): r, skipAttackInteraction, method_5698, handleAttack, m_7313_

boolean (Entity): u, skipAttackInteraction, method_5698, handleAttack, m_7313_

ItemStack (): dv, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dy, getPickResult, method_31480, getPickBlockStack, m_142340_

boolean (): el, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): eo, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_

boolean (): c_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_

boolean (): p_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_

1.20.1

Names

buv

bux

Fields

Rotations: bK, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: bL, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: bL, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: bM, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: bM, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: bN, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: bN, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: bO, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: bO, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: bP, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: bP, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

Rotations: bQ, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

boolean: bZ, invisible, field_7111, invisible, f_31540_

boolean: ca, invisible, field_7111, invisible, f_31540_

long: bI, lastHit, field_7112, lastHitTime, f_31528_

long: bJ, lastHit, field_7112, lastHitTime, f_31528_

int: ca, disabledSlots, field_7118, disabledSlots, f_31541_

int: cb, disabledSlots, field_7118, disabledSlots, f_31541_

Rotations: cb, headPose, field_7104, headRotation, f_31542_

Rotations: cc, headPose, field_7104, headRotation, f_31542_

Rotations: cc, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: cd, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: cd, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: ce, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: ce, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: cf, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: cf, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: cg, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: cg, rightLegPose, field_7103, rightLegRotation, f_31526_

Rotations: ch, rightLegPose, field_7103, rightLegRotation, f_31526_

EntityDataAccessor<Byte>: bB, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Byte>: bC, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Rotations>: bC, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: bD, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: bD, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: bE, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: bE, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: bF, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: bF, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: bG, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: bG, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bH, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bH, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

EntityDataAccessor<Rotations>: bI, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

NonNullList<ItemStack>: bX, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: bY, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: bY, armorItems, field_7108, armorItems, f_31539_

NonNullList<ItemStack>: bZ, armorItems, field_7108, armorItems, f_31539_

Predicate<Entity>: bW, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

Predicate<Entity>: bX, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

EntityDimensions: bQ, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bR, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bR, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

EntityDimensions: bS, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

boolean: bJ, ENABLE_ARMS, field_30445, field_30445, f_149595_

boolean: bK, ENABLE_ARMS, field_30445, field_30445, f_149595_

double: bS, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bT, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bT, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: bU, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: bU, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: bV, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: bV, HEAD_OFFSET, field_30450, field_30450, f_149600_

double: bW, HEAD_OFFSET, field_30450, field_30450, f_149600_

int: bz, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

int: g, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

int: bA, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

int: bB, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

Constructors

Methods

boolean (): cU, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): cV, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): bn, isPushable, method_5810, isPushable, m_6094_

boolean (): bp, isPushable, method_5810, isPushable, m_6094_

void (): eZ, pushEntities, method_6070, tickCramming, m_6138_

void (): fd, pushEntities, method_6070, tickCramming, m_6138_

boolean (): y_, isBaby, method_6109, isBaby, m_6162_

boolean (): h_, isBaby, method_6109, isBaby, m_6162_

boolean (): cI, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (): cJ, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (): bm, isPickable, method_5863, canHit, m_6087_

boolean (): bo, isPickable, method_5863, canHit, m_6087_

Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_

double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

boolean (): fp, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): ft, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

void (float): s, setYBodyRot, method_5636, setBodyYaw, m_5618_

void (float): o, setYBodyRot, method_5636, setBodyYaw, m_5618_

void (float): r, setYHeadRot, method_5847, setHeadYaw, m_5616_

void (float): n, setYHeadRot, method_5847, setHeadYaw, m_5616_

PushReaction (): C_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

PushReaction (): l_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

boolean (): fq, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fu, attackable, method_6102, isMobOrPlayer, m_5789_

void (): c_, refreshDimensions, method_18382, calculateDimensions, m_6210_

void (): d_, refreshDimensions, method_18382, calculateDimensions, m_6210_

Vec3 (float): o, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_

Vec3 (float): k, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_

ItemStack (): dt, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dv, getPickResult, method_31480, getPickBlockStack, m_142340_

boolean (): ei, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): el, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_

boolean (): c_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_

1.19.4

Names

bsy

buv

Fields

Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: bK, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: bL, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: bM, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: bN, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: bO, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

Rotations: bP, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

boolean: ce, invisible, field_7111, invisible, f_31540_

boolean: bZ, invisible, field_7111, invisible, f_31540_

long: bN, lastHit, field_7112, lastHitTime, f_31528_

long: bI, lastHit, field_7112, lastHitTime, f_31528_

int: cf, disabledSlots, field_7118, disabledSlots, f_31541_

int: ca, disabledSlots, field_7118, disabledSlots, f_31541_

Rotations: cg, headPose, field_7104, headRotation, f_31542_

Rotations: cb, headPose, field_7104, headRotation, f_31542_

Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: cc, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: cd, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: ce, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: cf, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_

Rotations: cg, rightLegPose, field_7103, rightLegRotation, f_31526_

EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Byte>: bB, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: bC, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: bD, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: bE, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: bF, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bG, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

EntityDataAccessor<Rotations>: bH, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: bX, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_

NonNullList<ItemStack>: bY, armorItems, field_7108, armorItems, f_31539_

Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

Predicate<Entity>: bW, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bQ, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

EntityDimensions: bR, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_

boolean: bJ, ENABLE_ARMS, field_30445, field_30445, f_149595_

double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bS, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: bT, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: bU, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_

double: bV, HEAD_OFFSET, field_30450, field_30450, f_149600_

int: bE, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

int: bz, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

int: bA, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

Constructors

Methods

boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): cU, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

CompoundTag (): E, writePose, method_6911, poseToNbt, m_31561_

CompoundTag (): G, writePose, method_6911, poseToNbt, m_31561_

boolean (): bo, isPushable, method_5810, isPushable, m_6094_

boolean (): bn, isPushable, method_5810, isPushable, m_6094_

void (Entity): B, doPush, method_6087, pushAway, m_7324_

void (Entity): A, doPush, method_6087, pushAway, m_7324_

void (): eT, pushEntities, method_6070, tickCramming, m_6138_

void (): eZ, pushEntities, method_6070, tickCramming, m_6138_

void (): F, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (): I, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (): G, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

boolean (): x_, isBaby, method_6109, isBaby, m_6162_

boolean (): y_, isBaby, method_6109, isBaby, m_6162_

void (): aj, kill, method_5768, kill, m_6074_

void (): ah, kill, method_5768, kill, m_6074_

boolean (): cJ, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (): cI, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

void (boolean): a, setSmall, method_6922, setSmall, m_31603_

void (boolean): t, setSmall, method_6922, setSmall, m_31603_

boolean (): m, isSmall, method_6914, isSmall, m_31666_

boolean (): q, isSmall, method_6914, isSmall, m_31666_

void (boolean): r, setShowArms, method_6913, setShowArms, m_31675_

void (boolean): a, setShowArms, method_6913, setShowArms, m_31675_

boolean (): p, isShowArms, method_6929, shouldShowArms, m_31671_

boolean (): r, isShowArms, method_6929, shouldShowArms, m_31671_

boolean (): r, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_

boolean (): s, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_

void (boolean): t, setMarker, method_6902, setMarker, m_31681_

void (boolean): u, setMarker, method_6902, setMarker, m_31681_

boolean (): t, isMarker, method_6912, isMarker, m_31677_

boolean (): w, isMarker, method_6912, isMarker, m_31677_

Rotations (): u, getHeadPose, method_6921, getHeadRotation, m_31680_

Rotations (): x, getHeadPose, method_6921, getHeadRotation, m_31680_

Rotations (): x, getBodyPose, method_6923, getBodyRotation, m_31685_

Rotations (): y, getBodyPose, method_6923, getBodyRotation, m_31685_

boolean (): bn, isPickable, method_5863, canHit, m_6087_

boolean (): bm, isPickable, method_5863, canHit, m_6087_

Rotations (): y, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_

Rotations (): z, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_

Rotations (): z, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): A, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): A, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): C, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): B, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Rotations (): D, getRightLegPose, method_6900, getRightLegRotation, m_31694_

double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

boolean (): fk, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fp, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_

void (): J, playBrokenSound, method_6920, playBreakSound, m_31566_

void (float): m, setYBodyRot, method_5636, setBodyYaw, m_5618_

void (float): s, setYBodyRot, method_5636, setBodyYaw, m_5618_

void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_

void (float): r, setYHeadRot, method_5847, setHeadYaw, m_5616_

PushReaction (): z_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

PushReaction (): C_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

boolean (): fl, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fq, attackable, method_6102, isMobOrPlayer, m_5789_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

void (): d_, refreshDimensions, method_18382, calculateDimensions, m_6210_

void (): c_, refreshDimensions, method_18382, calculateDimensions, m_6210_

boolean (): D, hasPhysics, method_18059, canClip, m_31560_

boolean (): E, hasPhysics, method_18059, canClip, m_31560_

boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_

boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_

void (DamageSource): g, brokenByPlayer, method_6924, breakAndDropItem, m_31646_

void (DamageSource): h, brokenByPlayer, method_6924, breakAndDropItem, m_31646_

void (DamageSource): h, brokenByAnything, method_6908, onBreak, m_31653_

void (DamageSource): i, brokenByAnything, method_6908, onBreak, m_31653_

boolean (Entity): s, skipAttackInteraction, method_5698, handleAttack, m_7313_

boolean (Entity): r, skipAttackInteraction, method_5698, handleAttack, m_7313_

EntityDimensions (boolean): u, getDimensionsMarker, method_31168, getDimensions, m_31683_

EntityDimensions (boolean): v, getDimensionsMarker, method_31168, getDimensions, m_31683_

Vec3 (float): j, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_

Vec3 (float): o, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_

ItemStack (): ds, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dt, getPickResult, method_31480, getPickBlockStack, m_142340_

boolean (): ee, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): ei, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_

1.19.3

Names

bql

bsy

Fields

Constructors

Methods

boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

CompoundTag (): D, writePose, method_6911, poseToNbt, m_31561_

CompoundTag (): E, writePose, method_6911, poseToNbt, m_31561_

boolean (): bl, isPushable, method_5810, isPushable, m_6094_

boolean (): bo, isPushable, method_5810, isPushable, m_6094_

void (Entity): A, doPush, method_6087, pushAway, m_7324_

void (Entity): B, doPush, method_6087, pushAway, m_7324_

void (): eN, pushEntities, method_6070, tickCramming, m_6138_

void (): eT, pushEntities, method_6070, tickCramming, m_6138_

void (): E, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (): F, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (): k, tick, method_5773, tick, m_8119_

void (): l, tick, method_5773, tick, m_8119_

void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): G, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

boolean (): y_, isBaby, method_6109, isBaby, m_6162_

boolean (): x_, isBaby, method_6109, isBaby, m_6162_

void (): ag, kill, method_5768, kill, m_6074_

void (): aj, kill, method_5768, kill, m_6074_

boolean (): cE, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (): cJ, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (): n, isSmall, method_6914, isSmall, m_31666_

boolean (): m, isSmall, method_6914, isSmall, m_31666_

boolean (): q, isShowArms, method_6929, shouldShowArms, m_31671_

boolean (): p, isShowArms, method_6929, shouldShowArms, m_31671_

Rotations (): w, getBodyPose, method_6923, getBodyRotation, m_31685_

Rotations (): x, getBodyPose, method_6923, getBodyRotation, m_31685_

boolean (): bk, isPickable, method_5863, canHit, m_6087_

boolean (): bn, isPickable, method_5863, canHit, m_6087_

Rotations (): x, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_

Rotations (): y, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_

Rotations (): y, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): z, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): z, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): A, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): A, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Rotations (): B, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_

double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

boolean (): fe, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fk, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

EquipmentSlot (Vec3): i, getClickedSlot, method_6916, getSlotFromPosition, m_31659_

EquipmentSlot (Vec3): j, getClickedSlot, method_6916, getSlotFromPosition, m_31659_

void (): G, playBrokenSound, method_6920, playBreakSound, m_31566_

void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_

PushReaction (): c_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

PushReaction (): z_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

boolean (): ff, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fl, attackable, method_6102, isMobOrPlayer, m_5789_

void (): z_, refreshDimensions, method_18382, calculateDimensions, m_6210_

void (): d_, refreshDimensions, method_18382, calculateDimensions, m_6210_

boolean (): C, hasPhysics, method_18059, canClip, m_31560_

boolean (): D, hasPhysics, method_18059, canClip, m_31560_

void (Vec3): g, travel, method_6091, travel, m_7023_

void (Vec3): h, travel, method_6091, travel, m_7023_

boolean (Entity): r, skipAttackInteraction, method_5698, handleAttack, m_7313_

boolean (Entity): s, skipAttackInteraction, method_5698, handleAttack, m_7313_

ItemStack (): dn, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): ds, getPickResult, method_31480, getPickBlockStack, m_142340_

boolean (): dZ, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): ee, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bpo

bql

Fields

Constructors

Methods

boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): bm, isPushable, method_5810, isPushable, m_6094_

boolean (): bl, isPushable, method_5810, isPushable, m_6094_

void (): eO, pushEntities, method_6070, tickCramming, m_6138_

void (): eN, pushEntities, method_6070, tickCramming, m_6138_

boolean (): cF, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (): cE, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (): bl, isPickable, method_5863, collides, m_6087_

boolean (): bk, isPickable, method_5863, canHit, m_6087_

Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_

double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_

boolean (): ff, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fe, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): fg, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): ff, attackable, method_6102, isMobOrPlayer, m_5789_

ItemStack (): do, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dn, getPickResult, method_31480, getPickBlockStack, m_142340_

boolean (): ea, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): dZ, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_

1.19

Names

bkz

bpo

Fields

Constructors

Methods

boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): bi, isPushable, method_5810, isPushable, m_6094_

boolean (): bm, isPushable, method_5810, isPushable, m_6094_

void (): eG, pushEntities, method_6070, tickCramming, m_6138_

void (): eO, pushEntities, method_6070, tickCramming, m_6138_

boolean (): cC, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (): cF, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (): bh, isPickable, method_5863, collides, m_6087_

boolean (): bl, isPickable, method_5863, collides, m_6087_

Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_

ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_

boolean (EquipmentSlot): d, isDisabled, method_6915, isSlotDisabled, m_31626_

boolean (EquipmentSlot): e, isDisabled, method_6915, isSlotDisabled, m_31626_

double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_

boolean (): eX, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): ff, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

