History - net.minecraft.world.entity.decoration.ArmorStand
1.21.3
Names
ciw
clq
Fields
Rotations: bQ, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: b, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION
Rotations: bR, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: c, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION
Rotations: bS, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: d, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION
Rotations: bT, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: e, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION
Rotations: bU, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: f, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION
Rotations: bV, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: g, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION
boolean: cf, invisible, field_7111, invisible, f_31540_
boolean: cb, invisible, field_7111, invisible
long: bO, lastHit, field_7112, lastHitTime, f_31528_
long: bQ, lastHit, field_7112, lastHitTime
int: cg, disabledSlots, field_7118, disabledSlots, f_31541_
int: cc, disabledSlots, field_7118, disabledSlots
Rotations: ch, headPose, field_7104, headRotation, f_31542_
Rotations: cd, headPose, field_7104, headRotation
Rotations: ci, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ce, bodyPose, field_7106, bodyRotation
Rotations: cj, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cf, leftArmPose, field_7126, leftArmRotation
Rotations: ck, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cg, rightArmPose, field_7120, rightArmRotation
Rotations: cl, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: ch, leftLegPose, field_7110, leftLegRotation
Rotations: cm, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: ci, rightLegPose, field_7103, rightLegRotation
EntityDataAccessor<Byte>: bH, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bJ, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS
EntityDataAccessor<Rotations>: bI, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bK, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION
EntityDataAccessor<Rotations>: bJ, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bL, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION
EntityDataAccessor<Rotations>: bK, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bM, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION
EntityDataAccessor<Rotations>: bL, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bN, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION
EntityDataAccessor<Rotations>: bM, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bO, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION
EntityDataAccessor<Rotations>: bN, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bP, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION
NonNullList<ItemStack>: cd, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bZ, handItems, field_7114, heldItems
NonNullList<ItemStack>: ce, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: ca, armorItems, field_7108, armorItems
Predicate<Entity>: cc, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: bY, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE
EntityDimensions: bW, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bS, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS
EntityDimensions: bX, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bT, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS
int: b, WOBBLE_TIME, field_30443, field_30443, f_149592_
int: a, WOBBLE_TIME, field_30443, field_30443
boolean: bP, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bR, ENABLE_ARMS, field_30445, field_30445
double: bY, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bU, FEET_OFFSET, field_30447, field_30447
double: bZ, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bV, CHEST_OFFSET, field_30448, field_30448
double: ca, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bW, LEGS_OFFSET, field_30449, field_30449
double: cb, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: bX, HEAD_OFFSET, field_30450, field_30450
int: c, DISABLE_TAKING_OFFSET, field_30446, field_30446, f_149599_
int: h, DISABLE_TAKING_OFFSET, field_30446, field_30446
int: d, DISABLE_PUTTING_OFFSET, field_30451, field_30451, f_149601_
int: i, DISABLE_PUTTING_OFFSET, field_30451, field_30451
int: e, CLIENT_FLAG_SMALL, field_30452, SMALL_FLAG, f_149602_
int: j, CLIENT_FLAG_SMALL, field_30452, SMALL_FLAG
int: f, CLIENT_FLAG_SHOW_ARMS, field_30453, SHOW_ARMS_FLAG, f_149603_
int: k, CLIENT_FLAG_SHOW_ARMS, field_30453, SHOW_ARMS_FLAG
int: g, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bH, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG
int: h, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bI, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG
Constructors
Methods
boolean (): db, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): dk, isEffectiveAi, method_6034, canMoveVoluntarily
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt
void (CompoundTag): c, readPose, method_6928, readPoseNbt, m_31657_
void (CompoundTag): c, readPose, method_6928, readPoseNbt
CompoundTag (): I, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): F, writePose, method_6911, poseToNbt
boolean (): bB, isPushable, method_5810, isPushable, m_6094_
boolean (): bI, isPushable, method_5810, isPushable
void (Entity): E, doPush, method_6087, pushAway, m_7324_
void (Entity): D, doPush, method_6087, pushAway
void (): r, pushEntities, method_6070, tickCramming, m_6138_
void (): o, pushEntities, method_6070, tickCramming
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
void (): J, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): G, showBreakingParticles, method_6898, spawnBreakParticles
float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_
float (float, float): g, tickHeadTurn, method_6031, turnHead
void (): l, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick
void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility
void (boolean): k, setInvisible, method_5648, setInvisible, m_6842_
void (boolean): k, setInvisible, method_5648, setInvisible
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
boolean (): e_, isBaby, method_6109, isBaby
void (): ap, kill, method_5768, kill, m_6074_
void (boolean): u, setSmall, method_6922, setSmall, m_31603_
void (boolean): u, setSmall, method_6922, setSmall
boolean (): t, isSmall, method_6914, isSmall, m_31666_
boolean (): p, isSmall, method_6914, isSmall
void (boolean): a, setShowArms, method_6913, setShowArms, m_31675_
void (boolean): a, setShowArms, method_6913, setShowArms
boolean (): v, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): t, showArms, method_6929, shouldShowArms
void (boolean): b, setNoBasePlate, method_6907, setHideBasePlate, m_31678_
void (boolean): b, setNoBasePlate, method_6907, setHideBasePlate
boolean (): x, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
void (boolean): v, setMarker, method_6902, setMarker, m_31681_
void (boolean): v, setMarker, method_6902, setMarker
boolean (): z, isMarker, method_6912, isMarker, m_31677_
boolean (): x, isMarker, method_6912, isMarker
void (Rotations): a, setHeadPose, method_6919, setHeadRotation, m_31597_
void (Rotations): a, setHeadPose, method_6919, setHeadRotation
void (Rotations): b, setBodyPose, method_6927, setBodyRotation, m_31616_
void (Rotations): b, setBodyPose, method_6927, setBodyRotation
void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, m_31623_
void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation
void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, m_31628_
void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation
void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, m_31639_
void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation
void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, m_31651_
void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation
Rotations (): A, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): y, getHeadPose, method_6921, getHeadRotation
Rotations (): B, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): z, getBodyPose, method_6923, getBodyRotation
boolean (): bA, isPickable, method_5863, canHit, m_6087_
boolean (): bH, isPickable, method_5863, canHit
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, m_6783_
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender
Rotations (): C, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): A, getLeftArmPose, method_6930, getLeftArmRotation
Rotations (): D, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): B, getRightArmPose, method_6903, getRightArmRotation
Rotations (): E, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): C, getLeftLegPose, method_6917, getLeftLegRotation
Rotations (): F, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): D, getRightLegPose, method_6900, getRightLegRotation
Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems
Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_
Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack
boolean (EquipmentSlot): e, isDisabled, method_6915, isSlotDisabled, m_31626_
boolean (EquipmentSlot): g, isDisabled, method_6915, isSlotDisabled
byte (byte, int, boolean): a, setBit, method_6906, setBitField, m_31569_
byte (byte, int, boolean): a, setBit, method_6906, setBitField
HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fy, getMainArm, method_6068, getMainArm
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound
boolean (): fC, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fL, isAffectedByPotions, method_6086, isAffectedBySplashPotions
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus
InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt, m_7111_
InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt
EquipmentSlot (Vec3): b, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
EquipmentSlot (Vec3): k, getClickedSlot, method_6916, getSlotFromPosition
void (): L, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): H, playBrokenSound, method_6920, playBreakSound
void (float): p, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): r, setYBodyRot, method_5636, setBodyYaw
void (float): o, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): q, setYHeadRot, method_5847, setHeadYaw
PushReaction (): j_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): n_, getPistonPushReaction, method_5657, getPistonBehavior
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, m_7350_
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet
boolean (): fD, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fM, attackable, method_6102, isMobOrPlayer
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound
void (): i_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): m_, refreshDimensions, method_18382, calculateDimensions
boolean (): H, hasPhysics, method_18059, canClip, m_31560_
boolean (): E, hasPhysics, method_18059, canClip
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt
void (Vec3): a, travel, method_6091, travel, m_7023_
void (Vec3): a_, travel, method_6091, travel
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip, m_31588_
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip
boolean (Entity): u, skipAttackInteraction, method_5698, handleAttack, m_7313_
boolean (Entity): v, skipAttackInteraction, method_5698, handleAttack
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, m_8038_
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning
EntityDimensions (boolean): w, getDimensionsMarker, method_31168, getDimensions, m_31683_
EntityDimensions (boolean): w, getDimensionsMarker, method_31168, getDimensions
Vec3 (float): l, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
Vec3 (float): n, getLightProbePosition, method_31166, getClientCameraPosVec
ItemStack (): dB, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dJ, getPickResult, method_31480, getPickBlockStack
boolean (): eq, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ey, canBeSeenByAnyone, method_36608, isPartOfGame
LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eM, getFallSounds, method_39760, getFallSounds
boolean (): r_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
boolean (): s_, isIgnoringBlockTriggers, method_5696, canAvoidTraps
boolean (Explosion): a, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (Explosion): a, ignoreExplosion, method_5659, isImmuneToExplosion
AttributeSupplier$Builder (): s, createAttributes, method_55745, createArmorStandAttributes, m_321608_
AttributeSupplier$Builder (): m, createAttributes, method_55745, createArmorStandAttributes
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions
void (ServerLevel, DamageSource, float): a, causeDamage, method_6905, updateHealth, m_31648_
void (ServerLevel, DamageSource, float): c, causeDamage, method_6905, updateHealth
void (ServerLevel, DamageSource): b, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (ServerLevel, DamageSource): c, brokenByPlayer, method_6924, breakAndDropItem
void (ServerLevel, DamageSource): c, brokenByAnything, method_6908, onBreak, m_31653_
void (ServerLevel, DamageSource): d, brokenByAnything, method_6908, onBreak
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage
void (ServerLevel): c, kill, method_5768, kill
boolean (): u, showBasePlate, method_61489, shouldShowBasePlate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
ciz
ciw
Fields
Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bQ, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bR, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bS, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bT, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bU, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: bV, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
boolean: ce, invisible, field_7111, invisible, f_31540_
boolean: cf, invisible, field_7111, invisible, f_31540_
long: bN, lastHit, field_7112, lastHitTime, f_31528_
long: bO, lastHit, field_7112, lastHitTime, f_31528_
int: cf, disabledSlots, field_7118, disabledSlots, f_31541_
int: cg, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: cg, headPose, field_7104, headRotation, f_31542_
Rotations: ch, headPose, field_7104, headRotation, f_31542_
Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ci, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cj, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: ck, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cl, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: cm, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bH, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bI, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bJ, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bK, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bL, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bM, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bN, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cd, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: ce, armorItems, field_7108, armorItems, f_31539_
Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: cc, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bW, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bX, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bP, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bY, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bZ, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: ca, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: cb, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: h, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
boolean (): bA, isPushable, method_5810, isPushable, m_6094_
boolean (): bB, isPushable, method_5810, isPushable, m_6094_
void (Entity): D, doPush, method_6087, pushAway, m_7324_
void (Entity): E, doPush, method_6087, pushAway, m_7324_
void (): q, pushEntities, method_6070, tickCramming, m_6138_
void (): r, pushEntities, method_6070, tickCramming, m_6138_
void (): K, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): J, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_
float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_
void (): J, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): K, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
boolean (): p_, isBaby, method_6109, isBaby, m_6162_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
void (): an, kill, method_5768, kill, m_6074_
void (): ap, kill, method_5768, kill, m_6074_
void (boolean): t, setSmall, method_6922, setSmall, m_31603_
void (boolean): u, setSmall, method_6922, setSmall, m_31603_
boolean (): u, isSmall, method_6914, isSmall, m_31666_
boolean (): t, isSmall, method_6914, isSmall, m_31666_
boolean (): y, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): x, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
void (boolean): u, setMarker, method_6902, setMarker, m_31681_
void (boolean): v, setMarker, method_6902, setMarker, m_31681_
boolean (): bz, isPickable, method_5863, canHit, m_6087_
boolean (): bA, isPickable, method_5863, canHit, m_6087_