EquipmentSlot (Vec3): j, getClickedSlot, method_6916, slotFromPosition, m_31659_

EquipmentSlot (Vec3): i, getClickedSlot, method_6916, getSlotFromPosition, m_31659_

boolean (): eY, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): fg, attackable, method_6102, isMobOrPlayer, m_5789_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (Vec3): g, travel, method_6091, travel, m_7023_

ItemStack (): dk, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): do, getPickResult, method_31480, getPickBlockStack, m_142340_

boolean (): dU, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): ea, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_

1.18.2

Names

bkh

bkz

Fields

Rotations: bQ, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: bR, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: bS, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: bT, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: bU, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: bV, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

boolean: cf, invisible, field_7111, invisible, f_31540_

boolean: ce, invisible, field_7111, invisible, f_31540_

long: bO, lastHit, field_7112, lastHitTime, f_31528_

long: bN, lastHit, field_7112, lastHitTime, f_31528_

int: cg, disabledSlots, field_7118, disabledSlots, f_31541_

int: cf, disabledSlots, field_7118, disabledSlots, f_31541_

Rotations: ch, headPose, field_7104, headRotation, f_31542_

Rotations: cg, headPose, field_7104, headRotation, f_31542_

Rotations: ci, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: cj, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: ck, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: cl, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: cm, rightLegPose, field_7103, rightLegRotation, f_31526_

Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_

EntityDataAccessor<Byte>: bH, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Rotations>: bI, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: bJ, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: bK, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: bL, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: bM, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bN, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

NonNullList<ItemStack>: cd, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: ce, armorItems, field_7108, armorItems, f_31539_

NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_

Predicate<Entity>: cc, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

EntityDimensions: bW, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bX, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

boolean: bP, ENABLE_ARMS, field_30445, field_30445, f_149595_

boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_

double: bY, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bZ, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: ca, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: cb, HEAD_OFFSET, field_30450, field_30450, f_149600_

double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_

int: bF, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

int: bE, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

int: bG, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

Constructors

Methods

boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

void (): eF, pushEntities, method_6070, tickCramming, m_6138_

void (): eG, pushEntities, method_6070, tickCramming, m_6138_

HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_

boolean (): eW, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): eX, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): eX, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): eY, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): dT, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): dU, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_

LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bgu

bkh

Fields

Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: bQ, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: bR, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: bS, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: bT, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: bU, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

Rotations: bV, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

boolean: ce, invisible, field_7111, invisible, f_31540_

boolean: cf, invisible, field_7111, invisible, f_31540_

long: bN, lastHit, field_7112, lastHitTime, f_31528_

long: bO, lastHit, field_7112, lastHitTime, f_31528_

int: cf, disabledSlots, field_7118, disabledSlots, f_31541_

int: cg, disabledSlots, field_7118, disabledSlots, f_31541_

Rotations: cg, headPose, field_7104, headRotation, f_31542_

Rotations: ch, headPose, field_7104, headRotation, f_31542_

Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: ci, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: cj, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: ck, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: cl, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_

Rotations: cm, rightLegPose, field_7103, rightLegRotation, f_31526_

EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Byte>: bH, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: bI, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: bJ, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: bK, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: bL, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bM, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

EntityDataAccessor<Rotations>: bN, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: cd, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_

NonNullList<ItemStack>: ce, armorItems, field_7108, armorItems, f_31539_

Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

Predicate<Entity>: cc, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bW, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

EntityDimensions: bX, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_

boolean: bP, ENABLE_ARMS, field_30445, field_30445, f_149595_

double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bY, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: bZ, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: ca, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_

double: cb, HEAD_OFFSET, field_30450, field_30450, f_149600_

int: bE, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

int: bF, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

int: bG, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

Constructors

Methods

boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick

boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

CompoundTag (): F, writePose, method_6911, poseToNbt, m_31561_

CompoundTag (): D, writePose, method_6911, poseToNbt, m_31561_

boolean (): bd, isPushable, method_5810, isPushable, m_6094_, isCollidable

boolean (): bi, isPushable, method_5810, isPushable, m_6094_

void (): ez, pushEntities, method_6070, tickCramming, m_6138_, collideNearby

void (): eF, pushEntities, method_6070, tickCramming, m_6138_

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

void (): G, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (): E, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

void (): k, tick, method_5773, tick, m_8119_, tick

void (): k, tick, method_5773, tick, m_8119_

void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (boolean): j, setInvisible, method_5648, setInvisible, m_6842_, setInvisible

void (boolean): j, setInvisible, method_5648, setInvisible, m_6842_

boolean (): w_, isBaby, method_6109, isBaby, m_6162_, isBaby

boolean (): y_, isBaby, method_6109, isBaby, m_6162_

void (): ab, kill, method_5768, kill, m_6074_, killEntity

void (): ag, kill, method_5768, kill, m_6074_

boolean (): cx, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

boolean (): cC, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

void (boolean): a, setSmall, method_6922, setSmall, m_31603_, setSmall

void (boolean): a, setSmall, method_6922, setSmall, m_31603_

boolean (): n, isSmall, method_6914, isSmall, m_31666_, isSmall

boolean (): n, isSmall, method_6914, isSmall, m_31666_

void (boolean): r, setShowArms, method_6913, setShowArms, m_31675_, setArms

void (boolean): r, setShowArms, method_6913, setShowArms, m_31675_

boolean (): p, isShowArms, method_6929, shouldShowArms, m_31671_, hasArms

boolean (): q, isShowArms, method_6929, shouldShowArms, m_31671_

void (boolean): s, setNoBasePlate, method_6907, setHideBasePlate, m_31678_, setBasePlate

void (boolean): s, setNoBasePlate, method_6907, setHideBasePlate, m_31678_

boolean (): q, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_, hasBasePlate

boolean (): r, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_

void (boolean): t, setMarker, method_6902, setMarker, m_31681_, setMarker

void (boolean): t, setMarker, method_6902, setMarker, m_31681_

boolean (): t, isMarker, method_6912, isMarker, m_31677_, isMarker

boolean (): t, isMarker, method_6912, isMarker, m_31677_

void (Rotations): a, setHeadPose, method_6919, setHeadRotation, m_31597_, setHeadPose

void (Rotations): a, setHeadPose, method_6919, setHeadRotation, m_31597_

void (Rotations): b, setBodyPose, method_6927, setBodyRotation, m_31616_, setBodyPose

void (Rotations): b, setBodyPose, method_6927, setBodyRotation, m_31616_

void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, m_31623_, setLeftArmPose

void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, m_31623_

void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, m_31628_, setRightArmPose

void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, m_31628_

void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, m_31639_, setLeftLegPose

void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, m_31639_

void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, m_31651_, setRightLegPose

void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, m_31651_

Rotations (): v, getHeadPose, method_6921, getHeadRotation, m_31680_

Rotations (): u, getHeadPose, method_6921, getHeadRotation, m_31680_

boolean (): bc, isPickable, method_5863, collides, m_6087_, isInteractable

boolean (): bh, isPickable, method_5863, collides, m_6087_

Rotations (): z, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): y, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): A, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): z, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): B, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Rotations (): A, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems

Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_

double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand

HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_

SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_, getSoundFall

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

boolean (): eQ, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): eW, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

EquipmentSlot (Vec3): i, getClickedSlot, method_6916, slotFromPosition, m_31659_

EquipmentSlot (Vec3): j, getClickedSlot, method_6916, slotFromPosition, m_31659_

void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_

void (): G, playBrokenSound, method_6920, playBreakSound, m_31566_

void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_, setHeadRotation

void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_

PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_, getPushReaction

PushReaction (): c_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_

boolean (): eR, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): eX, attackable, method_6102, isMobOrPlayer, m_5789_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

void (): x_, refreshDimensions, method_18382, calculateDimensions, m_6210_, updateSize

void (): z_, refreshDimensions, method_18382, calculateDimensions, m_6210_

boolean (): D, hasPhysics, method_18059, canClip, m_31560_

boolean (): C, hasPhysics, method_18059, canClip, m_31560_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (Vec3): g, travel, method_6091, travel, m_7023_

void (Vec3): h, travel, method_6091, travel, m_7023_

void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, m_8038_, onLightningStrike

void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, m_8038_

ItemStack (): df, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dk, getPickResult, method_31480, getPickBlockStack, m_142340_

boolean (): dO, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

boolean (): dT, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_

1.17.1

Names

bgt

bgu

Fields

Constructors

Methods

boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick

boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick

void (): ey, pushEntities, method_6070, tickCramming, m_6138_, collideNearby

void (): ez, pushEntities, method_6070, tickCramming, m_6138_, collideNearby

HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand

HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand

boolean (): eP, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): eQ, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

boolean (): eQ, attackable, method_6102, isMobOrPlayer, m_5789_

boolean (): eR, attackable, method_6102, isMobOrPlayer, m_5789_

1.17

Names

bcn

bgt

net.minecraft.entity.item.ArmorStandEntity

net.minecraft.src.C_966_

net.minecraft.server.v1_16_R3.EntityArmorStand

net.minecraft.world.entity.decoration.EntityArmorStand

Fields

Rotations: bj, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a

Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_

Rotations: bk, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b

Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_

Rotations: bl, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c

Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_

Rotations: bm, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d

Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_

Rotations: bn, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e

Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_

Rotations: bo, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f

Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_

boolean: bu, invisible, field_7111, invisible, field_175436_h, armorStandInvisible

boolean: ce, invisible, field_7111, invisible, f_31540_

long: bi, lastHit, field_7112, lastHitTime, field_175437_i

long: bN, lastHit, field_7112, lastHitTime, f_31528_

int: bv, disabledSlots, field_7118, disabledSlots, field_175442_bg, disabledSlots

int: cf, disabledSlots, field_7118, disabledSlots, f_31541_

Rotations: bw, headPose, field_7104, headRotation, field_175443_bh, headPose

Rotations: cg, headPose, field_7104, headRotation, f_31542_

Rotations: bx, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose

Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_

Rotations: by, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose

Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_

Rotations: bz, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose

Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_

Rotations: bA, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose

Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_

Rotations: bB, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose

Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_

EntityDataAccessor<Byte>: b, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, field_184801_a

EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_

EntityDataAccessor<Rotations>: c, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, field_184802_b

EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_

EntityDataAccessor<Rotations>: d, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, field_184803_c

EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_

EntityDataAccessor<Rotations>: e, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, field_184804_d

EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_

EntityDataAccessor<Rotations>: f, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, field_184805_e

EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_

EntityDataAccessor<Rotations>: g, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, field_184806_f

EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_

EntityDataAccessor<Rotations>: bh, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g

EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_

NonNullList<ItemStack>: bs, handItems, field_7114, heldItems, field_184799_bw, handItems

NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_

NonNullList<ItemStack>: bt, armorItems, field_7108, armorItems, field_184800_bx, armorItems

NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_

Predicate<Entity>: br, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv

Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_

EntityDimensions: bp, MARKER_DIMENSIONS, field_26745, field_26745, field_242328_bp

EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_

EntityDimensions: bq, BABY_DIMENSIONS, field_26746, field_26746, field_242329_bq

EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_

int: b, WOBBLE_TIME, field_30443, field_30443, f_149592_

boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_

double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_

double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_

double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_

double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_

int: c, DISABLE_TAKING_OFFSET, field_30446, field_30446, f_149599_

int: d, DISABLE_PUTTING_OFFSET, field_30451, field_30451, f_149601_

int: e, CLIENT_FLAG_SMALL, field_30452, SMALL_FLAG, f_149602_

int: f, CLIENT_FLAG_SHOW_ARMS, field_30453, SHOW_ARMS_FLAG, f_149603_

int: bE, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_

int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_

Constructors

Methods

boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick

boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

void (CompoundTag): g, readPose, method_6928, readPoseNbt, func_175416_h

void (CompoundTag): c, readPose, method_6928, readPoseNbt, m_31657_

CompoundTag (): B, writePose, method_6911, poseToNbt, func_175419_y

CompoundTag (): F, writePose, method_6911, poseToNbt, m_31561_

boolean (): aU, isPushable, method_5810, isPushable, func_70104_M, isCollidable

boolean (): bd, isPushable, method_5810, isPushable, m_6094_, isCollidable

void (Entity): C, doPush, method_6087, pushAway, func_82167_n

void (Entity): A, doPush, method_6087, pushAway, m_7324_

void (): dQ, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (): ey, pushEntities, method_6070, tickCramming, m_6138_, collideNearby

boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity

void (): D, showBreakingParticles, method_6898, spawnBreakParticles, func_175412_z

void (): G, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_

float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f

float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_

void (): j, tick, method_5773, tick, func_70071_h_, tick

void (): k, tick, method_5773, tick, m_8119_, tick

void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, func_175135_B

void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_

void (boolean): j, setInvisible, method_5648, setInvisible, func_82142_c, setInvisible

void (boolean): j, setInvisible, method_5648, setInvisible, m_6842_, setInvisible

boolean (): w_, isBaby, method_6109, isBaby, func_70631_g_, isBaby

boolean (): w_, isBaby, method_6109, isBaby, m_6162_, isBaby

void (): aa, kill, method_5768, kill, func_174812_G, killEntity

void (): ab, kill, method_5768, kill, m_6074_, killEntity

boolean (): ci, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV

boolean (): cx, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_

void (boolean): a, setSmall, method_6922, setSmall, func_175420_a, setSmall

void (boolean): a, setSmall, method_6922, setSmall, m_31603_, setSmall

boolean (): m, isSmall, method_6914, isSmall, func_175410_n, isSmall

boolean (): n, isSmall, method_6914, isSmall, m_31666_, isSmall

void (boolean): p, setShowArms, method_6913, setShowArms, func_175413_k, setArms

void (boolean): r, setShowArms, method_6913, setShowArms, m_31675_, setArms

boolean (): o, isShowArms, method_6929, shouldShowArms, func_175402_q, hasArms

boolean (): p, isShowArms, method_6929, shouldShowArms, m_31671_, hasArms

void (boolean): q, setNoBasePlate, method_6907, setHideBasePlate, func_175426_l, setBasePlate

void (boolean): s, setNoBasePlate, method_6907, setHideBasePlate, m_31678_, setBasePlate

boolean (): p, isNoBasePlate, method_6901, shouldHideBasePlate, func_175414_r, hasBasePlate

boolean (): q, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_, hasBasePlate

void (boolean): r, setMarker, method_6902, setMarker, func_181027_m, setMarker

void (boolean): t, setMarker, method_6902, setMarker, m_31681_, setMarker

boolean (): q, isMarker, method_6912, isMarker, func_181026_s, isMarker

boolean (): t, isMarker, method_6912, isMarker, m_31677_, isMarker

void (Rotations): a, setHeadPose, method_6919, setHeadRotation, func_175415_a, setHeadPose

void (Rotations): a, setHeadPose, method_6919, setHeadRotation, m_31597_, setHeadPose

void (Rotations): b, setBodyPose, method_6927, setBodyRotation, func_175424_b, setBodyPose

void (Rotations): b, setBodyPose, method_6927, setBodyRotation, m_31616_, setBodyPose

void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, func_175405_c, setLeftArmPose

void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, m_31623_, setLeftArmPose

void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, func_175428_d, setRightArmPose

void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, m_31628_, setRightArmPose

void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, func_175417_e, setLeftLegPose

void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, m_31639_, setLeftLegPose

void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, func_175427_f, setRightLegPose

void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, m_31651_, setRightLegPose