Rotations (): G, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): F, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_
Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_
boolean (EquipmentSlot): f, isDisabled, method_6915, isSlotDisabled, m_31626_
boolean (EquipmentSlot): e, isDisabled, method_6915, isSlotDisabled, m_31626_
HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): fG, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fC, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
EquipmentSlot (Vec3): k, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
EquipmentSlot (Vec3): b, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
void (): M, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): L, playBrokenSound, method_6920, playBreakSound, m_31566_
void (float): o, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): p, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): n, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): o, setYHeadRot, method_5847, setHeadYaw, m_5616_
PushReaction (): k_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): j_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): fH, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fD, attackable, method_6102, isMobOrPlayer, m_5789_
void (): j_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): i_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (DamageSource, float): g, causeDamage, method_6905, updateHealth, m_31648_
void (DamageSource): h, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (DamageSource): i, brokenByAnything, method_6908, onBreak, m_31653_
EntityDimensions (boolean): v, getDimensionsMarker, method_31168, getDimensions, m_31683_
EntityDimensions (boolean): w, getDimensionsMarker, method_31168, getDimensions, m_31683_
Vec3 (float): k, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
Vec3 (float): l, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
ItemStack (): dC, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dB, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): eu, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): eq, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eH, getFallSounds, method_39760, getFallSounds, m_196493_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_
void (ServerLevel, DamageSource, float): a, causeDamage, method_6905, updateHealth, m_31648_
void (ServerLevel, DamageSource): b, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (ServerLevel, DamageSource): c, brokenByAnything, method_6908, onBreak, m_31653_
1.20.6
Names
cbk
ciz
Fields
Rotations: bL, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bM, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bN, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bO, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bP, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bQ, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
boolean: ca, invisible, field_7111, invisible, f_31540_
boolean: ce, invisible, field_7111, invisible, f_31540_
long: bJ, lastHit, field_7112, lastHitTime, f_31528_
long: bN, lastHit, field_7112, lastHitTime, f_31528_
int: cb, disabledSlots, field_7118, disabledSlots, f_31541_
int: cf, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: cc, headPose, field_7104, headRotation, f_31542_
Rotations: cg, headPose, field_7104, headRotation, f_31542_
Rotations: cd, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ce, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cf, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cg, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: ch, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDataAccessor<Byte>: bC, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bD, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bE, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bF, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bG, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bH, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bI, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
NonNullList<ItemStack>: bY, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bZ, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_
Predicate<Entity>: bX, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
EntityDimensions: bR, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bS, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bK, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bT, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bU, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bV, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bW, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bA, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: g, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bB, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
boolean (): cY, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): db, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
CompoundTag (): K, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): I, writePose, method_6911, poseToNbt, m_31561_
boolean (): bu, isPushable, method_5810, isPushable, m_6094_
boolean (): bA, isPushable, method_5810, isPushable, m_6094_
void (): M_, pushEntities, method_6070, tickCramming, m_6138_
void (): q, pushEntities, method_6070, tickCramming, m_6138_
void (): M, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): K, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (boolean): j, setInvisible, method_5648, setInvisible, m_6842_
void (boolean): k, setInvisible, method_5648, setInvisible, m_6842_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
boolean (): p_, isBaby, method_6109, isBaby, m_6162_
void (): al, kill, method_5768, kill, m_6074_
void (): an, kill, method_5768, kill, m_6074_
boolean (): w, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): v, isShowArms, method_6929, shouldShowArms, m_31671_
void (boolean): s, setNoBasePlate, method_6907, setHideBasePlate, m_31678_
void (boolean): b, setNoBasePlate, method_6907, setHideBasePlate, m_31678_
boolean (): A, isMarker, method_6912, isMarker, m_31677_
boolean (): z, isMarker, method_6912, isMarker, m_31677_
Rotations (): B, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): A, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): C, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): B, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): bt, isPickable, method_5863, canHit, m_6087_
boolean (): bz, isPickable, method_5863, canHit, m_6087_
Rotations (): D, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): C, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): E, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): D, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): G, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): E, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): H, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): G, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_
Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_
ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_
boolean (EquipmentSlot): e, isDisabled, method_6915, isSlotDisabled, m_31626_
boolean (EquipmentSlot): f, isDisabled, method_6915, isSlotDisabled, m_31626_
HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): fy, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fG, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
EquipmentSlot (Vec3): j, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
EquipmentSlot (Vec3): k, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
void (): N, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): M, playBrokenSound, method_6920, playBreakSound, m_31566_
PushReaction (): s_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): k_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): fz, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fH, attackable, method_6102, isMobOrPlayer, m_5789_
void (): k_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): j_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): I, hasPhysics, method_18059, canClip, m_31560_
boolean (): H, hasPhysics, method_18059, canClip, m_31560_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_
ItemStack (): dz, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dC, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): ep, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): eu, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eL, getFallSounds, method_39760, getFallSounds, m_196493_
AttributeSupplier$Builder (): s, createAttributes, method_55745, createArmorStandAttributes, m_321608_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_
EntityDimensions (Pose): e, getDefaultDimensions, method_55694, getBaseDimensions, m_31586_
1.20.4
Names
byd
cbk
Fields
Constructors
Methods
boolean (): cX, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): cY, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_
CompoundTag (): I, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): K, writePose, method_6911, poseToNbt, m_31561_
boolean (): bs, isPushable, method_5810, isPushable, m_6094_
boolean (): bu, isPushable, method_5810, isPushable, m_6094_
void (): fh, pushEntities, method_6070, tickCramming, m_6138_
void (): M_, pushEntities, method_6070, tickCramming, m_6138_
void (): K, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): M, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): H, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): J, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
boolean (): m_, isBaby, method_6109, isBaby, m_6162_
boolean (): o_, isBaby, method_6109, isBaby, m_6162_
void (): aj, kill, method_5768, kill, m_6074_
void (): al, kill, method_5768, kill, m_6074_
boolean (): cL, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): s, isSmall, method_6914, isSmall, m_31666_
boolean (): u, isSmall, method_6914, isSmall, m_31666_
boolean (): t, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): w, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): w, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): y, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): y, isMarker, method_6912, isMarker, m_31677_
boolean (): A, isMarker, method_6912, isMarker, m_31677_
Rotations (): z, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): B, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): A, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): C, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): br, isPickable, method_5863, canHit, m_6087_
boolean (): bt, isPickable, method_5863, canHit, m_6087_
Rotations (): B, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): D, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): C, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): E, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): E, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): G, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): F, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): H, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_
HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): fx, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fy, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
void (): L, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): N, playBrokenSound, method_6920, playBreakSound, m_31566_
PushReaction (): q_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): s_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): fy, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fz, attackable, method_6102, isMobOrPlayer, m_5789_
void (): i_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): k_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): G, hasPhysics, method_18059, canClip, m_31560_
boolean (): I, hasPhysics, method_18059, canClip, m_31560_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (Vec3): a, travel, method_6091, travel, m_7023_
ItemStack (): dy, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dz, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): eo, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ep, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eG, getFallSounds, method_39760, getFallSounds, m_196493_
boolean (): p_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
boolean (): r_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
boolean (Explosion): a, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
1.20.2
Names
bux
byd
Fields
int: g, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bA, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
Constructors
Methods
boolean (): cV, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): cX, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
CompoundTag (): G, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): I, writePose, method_6911, poseToNbt, m_31561_
boolean (): bp, isPushable, method_5810, isPushable, m_6094_
boolean (): bs, isPushable, method_5810, isPushable, m_6094_
void (Entity): A, doPush, method_6087, pushAway, m_7324_
void (Entity): D, doPush, method_6087, pushAway, m_7324_
void (): fd, pushEntities, method_6070, tickCramming, m_6138_
void (): fh, pushEntities, method_6070, tickCramming, m_6138_
void (): I, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): K, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): H, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
boolean (): h_, isBaby, method_6109, isBaby, m_6162_
boolean (): m_, isBaby, method_6109, isBaby, m_6162_
void (): ah, kill, method_5768, kill, m_6074_
void (): aj, kill, method_5768, kill, m_6074_
boolean (): cJ, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cL, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): q, isSmall, method_6914, isSmall, m_31666_
boolean (): s, isSmall, method_6914, isSmall, m_31666_
boolean (): r, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): t, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): s, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): w, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): w, isMarker, method_6912, isMarker, m_31677_
boolean (): y, isMarker, method_6912, isMarker, m_31677_
Rotations (): x, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): z, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): y, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): A, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): bo, isPickable, method_5863, canHit, m_6087_
boolean (): br, isPickable, method_5863, canHit, m_6087_
Rotations (): z, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): B, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): A, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): C, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): C, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): E, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): D, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): F, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_
double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): ft, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fx, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
void (): J, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): L, playBrokenSound, method_6920, playBreakSound, m_31566_
PushReaction (): l_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): q_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): fu, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fy, attackable, method_6102, isMobOrPlayer, m_5789_
void (): d_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): i_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): E, hasPhysics, method_18059, canClip, m_31560_
boolean (): G, hasPhysics, method_18059, canClip, m_31560_
boolean (Entity): r, skipAttackInteraction, method_5698, handleAttack, m_7313_
boolean (Entity): u, skipAttackInteraction, method_5698, handleAttack, m_7313_
ItemStack (): dv, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dy, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): el, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): eo, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eF, getFallSounds, method_39760, getFallSounds, m_196493_
boolean (): c_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
boolean (): p_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
1.20.1
Names
buv
bux
Fields
Rotations: bK, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bL, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bL, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bM, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bM, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bN, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bN, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bO, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bO, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bP, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bP, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: bQ, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
boolean: bZ, invisible, field_7111, invisible, f_31540_
boolean: ca, invisible, field_7111, invisible, f_31540_
long: bI, lastHit, field_7112, lastHitTime, f_31528_
long: bJ, lastHit, field_7112, lastHitTime, f_31528_
int: ca, disabledSlots, field_7118, disabledSlots, f_31541_
int: cb, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: cb, headPose, field_7104, headRotation, f_31542_
Rotations: cc, headPose, field_7104, headRotation, f_31542_
Rotations: cc, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: cd, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: cd, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: ce, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: ce, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cf, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cf, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cg, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cg, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: ch, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDataAccessor<Byte>: bB, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bC, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bC, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bD, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bD, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bE, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bE, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bF, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bF, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bG, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bG, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bH, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bH, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bI, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
NonNullList<ItemStack>: bX, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bY, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bY, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: bZ, armorItems, field_7108, armorItems, f_31539_
Predicate<Entity>: bW, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: bX, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
EntityDimensions: bQ, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bR, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bR, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bS, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bJ, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bK, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bS, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bT, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bT, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bU, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bU, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bV, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bV, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: bW, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bz, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: g, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bA, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bB, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
boolean (): cU, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): cV, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
boolean (): bn, isPushable, method_5810, isPushable, m_6094_
boolean (): bp, isPushable, method_5810, isPushable, m_6094_
void (): eZ, pushEntities, method_6070, tickCramming, m_6138_
void (): fd, pushEntities, method_6070, tickCramming, m_6138_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
boolean (): h_, isBaby, method_6109, isBaby, m_6162_
boolean (): cI, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cJ, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): bm, isPickable, method_5863, canHit, m_6087_
boolean (): bo, isPickable, method_5863, canHit, m_6087_
Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_
double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bw, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): fp, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): ft, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
void (float): s, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): o, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): r, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): n, setYHeadRot, method_5847, setHeadYaw, m_5616_
PushReaction (): C_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): l_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): fq, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fu, attackable, method_6102, isMobOrPlayer, m_5789_
void (): c_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): d_, refreshDimensions, method_18382, calculateDimensions, m_6210_
Vec3 (float): o, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
Vec3 (float): k, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
ItemStack (): dt, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dv, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): ei, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): el, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eC, getFallSounds, method_39760, getFallSounds, m_196493_
boolean (): c_, isIgnoringBlockTriggers, method_5696, canAvoidTraps, m_6090_
1.19.4
Names
bsy
buv
Fields
Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bK, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bL, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bM, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bN, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bO, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: bP, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
boolean: ce, invisible, field_7111, invisible, f_31540_
boolean: bZ, invisible, field_7111, invisible, f_31540_
long: bN, lastHit, field_7112, lastHitTime, f_31528_
long: bI, lastHit, field_7112, lastHitTime, f_31528_
int: cf, disabledSlots, field_7118, disabledSlots, f_31541_
int: ca, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: cg, headPose, field_7104, headRotation, f_31542_
Rotations: cb, headPose, field_7104, headRotation, f_31542_
Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: cc, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cd, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: ce, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cf, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: cg, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bB, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bC, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bD, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bE, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bF, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bG, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bH, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bX, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: bY, armorItems, field_7108, armorItems, f_31539_
Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: bW, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bQ, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bR, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bJ, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bS, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bT, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bU, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: bV, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bE, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bz, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bA, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): cU, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_
CompoundTag (): E, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): G, writePose, method_6911, poseToNbt, m_31561_
boolean (): bo, isPushable, method_5810, isPushable, m_6094_
boolean (): bn, isPushable, method_5810, isPushable, m_6094_
void (Entity): B, doPush, method_6087, pushAway, m_7324_
void (Entity): A, doPush, method_6087, pushAway, m_7324_
void (): eT, pushEntities, method_6070, tickCramming, m_6138_
void (): eZ, pushEntities, method_6070, tickCramming, m_6138_
void (): F, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): I, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): G, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
boolean (): x_, isBaby, method_6109, isBaby, m_6162_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
void (): aj, kill, method_5768, kill, m_6074_
void (): ah, kill, method_5768, kill, m_6074_
boolean (): cJ, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cI, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
void (boolean): a, setSmall, method_6922, setSmall, m_31603_
void (boolean): t, setSmall, method_6922, setSmall, m_31603_
boolean (): m, isSmall, method_6914, isSmall, m_31666_
boolean (): q, isSmall, method_6914, isSmall, m_31666_
void (boolean): r, setShowArms, method_6913, setShowArms, m_31675_
void (boolean): a, setShowArms, method_6913, setShowArms, m_31675_
boolean (): p, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): r, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): r, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
boolean (): s, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
void (boolean): t, setMarker, method_6902, setMarker, m_31681_
void (boolean): u, setMarker, method_6902, setMarker, m_31681_
boolean (): t, isMarker, method_6912, isMarker, m_31677_
boolean (): w, isMarker, method_6912, isMarker, m_31677_
Rotations (): u, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): x, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): x, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): y, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): bn, isPickable, method_5863, canHit, m_6087_
boolean (): bm, isPickable, method_5863, canHit, m_6087_
Rotations (): y, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): z, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): z, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): A, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): A, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): C, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): B, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): D, getRightLegPose, method_6900, getRightLegRotation, m_31694_
double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bu, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): fk, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fp, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): J, playBrokenSound, method_6920, playBreakSound, m_31566_
void (float): m, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): s, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_
void (float): r, setYHeadRot, method_5847, setHeadYaw, m_5616_
PushReaction (): z_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): C_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): fl, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fq, attackable, method_6102, isMobOrPlayer, m_5789_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_
void (): d_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): c_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): D, hasPhysics, method_18059, canClip, m_31560_
boolean (): E, hasPhysics, method_18059, canClip, m_31560_
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_
void (DamageSource): g, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (DamageSource): h, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (DamageSource): h, brokenByAnything, method_6908, onBreak, m_31653_
void (DamageSource): i, brokenByAnything, method_6908, onBreak, m_31653_
boolean (Entity): s, skipAttackInteraction, method_5698, handleAttack, m_7313_
boolean (Entity): r, skipAttackInteraction, method_5698, handleAttack, m_7313_
EntityDimensions (boolean): u, getDimensionsMarker, method_31168, getDimensions, m_31683_
EntityDimensions (boolean): v, getDimensionsMarker, method_31168, getDimensions, m_31683_
Vec3 (float): j, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
Vec3 (float): o, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
ItemStack (): ds, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dt, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): ee, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ei, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): ey, getFallSounds, method_39760, getFallSounds, m_196493_
1.19.3
Names
bql
bsy
Fields
Constructors
Methods
boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
CompoundTag (): D, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): E, writePose, method_6911, poseToNbt, m_31561_
boolean (): bl, isPushable, method_5810, isPushable, m_6094_
boolean (): bo, isPushable, method_5810, isPushable, m_6094_
void (Entity): A, doPush, method_6087, pushAway, m_7324_
void (Entity): B, doPush, method_6087, pushAway, m_7324_
void (): eN, pushEntities, method_6070, tickCramming, m_6138_
void (): eT, pushEntities, method_6070, tickCramming, m_6138_
void (): E, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): F, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): k, tick, method_5773, tick, m_8119_
void (): l, tick, method_5773, tick, m_8119_
void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): G, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
boolean (): x_, isBaby, method_6109, isBaby, m_6162_
void (): ag, kill, method_5768, kill, m_6074_
void (): aj, kill, method_5768, kill, m_6074_
boolean (): cE, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cJ, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): n, isSmall, method_6914, isSmall, m_31666_
boolean (): m, isSmall, method_6914, isSmall, m_31666_
boolean (): q, isShowArms, method_6929, shouldShowArms, m_31671_
boolean (): p, isShowArms, method_6929, shouldShowArms, m_31671_
Rotations (): w, getBodyPose, method_6923, getBodyRotation, m_31685_
Rotations (): x, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): bk, isPickable, method_5863, canHit, m_6087_
boolean (): bn, isPickable, method_5863, canHit, m_6087_
Rotations (): x, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): y, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): y, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): z, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): z, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): A, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): A, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): B, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_
double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bv, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): fe, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fk, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
EquipmentSlot (Vec3): i, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
EquipmentSlot (Vec3): j, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
void (): G, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_
PushReaction (): c_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
PushReaction (): z_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): ff, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fl, attackable, method_6102, isMobOrPlayer, m_5789_
void (): z_, refreshDimensions, method_18382, calculateDimensions, m_6210_
void (): d_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): C, hasPhysics, method_18059, canClip, m_31560_
boolean (): D, hasPhysics, method_18059, canClip, m_31560_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (Vec3): h, travel, method_6091, travel, m_7023_
boolean (Entity): r, skipAttackInteraction, method_5698, handleAttack, m_7313_
boolean (Entity): s, skipAttackInteraction, method_5698, handleAttack, m_7313_
ItemStack (): dn, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): ds, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): dZ, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ee, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): et, getFallSounds, method_39760, getFallSounds, m_196493_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bpo
bql
Fields
Constructors
Methods
boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): bm, isPushable, method_5810, isPushable, m_6094_
boolean (): bl, isPushable, method_5810, isPushable, m_6094_
void (): eO, pushEntities, method_6070, tickCramming, m_6138_
void (): eN, pushEntities, method_6070, tickCramming, m_6138_
boolean (): cF, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cE, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): bl, isPickable, method_5863, collides, m_6087_
boolean (): bk, isPickable, method_5863, canHit, m_6087_
Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_
Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_
double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bs, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_
boolean (): ff, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fe, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): fg, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): ff, attackable, method_6102, isMobOrPlayer, m_5789_