Rotations (): r, getHeadPose, method_6921, getHeadRotation, func_175418_s

Rotations (): v, getHeadPose, method_6921, getHeadRotation, m_31680_

Rotations (): t, getBodyPose, method_6923, getBodyRotation, func_175408_t

Rotations (): w, getBodyPose, method_6923, getBodyRotation, m_31685_

boolean (): aT, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): bc, isPickable, method_5863, collides, m_6087_, isInteractable

boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, func_70112_a

boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, m_6783_

Rotations (): u, getLeftArmPose, method_6930, getLeftArmRotation, func_175404_u

Rotations (): x, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_

Rotations (): v, getRightArmPose, method_6903, getRightArmRotation, func_175411_v

Rotations (): z, getRightArmPose, method_6903, getRightArmRotation, m_31689_

Rotations (): x, getLeftLegPose, method_6917, getLeftLegRotation, func_175403_w

Rotations (): A, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_

Rotations (): z, getRightLegPose, method_6900, getRightLegRotation, func_175407_x

Rotations (): B, getRightLegPose, method_6900, getRightLegRotation, m_31694_

Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot

boolean (EquipmentSlot): d, isDisabled, method_6915, isSlotDisabled, func_184796_b

boolean (EquipmentSlot): d, isDisabled, method_6915, isSlotDisabled, m_31626_

double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_

byte (byte, int, boolean): a, setBit, method_6906, setBitField, func_184797_a

byte (byte, int, boolean): a, setBit, method_6906, setBitField, m_31569_

HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand

SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d, getSoundFall

SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_, getSoundFall

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

boolean (): eh, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

boolean (): eP, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt, func_184199_a

InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt, m_7111_

EquipmentSlot (Vec3): i, getClickedSlot, method_6916, slotFromPosition, func_190772_a

EquipmentSlot (Vec3): i, getClickedSlot, method_6916, slotFromPosition, m_31659_

void (): F, playBrokenSound, method_6920, playBreakSound, func_190773_I

void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_

void (float): n, setYBodyRot, method_5636, setBodyYaw, func_181013_g

void (float): m, setYBodyRot, method_5636, setBodyYaw, m_5618_

void (float): m, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation

void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_, setHeadRotation

PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction

PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_, getPushReaction

void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, func_184206_a

void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, m_7350_

boolean (): ei, attackable, method_6102, isMobOrPlayer, func_190631_cK

boolean (): eQ, attackable, method_6102, isMobOrPlayer, m_5789_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

void (): x_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize

void (): x_, refreshDimensions, method_18382, calculateDimensions, m_6210_, updateSize

boolean (): A, hasPhysics, method_18059, canClip, func_213814_A

boolean (): D, hasPhysics, method_18059, canClip, m_31560_

boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e

boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

void (DamageSource, float): f, causeDamage, method_6905, updateHealth, func_213817_e

void (DamageSource, float): g, causeDamage, method_6905, updateHealth, m_31648_

void (DamageSource): f, brokenByPlayer, method_6924, breakAndDropItem, func_213815_f

void (DamageSource): g, brokenByPlayer, method_6924, breakAndDropItem, m_31646_

void (DamageSource): g, brokenByAnything, method_6908, onBreak, func_213816_g

void (DamageSource): h, brokenByAnything, method_6908, onBreak, m_31653_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

void (Vec3): g, travel, method_6091, travel, func_213352_e

void (Vec3): g, travel, method_6091, travel, m_7023_

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_

boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip, func_226529_a_

boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip, m_31588_

boolean (Entity): t, skipAttackInteraction, method_5698, handleAttack, func_85031_j

boolean (Entity): r, skipAttackInteraction, method_5698, handleAttack, m_7313_

void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_241841_a, onLightningStrike

void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, m_8038_, onLightningStrike

EntityDimensions (boolean): s, getDimensionsMarker, method_31168, method_31168, func_242330_s

EntityDimensions (boolean): u, getDimensionsMarker, method_31168, getDimensions, m_31683_

Vec3 (float): k, getLightProbePosition, method_31166, getClientCameraPosVec, func_241842_k

Vec3 (float): j, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_

ItemStack (): df, getPickResult, method_31480, getPickBlockStack, m_142340_

boolean (): dO, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_

1.16.5

Names

Fields

Constructors

Methods

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

void (CompoundTag): g, readPose, method_6928, deserializePose, func_175416_h

void (CompoundTag): g, readPose, method_6928, readPoseNbt, func_175416_h

CompoundTag (): B, writePose, method_6911, serializePose, func_175419_y

CompoundTag (): B, writePose, method_6911, poseToNbt, func_175419_y

void (float): n, setYBodyRot, method_5636, setYaw, func_181013_g

void (float): n, setYBodyRot, method_5636, setBodyYaw, func_181013_g

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

Vec3 (float): k, getLightProbePosition, method_31166, method_31166, func_241842_k

Vec3 (float): k, getLightProbePosition, method_31166, getClientCameraPosVec, func_241842_k

1.16.4

Names

bck

bcn

net.minecraft.server.v1_16_R2.EntityArmorStand

net.minecraft.server.v1_16_R3.EntityArmorStand

Fields

Constructors

Methods

boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick

boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick

boolean (): aT, isPushable, method_5810, isPushable, func_70104_M, isCollidable

boolean (): aU, isPushable, method_5810, isPushable, func_70104_M, isCollidable

void (): dP, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (): dQ, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (): Z, kill, method_5768, kill, func_174812_G, killEntity

void (): aa, kill, method_5768, kill, func_174812_G, killEntity

boolean (): ch, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV

boolean (): ci, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV

boolean (): aS, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aT, isPickable, method_5863, collides, func_70067_L, isInteractable

Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

boolean (): eg, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

boolean (): eh, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

boolean (): eh, attackable, method_6102, isMobOrPlayer, func_190631_cK

boolean (): ei, attackable, method_6102, isMobOrPlayer, func_190631_cK

1.16.3

Names

Fields

int: bv, disabledSlots, field_7118, disabledSlots, field_175442_bg

int: bv, disabledSlots, field_7118, disabledSlots, field_175442_bg, disabledSlots

Constructors

Methods

1.16.2

Names

bay

bck

net.minecraft.server.v1_16_R1.EntityArmorStand

net.minecraft.server.v1_16_R2.EntityArmorStand

Fields

Rotations: bq, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a

Rotations: bj, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a

Rotations: br, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b

Rotations: bk, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b

Rotations: bs, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c

Rotations: bl, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c

Rotations: bt, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d

Rotations: bm, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d

Rotations: bu, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e

Rotations: bn, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e

Rotations: bv, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f

Rotations: bo, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f

boolean: bz, invisible, field_7111, invisible, field_175436_h, armorStandInvisible

boolean: bu, invisible, field_7111, invisible, field_175436_h, armorStandInvisible

long: bp, lastHit, field_7112, lastHitTime, field_175437_i

long: bi, lastHit, field_7112, lastHitTime, field_175437_i

int: bA, disabledSlots, field_7118, disabledSlots, field_175442_bg

int: bv, disabledSlots, field_7118, disabledSlots, field_175442_bg

Rotations: bB, headPose, field_7104, headRotation, field_175443_bh, headPose

Rotations: bw, headPose, field_7104, headRotation, field_175443_bh, headPose

Rotations: bC, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose

Rotations: bx, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose

Rotations: bD, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose

Rotations: by, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose

Rotations: bE, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose

Rotations: bz, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose

Rotations: bF, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose

Rotations: bA, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose

Rotations: bG, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose

Rotations: bB, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose

EntityDataAccessor<Rotations>: bo, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g

EntityDataAccessor<Rotations>: bh, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g

NonNullList<ItemStack>: bx, handItems, field_7114, heldItems, field_184799_bw, handItems

NonNullList<ItemStack>: bs, handItems, field_7114, heldItems, field_184799_bw, handItems

NonNullList<ItemStack>: by, armorItems, field_7108, armorItems, field_184800_bx, armorItems

NonNullList<ItemStack>: bt, armorItems, field_7108, armorItems, field_184800_bx, armorItems

Predicate<Entity>: bw, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv

Predicate<Entity>: br, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv

EntityDimensions: bp, MARKER_DIMENSIONS, field_26745, field_26745, field_242328_bp

EntityDimensions: bq, BABY_DIMENSIONS, field_26746, field_26746, field_242329_bq

Constructors

Methods

boolean (): aR, isPushable, method_5810, isPushable, func_70104_M, isCollidable

boolean (): aT, isPushable, method_5810, isPushable, func_70104_M, isCollidable

boolean (): x_, isBaby, method_6109, isBaby, func_70631_g_, isBaby

boolean (): w_, isBaby, method_6109, isBaby, func_70631_g_, isBaby

void (): X, kill, method_5768, kill, func_174812_G, killEntity

void (): Z, kill, method_5768, kill, func_174812_G, killEntity

boolean (): aQ, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aS, isPickable, method_5863, collides, func_70067_L, isInteractable

Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

void (LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_70077_a, onLightningStrike

EquipmentSlot (Vec3): g, getClickedSlot, method_6916, slotFromPosition, func_190772_a

EquipmentSlot (Vec3): i, getClickedSlot, method_6916, slotFromPosition, func_190772_a

void (float): l, setYBodyRot, method_5636, setYaw, func_181013_g

void (float): n, setYBodyRot, method_5636, setYaw, func_181013_g

void (float): k, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation

void (float): m, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation

PushReaction (): z_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction

PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction

void (): y_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize

void (): x_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize

boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e

boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e

void (Vec3): f, travel, method_6091, travel, func_213352_e

void (Vec3): g, travel, method_6091, travel, func_213352_e

void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_241841_a, onLightningStrike

EntityDimensions (boolean): s, getDimensionsMarker, method_31168, method_31168, func_242330_s

Vec3 (float): k, getLightProbePosition, method_31166, method_31166, func_241842_k

1.16.1

Names

avp

bay

net.minecraft.server.v1_15_R1.EntityArmorStand

net.minecraft.server.v1_16_R1.EntityArmorStand

Fields

Rotations: br, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a

Rotations: bq, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a

Rotations: bs, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b

Rotations: br, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b

Rotations: bt, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c

Rotations: bs, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c

Rotations: bu, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d

Rotations: bt, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d

Rotations: bv, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e

Rotations: bu, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e

Rotations: bw, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f

Rotations: bv, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f

boolean: bA, invisible, field_7111, field_175436_h, armorStandInvisible

boolean: bz, invisible, field_7111, invisible, field_175436_h, armorStandInvisible

long: bq, lastHit, field_7112, field_175437_i

long: bp, lastHit, field_7112, lastHitTime, field_175437_i

int: bB, disabledSlots, field_7118, disabledSlots, field_175442_bg

int: bA, disabledSlots, field_7118, disabledSlots, field_175442_bg

Rotations: bC, headPose, field_7104, headRotation, field_175443_bh, headPose

Rotations: bB, headPose, field_7104, headRotation, field_175443_bh, headPose

Rotations: bD, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose

Rotations: bC, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose

Rotations: bE, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose

Rotations: bD, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose

Rotations: bF, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose

Rotations: bE, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose

Rotations: bG, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose

Rotations: bF, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose

Rotations: bH, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose

Rotations: bG, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose

EntityDataAccessor<Rotations>: bp, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g

EntityDataAccessor<Rotations>: bo, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g

NonNullList<ItemStack>: by, handItems, field_7114, heldItems, field_184799_bw, handItems

NonNullList<ItemStack>: bx, handItems, field_7114, heldItems, field_184799_bw, handItems

NonNullList<ItemStack>: bz, armorItems, field_7108, armorItems, field_184800_bx, armorItems

NonNullList<ItemStack>: by, armorItems, field_7108, armorItems, field_184800_bx, armorItems

Predicate<Entity>: bx, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv

Predicate<Entity>: bw, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv

Constructors

Methods

boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick

boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

boolean (): aL, isPushable, method_5810, isPushable, func_70104_M, isCollidable

boolean (): aR, isPushable, method_5810, isPushable, func_70104_M, isCollidable

void (): dv, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (): dP, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (): D, showBreakingParticles, method_6898, func_175412_z

void (): D, showBreakingParticles, method_6898, spawnBreakParticles, func_175412_z

void (): h, tick, method_5773, tick, func_70071_h_, tick

void (): j, tick, method_5773, tick, func_70071_h_, tick

void (boolean): i, setInvisible, method_5648, setInvisible, func_82142_c, setInvisible

void (boolean): j, setInvisible, method_5648, setInvisible, func_82142_c, setInvisible

void (): U, kill, method_5768, kill, func_174812_G, killEntity

void (): X, kill, method_5768, kill, func_174812_G, killEntity

boolean (): ca, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV

boolean (): ch, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV

void (boolean): n, setSmall, method_6922, setSmall, func_175420_a, setSmall

void (boolean): a, setSmall, method_6922, setSmall, func_175420_a, setSmall

boolean (): l, isSmall, method_6914, isSmall, func_175410_n, isSmall

boolean (): m, isSmall, method_6914, isSmall, func_175410_n, isSmall

void (boolean): o, setShowArms, method_6913, setShowArms, func_175413_k, setArms

void (boolean): p, setShowArms, method_6913, setShowArms, func_175413_k, setArms

boolean (): n, isShowArms, method_6929, shouldShowArms, func_175402_q, hasArms

boolean (): o, isShowArms, method_6929, shouldShowArms, func_175402_q, hasArms

void (boolean): p, setNoBasePlate, method_6907, setHideBasePlate, func_175426_l, setBasePlate

void (boolean): q, setNoBasePlate, method_6907, setHideBasePlate, func_175426_l, setBasePlate

boolean (): o, isNoBasePlate, method_6901, shouldHideBasePlate, func_175414_r, hasBasePlate

boolean (): p, isNoBasePlate, method_6901, shouldHideBasePlate, func_175414_r, hasBasePlate

void (boolean): q, setMarker, method_6902, setMarker, func_181027_m, setMarker

void (boolean): r, setMarker, method_6902, setMarker, func_181027_m, setMarker

boolean (): p, isMarker, method_6912, isMarker, func_181026_s, isMarker

boolean (): q, isMarker, method_6912, isMarker, func_181026_s, isMarker

Rotations (): s, getBodyPose, method_6923, getBodyRotation, func_175408_t

Rotations (): t, getBodyPose, method_6923, getBodyRotation, func_175408_t

boolean (): aK, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aQ, isPickable, method_5863, collides, func_70067_L, isInteractable