ItemStack (): do, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dn, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): ea, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): dZ, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): en, getFallSounds, method_39760, getFallSounds, m_196493_
1.19
Names
bkz
bpo
Fields
Constructors
Methods
boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): bi, isPushable, method_5810, isPushable, m_6094_
boolean (): bm, isPushable, method_5810, isPushable, m_6094_
void (): eG, pushEntities, method_6070, tickCramming, m_6138_
void (): eO, pushEntities, method_6070, tickCramming, m_6138_
boolean (): cC, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cF, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): bh, isPickable, method_5863, collides, m_6087_
boolean (): bl, isPickable, method_5863, collides, m_6087_
Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_
Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_
ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_
boolean (EquipmentSlot): d, isDisabled, method_6915, isSlotDisabled, m_31626_
boolean (EquipmentSlot): e, isDisabled, method_6915, isSlotDisabled, m_31626_
double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bt, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_
boolean (): eX, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): ff, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
EquipmentSlot (Vec3): j, getClickedSlot, method_6916, slotFromPosition, m_31659_
EquipmentSlot (Vec3): i, getClickedSlot, method_6916, getSlotFromPosition, m_31659_
boolean (): eY, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): fg, attackable, method_6102, isMobOrPlayer, m_5789_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (Vec3): g, travel, method_6091, travel, m_7023_
ItemStack (): dk, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): do, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): dU, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): ea, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eo, getFallSounds, method_39760, getFallSounds, m_196493_
1.18.2
Names
bkh
bkz
Fields
Rotations: bQ, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bR, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bS, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bT, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bU, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bV, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
boolean: cf, invisible, field_7111, invisible, f_31540_
boolean: ce, invisible, field_7111, invisible, f_31540_
long: bO, lastHit, field_7112, lastHitTime, f_31528_
long: bN, lastHit, field_7112, lastHitTime, f_31528_
int: cg, disabledSlots, field_7118, disabledSlots, f_31541_
int: cf, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: ch, headPose, field_7104, headRotation, f_31542_
Rotations: cg, headPose, field_7104, headRotation, f_31542_
Rotations: ci, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: cj, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: ck, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: cl, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cm, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDataAccessor<Byte>: bH, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bI, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bJ, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bK, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bL, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bM, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bN, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
NonNullList<ItemStack>: cd, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: ce, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_
Predicate<Entity>: cc, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
EntityDimensions: bW, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bX, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bP, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bY, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bZ, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: ca, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: cb, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bF, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bE, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bG, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
void (): eF, pushEntities, method_6070, tickCramming, m_6138_
void (): eG, pushEntities, method_6070, tickCramming, m_6138_
HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_
HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_
boolean (): eW, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eX, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eX, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): eY, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): dT, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): dU, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_
LivingEntity$Fallsounds (): eg, getFallSounds, method_39760, getFallSounds, m_196493_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bgu
bkh
Fields
Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bQ, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bR, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bS, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bT, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bU, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
Rotations: bV, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
boolean: ce, invisible, field_7111, invisible, f_31540_
boolean: cf, invisible, field_7111, invisible, f_31540_
long: bN, lastHit, field_7112, lastHitTime, f_31528_
long: bO, lastHit, field_7112, lastHitTime, f_31528_
int: cf, disabledSlots, field_7118, disabledSlots, f_31541_
int: cg, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: cg, headPose, field_7104, headRotation, f_31542_
Rotations: ch, headPose, field_7104, headRotation, f_31542_
Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ci, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cj, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: ck, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cl, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_
Rotations: cm, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Byte>: bH, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bI, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bJ, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bK, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bL, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bM, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
EntityDataAccessor<Rotations>: bN, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cd, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_
NonNullList<ItemStack>: ce, armorItems, field_7108, armorItems, f_31539_
Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
Predicate<Entity>: cc, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bW, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
EntityDimensions: bX, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_
boolean: bP, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bY, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bZ, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: ca, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_
double: cb, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: bE, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bF, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
int: bG, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick
boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
CompoundTag (): F, writePose, method_6911, poseToNbt, m_31561_
CompoundTag (): D, writePose, method_6911, poseToNbt, m_31561_
boolean (): bd, isPushable, method_5810, isPushable, m_6094_, isCollidable
boolean (): bi, isPushable, method_5810, isPushable, m_6094_
void (): ez, pushEntities, method_6070, tickCramming, m_6138_, collideNearby
void (): eF, pushEntities, method_6070, tickCramming, m_6138_
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_
void (): G, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): E, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
void (): k, tick, method_5773, tick, m_8119_, tick
void (): k, tick, method_5773, tick, m_8119_
void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (): F, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (boolean): j, setInvisible, method_5648, setInvisible, m_6842_, setInvisible
void (boolean): j, setInvisible, method_5648, setInvisible, m_6842_
boolean (): w_, isBaby, method_6109, isBaby, m_6162_, isBaby
boolean (): y_, isBaby, method_6109, isBaby, m_6162_
void (): ab, kill, method_5768, kill, m_6074_, killEntity
void (): ag, kill, method_5768, kill, m_6074_
boolean (): cx, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
boolean (): cC, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
void (boolean): a, setSmall, method_6922, setSmall, m_31603_, setSmall
void (boolean): a, setSmall, method_6922, setSmall, m_31603_
boolean (): n, isSmall, method_6914, isSmall, m_31666_, isSmall
boolean (): n, isSmall, method_6914, isSmall, m_31666_
void (boolean): r, setShowArms, method_6913, setShowArms, m_31675_, setArms
void (boolean): r, setShowArms, method_6913, setShowArms, m_31675_
boolean (): p, isShowArms, method_6929, shouldShowArms, m_31671_, hasArms
boolean (): q, isShowArms, method_6929, shouldShowArms, m_31671_
void (boolean): s, setNoBasePlate, method_6907, setHideBasePlate, m_31678_, setBasePlate
void (boolean): s, setNoBasePlate, method_6907, setHideBasePlate, m_31678_
boolean (): q, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_, hasBasePlate
boolean (): r, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_
void (boolean): t, setMarker, method_6902, setMarker, m_31681_, setMarker
void (boolean): t, setMarker, method_6902, setMarker, m_31681_
boolean (): t, isMarker, method_6912, isMarker, m_31677_, isMarker
boolean (): t, isMarker, method_6912, isMarker, m_31677_
void (Rotations): a, setHeadPose, method_6919, setHeadRotation, m_31597_, setHeadPose
void (Rotations): a, setHeadPose, method_6919, setHeadRotation, m_31597_
void (Rotations): b, setBodyPose, method_6927, setBodyRotation, m_31616_, setBodyPose
void (Rotations): b, setBodyPose, method_6927, setBodyRotation, m_31616_
void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, m_31623_, setLeftArmPose
void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, m_31623_
void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, m_31628_, setRightArmPose
void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, m_31628_
void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, m_31639_, setLeftLegPose
void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, m_31639_
void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, m_31651_, setRightLegPose
void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, m_31651_
Rotations (): v, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): u, getHeadPose, method_6921, getHeadRotation, m_31680_
boolean (): bc, isPickable, method_5863, collides, m_6087_, isInteractable
boolean (): bh, isPickable, method_5863, collides, m_6087_
Rotations (): z, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): y, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): A, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): z, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): B, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Rotations (): A, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems
Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_
double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
double (): bp, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_
SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_, getSoundFall
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath
SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_
boolean (): eQ, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eW, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
EquipmentSlot (Vec3): i, getClickedSlot, method_6916, slotFromPosition, m_31659_
EquipmentSlot (Vec3): j, getClickedSlot, method_6916, slotFromPosition, m_31659_
void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_
void (): G, playBrokenSound, method_6920, playBreakSound, m_31566_
void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_, setHeadRotation
void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_
PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_, getPushReaction
PushReaction (): c_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_
boolean (): eR, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): eX, attackable, method_6102, isMobOrPlayer, m_5789_
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_
void (): x_, refreshDimensions, method_18382, calculateDimensions, m_6210_, updateSize
void (): z_, refreshDimensions, method_18382, calculateDimensions, m_6210_
boolean (): D, hasPhysics, method_18059, canClip, m_31560_
boolean (): C, hasPhysics, method_18059, canClip, m_31560_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (Vec3): g, travel, method_6091, travel, m_7023_
void (Vec3): h, travel, method_6091, travel, m_7023_
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, m_8038_, onLightningStrike
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, m_8038_
ItemStack (): df, getPickResult, method_31480, getPickBlockStack, m_142340_
ItemStack (): dk, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): dO, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
boolean (): dT, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
LivingEntity$Fallsounds (): ef, getFallSounds, method_39760, getFallSounds, m_196493_
1.17.1
Names
bgt
bgu
Fields
Constructors
Methods
boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick
boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick
void (): ey, pushEntities, method_6070, tickCramming, m_6138_, collideNearby
void (): ez, pushEntities, method_6070, tickCramming, m_6138_, collideNearby
HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
boolean (): eP, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eQ, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
boolean (): eQ, attackable, method_6102, isMobOrPlayer, m_5789_
boolean (): eR, attackable, method_6102, isMobOrPlayer, m_5789_
1.17
Names
bcn
bgt
net.minecraft.entity.item.ArmorStandEntity
net.minecraft.src.C_966_
net.minecraft.server.v1_16_R3.EntityArmorStand
net.minecraft.world.entity.decoration.EntityArmorStand
Fields
Rotations: bj, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: bP, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, f_31529_
Rotations: bk, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bQ, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, f_31530_
Rotations: bl, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bR, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, f_31531_
Rotations: bm, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bS, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, f_31532_
Rotations: bn, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bT, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, f_31533_
Rotations: bo, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
Rotations: bU, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, f_31534_
boolean: bu, invisible, field_7111, invisible, field_175436_h, armorStandInvisible
boolean: ce, invisible, field_7111, invisible, f_31540_
long: bi, lastHit, field_7112, lastHitTime, field_175437_i
long: bN, lastHit, field_7112, lastHitTime, f_31528_
int: bv, disabledSlots, field_7118, disabledSlots, field_175442_bg, disabledSlots
int: cf, disabledSlots, field_7118, disabledSlots, f_31541_
Rotations: bw, headPose, field_7104, headRotation, field_175443_bh, headPose
Rotations: cg, headPose, field_7104, headRotation, f_31542_
Rotations: bx, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose
Rotations: ch, bodyPose, field_7106, bodyRotation, f_31543_
Rotations: by, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose
Rotations: ci, leftArmPose, field_7126, leftArmRotation, f_31544_
Rotations: bz, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose
Rotations: cj, rightArmPose, field_7120, rightArmRotation, f_31545_
Rotations: bA, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose
Rotations: ck, leftLegPose, field_7110, leftLegRotation, f_31525_
Rotations: bB, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose
Rotations: cl, rightLegPose, field_7103, rightLegRotation, f_31526_
EntityDataAccessor<Byte>: b, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, field_184801_a
EntityDataAccessor<Byte>: bG, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, f_31524_
EntityDataAccessor<Rotations>: c, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, field_184802_b
EntityDataAccessor<Rotations>: bH, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, f_31546_
EntityDataAccessor<Rotations>: d, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, field_184803_c
EntityDataAccessor<Rotations>: bI, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, f_31547_
EntityDataAccessor<Rotations>: e, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, field_184804_d
EntityDataAccessor<Rotations>: bJ, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, f_31548_
EntityDataAccessor<Rotations>: f, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, field_184805_e
EntityDataAccessor<Rotations>: bK, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, f_31549_
EntityDataAccessor<Rotations>: g, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, field_184806_f
EntityDataAccessor<Rotations>: bL, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, f_31550_
EntityDataAccessor<Rotations>: bh, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
EntityDataAccessor<Rotations>: bM, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, f_31527_
NonNullList<ItemStack>: bs, handItems, field_7114, heldItems, field_184799_bw, handItems
NonNullList<ItemStack>: cc, handItems, field_7114, heldItems, f_31538_
NonNullList<ItemStack>: bt, armorItems, field_7108, armorItems, field_184800_bx, armorItems
NonNullList<ItemStack>: cd, armorItems, field_7108, armorItems, f_31539_
Predicate<Entity>: br, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Predicate<Entity>: cb, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, f_31537_
EntityDimensions: bp, MARKER_DIMENSIONS, field_26745, field_26745, field_242328_bp
EntityDimensions: bV, MARKER_DIMENSIONS, field_26745, MARKER_DIMENSIONS, f_31535_
EntityDimensions: bq, BABY_DIMENSIONS, field_26746, field_26746, field_242329_bq
EntityDimensions: bW, BABY_DIMENSIONS, field_26746, SMALL_DIMENSIONS, f_31536_
int: b, WOBBLE_TIME, field_30443, field_30443, f_149592_
boolean: bO, ENABLE_ARMS, field_30445, field_30445, f_149595_
double: bX, FEET_OFFSET, field_30447, field_30447, f_149596_
double: bY, CHEST_OFFSET, field_30448, field_30448, f_149597_
double: bZ, LEGS_OFFSET, field_30449, field_30449, f_149598_
double: ca, HEAD_OFFSET, field_30450, field_30450, f_149600_
int: c, DISABLE_TAKING_OFFSET, field_30446, field_30446, f_149599_
int: d, DISABLE_PUTTING_OFFSET, field_30451, field_30451, f_149601_
int: e, CLIENT_FLAG_SMALL, field_30452, SMALL_FLAG, f_149602_
int: f, CLIENT_FLAG_SHOW_ARMS, field_30453, SHOW_ARMS_FLAG, f_149603_
int: bE, CLIENT_FLAG_NO_BASEPLATE, field_30442, HIDE_BASE_PLATE_FLAG, f_149593_
int: bF, CLIENT_FLAG_MARKER, field_30444, MARKER_FLAG, f_149594_
Constructors
Methods
boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_, doAITick
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher
boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData
void (CompoundTag): g, readPose, method_6928, readPoseNbt, func_175416_h
void (CompoundTag): c, readPose, method_6928, readPoseNbt, m_31657_
CompoundTag (): B, writePose, method_6911, poseToNbt, func_175419_y
CompoundTag (): F, writePose, method_6911, poseToNbt, m_31561_
boolean (): aU, isPushable, method_5810, isPushable, func_70104_M, isCollidable
boolean (): bd, isPushable, method_5810, isPushable, m_6094_, isCollidable
void (Entity): C, doPush, method_6087, pushAway, func_82167_n
void (Entity): A, doPush, method_6087, pushAway, m_7324_
void (): dQ, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (): ey, pushEntities, method_6070, tickCramming, m_6138_, collideNearby
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity
boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_, damageEntity
void (): D, showBreakingParticles, method_6898, spawnBreakParticles, func_175412_z
void (): G, showBreakingParticles, method_6898, spawnBreakParticles, m_31565_
float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f
float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (): k, tick, method_5773, tick, m_8119_, tick
void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, func_175135_B
void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, m_8034_
void (boolean): j, setInvisible, method_5648, setInvisible, func_82142_c, setInvisible
void (boolean): j, setInvisible, method_5648, setInvisible, m_6842_, setInvisible
boolean (): w_, isBaby, method_6109, isBaby, func_70631_g_, isBaby
boolean (): w_, isBaby, method_6109, isBaby, m_6162_, isBaby
void (): aa, kill, method_5768, kill, func_174812_G, killEntity
void (): ab, kill, method_5768, kill, m_6074_, killEntity
boolean (): ci, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
boolean (): cx, ignoreExplosion, method_5659, isImmuneToExplosion, m_6128_
void (boolean): a, setSmall, method_6922, setSmall, func_175420_a, setSmall
void (boolean): a, setSmall, method_6922, setSmall, m_31603_, setSmall
boolean (): m, isSmall, method_6914, isSmall, func_175410_n, isSmall
boolean (): n, isSmall, method_6914, isSmall, m_31666_, isSmall
void (boolean): p, setShowArms, method_6913, setShowArms, func_175413_k, setArms
void (boolean): r, setShowArms, method_6913, setShowArms, m_31675_, setArms
boolean (): o, isShowArms, method_6929, shouldShowArms, func_175402_q, hasArms
boolean (): p, isShowArms, method_6929, shouldShowArms, m_31671_, hasArms
void (boolean): q, setNoBasePlate, method_6907, setHideBasePlate, func_175426_l, setBasePlate
void (boolean): s, setNoBasePlate, method_6907, setHideBasePlate, m_31678_, setBasePlate
boolean (): p, isNoBasePlate, method_6901, shouldHideBasePlate, func_175414_r, hasBasePlate
boolean (): q, isNoBasePlate, method_6901, shouldHideBasePlate, m_31674_, hasBasePlate
void (boolean): r, setMarker, method_6902, setMarker, func_181027_m, setMarker
void (boolean): t, setMarker, method_6902, setMarker, m_31681_, setMarker
boolean (): q, isMarker, method_6912, isMarker, func_181026_s, isMarker
boolean (): t, isMarker, method_6912, isMarker, m_31677_, isMarker
void (Rotations): a, setHeadPose, method_6919, setHeadRotation, func_175415_a, setHeadPose
void (Rotations): a, setHeadPose, method_6919, setHeadRotation, m_31597_, setHeadPose
void (Rotations): b, setBodyPose, method_6927, setBodyRotation, func_175424_b, setBodyPose
void (Rotations): b, setBodyPose, method_6927, setBodyRotation, m_31616_, setBodyPose
void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, func_175405_c, setLeftArmPose
void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, m_31623_, setLeftArmPose
void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, func_175428_d, setRightArmPose
void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, m_31628_, setRightArmPose
void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, func_175417_e, setLeftLegPose
void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, m_31639_, setLeftLegPose
void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, func_175427_f, setRightLegPose
void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, m_31651_, setRightLegPose
Rotations (): r, getHeadPose, method_6921, getHeadRotation, func_175418_s
Rotations (): v, getHeadPose, method_6921, getHeadRotation, m_31680_
Rotations (): t, getBodyPose, method_6923, getBodyRotation, func_175408_t
Rotations (): w, getBodyPose, method_6923, getBodyRotation, m_31685_
boolean (): aT, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): bc, isPickable, method_5863, collides, m_6087_, isInteractable
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, func_70112_a
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, m_6783_
Rotations (): u, getLeftArmPose, method_6930, getLeftArmRotation, func_175404_u
Rotations (): x, getLeftArmPose, method_6930, getLeftArmRotation, m_31688_
Rotations (): v, getRightArmPose, method_6903, getRightArmRotation, func_175411_v
Rotations (): z, getRightArmPose, method_6903, getRightArmRotation, m_31689_
Rotations (): x, getLeftLegPose, method_6917, getLeftLegRotation, func_175403_w
Rotations (): A, getLeftLegPose, method_6917, getLeftLegRotation, m_31691_
Rotations (): z, getRightLegPose, method_6900, getRightLegRotation, func_175407_x
Rotations (): B, getRightLegPose, method_6900, getRightLegRotation, m_31694_
Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_
Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_, getArmorItems
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_, getEquipment
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_, setSlot
boolean (EquipmentSlot): d, isDisabled, method_6915, isSlotDisabled, func_184796_b
boolean (EquipmentSlot): d, isDisabled, method_6915, isSlotDisabled, m_31626_
double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): bk, getMyRidingOffset, method_5678, getHeightOffset, m_6049_
byte (byte, int, boolean): a, setBit, method_6906, setBitField, func_184797_a
byte (byte, int, boolean): a, setBit, method_6906, setBitField, m_31569_
HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_, getMainHand
SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d, getSoundFall
SoundEvent (int): p, getFallDamageSound, method_6041, getFallSound, m_5896_, getSoundFall
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath
boolean (): eh, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): eP, isAffectedByPotions, method_6086, isAffectedBySplashPotions, m_5801_
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_
InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt, func_184199_a
InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt, m_7111_
EquipmentSlot (Vec3): i, getClickedSlot, method_6916, slotFromPosition, func_190772_a
EquipmentSlot (Vec3): i, getClickedSlot, method_6916, slotFromPosition, m_31659_
void (): F, playBrokenSound, method_6920, playBreakSound, func_190773_I
void (): H, playBrokenSound, method_6920, playBreakSound, m_31566_
void (float): n, setYBodyRot, method_5636, setBodyYaw, func_181013_g
void (float): m, setYBodyRot, method_5636, setBodyYaw, m_5618_
void (float): m, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation
void (float): l, setYHeadRot, method_5847, setHeadYaw, m_5616_, setHeadRotation
PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction
PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, m_7752_, getPushReaction
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, func_184206_a
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, m_7350_
boolean (): ei, attackable, method_6102, isMobOrPlayer, func_190631_cK
boolean (): eQ, attackable, method_6102, isMobOrPlayer, m_5789_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt
void (): x_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize
void (): x_, refreshDimensions, method_18382, calculateDimensions, m_6210_, updateSize
boolean (): A, hasPhysics, method_18059, canClip, func_213814_A
boolean (): D, hasPhysics, method_18059, canClip, m_31560_
boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e
boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData
void (DamageSource, float): f, causeDamage, method_6905, updateHealth, func_213817_e
void (DamageSource, float): g, causeDamage, method_6905, updateHealth, m_31648_
void (DamageSource): f, brokenByPlayer, method_6924, breakAndDropItem, func_213815_f
void (DamageSource): g, brokenByPlayer, method_6924, breakAndDropItem, m_31646_
void (DamageSource): g, brokenByAnything, method_6908, onBreak, func_213816_g
void (DamageSource): h, brokenByAnything, method_6908, onBreak, m_31653_
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_
void (Vec3): g, travel, method_6091, travel, func_213352_e
void (Vec3): g, travel, method_6091, travel, m_7023_
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, m_6972_
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip, func_226529_a_
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip, m_31588_
boolean (Entity): t, skipAttackInteraction, method_5698, handleAttack, func_85031_j
boolean (Entity): r, skipAttackInteraction, method_5698, handleAttack, m_7313_
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_241841_a, onLightningStrike
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, m_8038_, onLightningStrike
EntityDimensions (boolean): s, getDimensionsMarker, method_31168, method_31168, func_242330_s
EntityDimensions (boolean): u, getDimensionsMarker, method_31168, getDimensions, m_31683_
Vec3 (float): k, getLightProbePosition, method_31166, getClientCameraPosVec, func_241842_k
Vec3 (float): j, getLightProbePosition, method_31166, getClientCameraPosVec, m_7371_
ItemStack (): df, getPickResult, method_31480, getPickBlockStack, m_142340_
boolean (): dO, canBeSeenByAnyone, method_36608, isPartOfGame, m_142065_
1.16.5
Names
Fields
Constructors
Methods
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData
void (CompoundTag): g, readPose, method_6928, deserializePose, func_175416_h
void (CompoundTag): g, readPose, method_6928, readPoseNbt, func_175416_h
CompoundTag (): B, writePose, method_6911, serializePose, func_175419_y
CompoundTag (): B, writePose, method_6911, poseToNbt, func_175419_y
void (float): n, setYBodyRot, method_5636, setYaw, func_181013_g
void (float): n, setYBodyRot, method_5636, setBodyYaw, func_181013_g
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData
Vec3 (float): k, getLightProbePosition, method_31166, method_31166, func_241842_k
Vec3 (float): k, getLightProbePosition, method_31166, getClientCameraPosVec, func_241842_k
1.16.4
Names
bck
bcn
net.minecraft.server.v1_16_R2.EntityArmorStand
net.minecraft.server.v1_16_R3.EntityArmorStand
Fields
Constructors
Methods
boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): aT, isPushable, method_5810, isPushable, func_70104_M, isCollidable
boolean (): aU, isPushable, method_5810, isPushable, func_70104_M, isCollidable
void (): dP, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (): dQ, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (): Z, kill, method_5768, kill, func_174812_G, killEntity
void (): aa, kill, method_5768, kill, func_174812_G, killEntity
boolean (): ch, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
boolean (): ci, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
boolean (): aS, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): aT, isPickable, method_5863, collides, func_70067_L, isInteractable
Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): bb, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
boolean (): eg, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): eh, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): eh, attackable, method_6102, isMobOrPlayer, func_190631_cK
boolean (): ei, attackable, method_6102, isMobOrPlayer, func_190631_cK
1.16.3
Names
Fields
int: bv, disabledSlots, field_7118, disabledSlots, field_175442_bg
int: bv, disabledSlots, field_7118, disabledSlots, field_175442_bg, disabledSlots
Constructors
Methods
1.16.2
Names
bay
bck
net.minecraft.server.v1_16_R1.EntityArmorStand
net.minecraft.server.v1_16_R2.EntityArmorStand
Fields
Rotations: bq, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: bj, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: br, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bk, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bs, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bl, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bt, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bm, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bu, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bn, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bv, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
Rotations: bo, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
boolean: bz, invisible, field_7111, invisible, field_175436_h, armorStandInvisible
boolean: bu, invisible, field_7111, invisible, field_175436_h, armorStandInvisible
long: bp, lastHit, field_7112, lastHitTime, field_175437_i
long: bi, lastHit, field_7112, lastHitTime, field_175437_i
int: bA, disabledSlots, field_7118, disabledSlots, field_175442_bg
int: bv, disabledSlots, field_7118, disabledSlots, field_175442_bg
Rotations: bB, headPose, field_7104, headRotation, field_175443_bh, headPose
Rotations: bw, headPose, field_7104, headRotation, field_175443_bh, headPose
Rotations: bC, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose
Rotations: bx, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose
Rotations: bD, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose
Rotations: by, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose
Rotations: bE, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose
Rotations: bz, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose
Rotations: bF, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose
Rotations: bA, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose
Rotations: bG, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose
Rotations: bB, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose
EntityDataAccessor<Rotations>: bo, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
EntityDataAccessor<Rotations>: bh, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
NonNullList<ItemStack>: bx, handItems, field_7114, heldItems, field_184799_bw, handItems
NonNullList<ItemStack>: bs, handItems, field_7114, heldItems, field_184799_bw, handItems