Rotations (): w, getLeftLegPose, method_6917, getLeftLegRotation, func_175403_w

Rotations (): x, getLeftLegPose, method_6917, getLeftLegRotation, func_175403_w

Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

boolean (EquipmentSlot): d, isDisabled, method_6915, func_184796_b

boolean (EquipmentSlot): d, isDisabled, method_6915, isSlotDisabled, func_184796_b

double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W

double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W

HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

boolean (): dM, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

boolean (): eg, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

EquipmentSlot (Vec3): f, getClickedSlot, method_6916, func_190772_a

EquipmentSlot (Vec3): g, getClickedSlot, method_6916, slotFromPosition, func_190772_a

void (): F, playBrokenSound, method_6920, func_190773_I

void (): F, playBrokenSound, method_6920, playBreakSound, func_190773_I

PushReaction (): A_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction

PushReaction (): z_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction

boolean (): dN, attackable, method_6102, func_190631_cK

boolean (): eh, attackable, method_6102, isMobOrPlayer, func_190631_cK

void (): z_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize

void (): y_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

void (DamageSource, float): e, causeDamage, method_6905, func_213817_e

void (DamageSource, float): f, causeDamage, method_6905, updateHealth, func_213817_e

void (DamageSource): f, brokenByPlayer, method_6924, func_213815_f

void (DamageSource): f, brokenByPlayer, method_6924, breakAndDropItem, func_213815_f

void (DamageSource): g, brokenByAnything, method_6908, func_213816_g

void (DamageSource): g, brokenByAnything, method_6908, onBreak, func_213816_g

void (Vec3): e, travel, method_6091, travel, func_213352_e

void (Vec3): f, travel, method_6091, travel, func_213352_e

boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, func_226529_a_

boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip, func_226529_a_

1.15.2

Names

avm

avp

Fields

Constructors

Methods

boolean (): bt, isGlowing, method_5851, isGlowing, func_225510_bt_

boolean (Entity): t, skipAttackInteraction, method_5698, handleAttack, func_85031_j

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

atl

avm

net.minecraft.server.v1_14_R1.EntityArmorStand

net.minecraft.server.v1_15_R1.EntityArmorStand

Fields

Rotations: bu, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a

Rotations: br, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a

Rotations: bv, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b

Rotations: bs, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b

Rotations: bw, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c

Rotations: bt, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c

Rotations: bx, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d

Rotations: bu, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d

Rotations: by, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e

Rotations: bv, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e

Rotations: bz, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f

Rotations: bw, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f

boolean: bD, invisible, field_7111, field_175436_h

boolean: bA, invisible, field_7111, field_175436_h, armorStandInvisible

long: bt, lastHit, field_7112, field_175437_i

long: bq, lastHit, field_7112, field_175437_i

int: bE, disabledSlots, field_7118, disabledSlots, field_175442_bg

int: bB, disabledSlots, field_7118, disabledSlots, field_175442_bg

Rotations: bF, headPose, field_7104, headRotation, field_175443_bh, headPose

Rotations: bC, headPose, field_7104, headRotation, field_175443_bh, headPose

Rotations: bG, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose

Rotations: bD, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose

Rotations: bH, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose

Rotations: bE, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose

Rotations: bI, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose

Rotations: bF, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose

Rotations: bJ, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose

Rotations: bG, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose

Rotations: bK, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose

Rotations: bH, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose

EntityDataAccessor<Rotations>: bs, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g

EntityDataAccessor<Rotations>: bp, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g

NonNullList<ItemStack>: bB, handItems, field_7114, heldItems, field_184799_bw, handItems

NonNullList<ItemStack>: by, handItems, field_7114, heldItems, field_184799_bw, handItems

NonNullList<ItemStack>: bC, armorItems, field_7108, armorItems, field_184800_bx, armorItems

NonNullList<ItemStack>: bz, armorItems, field_7108, armorItems, field_184800_bx, armorItems

Predicate<Entity>: bA, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv

Predicate<Entity>: bx, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv

Constructors

Methods

boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW

boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

boolean (): aI, isPushable, method_5810, isPushable, func_70104_M, isCollidable

boolean (): aL, isPushable, method_5810, isPushable, func_70104_M, isCollidable

void (Entity): D, doPush, method_6087, pushAway, func_82167_n

void (Entity): C, doPush, method_6087, pushAway, func_82167_n

void (): dd, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

void (): dv, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f

float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f

boolean (): v_, isBaby, method_6109, isBaby, func_70631_g_, isBaby

boolean (): x_, isBaby, method_6109, isBaby, func_70631_g_, isBaby

void (): V, kill, method_5768, kill, func_174812_G, killEntity

void (): U, kill, method_5768, kill, func_174812_G, killEntity

boolean (): bS, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV

boolean (): ca, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV

boolean (): aH, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (): aK, isPickable, method_5863, collides, func_70067_L, isInteractable

Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

void (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, func_184795_a

double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W

double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W

HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

boolean (): dt, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

boolean (): dM, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction

PushReaction (): A_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction

boolean (): du, attackable, method_6102, func_190631_cK

boolean (): dN, attackable, method_6102, func_190631_cK

void (): x_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize

void (): z_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize

boolean (): bt, isGlowing, method_5851, isGlowing, func_225510_bt_

boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, func_226529_a_

1.14.4

Names

atg

atl

net.minecraft.world.entity.decoration.ArmorStand

Fields

Vector3f: bu, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a

Rotations: bu, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a

Vector3f: bv, field_7119, DEFAULT_BODY_ROTATION, field_175433_b

Rotations: bv, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b

Vector3f: bw, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c

Rotations: bw, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c

Vector3f: bx, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d

Rotations: bx, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d

Vector3f: by, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e

Rotations: by, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e

Vector3f: bz, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f

Rotations: bz, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f

boolean: bD, field_7111, field_7111, field_175436_h

boolean: bD, invisible, field_7111, field_175436_h

long: bt, field_7112, field_7112, field_175437_i

long: bt, lastHit, field_7112, field_175437_i

int: bE, field_7118, disabledSlots, field_175442_bg

int: bE, disabledSlots, field_7118, disabledSlots, field_175442_bg

Vector3f: bF, field_7104, headRotation, field_175443_bh, headPose

Rotations: bF, headPose, field_7104, headRotation, field_175443_bh, headPose

Vector3f: bG, field_7106, bodyRotation, field_175444_bi, bodyPose

Rotations: bG, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose

Vector3f: bH, field_7126, leftArmRotation, field_175438_bj, leftArmPose

Rotations: bH, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose

Vector3f: bI, field_7120, rightArmRotation, field_175439_bk, rightArmPose

Rotations: bI, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose

Vector3f: bJ, field_7110, leftLegRotation, field_175440_bl, leftLegPose

Rotations: bJ, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose

Vector3f: bK, field_7103, rightLegRotation, field_175441_bm, rightLegPose

Rotations: bK, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose

DataWatcherObject<Byte>: b, field_7107, ARMOR_STAND_FLAGS, field_184801_a

EntityDataAccessor<Byte>: b, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, field_184801_a

DataWatcherObject<Vector3f>: c, field_7123, TRACKER_HEAD_ROTATION, field_184802_b

EntityDataAccessor<Rotations>: c, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, field_184802_b

DataWatcherObject<Vector3f>: d, field_7122, TRACKER_BODY_ROTATION, field_184803_c

EntityDataAccessor<Rotations>: d, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, field_184803_c

DataWatcherObject<Vector3f>: e, field_7116, TRACKER_LEFT_ARM_ROTATION, field_184804_d

EntityDataAccessor<Rotations>: e, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, field_184804_d

DataWatcherObject<Vector3f>: f, field_7105, TRACKER_RIGHT_ARM_ROTATION, field_184805_e

EntityDataAccessor<Rotations>: f, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, field_184805_e

DataWatcherObject<Vector3f>: g, field_7127, TRACKER_LEFT_LEG_ROTATION, field_184806_f

EntityDataAccessor<Rotations>: g, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, field_184806_f

DataWatcherObject<Vector3f>: bs, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g

EntityDataAccessor<Rotations>: bs, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g

NonNullList<ItemStack>: bB, field_7114, heldItems, field_184799_bw, handItems

NonNullList<ItemStack>: bB, handItems, field_7114, heldItems, field_184799_bw, handItems

NonNullList<ItemStack>: bC, field_7108, armorItems, field_184800_bx, armorItems

NonNullList<ItemStack>: bC, armorItems, field_7108, armorItems, field_184800_bx, armorItems

Predicate<Entity>: bA, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv

Predicate<Entity>: bA, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv

Constructors

Methods

boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW

boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

boolean (int, ItemStack): a_, method_5758, equip, func_174820_d

boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (NBTTagCompound): g, method_6928, deserializePose, func_175416_h

void (CompoundTag): g, readPose, method_6928, deserializePose, func_175416_h

NBTTagCompound (): B, method_6911, serializePose, func_175419_y

CompoundTag (): B, writePose, method_6911, serializePose, func_175419_y

boolean (): aI, method_5810, isPushable, func_70104_M, isCollidable

boolean (): aI, isPushable, method_5810, isPushable, func_70104_M, isCollidable

void (Entity): D, method_6087, pushAway, func_82167_n

void (Entity): D, doPush, method_6087, pushAway, func_82167_n

void (): dd, method_6070, tickPushing, func_85033_bc, collideNearby

void (): dd, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby

boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity

boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity

void (): D, method_6898, method_6898, func_175412_z

void (): D, showBreakingParticles, method_6898, func_175412_z

float (float, float): e, method_6031, method_6031, func_110146_f

float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f

void (): h, method_5773, tick, func_70071_h_, tick

void (): h, tick, method_5773, tick, func_70071_h_, tick

void (): C, method_6027, updatePotionVisibility, func_175135_B

void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, func_175135_B

void (boolean): i, method_5648, setInvisible, func_82142_c, setInvisible

void (boolean): i, setInvisible, method_5648, setInvisible, func_82142_c, setInvisible

boolean (): v_, method_6109, isBaby, func_70631_g_, isBaby

boolean (): v_, isBaby, method_6109, isBaby, func_70631_g_, isBaby

void (): V, method_5768, kill, func_174812_G, killEntity

void (): V, kill, method_5768, kill, func_174812_G, killEntity

boolean (): bS, method_5659, isImmuneToExplosion, func_180427_aV

boolean (): bS, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV

void (boolean): n, method_6922, setSmall, func_175420_a, setSmall

void (boolean): n, setSmall, method_6922, setSmall, func_175420_a, setSmall

boolean (): l, method_6914, isSmall, func_175410_n, isSmall

boolean (): l, isSmall, method_6914, isSmall, func_175410_n, isSmall

void (boolean): o, method_6913, setShowArms, func_175413_k, setArms

void (boolean): o, setShowArms, method_6913, setShowArms, func_175413_k, setArms

boolean (): n, method_6929, shouldShowArms, func_175402_q, hasArms

boolean (): n, isShowArms, method_6929, shouldShowArms, func_175402_q, hasArms

void (boolean): p, method_6907, setHideBasePlate, func_175426_l, setBasePlate

void (boolean): p, setNoBasePlate, method_6907, setHideBasePlate, func_175426_l, setBasePlate

boolean (): o, method_6901, shouldHideBasePlate, func_175414_r, hasBasePlate

boolean (): o, isNoBasePlate, method_6901, shouldHideBasePlate, func_175414_r, hasBasePlate

void (boolean): q, method_6902, setMarker, func_181027_m, setMarker

void (boolean): q, setMarker, method_6902, setMarker, func_181027_m, setMarker

boolean (): p, method_6912, isMarker, func_181026_s, isMarker

boolean (): p, isMarker, method_6912, isMarker, func_181026_s, isMarker

void (Vector3f): a, method_6919, setHeadRotation, func_175415_a, setHeadPose

void (Rotations): a, setHeadPose, method_6919, setHeadRotation, func_175415_a, setHeadPose

void (Vector3f): b, method_6927, setBodyRotation, func_175424_b, setBodyPose

void (Rotations): b, setBodyPose, method_6927, setBodyRotation, func_175424_b, setBodyPose

void (Vector3f): c, method_6910, setLeftArmRotation, func_175405_c, setLeftArmPose

void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, func_175405_c, setLeftArmPose

void (Vector3f): d, method_6925, setRightArmRotation, func_175428_d, setRightArmPose

void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, func_175428_d, setRightArmPose

void (Vector3f): e, method_6909, setLeftLegRotation, func_175417_e, setLeftLegPose

void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, func_175417_e, setLeftLegPose

void (Vector3f): f, method_6926, setRightLegRotation, func_175427_f, setRightLegPose

void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, func_175427_f, setRightLegPose

Vector3f (): r, method_6921, getHeadRotation, func_175418_s

Rotations (): r, getHeadPose, method_6921, getHeadRotation, func_175418_s

Vector3f (): s, method_6923, getBodyRotation, func_175408_t

Rotations (): s, getBodyPose, method_6923, getBodyRotation, func_175408_t

boolean (): aH, method_5863, collides, func_70067_L, isInteractable

boolean (): aH, isPickable, method_5863, collides, func_70067_L, isInteractable

boolean (double): a, method_5640, shouldRenderAtDistance, func_70112_a

boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, func_70112_a

Vector3f (): u, method_6930, getLeftArmRotation, func_175404_u

Rotations (): u, getLeftArmPose, method_6930, getLeftArmRotation, func_175404_u

Vector3f (): v, method_6903, getRightArmRotation, func_175411_v

Rotations (): v, getRightArmPose, method_6903, getRightArmRotation, func_175411_v

Vector3f (): w, method_6917, getLeftLegRotation, func_175403_w

Rotations (): w, getLeftLegPose, method_6917, getLeftLegRotation, func_175403_w

Vector3f (): z, method_6900, getRightLegRotation, func_175407_x

Rotations (): z, getRightLegPose, method_6900, getRightLegRotation, func_175407_x

Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems

Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems

ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment

void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setSlot

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot

boolean (EnumItemSlot): d, method_6915, method_6915, func_184796_b

boolean (EquipmentSlot): d, isDisabled, method_6915, func_184796_b

void (EntityHuman, EnumItemSlot, ItemStack, EnumHand): a, method_6904, method_6904, func_184795_a

void (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, func_184795_a

double (): aO, method_5678, getHeightOffset, func_70033_W

double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W

byte (byte, int, boolean): a, method_6906, setBitField, func_184797_a

byte (byte, int, boolean): a, setBit, method_6906, setBitField, func_184797_a

EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand

HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand

SoundEffect (int): o, method_6041, getFallSound, func_184588_d, getSoundFall

SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d, getSoundFall

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

void (EntityLightning): a, method_5800, onStruckByLightning, func_70077_a, onLightningStrike

void (LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_70077_a, onLightningStrike

boolean (): du, method_6086, method_6086, func_184603_cC

boolean (): dt, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC

void (byte): a, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

EnumInteractionResult (EntityHuman, Vec3D, EnumHand): a, method_5664, interactAt, func_184199_a

InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt, func_184199_a

EnumItemSlot (Vec3D): f, method_6916, method_6916, func_190772_a

EquipmentSlot (Vec3): f, getClickedSlot, method_6916, func_190772_a

void (): F, method_6920, method_6920, func_190773_I

void (): F, playBrokenSound, method_6920, func_190773_I

void (float): l, method_5636, setYaw, func_181013_g

void (float): l, setYBodyRot, method_5636, setYaw, func_181013_g

void (float): k, method_5847, setHeadYaw, func_70034_d, setHeadRotation

void (float): k, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation

EnumPistonReaction (): y_, method_5657, getPistonBehavior, func_184192_z, getPushReaction

PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction

void (DataWatcherObject<?>): a, method_5674, onTrackedDataSet, func_184206_a

void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, func_184206_a

boolean (): dv, method_6102, method_6102, func_190631_cK

boolean (): du, attackable, method_6102, func_190631_cK

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

void (): x_, method_18382, calculateDimensions, func_213323_x_, updateSize

void (): x_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize

boolean (): A, method_18059, canClip, func_213814_A

boolean (): A, hasPhysics, method_18059, canClip, func_213814_A

boolean (ItemStack): e, method_18397, canPickUp, func_213365_e

boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (DamageSource, float): e, method_6905, method_6905, func_213817_e

void (DamageSource, float): e, causeDamage, method_6905, func_213817_e

void (DamageSource): f, method_6924, method_6924, func_213815_f

void (DamageSource): f, brokenByPlayer, method_6924, func_213815_f

void (DamageSource): g, method_6908, method_6908, func_213816_g

void (DamageSource): g, brokenByAnything, method_6908, func_213816_g

float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b

void (Vec3D): e, method_6091, travel, func_213352_e

void (Vec3): e, travel, method_6091, travel, func_213352_e

EntitySize (EntityPose): a, method_18377, getDimensions, func_213305_a

EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a

1.14.3

Names

atd

atg

net.minecraft.entity.decoration.ArmorStandEntity

Fields

Vector3f: bu, field_7113, field_175435_a

Vector3f: bu, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a

Vector3f: bv, field_7119, field_175433_b

Vector3f: bv, field_7119, DEFAULT_BODY_ROTATION, field_175433_b

Vector3f: bw, field_7124, field_175434_c

Vector3f: bw, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c

Vector3f: bx, field_7115, field_175431_d

Vector3f: bx, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d

Vector3f: by, field_7121, field_175432_e

Vector3f: by, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e

Vector3f: bz, field_7117, field_175429_f

Vector3f: bz, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f

boolean: bD, field_7111, field_175436_h

boolean: bD, field_7111, field_7111, field_175436_h

long: bt, field_7112, field_175437_i

long: bt, field_7112, field_7112, field_175437_i

int: bE, field_7118, field_175442_bg

int: bE, field_7118, disabledSlots, field_175442_bg

Vector3f: bF, field_7104, field_175443_bh, headPose

Vector3f: bF, field_7104, headRotation, field_175443_bh, headPose

Vector3f: bG, field_7106, field_175444_bi, bodyPose

Vector3f: bG, field_7106, bodyRotation, field_175444_bi, bodyPose

Vector3f: bH, field_7126, field_175438_bj, leftArmPose

Vector3f: bH, field_7126, leftArmRotation, field_175438_bj, leftArmPose

Vector3f: bI, field_7120, field_175439_bk, rightArmPose

Vector3f: bI, field_7120, rightArmRotation, field_175439_bk, rightArmPose

Vector3f: bJ, field_7110, field_175440_bl, leftLegPose

Vector3f: bJ, field_7110, leftLegRotation, field_175440_bl, leftLegPose

Vector3f: bK, field_7103, field_175441_bm, rightLegPose

Vector3f: bK, field_7103, rightLegRotation, field_175441_bm, rightLegPose

DataWatcherObject<Byte>: b, field_7107, field_184801_a

DataWatcherObject<Byte>: b, field_7107, ARMOR_STAND_FLAGS, field_184801_a

DataWatcherObject<Vector3f>: c, field_7123, field_184802_b

DataWatcherObject<Vector3f>: c, field_7123, TRACKER_HEAD_ROTATION, field_184802_b

DataWatcherObject<Vector3f>: d, field_7122, field_184803_c

DataWatcherObject<Vector3f>: d, field_7122, TRACKER_BODY_ROTATION, field_184803_c

DataWatcherObject<Vector3f>: e, field_7116, field_184804_d

DataWatcherObject<Vector3f>: e, field_7116, TRACKER_LEFT_ARM_ROTATION, field_184804_d

DataWatcherObject<Vector3f>: f, field_7105, field_184805_e

DataWatcherObject<Vector3f>: f, field_7105, TRACKER_RIGHT_ARM_ROTATION, field_184805_e

DataWatcherObject<Vector3f>: g, field_7127, field_184806_f

DataWatcherObject<Vector3f>: g, field_7127, TRACKER_LEFT_LEG_ROTATION, field_184806_f

DataWatcherObject<Vector3f>: bs, field_7125, field_184807_g

DataWatcherObject<Vector3f>: bs, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g

NonNullList<ItemStack>: bB, field_7114, field_184799_bw, handItems

NonNullList<ItemStack>: bB, field_7114, heldItems, field_184799_bw, handItems

NonNullList<ItemStack>: bC, field_7108, field_184800_bx, armorItems

NonNullList<ItemStack>: bC, field_7108, armorItems, field_184800_bx, armorItems

Predicate<Entity>: bA, field_7102, field_184798_bv

Predicate<Entity>: bA, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv

Constructors

Methods

boolean (): de, method_6034, func_70613_aW

boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW

void (): u_, method_5693, func_70088_a, initDatawatcher

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

boolean (int, ItemStack): a_, method_5758, func_174820_d

boolean (int, ItemStack): a_, method_5758, equip, func_174820_d

void (NBTTagCompound): a, method_5749, func_70037_a

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

void (NBTTagCompound): g, method_6928, func_175416_h

void (NBTTagCompound): g, method_6928, deserializePose, func_175416_h

NBTTagCompound (): B, method_6911, func_175419_y

NBTTagCompound (): B, method_6911, serializePose, func_175419_y

boolean (): aH, method_5810, func_70104_M, isCollidable

boolean (): aI, method_5810, isPushable, func_70104_M, isCollidable

void (Entity): D, method_6087, func_82167_n

void (Entity): D, method_6087, pushAway, func_82167_n

void (): dc, method_6070, func_85033_bc, collideNearby

void (): dd, method_6070, tickPushing, func_85033_bc, collideNearby

boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity

boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity

void (): D, method_6898, func_175412_z

void (): D, method_6898, method_6898, func_175412_z

float (float, float): e, method_6031, func_110146_f

float (float, float): e, method_6031, method_6031, func_110146_f

void (): h, method_5773, func_70071_h_, tick

void (): h, method_5773, tick, func_70071_h_, tick

void (): C, method_6027, func_175135_B

void (): C, method_6027, updatePotionVisibility, func_175135_B

void (boolean): i, method_5648, func_82142_c, setInvisible

void (boolean): i, method_5648, setInvisible, func_82142_c, setInvisible

boolean (): v_, method_6109, func_70631_g_, isBaby

boolean (): v_, method_6109, isBaby, func_70631_g_, isBaby

void (): V, method_5768, func_174812_G, killEntity

void (): V, method_5768, kill, func_174812_G, killEntity

boolean (): bR, method_5659, func_180427_aV

boolean (): bS, method_5659, isImmuneToExplosion, func_180427_aV

void (boolean): n, method_6922, func_175420_a, setSmall

void (boolean): n, method_6922, setSmall, func_175420_a, setSmall

boolean (): l, method_6914, func_175410_n, isSmall

boolean (): l, method_6914, isSmall, func_175410_n, isSmall

void (boolean): o, method_6913, func_175413_k, setArms

void (boolean): o, method_6913, setShowArms, func_175413_k, setArms

boolean (): n, method_6929, func_175402_q, hasArms

boolean (): n, method_6929, shouldShowArms, func_175402_q, hasArms

void (boolean): p, method_6907, func_175426_l, setBasePlate

void (boolean): p, method_6907, setHideBasePlate, func_175426_l, setBasePlate

boolean (): o, method_6901, func_175414_r, hasBasePlate

boolean (): o, method_6901, shouldHideBasePlate, func_175414_r, hasBasePlate

void (boolean): q, method_6902, func_181027_m, setMarker

void (boolean): q, method_6902, setMarker, func_181027_m, setMarker

boolean (): p, method_6912, func_181026_s, isMarker

boolean (): p, method_6912, isMarker, func_181026_s, isMarker

void (Vector3f): a, method_6919, func_175415_a, setHeadPose

void (Vector3f): a, method_6919, setHeadRotation, func_175415_a, setHeadPose

void (Vector3f): b, method_6927, func_175424_b, setBodyPose

void (Vector3f): b, method_6927, setBodyRotation, func_175424_b, setBodyPose

void (Vector3f): c, method_6910, func_175405_c, setLeftArmPose

void (Vector3f): c, method_6910, setLeftArmRotation, func_175405_c, setLeftArmPose

void (Vector3f): d, method_6925, func_175428_d, setRightArmPose

void (Vector3f): d, method_6925, setRightArmRotation, func_175428_d, setRightArmPose

void (Vector3f): e, method_6909, func_175417_e, setLeftLegPose

void (Vector3f): e, method_6909, setLeftLegRotation, func_175417_e, setLeftLegPose

void (Vector3f): f, method_6926, func_175427_f, setRightLegPose

void (Vector3f): f, method_6926, setRightLegRotation, func_175427_f, setRightLegPose

Vector3f (): r, method_6921, func_175418_s

Vector3f (): r, method_6921, getHeadRotation, func_175418_s

Vector3f (): s, method_6923, func_175408_t

Vector3f (): s, method_6923, getBodyRotation, func_175408_t

boolean (): aG, method_5863, func_70067_L, isInteractable

boolean (): aH, method_5863, collides, func_70067_L, isInteractable

boolean (double): a, method_5640, func_70112_a

boolean (double): a, method_5640, shouldRenderAtDistance, func_70112_a

Vector3f (): u, method_6930, func_175404_u

Vector3f (): u, method_6930, getLeftArmRotation, func_175404_u

Vector3f (): v, method_6903, func_175411_v

Vector3f (): v, method_6903, getRightArmRotation, func_175411_v

Vector3f (): w, method_6917, func_175403_w

Vector3f (): w, method_6917, getLeftLegRotation, func_175403_w

Vector3f (): z, method_6900, func_175407_x

Vector3f (): z, method_6900, getRightLegRotation, func_175407_x

Iterable<ItemStack> (): aY, method_5877, func_184214_aD

Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems

Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems

ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment

ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment

void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setSlot

void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setSlot

boolean (EnumItemSlot): d, method_6915, func_184796_b

boolean (EnumItemSlot): d, method_6915, method_6915, func_184796_b

void (EntityHuman, EnumItemSlot, ItemStack, EnumHand): a, method_6904, func_184795_a

void (EntityHuman, EnumItemSlot, ItemStack, EnumHand): a, method_6904, method_6904, func_184795_a

double (): aN, method_5678, func_70033_W

double (): aO, method_5678, getHeightOffset, func_70033_W

byte (byte, int, boolean): a, method_6906, func_184797_a

byte (byte, int, boolean): a, method_6906, setBitField, func_184797_a

EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand

EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand

SoundEffect (int): n, method_6041, func_184588_d, getSoundFall

SoundEffect (int): o, method_6041, getFallSound, func_184588_d, getSoundFall

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

void (EntityLightning): a, method_5800, func_70077_a, onLightningStrike

void (EntityLightning): a, method_5800, onStruckByLightning, func_70077_a, onLightningStrike

boolean (): dt, method_6086, func_184603_cC

boolean (): du, method_6086, method_6086, func_184603_cC

void (byte): a, method_5711, func_70103_a

void (byte): a, method_5711, handleStatus, func_70103_a

EnumInteractionResult (EntityHuman, Vec3D, EnumHand): a, method_5664, func_184199_a

EnumInteractionResult (EntityHuman, Vec3D, EnumHand): a, method_5664, interactAt, func_184199_a