NonNullList<ItemStack>: by, armorItems, field_7108, armorItems, field_184800_bx, armorItems
NonNullList<ItemStack>: bt, armorItems, field_7108, armorItems, field_184800_bx, armorItems
Predicate<Entity>: bw, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Predicate<Entity>: br, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
EntityDimensions: bp, MARKER_DIMENSIONS, field_26745, field_26745, field_242328_bp
EntityDimensions: bq, BABY_DIMENSIONS, field_26746, field_26746, field_242329_bq
Constructors
Methods
boolean (): aR, isPushable, method_5810, isPushable, func_70104_M, isCollidable
boolean (): aT, isPushable, method_5810, isPushable, func_70104_M, isCollidable
boolean (): x_, isBaby, method_6109, isBaby, func_70631_g_, isBaby
boolean (): w_, isBaby, method_6109, isBaby, func_70631_g_, isBaby
void (): X, kill, method_5768, kill, func_174812_G, killEntity
void (): Z, kill, method_5768, kill, func_174812_G, killEntity
boolean (): aQ, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): aS, isPickable, method_5863, collides, func_70067_L, isInteractable
Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
double (): ba, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
void (LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_70077_a, onLightningStrike
EquipmentSlot (Vec3): g, getClickedSlot, method_6916, slotFromPosition, func_190772_a
EquipmentSlot (Vec3): i, getClickedSlot, method_6916, slotFromPosition, func_190772_a
void (float): l, setYBodyRot, method_5636, setYaw, func_181013_g
void (float): n, setYBodyRot, method_5636, setYaw, func_181013_g
void (float): k, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation
void (float): m, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation
PushReaction (): z_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction
PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction
void (): y_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize
void (): x_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize
boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e
boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e
void (Vec3): f, travel, method_6091, travel, func_213352_e
void (Vec3): g, travel, method_6091, travel, func_213352_e
void (ServerLevel, LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_241841_a, onLightningStrike
EntityDimensions (boolean): s, getDimensionsMarker, method_31168, method_31168, func_242330_s
Vec3 (float): k, getLightProbePosition, method_31166, method_31166, func_241842_k
1.16.1
Names
avp
bay
net.minecraft.server.v1_15_R1.EntityArmorStand
net.minecraft.server.v1_16_R1.EntityArmorStand
Fields
Rotations: br, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: bq, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: bs, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: br, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bt, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bs, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bu, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bt, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bv, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bu, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bw, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
Rotations: bv, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
boolean: bA, invisible, field_7111, field_175436_h, armorStandInvisible
boolean: bz, invisible, field_7111, invisible, field_175436_h, armorStandInvisible
long: bq, lastHit, field_7112, field_175437_i
long: bp, lastHit, field_7112, lastHitTime, field_175437_i
int: bB, disabledSlots, field_7118, disabledSlots, field_175442_bg
int: bA, disabledSlots, field_7118, disabledSlots, field_175442_bg
Rotations: bC, headPose, field_7104, headRotation, field_175443_bh, headPose
Rotations: bB, headPose, field_7104, headRotation, field_175443_bh, headPose
Rotations: bD, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose
Rotations: bC, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose
Rotations: bE, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose
Rotations: bD, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose
Rotations: bF, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose
Rotations: bE, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose
Rotations: bG, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose
Rotations: bF, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose
Rotations: bH, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose
Rotations: bG, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose
EntityDataAccessor<Rotations>: bp, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
EntityDataAccessor<Rotations>: bo, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
NonNullList<ItemStack>: by, handItems, field_7114, heldItems, field_184799_bw, handItems
NonNullList<ItemStack>: bx, handItems, field_7114, heldItems, field_184799_bw, handItems
NonNullList<ItemStack>: bz, armorItems, field_7108, armorItems, field_184800_bx, armorItems
NonNullList<ItemStack>: by, armorItems, field_7108, armorItems, field_184800_bx, armorItems
Predicate<Entity>: bx, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Predicate<Entity>: bw, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Constructors
Methods
boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData
boolean (): aL, isPushable, method_5810, isPushable, func_70104_M, isCollidable
boolean (): aR, isPushable, method_5810, isPushable, func_70104_M, isCollidable
void (): dv, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (): dP, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (): D, showBreakingParticles, method_6898, func_175412_z
void (): D, showBreakingParticles, method_6898, spawnBreakParticles, func_175412_z
void (): h, tick, method_5773, tick, func_70071_h_, tick
void (): j, tick, method_5773, tick, func_70071_h_, tick
void (boolean): i, setInvisible, method_5648, setInvisible, func_82142_c, setInvisible
void (boolean): j, setInvisible, method_5648, setInvisible, func_82142_c, setInvisible
void (): U, kill, method_5768, kill, func_174812_G, killEntity
void (): X, kill, method_5768, kill, func_174812_G, killEntity
boolean (): ca, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
boolean (): ch, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
void (boolean): n, setSmall, method_6922, setSmall, func_175420_a, setSmall
void (boolean): a, setSmall, method_6922, setSmall, func_175420_a, setSmall
boolean (): l, isSmall, method_6914, isSmall, func_175410_n, isSmall
boolean (): m, isSmall, method_6914, isSmall, func_175410_n, isSmall
void (boolean): o, setShowArms, method_6913, setShowArms, func_175413_k, setArms
void (boolean): p, setShowArms, method_6913, setShowArms, func_175413_k, setArms
boolean (): n, isShowArms, method_6929, shouldShowArms, func_175402_q, hasArms
boolean (): o, isShowArms, method_6929, shouldShowArms, func_175402_q, hasArms
void (boolean): p, setNoBasePlate, method_6907, setHideBasePlate, func_175426_l, setBasePlate
void (boolean): q, setNoBasePlate, method_6907, setHideBasePlate, func_175426_l, setBasePlate
boolean (): o, isNoBasePlate, method_6901, shouldHideBasePlate, func_175414_r, hasBasePlate
boolean (): p, isNoBasePlate, method_6901, shouldHideBasePlate, func_175414_r, hasBasePlate
void (boolean): q, setMarker, method_6902, setMarker, func_181027_m, setMarker
void (boolean): r, setMarker, method_6902, setMarker, func_181027_m, setMarker
boolean (): p, isMarker, method_6912, isMarker, func_181026_s, isMarker
boolean (): q, isMarker, method_6912, isMarker, func_181026_s, isMarker
Rotations (): s, getBodyPose, method_6923, getBodyRotation, func_175408_t
Rotations (): t, getBodyPose, method_6923, getBodyRotation, func_175408_t
boolean (): aK, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): aQ, isPickable, method_5863, collides, func_70067_L, isInteractable
Rotations (): w, getLeftLegPose, method_6917, getLeftLegRotation, func_175403_w
Rotations (): x, getLeftLegPose, method_6917, getLeftLegRotation, func_175403_w
Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
boolean (EquipmentSlot): d, isDisabled, method_6915, func_184796_b
boolean (EquipmentSlot): d, isDisabled, method_6915, isSlotDisabled, func_184796_b
double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W
double (): aX, getMyRidingOffset, method_5678, getHeightOffset, func_70033_W
HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
boolean (): dM, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): eg, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
EquipmentSlot (Vec3): f, getClickedSlot, method_6916, func_190772_a
EquipmentSlot (Vec3): g, getClickedSlot, method_6916, slotFromPosition, func_190772_a
void (): F, playBrokenSound, method_6920, func_190773_I
void (): F, playBrokenSound, method_6920, playBreakSound, func_190773_I
PushReaction (): A_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction
PushReaction (): z_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction
boolean (): dN, attackable, method_6102, func_190631_cK
boolean (): eh, attackable, method_6102, isMobOrPlayer, func_190631_cK
void (): z_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize
void (): y_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData
void (DamageSource, float): e, causeDamage, method_6905, func_213817_e
void (DamageSource, float): f, causeDamage, method_6905, updateHealth, func_213817_e
void (DamageSource): f, brokenByPlayer, method_6924, func_213815_f
void (DamageSource): f, brokenByPlayer, method_6924, breakAndDropItem, func_213815_f
void (DamageSource): g, brokenByAnything, method_6908, func_213816_g
void (DamageSource): g, brokenByAnything, method_6908, onBreak, func_213816_g
void (Vec3): e, travel, method_6091, travel, func_213352_e
void (Vec3): f, travel, method_6091, travel, func_213352_e
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, func_226529_a_
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, equip, func_226529_a_
1.15.2
Names
avm
avp
Fields
Constructors
Methods
boolean (): bt, isGlowing, method_5851, isGlowing, func_225510_bt_
boolean (Entity): t, skipAttackInteraction, method_5698, handleAttack, func_85031_j
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
atl
avm
net.minecraft.server.v1_14_R1.EntityArmorStand
net.minecraft.server.v1_15_R1.EntityArmorStand
Fields
Rotations: bu, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: br, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: bv, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bs, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bw, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bt, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bx, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bu, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: by, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bv, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: bz, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
Rotations: bw, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
boolean: bD, invisible, field_7111, field_175436_h
boolean: bA, invisible, field_7111, field_175436_h, armorStandInvisible
long: bt, lastHit, field_7112, field_175437_i
long: bq, lastHit, field_7112, field_175437_i
int: bE, disabledSlots, field_7118, disabledSlots, field_175442_bg
int: bB, disabledSlots, field_7118, disabledSlots, field_175442_bg
Rotations: bF, headPose, field_7104, headRotation, field_175443_bh, headPose
Rotations: bC, headPose, field_7104, headRotation, field_175443_bh, headPose
Rotations: bG, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose
Rotations: bD, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose
Rotations: bH, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose
Rotations: bE, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose
Rotations: bI, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose
Rotations: bF, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose
Rotations: bJ, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose
Rotations: bG, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose
Rotations: bK, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose
Rotations: bH, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose
EntityDataAccessor<Rotations>: bs, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
EntityDataAccessor<Rotations>: bp, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
NonNullList<ItemStack>: bB, handItems, field_7114, heldItems, field_184799_bw, handItems
NonNullList<ItemStack>: by, handItems, field_7114, heldItems, field_184799_bw, handItems
NonNullList<ItemStack>: bC, armorItems, field_7108, armorItems, field_184800_bx, armorItems
NonNullList<ItemStack>: bz, armorItems, field_7108, armorItems, field_184800_bx, armorItems
Predicate<Entity>: bA, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Predicate<Entity>: bx, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Constructors
Methods
boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW, doAITick
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
boolean (): aI, isPushable, method_5810, isPushable, func_70104_M, isCollidable
boolean (): aL, isPushable, method_5810, isPushable, func_70104_M, isCollidable
void (Entity): D, doPush, method_6087, pushAway, func_82167_n
void (Entity): C, doPush, method_6087, pushAway, func_82167_n
void (): dd, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
void (): dv, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f
float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f
boolean (): v_, isBaby, method_6109, isBaby, func_70631_g_, isBaby
boolean (): x_, isBaby, method_6109, isBaby, func_70631_g_, isBaby
void (): V, kill, method_5768, kill, func_174812_G, killEntity
void (): U, kill, method_5768, kill, func_174812_G, killEntity
boolean (): bS, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
boolean (): ca, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
boolean (): aH, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (): aK, isPickable, method_5863, collides, func_70067_L, isInteractable
Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
void (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, func_184795_a
double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W
double (): aR, getRidingHeight, method_5678, getHeightOffset, func_70033_W
HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
boolean (): dt, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
boolean (): dM, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction
PushReaction (): A_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction
boolean (): du, attackable, method_6102, func_190631_cK
boolean (): dN, attackable, method_6102, func_190631_cK
void (): x_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize
void (): z_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize
boolean (): bt, isGlowing, method_5851, isGlowing, func_225510_bt_
boolean (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, func_226529_a_
1.14.4
Names
atg
atl
net.minecraft.world.entity.decoration.ArmorStand
Fields
Vector3f: bu, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Rotations: bu, DEFAULT_HEAD_POSE, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Vector3f: bv, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Rotations: bv, DEFAULT_BODY_POSE, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Vector3f: bw, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotations: bw, DEFAULT_LEFT_ARM_POSE, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Vector3f: bx, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotations: bx, DEFAULT_RIGHT_ARM_POSE, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Vector3f: by, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotations: by, DEFAULT_LEFT_LEG_POSE, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Vector3f: bz, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
Rotations: bz, DEFAULT_RIGHT_LEG_POSE, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
boolean: bD, field_7111, field_7111, field_175436_h
boolean: bD, invisible, field_7111, field_175436_h
long: bt, field_7112, field_7112, field_175437_i
long: bt, lastHit, field_7112, field_175437_i
int: bE, field_7118, disabledSlots, field_175442_bg
int: bE, disabledSlots, field_7118, disabledSlots, field_175442_bg
Vector3f: bF, field_7104, headRotation, field_175443_bh, headPose
Rotations: bF, headPose, field_7104, headRotation, field_175443_bh, headPose
Vector3f: bG, field_7106, bodyRotation, field_175444_bi, bodyPose
Rotations: bG, bodyPose, field_7106, bodyRotation, field_175444_bi, bodyPose
Vector3f: bH, field_7126, leftArmRotation, field_175438_bj, leftArmPose
Rotations: bH, leftArmPose, field_7126, leftArmRotation, field_175438_bj, leftArmPose
Vector3f: bI, field_7120, rightArmRotation, field_175439_bk, rightArmPose
Rotations: bI, rightArmPose, field_7120, rightArmRotation, field_175439_bk, rightArmPose
Vector3f: bJ, field_7110, leftLegRotation, field_175440_bl, leftLegPose
Rotations: bJ, leftLegPose, field_7110, leftLegRotation, field_175440_bl, leftLegPose