EnumItemSlot (Vec3D): f, method_6916, func_190772_a

EnumItemSlot (Vec3D): f, method_6916, method_6916, func_190772_a

void (): F, method_6920, func_190773_I

void (): F, method_6920, method_6920, func_190773_I

void (float): l, method_5636, func_181013_g

void (float): l, method_5636, setYaw, func_181013_g

void (float): k, method_5847, func_70034_d, setHeadRotation

void (float): k, method_5847, setHeadYaw, func_70034_d, setHeadRotation

EnumPistonReaction (): y_, method_5657, func_184192_z, getPushReaction

EnumPistonReaction (): y_, method_5657, getPistonBehavior, func_184192_z, getPushReaction

void (DataWatcherObject<?>): a, method_5674, func_184206_a

void (DataWatcherObject<?>): a, method_5674, onTrackedDataSet, func_184206_a

boolean (): du, method_6102, func_190631_cK

boolean (): dv, method_6102, method_6102, func_190631_cK

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

void (): x_, method_18382, func_213323_x_, updateSize

void (): x_, method_18382, calculateDimensions, func_213323_x_, updateSize

boolean (): A, method_18059, func_213814_A

boolean (): A, method_18059, canClip, func_213814_A

boolean (ItemStack): e, method_18397, func_213365_e

boolean (ItemStack): e, method_18397, canPickUp, func_213365_e

void (NBTTagCompound): b, method_5652, func_213281_b

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

void (DamageSource, float): e, method_6905, func_213817_e

void (DamageSource, float): e, method_6905, method_6905, func_213817_e

void (DamageSource): f, method_6924, func_213815_f

void (DamageSource): f, method_6924, method_6924, func_213815_f

void (DamageSource): g, method_6908, func_213816_g

void (DamageSource): g, method_6908, method_6908, func_213816_g

float (EntityPose, EntitySize): b, method_18394, func_213348_b

float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b

void (Vec3D): e, method_6091, func_213352_e

void (Vec3D): e, method_6091, travel, func_213352_e

EntitySize (EntityPose): a, method_18377, func_213305_a

EntitySize (EntityPose): a, method_18377, getDimensions, func_213305_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

atc

atd

Fields

Constructors

Methods

1.14

Names

alz

atc

net.minecraft.class_1531

net.minecraft.entity.item.EntityArmorStand

net.minecraft.entity.item.ArmorStandEntity

net.minecraft.server.v1_13_R2.EntityArmorStand

net.minecraft.server.v1_14_R1.EntityArmorStand

Fields

Vector3f: bx, field_175435_a

Vector3f: bu, field_7113, field_175435_a

Vector3f: by, field_175433_b

Vector3f: bv, field_7119, field_175433_b

Vector3f: bz, field_175434_c

Vector3f: bw, field_7124, field_175434_c

Vector3f: bA, field_175431_d

Vector3f: bx, field_7115, field_175431_d

Vector3f: bB, field_175432_e

Vector3f: by, field_7121, field_175432_e

Vector3f: bC, field_175429_f

Vector3f: bz, field_7117, field_175429_f

boolean: bG, field_175436_h

boolean: bD, field_7111, field_175436_h

long: h, field_175437_i

long: bt, field_7112, field_175437_i

int: bH, field_175442_bg

int: bE, field_7118, field_175442_bg

boolean: bI, field_181028_bj

Vector3f: bJ, field_175443_bh, headPose

Vector3f: bF, field_7104, field_175443_bh, headPose

Vector3f: bK, field_175444_bi, bodyPose

Vector3f: bG, field_7106, field_175444_bi, bodyPose

Vector3f: bL, field_175438_bj, leftArmPose

Vector3f: bH, field_7126, field_175438_bj, leftArmPose

Vector3f: bM, field_175439_bk, rightArmPose

Vector3f: bI, field_7120, field_175439_bk, rightArmPose

Vector3f: bN, field_175440_bl, leftLegPose

Vector3f: bJ, field_7110, field_175440_bl, leftLegPose

Vector3f: bO, field_175441_bm, rightLegPose

Vector3f: bK, field_7103, field_175441_bm, rightLegPose

DataWatcherObject<Byte>: a, field_184801_a

DataWatcherObject<Byte>: b, field_7107, field_184801_a

DataWatcherObject<Vector3f>: b, field_184802_b

DataWatcherObject<Vector3f>: c, field_7123, field_184802_b

DataWatcherObject<Vector3f>: c, field_184803_c

DataWatcherObject<Vector3f>: d, field_7122, field_184803_c

DataWatcherObject<Vector3f>: d, field_184804_d

DataWatcherObject<Vector3f>: e, field_7116, field_184804_d

DataWatcherObject<Vector3f>: e, field_184805_e

DataWatcherObject<Vector3f>: f, field_7105, field_184805_e

DataWatcherObject<Vector3f>: f, field_184806_f

DataWatcherObject<Vector3f>: g, field_7127, field_184806_f

DataWatcherObject<Vector3f>: g, field_184807_g

DataWatcherObject<Vector3f>: bs, field_7125, field_184807_g

NonNullList<ItemStack>: bE, field_184799_bw

NonNullList<ItemStack>: bB, field_7114, field_184799_bw, handItems

NonNullList<ItemStack>: bF, field_184800_bx

NonNullList<ItemStack>: bC, field_7108, field_184800_bx, armorItems

Predicate<Entity>: bD, field_184798_bv

Predicate<Entity>: bA, field_7102, field_184798_bv

Constructors

(World)

(EntityTypes<? extends EntityArmorStand>, World)

Methods

boolean (): cP, func_70613_aW

boolean (): de, method_6034, func_70613_aW

void (): x_, func_70088_a

void (): u_, method_5693, func_70088_a, initDatawatcher

boolean (int, ItemStack): c, func_174820_d

boolean (int, ItemStack): a_, method_5758, func_174820_d

void (NBTTagCompound): b, func_70014_b

void (NBTTagCompound): a, func_70037_a

void (NBTTagCompound): a, method_5749, func_70037_a

void (NBTTagCompound): g, func_175416_h

void (NBTTagCompound): g, method_6928, func_175416_h

NBTTagCompound (): z, func_175419_y

NBTTagCompound (): B, method_6911, func_175419_y

boolean (): aC, func_70104_M, isCollidable

boolean (): aH, method_5810, func_70104_M, isCollidable

void (Entity): C, func_82167_n

void (Entity): D, method_6087, func_82167_n

void (): cN, func_85033_bc

void (): dc, method_6070, func_85033_bc, collideNearby

boolean (DamageSource, float): a, func_70097_a, damageEntity

boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity

void (): A, func_175412_z

void (): D, method_6898, func_175412_z

void (float): a, func_175406_a

void (): B, func_175421_A

void (): D, func_175409_C

float (float, float): e, func_110146_f

float (float, float): e, method_6031, func_110146_f

float (): bF, func_70047_e, getHeadHeight

void (): R_, func_70071_h_, tick

void (): h, method_5773, func_70071_h_, tick

void (boolean): a, func_181550_a

void (): C, func_175135_B

void (): C, method_6027, func_175135_B

void (boolean): i, func_82142_c, setInvisible

void (boolean): i, method_5648, func_82142_c, setInvisible

boolean (): y_, func_70631_g_, isBaby

boolean (): v_, method_6109, func_70631_g_, isBaby

void (): S, func_174812_G, killEntity

void (): V, method_5768, func_174812_G, killEntity

boolean (): bL, func_180427_aV

boolean (): bR, method_5659, func_180427_aV

void (boolean): p, func_175420_a, setSmall

void (boolean): n, method_6922, func_175420_a, setSmall

boolean (): l, func_175410_n, isSmall

boolean (): l, method_6914, func_175410_n, isSmall

void (boolean): q, func_175413_k, setArms

void (boolean): o, method_6913, func_175413_k, setArms

boolean (): n, func_175402_q, hasArms

boolean (): n, method_6929, func_175402_q, hasArms

void (boolean): r, func_175426_l, setBasePlate

void (boolean): p, method_6907, func_175426_l, setBasePlate

boolean (): o, func_175414_r, hasBasePlate

boolean (): o, method_6901, func_175414_r, hasBasePlate

void (boolean): s, func_181027_m, setMarker

void (boolean): q, method_6902, func_181027_m, setMarker

boolean (): p, func_181026_s, isMarker

boolean (): p, method_6912, func_181026_s, isMarker

void (Vector3f): a, func_175415_a, setHeadPose

void (Vector3f): a, method_6919, func_175415_a, setHeadPose

void (Vector3f): b, func_175424_b, setBodyPose

void (Vector3f): b, method_6927, func_175424_b, setBodyPose

void (Vector3f): c, func_175405_c, setLeftArmPose

void (Vector3f): c, method_6910, func_175405_c, setLeftArmPose

void (Vector3f): d, func_175428_d, setRightArmPose

void (Vector3f): d, method_6925, func_175428_d, setRightArmPose

void (Vector3f): e, func_175417_e, setLeftLegPose

void (Vector3f): e, method_6909, func_175417_e, setLeftLegPose

void (Vector3f): f, func_175427_f, setRightLegPose

void (Vector3f): f, method_6926, func_175427_f, setRightLegPose

Vector3f (): r, func_175418_s

Vector3f (): r, method_6921, func_175418_s

Vector3f (): s, func_175408_t

Vector3f (): s, method_6923, func_175408_t

boolean (): aB, func_70067_L, isInteractable

boolean (): aG, method_5863, func_70067_L, isInteractable

boolean (double): a, func_70112_a

boolean (double): a, method_5640, func_70112_a

Vector3f (): t, func_175404_u

Vector3f (): u, method_6930, func_175404_u

Vector3f (): u, func_175411_v

Vector3f (): v, method_6903, func_175411_v

Vector3f (): v, func_175403_w

Vector3f (): w, method_6917, func_175403_w

Vector3f (): x, func_175407_x

Vector3f (): z, method_6900, func_175407_x

Iterable<ItemStack> (): aS, func_184214_aD

Iterable<ItemStack> (): aY, method_5877, func_184214_aD

Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems

Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems

ItemStack (EnumItemSlot): b, func_184582_a, getEquipment

ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment

void (EnumItemSlot, ItemStack): a, func_184201_a, setSlot

void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setSlot

boolean (EnumItemSlot): c, func_184796_b

boolean (EnumItemSlot): d, method_6915, func_184796_b

void (EntityHuman, EnumItemSlot, ItemStack, EnumHand): a, func_184795_a

void (EntityHuman, EnumItemSlot, ItemStack, EnumHand): a, method_6904, func_184795_a

double (): aI, func_70033_W

double (): aN, method_5678, func_70033_W

byte (byte, int, boolean): a, func_184797_a

byte (byte, int, boolean): a, method_6906, func_184797_a

EnumMainHand (): cS, func_184591_cq, getMainHand

EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand

SoundEffect (int): m, func_184588_d

SoundEffect (int): n, method_6041, func_184588_d, getSoundFall

SoundEffect (): cs, func_184615_bR

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

void (EntityLightning): a, func_70077_a, onLightningStrike

void (EntityLightning): a, method_5800, func_70077_a, onLightningStrike

boolean (): de, func_184603_cC

boolean (): dt, method_6086, func_184603_cC

void (byte): a, func_70103_a

void (byte): a, method_5711, func_70103_a

void (float, float): a, func_70105_a, setSize

EnumInteractionResult (EntityHuman, Vec3D, EnumHand): a, func_184199_a

EnumInteractionResult (EntityHuman, Vec3D, EnumHand): a, method_5664, func_184199_a