Vector3f: bK, field_7103, rightLegRotation, field_175441_bm, rightLegPose
Rotations: bK, rightLegPose, field_7103, rightLegRotation, field_175441_bm, rightLegPose
DataWatcherObject<Byte>: b, field_7107, ARMOR_STAND_FLAGS, field_184801_a
EntityDataAccessor<Byte>: b, DATA_CLIENT_FLAGS, field_7107, ARMOR_STAND_FLAGS, field_184801_a
DataWatcherObject<Vector3f>: c, field_7123, TRACKER_HEAD_ROTATION, field_184802_b
EntityDataAccessor<Rotations>: c, DATA_HEAD_POSE, field_7123, TRACKER_HEAD_ROTATION, field_184802_b
DataWatcherObject<Vector3f>: d, field_7122, TRACKER_BODY_ROTATION, field_184803_c
EntityDataAccessor<Rotations>: d, DATA_BODY_POSE, field_7122, TRACKER_BODY_ROTATION, field_184803_c
DataWatcherObject<Vector3f>: e, field_7116, TRACKER_LEFT_ARM_ROTATION, field_184804_d
EntityDataAccessor<Rotations>: e, DATA_LEFT_ARM_POSE, field_7116, TRACKER_LEFT_ARM_ROTATION, field_184804_d
DataWatcherObject<Vector3f>: f, field_7105, TRACKER_RIGHT_ARM_ROTATION, field_184805_e
EntityDataAccessor<Rotations>: f, DATA_RIGHT_ARM_POSE, field_7105, TRACKER_RIGHT_ARM_ROTATION, field_184805_e
DataWatcherObject<Vector3f>: g, field_7127, TRACKER_LEFT_LEG_ROTATION, field_184806_f
EntityDataAccessor<Rotations>: g, DATA_LEFT_LEG_POSE, field_7127, TRACKER_LEFT_LEG_ROTATION, field_184806_f
DataWatcherObject<Vector3f>: bs, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
EntityDataAccessor<Rotations>: bs, DATA_RIGHT_LEG_POSE, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
NonNullList<ItemStack>: bB, field_7114, heldItems, field_184799_bw, handItems
NonNullList<ItemStack>: bB, handItems, field_7114, heldItems, field_184799_bw, handItems
NonNullList<ItemStack>: bC, field_7108, armorItems, field_184800_bx, armorItems
NonNullList<ItemStack>: bC, armorItems, field_7108, armorItems, field_184800_bx, armorItems
Predicate<Entity>: bA, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Predicate<Entity>: bA, RIDABLE_MINECARTS, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Constructors
Methods
boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW
boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher
boolean (int, ItemStack): a_, method_5758, equip, func_174820_d
boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a
void (NBTTagCompound): g, method_6928, deserializePose, func_175416_h
void (CompoundTag): g, readPose, method_6928, deserializePose, func_175416_h
NBTTagCompound (): B, method_6911, serializePose, func_175419_y
CompoundTag (): B, writePose, method_6911, serializePose, func_175419_y
boolean (): aI, method_5810, isPushable, func_70104_M, isCollidable
boolean (): aI, isPushable, method_5810, isPushable, func_70104_M, isCollidable
void (Entity): D, method_6087, pushAway, func_82167_n
void (Entity): D, doPush, method_6087, pushAway, func_82167_n
void (): dd, method_6070, tickPushing, func_85033_bc, collideNearby
void (): dd, pushEntities, method_6070, tickCramming, func_85033_bc, collideNearby
boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity
boolean (DamageSource, float): a, hurt, method_5643, damage, func_70097_a, damageEntity
void (): D, method_6898, method_6898, func_175412_z
void (): D, showBreakingParticles, method_6898, func_175412_z
float (float, float): e, method_6031, method_6031, func_110146_f
float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f
void (): h, method_5773, tick, func_70071_h_, tick
void (): h, tick, method_5773, tick, func_70071_h_, tick
void (): C, method_6027, updatePotionVisibility, func_175135_B
void (): C, updateInvisibilityStatus, method_6027, updatePotionVisibility, func_175135_B
void (boolean): i, method_5648, setInvisible, func_82142_c, setInvisible
void (boolean): i, setInvisible, method_5648, setInvisible, func_82142_c, setInvisible
boolean (): v_, method_6109, isBaby, func_70631_g_, isBaby
boolean (): v_, isBaby, method_6109, isBaby, func_70631_g_, isBaby
void (): V, method_5768, kill, func_174812_G, killEntity
void (): V, kill, method_5768, kill, func_174812_G, killEntity
boolean (): bS, method_5659, isImmuneToExplosion, func_180427_aV
boolean (): bS, ignoreExplosion, method_5659, isImmuneToExplosion, func_180427_aV
void (boolean): n, method_6922, setSmall, func_175420_a, setSmall
void (boolean): n, setSmall, method_6922, setSmall, func_175420_a, setSmall
boolean (): l, method_6914, isSmall, func_175410_n, isSmall
boolean (): l, isSmall, method_6914, isSmall, func_175410_n, isSmall
void (boolean): o, method_6913, setShowArms, func_175413_k, setArms
void (boolean): o, setShowArms, method_6913, setShowArms, func_175413_k, setArms
boolean (): n, method_6929, shouldShowArms, func_175402_q, hasArms
boolean (): n, isShowArms, method_6929, shouldShowArms, func_175402_q, hasArms
void (boolean): p, method_6907, setHideBasePlate, func_175426_l, setBasePlate
void (boolean): p, setNoBasePlate, method_6907, setHideBasePlate, func_175426_l, setBasePlate
boolean (): o, method_6901, shouldHideBasePlate, func_175414_r, hasBasePlate
boolean (): o, isNoBasePlate, method_6901, shouldHideBasePlate, func_175414_r, hasBasePlate
void (boolean): q, method_6902, setMarker, func_181027_m, setMarker
void (boolean): q, setMarker, method_6902, setMarker, func_181027_m, setMarker
boolean (): p, method_6912, isMarker, func_181026_s, isMarker
boolean (): p, isMarker, method_6912, isMarker, func_181026_s, isMarker
void (Vector3f): a, method_6919, setHeadRotation, func_175415_a, setHeadPose
void (Rotations): a, setHeadPose, method_6919, setHeadRotation, func_175415_a, setHeadPose
void (Vector3f): b, method_6927, setBodyRotation, func_175424_b, setBodyPose
void (Rotations): b, setBodyPose, method_6927, setBodyRotation, func_175424_b, setBodyPose
void (Vector3f): c, method_6910, setLeftArmRotation, func_175405_c, setLeftArmPose
void (Rotations): c, setLeftArmPose, method_6910, setLeftArmRotation, func_175405_c, setLeftArmPose
void (Vector3f): d, method_6925, setRightArmRotation, func_175428_d, setRightArmPose
void (Rotations): d, setRightArmPose, method_6925, setRightArmRotation, func_175428_d, setRightArmPose
void (Vector3f): e, method_6909, setLeftLegRotation, func_175417_e, setLeftLegPose
void (Rotations): e, setLeftLegPose, method_6909, setLeftLegRotation, func_175417_e, setLeftLegPose
void (Vector3f): f, method_6926, setRightLegRotation, func_175427_f, setRightLegPose
void (Rotations): f, setRightLegPose, method_6926, setRightLegRotation, func_175427_f, setRightLegPose
Vector3f (): r, method_6921, getHeadRotation, func_175418_s
Rotations (): r, getHeadPose, method_6921, getHeadRotation, func_175418_s
Vector3f (): s, method_6923, getBodyRotation, func_175408_t
Rotations (): s, getBodyPose, method_6923, getBodyRotation, func_175408_t
boolean (): aH, method_5863, collides, func_70067_L, isInteractable
boolean (): aH, isPickable, method_5863, collides, func_70067_L, isInteractable
boolean (double): a, method_5640, shouldRenderAtDistance, func_70112_a
boolean (double): a, shouldRenderAtSqrDistance, method_5640, shouldRender, func_70112_a
Vector3f (): u, method_6930, getLeftArmRotation, func_175404_u
Rotations (): u, getLeftArmPose, method_6930, getLeftArmRotation, func_175404_u
Vector3f (): v, method_6903, getRightArmRotation, func_175411_v
Rotations (): v, getRightArmPose, method_6903, getRightArmRotation, func_175411_v
Vector3f (): w, method_6917, getLeftLegRotation, func_175403_w
Rotations (): w, getLeftLegPose, method_6917, getLeftLegRotation, func_175403_w
Vector3f (): z, method_6900, getRightLegRotation, func_175407_x
Rotations (): z, getRightLegPose, method_6900, getRightLegRotation, func_175407_x
Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems
Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE, getArmorItems
ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment
ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setSlot
void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a, setSlot
boolean (EnumItemSlot): d, method_6915, method_6915, func_184796_b
boolean (EquipmentSlot): d, isDisabled, method_6915, func_184796_b
void (EntityHuman, EnumItemSlot, ItemStack, EnumHand): a, method_6904, method_6904, func_184795_a
void (Player, EquipmentSlot, ItemStack, InteractionHand): a, swapItem, method_6904, func_184795_a
double (): aO, method_5678, getHeightOffset, func_70033_W
double (): aO, getRidingHeight, method_5678, getHeightOffset, func_70033_W
byte (byte, int, boolean): a, method_6906, setBitField, func_184797_a
byte (byte, int, boolean): a, setBit, method_6906, setBitField, func_184797_a
EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand
HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq, getMainHand
SoundEffect (int): o, method_6041, getFallSound, func_184588_d, getSoundFall
SoundEvent (int): o, getFallDamageSound, method_6041, getFallSound, func_184588_d, getSoundFall
SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath
SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath
void (EntityLightning): a, method_5800, onStruckByLightning, func_70077_a, onLightningStrike
void (LightningBolt): a, thunderHit, method_5800, onStruckByLightning, func_70077_a, onLightningStrike
boolean (): du, method_6086, method_6086, func_184603_cC
boolean (): dt, isAffectedByPotions, method_6086, isAffectedBySplashPotions, func_184603_cC
void (byte): a, method_5711, handleStatus, func_70103_a
void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a
EnumInteractionResult (EntityHuman, Vec3D, EnumHand): a, method_5664, interactAt, func_184199_a
InteractionResult (Player, Vec3, InteractionHand): a, interactAt, method_5664, interactAt, func_184199_a
EnumItemSlot (Vec3D): f, method_6916, method_6916, func_190772_a
EquipmentSlot (Vec3): f, getClickedSlot, method_6916, func_190772_a
void (): F, method_6920, method_6920, func_190773_I
void (): F, playBrokenSound, method_6920, func_190773_I
void (float): l, method_5636, setYaw, func_181013_g
void (float): l, setYBodyRot, method_5636, setYaw, func_181013_g
void (float): k, method_5847, setHeadYaw, func_70034_d, setHeadRotation
void (float): k, setYHeadRot, method_5847, setHeadYaw, func_70034_d, setHeadRotation
EnumPistonReaction (): y_, method_5657, getPistonBehavior, func_184192_z, getPushReaction
PushReaction (): y_, getPistonPushReaction, method_5657, getPistonBehavior, func_184192_z, getPushReaction
void (DataWatcherObject<?>): a, method_5674, onTrackedDataSet, func_184206_a
void (EntityDataAccessor<?>): a, onSyncedDataUpdated, method_5674, onTrackedDataSet, func_184206_a
boolean (): dv, method_6102, method_6102, func_190631_cK
boolean (): du, attackable, method_6102, func_190631_cK
SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
void (): x_, method_18382, calculateDimensions, func_213323_x_, updateSize
void (): x_, refreshDimensions, method_18382, calculateDimensions, func_213323_x_, updateSize
boolean (): A, method_18059, canClip, func_213814_A
boolean (): A, hasPhysics, method_18059, canClip, func_213814_A
boolean (ItemStack): e, method_18397, canPickUp, func_213365_e
boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b
void (DamageSource, float): e, method_6905, method_6905, func_213817_e
void (DamageSource, float): e, causeDamage, method_6905, func_213817_e
void (DamageSource): f, method_6924, method_6924, func_213815_f
void (DamageSource): f, brokenByPlayer, method_6924, func_213815_f
void (DamageSource): g, method_6908, method_6908, func_213816_g
void (DamageSource): g, brokenByAnything, method_6908, func_213816_g
float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b
float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b
void (Vec3D): e, method_6091, travel, func_213352_e
void (Vec3): e, travel, method_6091, travel, func_213352_e
EntitySize (EntityPose): a, method_18377, getDimensions, func_213305_a
EntityDimensions (Pose): a, getDimensions, method_18377, getDimensions, func_213305_a
1.14.3
Names
atd
atg
net.minecraft.entity.decoration.ArmorStandEntity
Fields
Vector3f: bu, field_7113, field_175435_a
Vector3f: bu, field_7113, DEFAULT_HEAD_ROTATION, field_175435_a
Vector3f: bv, field_7119, field_175433_b
Vector3f: bv, field_7119, DEFAULT_BODY_ROTATION, field_175433_b
Vector3f: bw, field_7124, field_175434_c
Vector3f: bw, field_7124, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Vector3f: bx, field_7115, field_175431_d
Vector3f: bx, field_7115, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Vector3f: by, field_7121, field_175432_e
Vector3f: by, field_7121, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Vector3f: bz, field_7117, field_175429_f
Vector3f: bz, field_7117, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
boolean: bD, field_7111, field_175436_h
boolean: bD, field_7111, field_7111, field_175436_h
long: bt, field_7112, field_175437_i
long: bt, field_7112, field_7112, field_175437_i
int: bE, field_7118, field_175442_bg
int: bE, field_7118, disabledSlots, field_175442_bg
Vector3f: bF, field_7104, field_175443_bh, headPose
Vector3f: bF, field_7104, headRotation, field_175443_bh, headPose
Vector3f: bG, field_7106, field_175444_bi, bodyPose
Vector3f: bG, field_7106, bodyRotation, field_175444_bi, bodyPose
Vector3f: bH, field_7126, field_175438_bj, leftArmPose
Vector3f: bH, field_7126, leftArmRotation, field_175438_bj, leftArmPose
Vector3f: bI, field_7120, field_175439_bk, rightArmPose
Vector3f: bI, field_7120, rightArmRotation, field_175439_bk, rightArmPose
Vector3f: bJ, field_7110, field_175440_bl, leftLegPose
Vector3f: bJ, field_7110, leftLegRotation, field_175440_bl, leftLegPose
Vector3f: bK, field_7103, field_175441_bm, rightLegPose
Vector3f: bK, field_7103, rightLegRotation, field_175441_bm, rightLegPose
DataWatcherObject<Byte>: b, field_7107, field_184801_a
DataWatcherObject<Byte>: b, field_7107, ARMOR_STAND_FLAGS, field_184801_a
DataWatcherObject<Vector3f>: c, field_7123, field_184802_b
DataWatcherObject<Vector3f>: c, field_7123, TRACKER_HEAD_ROTATION, field_184802_b
DataWatcherObject<Vector3f>: d, field_7122, field_184803_c
DataWatcherObject<Vector3f>: d, field_7122, TRACKER_BODY_ROTATION, field_184803_c
DataWatcherObject<Vector3f>: e, field_7116, field_184804_d
DataWatcherObject<Vector3f>: e, field_7116, TRACKER_LEFT_ARM_ROTATION, field_184804_d
DataWatcherObject<Vector3f>: f, field_7105, field_184805_e
DataWatcherObject<Vector3f>: f, field_7105, TRACKER_RIGHT_ARM_ROTATION, field_184805_e
DataWatcherObject<Vector3f>: g, field_7127, field_184806_f
DataWatcherObject<Vector3f>: g, field_7127, TRACKER_LEFT_LEG_ROTATION, field_184806_f
DataWatcherObject<Vector3f>: bs, field_7125, field_184807_g
DataWatcherObject<Vector3f>: bs, field_7125, TRACKER_RIGHT_LEG_ROTATION, field_184807_g
NonNullList<ItemStack>: bB, field_7114, field_184799_bw, handItems
NonNullList<ItemStack>: bB, field_7114, heldItems, field_184799_bw, handItems
NonNullList<ItemStack>: bC, field_7108, field_184800_bx, armorItems
NonNullList<ItemStack>: bC, field_7108, armorItems, field_184800_bx, armorItems
Predicate<Entity>: bA, field_7102, field_184798_bv
Predicate<Entity>: bA, field_7102, RIDEABLE_MINECART_PREDICATE, field_184798_bv
Constructors
Methods
boolean (): de, method_6034, func_70613_aW
boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW
void (): u_, method_5693, func_70088_a, initDatawatcher
void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher
boolean (int, ItemStack): a_, method_5758, func_174820_d
boolean (int, ItemStack): a_, method_5758, equip, func_174820_d
void (NBTTagCompound): a, method_5749, func_70037_a
void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a
void (NBTTagCompound): g, method_6928, func_175416_h
void (NBTTagCompound): g, method_6928, deserializePose, func_175416_h
NBTTagCompound (): B, method_6911, func_175419_y
NBTTagCompound (): B, method_6911, serializePose, func_175419_y
boolean (): aH, method_5810, func_70104_M, isCollidable
boolean (): aI, method_5810, isPushable, func_70104_M, isCollidable
void (Entity): D, method_6087, func_82167_n
void (Entity): D, method_6087, pushAway, func_82167_n
void (): dc, method_6070, func_85033_bc, collideNearby
void (): dd, method_6070, tickPushing, func_85033_bc, collideNearby
boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity
boolean (DamageSource, float): a, method_5643, damage, func_70097_a, damageEntity
void (): D, method_6898, func_175412_z
void (): D, method_6898, method_6898, func_175412_z
float (float, float): e, method_6031, func_110146_f
float (float, float): e, method_6031, method_6031, func_110146_f
void (): h, method_5773, func_70071_h_, tick
void (): h, method_5773, tick, func_70071_h_, tick
void (): C, method_6027, func_175135_B
void (): C, method_6027, updatePotionVisibility, func_175135_B
void (boolean): i, method_5648, func_82142_c, setInvisible
void (boolean): i, method_5648, setInvisible, func_82142_c, setInvisible
boolean (): v_, method_6109, func_70631_g_, isBaby
boolean (): v_, method_6109, isBaby, func_70631_g_, isBaby
void (): V, method_5768, func_174812_G, killEntity
void (): V, method_5768, kill, func_174812_G, killEntity
boolean (): bR, method_5659, func_180427_aV
boolean (): bS, method_5659, isImmuneToExplosion, func_180427_aV
void (boolean): n, method_6922, func_175420_a, setSmall
void (boolean): n, method_6922, setSmall, func_175420_a, setSmall