EnumItemSlot (Vec3D): b, func_190772_a

EnumItemSlot (Vec3D): f, method_6916, func_190772_a

void (): F, func_190773_I

void (): F, method_6920, func_190773_I

void (float): k, func_181013_g

void (float): l, method_5636, func_181013_g

void (float): j, func_70034_d, setHeadRotation

void (float): k, method_5847, func_70034_d, setHeadRotation

EnumPistonReaction (): A_, func_184192_z, getPushReaction

EnumPistonReaction (): y_, method_5657, func_184192_z, getPushReaction

void (DataWatcherObject<?>): a, func_184206_a

void (DataWatcherObject<?>): a, method_5674, func_184206_a

boolean (): df, func_190631_cK

boolean (): du, method_6102, func_190631_cK

void (float, float, float): a, func_191986_a

SoundEffect (DamageSource): d, func_184601_bQ

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

void (): x_, method_18382, func_213323_x_, updateSize

boolean (): A, method_18059, func_213814_A

boolean (ItemStack): e, method_18397, func_213365_e

void (NBTTagCompound): b, method_5652, func_213281_b

void (DamageSource, float): e, method_6905, func_213817_e

void (DamageSource): f, method_6924, func_213815_f

void (DamageSource): g, method_6908, func_213816_g

float (EntityPose, EntitySize): b, method_18394, func_213348_b

void (Vec3D): e, method_6091, func_213352_e

EntitySize (EntityPose): a, method_18377, func_213305_a

1.13.2

Names

aly

alz

Fields

Constructors

Methods

1.13.1

Names

alv

aly

net.minecraft.server.v1_13_R1.EntityArmorStand

net.minecraft.server.v1_13_R2.EntityArmorStand

Fields

Constructors

Methods

SoundEffect (int): n, func_184588_d

SoundEffect (int): m, func_184588_d

1.13

Names

abz

alv

net.minecraft.server.v1_12_R1.EntityArmorStand

net.minecraft.server.v1_13_R1.EntityArmorStand

Fields

Vector3f: br, field_175435_a

Vector3f: bx, field_175435_a

Vector3f: bs, field_175433_b

Vector3f: by, field_175433_b

Vector3f: bt, field_175434_c

Vector3f: bz, field_175434_c

Vector3f: bu, field_175431_d

Vector3f: bA, field_175431_d

Vector3f: bv, field_175432_e

Vector3f: bB, field_175432_e

Vector3f: bw, field_175429_f

Vector3f: bC, field_175429_f

boolean: bA, field_175436_h

boolean: bG, field_175436_h

int: bB, field_175442_bg

int: bH, field_175442_bg

boolean: bC, field_181028_bj

boolean: bI, field_181028_bj

Vector3f: bD, field_175443_bh, headPose

Vector3f: bJ, field_175443_bh, headPose

Vector3f: bE, field_175444_bi, bodyPose

Vector3f: bK, field_175444_bi, bodyPose

Vector3f: bF, field_175438_bj, leftArmPose

Vector3f: bL, field_175438_bj, leftArmPose

Vector3f: bG, field_175439_bk, rightArmPose

Vector3f: bM, field_175439_bk, rightArmPose

Vector3f: bH, field_175440_bl, leftLegPose

Vector3f: bN, field_175440_bl, leftLegPose

Vector3f: bI, field_175441_bm, rightLegPose

Vector3f: bO, field_175441_bm, rightLegPose

com.google.common.base.Predicate<Entity>: bx, field_184798_bv

NonNullList<ItemStack>: by, field_184799_bw

NonNullList<ItemStack>: bE, field_184799_bw

NonNullList<ItemStack>: bz, field_184800_bx

NonNullList<ItemStack>: bF, field_184800_bx

Predicate<Entity>: bD, field_184798_bv

Constructors

Methods

boolean (): cC, func_70613_aW

boolean (): cP, func_70613_aW

void (): i, func_70088_a

void (): x_, func_70088_a

NBTTagCompound (): C, func_175419_y

NBTTagCompound (): z, func_175419_y

boolean (): az, func_70104_M, isCollidable

boolean (): aC, func_70104_M, isCollidable

void (): cB, func_85033_bc

void (): cN, func_85033_bc

void (): D, func_175412_z

void (): A, func_175412_z

void (): E, func_175421_A

void (): B, func_175421_A

void (): F, func_175409_C

void (): D, func_175409_C

float (float, float): g, func_110146_f

float (float, float): e, func_110146_f

float (): by, func_70047_e, getHeadHeight

float (): bF, func_70047_e, getHeadHeight

void (): B_, func_70071_h_

void (): R_, func_70071_h_, tick

void (): G, func_175135_B

void (): C, func_175135_B

void (boolean): h, func_82142_c, setInvisible

void (boolean): i, func_82142_c, setInvisible

boolean (): l_, func_70631_g_, isBaby

boolean (): y_, func_70631_g_, isBaby

void (): U, func_174812_G, killEntity

void (): S, func_174812_G, killEntity

boolean (): bB, func_180427_aV

boolean (): bL, func_180427_aV

void (boolean): m, func_175420_a, setSmall

void (boolean): p, func_175420_a, setSmall

boolean (): p, func_175410_n, isSmall

boolean (): l, func_175410_n, isSmall

void (boolean): n, func_175413_k, setArms

void (boolean): q, func_175413_k, setArms

boolean (): r, func_175402_q, hasArms

boolean (): n, func_175402_q, hasArms

void (boolean): o, func_175426_l, setBasePlate

void (boolean): r, func_175426_l, setBasePlate

boolean (): s, func_175414_r, hasBasePlate

boolean (): o, func_175414_r, hasBasePlate

void (boolean): p, func_181027_m, setMarker

void (boolean): s, func_181027_m, setMarker

boolean (): t, func_181026_s, isMarker

boolean (): p, func_181026_s, isMarker

Vector3f (): u, func_175418_s

Vector3f (): r, func_175418_s

Vector3f (): w, func_175408_t

Vector3f (): s, func_175408_t

boolean (): ay, func_70067_L, isInteractable

boolean (): aB, func_70067_L, isInteractable

Vector3f (): x, func_175404_u

Vector3f (): t, func_175404_u

Vector3f (): y, func_175411_v

Vector3f (): u, func_175411_v

Vector3f (): z, func_175403_w

Vector3f (): v, func_175403_w

Vector3f (): A, func_175407_x

Vector3f (): x, func_175407_x

Iterable<ItemStack> (): aO, func_184214_aD

Iterable<ItemStack> (): aS, func_184214_aD

Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems

Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems

double (): aF, func_70033_W

double (): aI, func_70033_W

EnumMainHand (): cF, func_184591_cq, getMainHand

EnumMainHand (): cS, func_184591_cq, getMainHand

SoundEffect (int): e, func_184588_d

SoundEffect (int): n, func_184588_d

SoundEffect (): cf, func_184615_bR

SoundEffect (): cs, func_184615_bR

boolean (): cR, func_184603_cC

boolean (): de, func_184603_cC

void (DataConverterManager): a, func_189805_a

EnumItemSlot (Vec3D): a, func_190772_a

EnumItemSlot (Vec3D): b, func_190772_a

void (): H, func_190773_I

void (): F, func_190773_I

void (float): h, func_181013_g

void (float): k, func_181013_g

void (float): g, func_70034_d, setHeadRotation

void (float): j, func_70034_d, setHeadRotation

EnumPistonReaction (): o_, func_184192_z, getPushReaction

EnumPistonReaction (): A_, func_184192_z, getPushReaction

boolean (): cS, func_190631_cK

boolean (): df, func_190631_cK

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

abx

abz

Fields

Constructors

Methods

EnumPistonReaction (): o_, func_184192_z

EnumPistonReaction (): o_, func_184192_z, getPushReaction

1.12

Names

yx

abx

net.minecraft.server.v1_11_R1.EntityArmorStand

net.minecraft.server.v1_12_R1.EntityArmorStand

Fields

Vector3f: bq, field_175435_a

Vector3f: br, field_175435_a

Vector3f: br, field_175433_b

Vector3f: bs, field_175433_b

Vector3f: bs, field_175434_c

Vector3f: bt, field_175434_c

Vector3f: bt, field_175431_d

Vector3f: bu, field_175431_d

Vector3f: bu, field_175432_e

Vector3f: bv, field_175432_e

Vector3f: bv, field_175429_f

Vector3f: bw, field_175429_f

boolean: bz, field_175436_h

boolean: bA, field_175436_h

int: bA, field_175442_bg

int: bB, field_175442_bg

boolean: bB, field_181028_bj

boolean: bC, field_181028_bj

Vector3f: bC, field_175443_bh, headPose

Vector3f: bD, field_175443_bh, headPose

Vector3f: bD, field_175444_bi, bodyPose

Vector3f: bE, field_175444_bi, bodyPose

Vector3f: bE, field_175438_bj, leftArmPose

Vector3f: bF, field_175438_bj, leftArmPose

Vector3f: bF, field_175439_bk, rightArmPose

Vector3f: bG, field_175439_bk, rightArmPose

Vector3f: bG, field_175440_bl, leftLegPose

Vector3f: bH, field_175440_bl, leftLegPose

Vector3f: bH, field_175441_bm, rightLegPose

Vector3f: bI, field_175441_bm, rightLegPose

com.google.common.base.Predicate<Entity>: bw, field_184798_bv

com.google.common.base.Predicate<Entity>: bx, field_184798_bv

NonNullList<ItemStack>: bx, field_184799_bw

NonNullList<ItemStack>: by, field_184799_bw

NonNullList<ItemStack>: by, field_184800_bx

NonNullList<ItemStack>: bz, field_184800_bx

Constructors

Methods

boolean (): cu, func_70613_aW

boolean (): cC, func_70613_aW

boolean (): ar, func_70104_M, isCollidable

boolean (): az, func_70104_M, isCollidable

void (): ct, func_85033_bc

void (): cB, func_85033_bc

void (): G, func_175409_C

void (): F, func_175409_C

float (float, float): h, func_110146_f

float (float, float): g, func_110146_f

float (): bq, func_70047_e, getHeadHeight

float (): by, func_70047_e, getHeadHeight

void (float, float): g, func_70612_e

void (): A_, func_70071_h_

void (): B_, func_70071_h_

void (): F, func_175135_B

void (): G, func_175135_B

void (): Q, func_174812_G

void (): U, func_174812_G, killEntity

boolean (): bt, func_180427_aV

boolean (): bB, func_180427_aV

boolean (): o, func_175410_n, isSmall

boolean (): p, func_175410_n, isSmall

boolean (): aq, func_70067_L, isInteractable

boolean (): ay, func_70067_L, isInteractable

Iterable<ItemStack> (): aG, func_184214_aD

Iterable<ItemStack> (): aO, func_184214_aD

Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems

Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems

double (): ax, func_70033_W

double (): aF, func_70033_W

EnumMainHand (): cx, func_184591_cq, getMainHand

EnumMainHand (): cF, func_184591_cq, getMainHand

SoundEffect (): bW, func_184601_bQ

SoundEffect (): bX, func_184615_bR

SoundEffect (): cf, func_184615_bR

boolean (): cJ, func_184603_cC

boolean (): cR, func_184603_cC

void (): I, func_190773_I

void (): H, func_190773_I

void (float): i, func_181013_g

void (float): h, func_181013_g

void (float): h, func_70034_d

void (float): g, func_70034_d, setHeadRotation

boolean (): cK, func_190631_cK

boolean (): cS, func_190631_cK

void (float, float, float): a, func_191986_a

SoundEffect (DamageSource): d, func_184601_bQ

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

yw

yx

Fields

Constructors

Methods

void (DataConverterManager): b, func_189805_a

void (DataConverterManager): a, func_189805_a

1.11

Names

xx

yw

net.minecraft.server.v1_10_R1.EntityArmorStand

net.minecraft.server.v1_11_R1.EntityArmorStand

Fields

Vector3f: br, field_175435_a

Vector3f: bq, field_175435_a

Vector3f: bs, field_175433_b

Vector3f: br, field_175433_b

Vector3f: bt, field_175434_c

Vector3f: bs, field_175434_c

Vector3f: bu, field_175431_d

Vector3f: bt, field_175431_d

Vector3f: bv, field_175432_e

Vector3f: bu, field_175432_e

Vector3f: bw, field_175429_f

Vector3f: bv, field_175429_f

boolean: bA, field_175436_h

boolean: bz, field_175436_h

int: bB, field_175442_bg

int: bA, field_175442_bg

boolean: bC, field_181028_bj

boolean: bB, field_181028_bj

Vector3f: bD, field_175443_bh, headPose

Vector3f: bC, field_175443_bh, headPose

Vector3f: bE, field_175444_bi, bodyPose

Vector3f: bD, field_175444_bi, bodyPose

Vector3f: bF, field_175438_bj, leftArmPose

Vector3f: bE, field_175438_bj, leftArmPose

Vector3f: bG, field_175439_bk, rightArmPose

Vector3f: bF, field_175439_bk, rightArmPose

Vector3f: bH, field_175440_bl, leftLegPose

Vector3f: bG, field_175440_bl, leftLegPose

Vector3f: bI, field_175441_bm, rightLegPose

Vector3f: bH, field_175441_bm, rightLegPose

com.google.common.base.Predicate<Entity>: bx, field_184798_bv

com.google.common.base.Predicate<Entity>: bw, field_184798_bv

ItemStack[]: by, field_184799_bw

ItemStack[]: bz, field_184800_bx

NonNullList<ItemStack>: bx, field_184799_bw

NonNullList<ItemStack>: by, field_184800_bx

Constructors

Methods

boolean (): ct, func_70613_aW

boolean (): cu, func_70613_aW

void (): cs, func_85033_bc

void (): ct, func_85033_bc

void (): m, func_70071_h_

void (): A_, func_70071_h_

ItemStack (EnumItemSlot): a, func_184582_a, getEquipment

ItemStack (EnumItemSlot): b, func_184582_a, getEquipment

EnumInteractionResult (EntityHuman, Vec3D, ItemStack, EnumHand): a, func_184199_a

boolean (EnumItemSlot): b, func_184796_b

boolean (EnumItemSlot): c, func_184796_b

EnumMainHand (): cw, func_184591_cq, getMainHand

EnumMainHand (): cx, func_184591_cq, getMainHand

SoundEffect (): bV, func_184601_bQ

SoundEffect (): bW, func_184601_bQ

SoundEffect (): bW, func_184615_bR

SoundEffect (): bX, func_184615_bR

boolean (): cI, func_184603_cC

boolean (): cJ, func_184603_cC

void (DataConverterManager): a, func_189805_a

void (DataConverterManager): b, func_189805_a

void (float, float): a, func_70105_a, setSize

EnumInteractionResult (EntityHuman, Vec3D, EnumHand): a, func_184199_a

EnumItemSlot (Vec3D): a, func_190772_a

void (): I, func_190773_I

void (float): i, func_181013_g

void (float): h, func_70034_d

EnumPistonReaction (): o_, func_184192_z

void (DataWatcherObject<?>): a, func_184206_a

boolean (): cK, func_190631_cK

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

xq

xx

net.minecraft.server.v1_9_R2.EntityArmorStand

net.minecraft.server.v1_10_R1.EntityArmorStand

Fields

Vector3f: bq, field_175435_a

Vector3f: br, field_175435_a

Vector3f: br, field_175433_b

Vector3f: bs, field_175433_b

Vector3f: bs, field_175434_c

Vector3f: bt, field_175434_c

Vector3f: bt, field_175431_d

Vector3f: bu, field_175431_d

Vector3f: bu, field_175432_e

Vector3f: bv, field_175432_e

Vector3f: bv, field_175429_f

Vector3f: bw, field_175429_f

boolean: bz, field_175436_h

boolean: bA, field_175436_h

int: bA, field_175442_bg

int: bB, field_175442_bg

boolean: bB, field_181028_bj

boolean: bC, field_181028_bj

Vector3f: bC, field_175443_bh, headPose

Vector3f: bD, field_175443_bh, headPose

Vector3f: bD, field_175444_bi, bodyPose

Vector3f: bE, field_175444_bi, bodyPose

Vector3f: bE, field_175438_bj, leftArmPose

Vector3f: bF, field_175438_bj, leftArmPose

Vector3f: bF, field_175439_bk, rightArmPose

Vector3f: bG, field_175439_bk, rightArmPose

Vector3f: bG, field_175440_bl, leftLegPose

Vector3f: bH, field_175440_bl, leftLegPose

Vector3f: bH, field_175441_bm, rightLegPose

Vector3f: bI, field_175441_bm, rightLegPose

com.google.common.base.Predicate<Entity>: bw, field_184798_bv

com.google.common.base.Predicate<Entity>: bx, field_184798_bv

ItemStack[]: bx, field_184799_bw

ItemStack[]: by, field_184799_bw

ItemStack[]: by, field_184800_bx

ItemStack[]: bz, field_184800_bx

Constructors

Methods

boolean (): cp, func_70613_aW

boolean (): ct, func_70613_aW

NBTTagCompound (): D, func_175419_y

NBTTagCompound (): C, func_175419_y

boolean (): aq, func_70104_M, isCollidable

boolean (): ar, func_70104_M, isCollidable

void (): co, func_85033_bc

void (): cs, func_85033_bc

void (): E, func_175412_z

void (): D, func_175412_z

void (): G, func_175421_A

void (): E, func_175421_A

void (): I, func_175409_C

void (): G, func_175409_C

float (): bo, func_70047_e, getHeadHeight

float (): bq, func_70047_e, getHeadHeight

void (boolean): g, func_82142_c, setInvisible

void (boolean): h, func_82142_c, setInvisible

boolean (): m_, func_70631_g_, isBaby

boolean (): l_, func_70631_g_, isBaby

boolean (): br, func_180427_aV

boolean (): bt, func_180427_aV

void (boolean): l, func_175420_a, setSmall

void (boolean): m, func_175420_a, setSmall

void (boolean): m, func_175425_j, setGravity

boolean (): r, func_175423_p, hasGravity

boolean (): s, func_175402_q, hasArms

boolean (): r, func_175402_q, hasArms

boolean (): t, func_175414_r, hasBasePlate

boolean (): s, func_175414_r, hasBasePlate

boolean (): u, func_181026_s, isMarker

boolean (): t, func_181026_s, isMarker

Vector3f (): w, func_175418_s

Vector3f (): u, func_175418_s

Vector3f (): x, func_175408_t

Vector3f (): w, func_175408_t

boolean (): ap, func_70067_L, isInteractable

boolean (): aq, func_70067_L, isInteractable

Vector3f (): y, func_175404_u

Vector3f (): x, func_175404_u

Vector3f (): A, func_175411_v

Vector3f (): y, func_175411_v

Vector3f (): B, func_175403_w

Vector3f (): z, func_175403_w

Vector3f (): C, func_175407_x

Vector3f (): A, func_175407_x

Iterable<ItemStack> (): aE, func_184214_aD

Iterable<ItemStack> (): aG, func_184214_aD

Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems

Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems

EnumMainHand (): cs, func_184591_cq, getMainHand

EnumMainHand (): cw, func_184591_cq, getMainHand

SoundEffect (): bS, func_184601_bQ

SoundEffect (): bV, func_184601_bQ

SoundEffect (): bT, func_184615_bR

SoundEffect (): bW, func_184615_bR

boolean (): cE, func_184603_cC

boolean (): cI, func_184603_cC

void (DataConverterManager): a, func_189805_a

1.9.4

Names

net.minecraft.server.v1_9_R1.EntityArmorStand

net.minecraft.server.v1_9_R2.EntityArmorStand

Fields

Vector3f: bp, field_175435_a

Vector3f: bq, field_175435_a

Vector3f: bq, field_175433_b

Vector3f: br, field_175433_b

Vector3f: br, field_175434_c

Vector3f: bs, field_175434_c

Vector3f: bs, field_175431_d

Vector3f: bt, field_175431_d

Vector3f: bt, field_175432_e

Vector3f: bu, field_175432_e

Vector3f: bu, field_175429_f

Vector3f: bv, field_175429_f

boolean: by, field_175436_h

boolean: bz, field_175436_h

int: bz, field_175442_bg

int: bA, field_175442_bg

boolean: bA, field_181028_bj

boolean: bB, field_181028_bj

Vector3f: bB, field_175443_bh, headPose

Vector3f: bC, field_175443_bh, headPose

Vector3f: bC, field_175444_bi, bodyPose

Vector3f: bD, field_175444_bi, bodyPose

Vector3f: bD, field_175438_bj, leftArmPose

Vector3f: bE, field_175438_bj, leftArmPose

Vector3f: bE, field_175439_bk, rightArmPose

Vector3f: bF, field_175439_bk, rightArmPose

Vector3f: bF, field_175440_bl, leftLegPose

Vector3f: bG, field_175440_bl, leftLegPose

Vector3f: bG, field_175441_bm, rightLegPose

Vector3f: bH, field_175441_bm, rightLegPose

com.google.common.base.Predicate<Entity>: bv, field_184798_bv

com.google.common.base.Predicate<Entity>: bw, field_184798_bv

ItemStack[]: bw, field_184799_bw

ItemStack[]: bx, field_184799_bw

ItemStack[]: bx, field_184800_bx

ItemStack[]: by, field_184800_bx

Constructors

Methods

boolean (): co, func_70613_aW

boolean (): cp, func_70613_aW

void (): cn, func_85033_bc

void (): co, func_85033_bc

float (): bn, func_70047_e, getHeadHeight

float (): bo, func_70047_e, getHeadHeight

boolean (): bq, func_180427_aV

boolean (): br, func_180427_aV

EnumMainHand (): cr, func_184591_cq

EnumMainHand (): cs, func_184591_cq, getMainHand

SoundEffect (): bR, func_184601_bQ

SoundEffect (): bS, func_184601_bQ

SoundEffect (): bS, func_184615_bR

SoundEffect (): bT, func_184615_bR

boolean (): cD, func_184603_cC

boolean (): cE, func_184603_cC

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

um

xq

net.minecraft.server.v1_8_R3.EntityArmorStand

net.minecraft.server.v1_9_R1.EntityArmorStand

Fields

Vector3f: a, field_175435_a

Vector3f: bp, field_175435_a

Vector3f: b, field_175433_b

Vector3f: bq, field_175433_b

Vector3f: c, field_175434_c

Vector3f: br, field_175434_c

Vector3f: d, field_175431_d

Vector3f: bs, field_175431_d

Vector3f: e, field_175432_e

Vector3f: bt, field_175432_e

Vector3f: f, field_175429_f

Vector3f: bu, field_175429_f

ItemStack[]: g, field_175430_g, items

boolean: h, field_175436_h

boolean: by, field_175436_h

long: i, field_175437_i

long: h, field_175437_i

int: bi, field_175442_bg

int: bz, field_175442_bg

boolean: bj, field_181028_bj

boolean: bA, field_181028_bj

Vector3f: bk, field_175443_bh, headPose

Vector3f: bB, field_175443_bh, headPose

Vector3f: bl, field_175444_bi, bodyPose

Vector3f: bC, field_175444_bi, bodyPose

Vector3f: bm, field_175438_bj, leftArmPose

Vector3f: bD, field_175438_bj, leftArmPose

Vector3f: bn, field_175439_bk, rightArmPose

Vector3f: bE, field_175439_bk, rightArmPose

Vector3f: bo, field_175440_bl, leftLegPose

Vector3f: bF, field_175440_bl, leftLegPose

Vector3f: bp, field_175441_bm, rightLegPose

Vector3f: bG, field_175441_bm, rightLegPose

DataWatcherObject<Byte>: a, field_184801_a

DataWatcherObject<Vector3f>: b, field_184802_b

DataWatcherObject<Vector3f>: c, field_184803_c

DataWatcherObject<Vector3f>: d, field_184804_d

DataWatcherObject<Vector3f>: e, field_184805_e

DataWatcherObject<Vector3f>: f, field_184806_f

DataWatcherObject<Vector3f>: g, field_184807_g

com.google.common.base.Predicate<Entity>: bv, field_184798_bv

ItemStack[]: bw, field_184799_bw

ItemStack[]: bx, field_184800_bx

Constructors

Methods

boolean (): bM, func_70613_aW

boolean (): co, func_70613_aW

void (): h, func_70088_a

void (): i, func_70088_a

ItemStack (): bA, func_70694_bm

ItemStack (int): p, func_71124_b, getEquipment

void (int, ItemStack): c, func_70062_b, setEquipment

ItemStack[] (): as, func_70035_c, getEquipment

boolean (int, ItemStack): d, func_174820_d

boolean (int, ItemStack): c, func_174820_d

void (NBTTagCompound): h, func_175416_h

void (NBTTagCompound): g, func_175416_h

NBTTagCompound (): z, func_175419_y

NBTTagCompound (): D, func_175419_y

boolean (): ae, func_70104_M

boolean (): aq, func_70104_M, isCollidable

void (Entity): s, func_82167_n

void (Entity): C, func_82167_n

void (): bL, func_85033_bc

void (): cn, func_85033_bc

boolean (EntityHuman, Vec3D): a, func_174825_a

void (EntityHuman, int): a, func_175422_a

void (): A, func_175412_z

void (): E, func_175412_z

void (): C, func_175421_A

void (): G, func_175421_A

void (): D, func_175409_C

void (): I, func_175409_C

float (): aS, func_70047_e, getHeadHeight

float (): bn, func_70047_e, getHeadHeight

void (): t_, func_70071_h_

void (): m, func_70071_h_

void (): B, func_175135_B

void (): F, func_175135_B

void (boolean): e, func_82142_c, setInvisible

void (boolean): g, func_82142_c, setInvisible

boolean (): j_, func_70631_g_, isBaby

boolean (): m_, func_70631_g_, isBaby

void (): G, func_174812_G

void (): Q, func_174812_G

boolean (): aW, func_180427_aV

boolean (): bq, func_180427_aV

void (boolean): j, func_175420_a, setSmall

void (boolean): l, func_175420_a, setSmall

boolean (): n, func_175410_n, isSmall

boolean (): o, func_175410_n, isSmall

void (boolean): k, func_175425_j, setGravity

void (boolean): m, func_175425_j, setGravity

boolean (): p, func_175423_p, hasGravity

boolean (): r, func_175423_p, hasGravity

void (boolean): l, func_175413_k, setArms

void (boolean): n, func_175413_k, setArms

boolean (): q, func_175402_q, hasArms

boolean (): s, func_175402_q, hasArms

void (boolean): m, func_175426_l, setBasePlate

void (boolean): o, func_175426_l, setBasePlate

boolean (): r, func_175414_r, hasBasePlate

boolean (): t, func_175414_r, hasBasePlate

void (boolean): n, func_181027_m

void (boolean): p, func_181027_m, setMarker

boolean (): s, func_181026_s

boolean (): u, func_181026_s, isMarker

Vector3f (): t, func_175418_s

Vector3f (): w, func_175418_s

Vector3f (): u, func_175408_t

Vector3f (): x, func_175408_t

boolean (): ad, func_70067_L

boolean (): ap, func_70067_L, isInteractable

ItemStack (int): q, func_82169_q

Vector3f (): v, func_175404_u

Vector3f (): y, func_175404_u

Vector3f (): w, func_175411_v

Vector3f (): A, func_175411_v

Vector3f (): x, func_175403_w

Vector3f (): B, func_175403_w

Vector3f (): y, func_175407_x

Vector3f (): C, func_175407_x

Iterable<ItemStack> (): aE, func_184214_aD

Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems

ItemStack (EnumItemSlot): a, func_184582_a, getEquipment

void (EnumItemSlot, ItemStack): a, func_184201_a, setSlot

EnumInteractionResult (EntityHuman, Vec3D, ItemStack, EnumHand): a, func_184199_a

boolean (EnumItemSlot): b, func_184796_b

void (EntityHuman, EnumItemSlot, ItemStack, EnumHand): a, func_184795_a

double (): ax, func_70033_W

byte (byte, int, boolean): a, func_184797_a

EnumMainHand (): cr, func_184591_cq

SoundEffect (int): e, func_184588_d

SoundEffect (): bR, func_184601_bQ

SoundEffect (): bS, func_184615_bR

void (EntityLightning): a, func_70077_a, onLightningStrike

boolean (): cD, func_184603_cC

void (byte): a, func_70103_a

1.8.8

Names

um

net.minecraft.entity.item.EntityArmorStand

net.minecraft.server.v1_8_R3.EntityArmorStand

Fields

Vector3f: a, field_175435_a

Vector3f: b, field_175433_b

Vector3f: c, field_175434_c

Vector3f: d, field_175431_d

Vector3f: e, field_175432_e

Vector3f: f, field_175429_f

ItemStack[]: g, field_175430_g, items

boolean: h, field_175436_h

long: i, field_175437_i

int: bi, field_175442_bg

boolean: bj, field_181028_bj

Vector3f: bk, field_175443_bh, headPose

Vector3f: bl, field_175444_bi, bodyPose

Vector3f: bm, field_175438_bj, leftArmPose

Vector3f: bn, field_175439_bk, rightArmPose

Vector3f: bo, field_175440_bl, leftLegPose

Vector3f: bp, field_175441_bm, rightLegPose

Constructors

(World)

(World, double, double, double)

Methods

boolean (): bM, func_70613_aW

void (): h, func_70088_a

ItemStack (): bA, func_70694_bm

ItemStack (int): p, func_71124_b, getEquipment

void (int, ItemStack): c, func_70062_b, setEquipment

ItemStack[] (): as, func_70035_c, getEquipment

boolean (int, ItemStack): d, func_174820_d

void (NBTTagCompound): b, func_70014_b

void (NBTTagCompound): a, func_70037_a

void (NBTTagCompound): h, func_175416_h

NBTTagCompound (): z, func_175419_y

boolean (): ae, func_70104_M

void (Entity): s, func_82167_n

void (): bL, func_85033_bc

boolean (EntityHuman, Vec3D): a, func_174825_a

void (EntityHuman, int): a, func_175422_a

boolean (DamageSource, float): a, func_70097_a, damageEntity

void (): A, func_175412_z

void (float): a, func_175406_a

void (): C, func_175421_A

void (): D, func_175409_C

float (float, float): h, func_110146_f

float (): aS, func_70047_e, getHeadHeight

void (float, float): g, func_70612_e

void (): t_, func_70071_h_

void (boolean): a, func_181550_a

void (): B, func_175135_B

void (boolean): e, func_82142_c, setInvisible

boolean (): j_, func_70631_g_, isBaby

void (): G, func_174812_G

boolean (): aW, func_180427_aV

void (boolean): j, func_175420_a, setSmall

boolean (): n, func_175410_n, isSmall

void (boolean): k, func_175425_j, setGravity

boolean (): p, func_175423_p, hasGravity

void (boolean): l, func_175413_k, setArms

boolean (): q, func_175402_q, hasArms

void (boolean): m, func_175426_l, setBasePlate

boolean (): r, func_175414_r, hasBasePlate

void (boolean): n, func_181027_m

boolean (): s, func_181026_s

void (Vector3f): a, func_175415_a, setHeadPose

void (Vector3f): b, func_175424_b, setBodyPose

void (Vector3f): c, func_175405_c, setLeftArmPose

void (Vector3f): d, func_175428_d, setRightArmPose

void (Vector3f): e, func_175417_e, setLeftLegPose

void (Vector3f): f, func_175427_f, setRightLegPose

Vector3f (): t, func_175418_s

Vector3f (): u, func_175408_t

boolean (): ad, func_70067_L

ItemStack (int): q, func_82169_q

boolean (double): a, func_70112_a

Vector3f (): v, func_175404_u

Vector3f (): w, func_175411_v

Vector3f (): x, func_175403_w

Vector3f (): y, func_175407_x