boolean (): l, method_6914, func_175410_n, isSmall
boolean (): l, method_6914, isSmall, func_175410_n, isSmall
void (boolean): o, method_6913, func_175413_k, setArms
void (boolean): o, method_6913, setShowArms, func_175413_k, setArms
boolean (): n, method_6929, func_175402_q, hasArms
boolean (): n, method_6929, shouldShowArms, func_175402_q, hasArms
void (boolean): p, method_6907, func_175426_l, setBasePlate
void (boolean): p, method_6907, setHideBasePlate, func_175426_l, setBasePlate
boolean (): o, method_6901, func_175414_r, hasBasePlate
boolean (): o, method_6901, shouldHideBasePlate, func_175414_r, hasBasePlate
void (boolean): q, method_6902, func_181027_m, setMarker
void (boolean): q, method_6902, setMarker, func_181027_m, setMarker
boolean (): p, method_6912, func_181026_s, isMarker
boolean (): p, method_6912, isMarker, func_181026_s, isMarker
void (Vector3f): a, method_6919, func_175415_a, setHeadPose
void (Vector3f): a, method_6919, setHeadRotation, func_175415_a, setHeadPose
void (Vector3f): b, method_6927, func_175424_b, setBodyPose
void (Vector3f): b, method_6927, setBodyRotation, func_175424_b, setBodyPose
void (Vector3f): c, method_6910, func_175405_c, setLeftArmPose
void (Vector3f): c, method_6910, setLeftArmRotation, func_175405_c, setLeftArmPose
void (Vector3f): d, method_6925, func_175428_d, setRightArmPose
void (Vector3f): d, method_6925, setRightArmRotation, func_175428_d, setRightArmPose
void (Vector3f): e, method_6909, func_175417_e, setLeftLegPose
void (Vector3f): e, method_6909, setLeftLegRotation, func_175417_e, setLeftLegPose
void (Vector3f): f, method_6926, func_175427_f, setRightLegPose
void (Vector3f): f, method_6926, setRightLegRotation, func_175427_f, setRightLegPose
Vector3f (): r, method_6921, func_175418_s
Vector3f (): r, method_6921, getHeadRotation, func_175418_s
Vector3f (): s, method_6923, func_175408_t
Vector3f (): s, method_6923, getBodyRotation, func_175408_t
boolean (): aG, method_5863, func_70067_L, isInteractable
boolean (): aH, method_5863, collides, func_70067_L, isInteractable
boolean (double): a, method_5640, func_70112_a
boolean (double): a, method_5640, shouldRenderAtDistance, func_70112_a
Vector3f (): u, method_6930, func_175404_u
Vector3f (): u, method_6930, getLeftArmRotation, func_175404_u
Vector3f (): v, method_6903, func_175411_v
Vector3f (): v, method_6903, getRightArmRotation, func_175411_v
Vector3f (): w, method_6917, func_175403_w
Vector3f (): w, method_6917, getLeftLegRotation, func_175403_w
Vector3f (): z, method_6900, func_175407_x
Vector3f (): z, method_6900, getRightLegRotation, func_175407_x
Iterable<ItemStack> (): aY, method_5877, func_184214_aD
Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD
Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems
Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE, getArmorItems
ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment
ItemStack (EnumItemSlot): b, method_6118, getEquippedStack, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setSlot
void (EnumItemSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a, setSlot
boolean (EnumItemSlot): d, method_6915, func_184796_b
boolean (EnumItemSlot): d, method_6915, method_6915, func_184796_b
void (EntityHuman, EnumItemSlot, ItemStack, EnumHand): a, method_6904, func_184795_a
void (EntityHuman, EnumItemSlot, ItemStack, EnumHand): a, method_6904, method_6904, func_184795_a
double (): aN, method_5678, func_70033_W
double (): aO, method_5678, getHeightOffset, func_70033_W
byte (byte, int, boolean): a, method_6906, func_184797_a
byte (byte, int, boolean): a, method_6906, setBitField, func_184797_a
EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand
EnumMainHand (): di, method_6068, getMainArm, func_184591_cq, getMainHand
SoundEffect (int): n, method_6041, func_184588_d, getSoundFall
SoundEffect (int): o, method_6041, getFallSound, func_184588_d, getSoundFall
SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath
SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath
void (EntityLightning): a, method_5800, func_70077_a, onLightningStrike
void (EntityLightning): a, method_5800, onStruckByLightning, func_70077_a, onLightningStrike
boolean (): dt, method_6086, func_184603_cC
boolean (): du, method_6086, method_6086, func_184603_cC
void (byte): a, method_5711, func_70103_a
void (byte): a, method_5711, handleStatus, func_70103_a
EnumInteractionResult (EntityHuman, Vec3D, EnumHand): a, method_5664, func_184199_a
EnumInteractionResult (EntityHuman, Vec3D, EnumHand): a, method_5664, interactAt, func_184199_a
EnumItemSlot (Vec3D): f, method_6916, func_190772_a
EnumItemSlot (Vec3D): f, method_6916, method_6916, func_190772_a
void (): F, method_6920, func_190773_I
void (): F, method_6920, method_6920, func_190773_I
void (float): l, method_5636, func_181013_g
void (float): l, method_5636, setYaw, func_181013_g
void (float): k, method_5847, func_70034_d, setHeadRotation
void (float): k, method_5847, setHeadYaw, func_70034_d, setHeadRotation
EnumPistonReaction (): y_, method_5657, func_184192_z, getPushReaction
EnumPistonReaction (): y_, method_5657, getPistonBehavior, func_184192_z, getPushReaction
void (DataWatcherObject<?>): a, method_5674, func_184206_a
void (DataWatcherObject<?>): a, method_5674, onTrackedDataSet, func_184206_a
boolean (): du, method_6102, func_190631_cK
boolean (): dv, method_6102, method_6102, func_190631_cK
SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt
SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt
void (): x_, method_18382, func_213323_x_, updateSize
void (): x_, method_18382, calculateDimensions, func_213323_x_, updateSize
boolean (): A, method_18059, func_213814_A
boolean (): A, method_18059, canClip, func_213814_A
boolean (ItemStack): e, method_18397, func_213365_e
boolean (ItemStack): e, method_18397, canPickUp, func_213365_e
void (NBTTagCompound): b, method_5652, func_213281_b
void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b
void (DamageSource, float): e, method_6905, func_213817_e
void (DamageSource, float): e, method_6905, method_6905, func_213817_e
void (DamageSource): f, method_6924, func_213815_f
void (DamageSource): f, method_6924, method_6924, func_213815_f
void (DamageSource): g, method_6908, func_213816_g
void (DamageSource): g, method_6908, method_6908, func_213816_g
float (EntityPose, EntitySize): b, method_18394, func_213348_b
float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b
void (Vec3D): e, method_6091, func_213352_e
void (Vec3D): e, method_6091, travel, func_213352_e
EntitySize (EntityPose): a, method_18377, func_213305_a
EntitySize (EntityPose): a, method_18377, getDimensions, func_213305_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
atc
atd
Fields
Constructors
Methods
1.14
Names
alz
atc
net.minecraft.class_1531
net.minecraft.entity.item.EntityArmorStand
net.minecraft.entity.item.ArmorStandEntity
net.minecraft.server.v1_13_R2.EntityArmorStand
net.minecraft.server.v1_14_R1.EntityArmorStand
Fields
Vector3f: bx, field_175435_a
Vector3f: bu, field_7113, field_175435_a
Vector3f: by, field_175433_b
Vector3f: bv, field_7119, field_175433_b
Vector3f: bz, field_175434_c
Vector3f: bw, field_7124, field_175434_c
Vector3f: bA, field_175431_d
Vector3f: bx, field_7115, field_175431_d
Vector3f: bB, field_175432_e
Vector3f: by, field_7121, field_175432_e
Vector3f: bC, field_175429_f
Vector3f: bz, field_7117, field_175429_f
boolean: bG, field_175436_h
boolean: bD, field_7111, field_175436_h
long: h, field_175437_i
long: bt, field_7112, field_175437_i
int: bH, field_175442_bg
int: bE, field_7118, field_175442_bg
boolean: bI, field_181028_bj
Vector3f: bJ, field_175443_bh, headPose
Vector3f: bF, field_7104, field_175443_bh, headPose
Vector3f: bK, field_175444_bi, bodyPose
Vector3f: bG, field_7106, field_175444_bi, bodyPose
Vector3f: bL, field_175438_bj, leftArmPose
Vector3f: bH, field_7126, field_175438_bj, leftArmPose
Vector3f: bM, field_175439_bk, rightArmPose
Vector3f: bI, field_7120, field_175439_bk, rightArmPose
Vector3f: bN, field_175440_bl, leftLegPose
Vector3f: bJ, field_7110, field_175440_bl, leftLegPose
Vector3f: bO, field_175441_bm, rightLegPose
Vector3f: bK, field_7103, field_175441_bm, rightLegPose
DataWatcherObject<Byte>: a, field_184801_a
DataWatcherObject<Byte>: b, field_7107, field_184801_a
DataWatcherObject<Vector3f>: b, field_184802_b
DataWatcherObject<Vector3f>: c, field_7123, field_184802_b
DataWatcherObject<Vector3f>: c, field_184803_c
DataWatcherObject<Vector3f>: d, field_7122, field_184803_c
DataWatcherObject<Vector3f>: d, field_184804_d
DataWatcherObject<Vector3f>: e, field_7116, field_184804_d
DataWatcherObject<Vector3f>: e, field_184805_e
DataWatcherObject<Vector3f>: f, field_7105, field_184805_e
DataWatcherObject<Vector3f>: f, field_184806_f
DataWatcherObject<Vector3f>: g, field_7127, field_184806_f
DataWatcherObject<Vector3f>: g, field_184807_g
DataWatcherObject<Vector3f>: bs, field_7125, field_184807_g
NonNullList<ItemStack>: bE, field_184799_bw
NonNullList<ItemStack>: bB, field_7114, field_184799_bw, handItems
NonNullList<ItemStack>: bF, field_184800_bx
NonNullList<ItemStack>: bC, field_7108, field_184800_bx, armorItems
Predicate<Entity>: bD, field_184798_bv
Predicate<Entity>: bA, field_7102, field_184798_bv
Constructors
(World)
(EntityTypes<? extends EntityArmorStand>, World)
Methods
boolean (): cP, func_70613_aW
boolean (): de, method_6034, func_70613_aW
void (): x_, func_70088_a
void (): u_, method_5693, func_70088_a, initDatawatcher
boolean (int, ItemStack): c, func_174820_d
boolean (int, ItemStack): a_, method_5758, func_174820_d
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
void (NBTTagCompound): a, method_5749, func_70037_a
void (NBTTagCompound): g, func_175416_h
void (NBTTagCompound): g, method_6928, func_175416_h
NBTTagCompound (): z, func_175419_y
NBTTagCompound (): B, method_6911, func_175419_y
boolean (): aC, func_70104_M, isCollidable
boolean (): aH, method_5810, func_70104_M, isCollidable
void (Entity): C, func_82167_n
void (Entity): D, method_6087, func_82167_n
void (): cN, func_85033_bc
void (): dc, method_6070, func_85033_bc, collideNearby
boolean (DamageSource, float): a, func_70097_a, damageEntity
boolean (DamageSource, float): a, method_5643, func_70097_a, damageEntity
void (): A, func_175412_z
void (): D, method_6898, func_175412_z
void (float): a, func_175406_a
void (): B, func_175421_A
void (): D, func_175409_C
float (float, float): e, func_110146_f
float (float, float): e, method_6031, func_110146_f
float (): bF, func_70047_e, getHeadHeight
void (): R_, func_70071_h_, tick
void (): h, method_5773, func_70071_h_, tick
void (boolean): a, func_181550_a
void (): C, func_175135_B
void (): C, method_6027, func_175135_B
void (boolean): i, func_82142_c, setInvisible
void (boolean): i, method_5648, func_82142_c, setInvisible
boolean (): y_, func_70631_g_, isBaby
boolean (): v_, method_6109, func_70631_g_, isBaby
void (): S, func_174812_G, killEntity
void (): V, method_5768, func_174812_G, killEntity
boolean (): bL, func_180427_aV
boolean (): bR, method_5659, func_180427_aV
void (boolean): p, func_175420_a, setSmall
void (boolean): n, method_6922, func_175420_a, setSmall
boolean (): l, func_175410_n, isSmall
boolean (): l, method_6914, func_175410_n, isSmall
void (boolean): q, func_175413_k, setArms
void (boolean): o, method_6913, func_175413_k, setArms
boolean (): n, func_175402_q, hasArms
boolean (): n, method_6929, func_175402_q, hasArms
void (boolean): r, func_175426_l, setBasePlate
void (boolean): p, method_6907, func_175426_l, setBasePlate
boolean (): o, func_175414_r, hasBasePlate
boolean (): o, method_6901, func_175414_r, hasBasePlate
void (boolean): s, func_181027_m, setMarker
void (boolean): q, method_6902, func_181027_m, setMarker
boolean (): p, func_181026_s, isMarker
boolean (): p, method_6912, func_181026_s, isMarker
void (Vector3f): a, func_175415_a, setHeadPose
void (Vector3f): a, method_6919, func_175415_a, setHeadPose
void (Vector3f): b, func_175424_b, setBodyPose
void (Vector3f): b, method_6927, func_175424_b, setBodyPose
void (Vector3f): c, func_175405_c, setLeftArmPose
void (Vector3f): c, method_6910, func_175405_c, setLeftArmPose
void (Vector3f): d, func_175428_d, setRightArmPose
void (Vector3f): d, method_6925, func_175428_d, setRightArmPose
void (Vector3f): e, func_175417_e, setLeftLegPose
void (Vector3f): e, method_6909, func_175417_e, setLeftLegPose
void (Vector3f): f, func_175427_f, setRightLegPose
void (Vector3f): f, method_6926, func_175427_f, setRightLegPose
Vector3f (): r, func_175418_s
Vector3f (): r, method_6921, func_175418_s
Vector3f (): s, func_175408_t
Vector3f (): s, method_6923, func_175408_t
boolean (): aB, func_70067_L, isInteractable
boolean (): aG, method_5863, func_70067_L, isInteractable
boolean (double): a, func_70112_a
boolean (double): a, method_5640, func_70112_a
Vector3f (): t, func_175404_u
Vector3f (): u, method_6930, func_175404_u
Vector3f (): u, func_175411_v
Vector3f (): v, method_6903, func_175411_v
Vector3f (): v, func_175403_w
Vector3f (): w, method_6917, func_175403_w
Vector3f (): x, func_175407_x
Vector3f (): z, method_6900, func_175407_x
Iterable<ItemStack> (): aS, func_184214_aD
Iterable<ItemStack> (): aY, method_5877, func_184214_aD
Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aZ, method_5661, func_184193_aE, getArmorItems
ItemStack (EnumItemSlot): b, func_184582_a, getEquipment
ItemStack (EnumItemSlot): b, method_6118, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, func_184201_a, setSlot
void (EnumItemSlot, ItemStack): a, method_5673, func_184201_a, setSlot
boolean (EnumItemSlot): c, func_184796_b
boolean (EnumItemSlot): d, method_6915, func_184796_b
void (EntityHuman, EnumItemSlot, ItemStack, EnumHand): a, func_184795_a
void (EntityHuman, EnumItemSlot, ItemStack, EnumHand): a, method_6904, func_184795_a
double (): aI, func_70033_W
double (): aN, method_5678, func_70033_W
byte (byte, int, boolean): a, func_184797_a
byte (byte, int, boolean): a, method_6906, func_184797_a
EnumMainHand (): cS, func_184591_cq, getMainHand
EnumMainHand (): dh, method_6068, func_184591_cq, getMainHand
SoundEffect (int): m, func_184588_d
SoundEffect (int): n, method_6041, func_184588_d, getSoundFall
SoundEffect (): cs, func_184615_bR
SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath
void (EntityLightning): a, func_70077_a, onLightningStrike
void (EntityLightning): a, method_5800, func_70077_a, onLightningStrike
boolean (): de, func_184603_cC
boolean (): dt, method_6086, func_184603_cC
void (byte): a, func_70103_a
void (byte): a, method_5711, func_70103_a
void (float, float): a, func_70105_a, setSize
EnumInteractionResult (EntityHuman, Vec3D, EnumHand): a, func_184199_a
EnumInteractionResult (EntityHuman, Vec3D, EnumHand): a, method_5664, func_184199_a
EnumItemSlot (Vec3D): b, func_190772_a
EnumItemSlot (Vec3D): f, method_6916, func_190772_a
void (): F, func_190773_I
void (): F, method_6920, func_190773_I
void (float): k, func_181013_g
void (float): l, method_5636, func_181013_g
void (float): j, func_70034_d, setHeadRotation
void (float): k, method_5847, func_70034_d, setHeadRotation
EnumPistonReaction (): A_, func_184192_z, getPushReaction
EnumPistonReaction (): y_, method_5657, func_184192_z, getPushReaction
void (DataWatcherObject<?>): a, func_184206_a
void (DataWatcherObject<?>): a, method_5674, func_184206_a
boolean (): df, func_190631_cK
boolean (): du, method_6102, func_190631_cK
void (float, float, float): a, func_191986_a
SoundEffect (DamageSource): d, func_184601_bQ
SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt
void (): x_, method_18382, func_213323_x_, updateSize
boolean (): A, method_18059, func_213814_A
boolean (ItemStack): e, method_18397, func_213365_e
void (NBTTagCompound): b, method_5652, func_213281_b
void (DamageSource, float): e, method_6905, func_213817_e
void (DamageSource): f, method_6924, func_213815_f
void (DamageSource): g, method_6908, func_213816_g
float (EntityPose, EntitySize): b, method_18394, func_213348_b
void (Vec3D): e, method_6091, func_213352_e
EntitySize (EntityPose): a, method_18377, func_213305_a
1.13.2
Names
aly
alz
Fields
Constructors
Methods
1.13.1
Names
alv
aly
net.minecraft.server.v1_13_R1.EntityArmorStand
net.minecraft.server.v1_13_R2.EntityArmorStand
Fields
Constructors
Methods
SoundEffect (int): n, func_184588_d
SoundEffect (int): m, func_184588_d
1.13
Names
abz
alv
net.minecraft.server.v1_12_R1.EntityArmorStand
net.minecraft.server.v1_13_R1.EntityArmorStand
Fields
Vector3f: br, field_175435_a
Vector3f: bx, field_175435_a
Vector3f: bs, field_175433_b
Vector3f: by, field_175433_b
Vector3f: bt, field_175434_c
Vector3f: bz, field_175434_c
Vector3f: bu, field_175431_d
Vector3f: bA, field_175431_d
Vector3f: bv, field_175432_e
Vector3f: bB, field_175432_e
Vector3f: bw, field_175429_f
Vector3f: bC, field_175429_f
boolean: bA, field_175436_h
boolean: bG, field_175436_h
int: bB, field_175442_bg
int: bH, field_175442_bg
boolean: bC, field_181028_bj
boolean: bI, field_181028_bj
Vector3f: bD, field_175443_bh, headPose
Vector3f: bJ, field_175443_bh, headPose
Vector3f: bE, field_175444_bi, bodyPose
Vector3f: bK, field_175444_bi, bodyPose
Vector3f: bF, field_175438_bj, leftArmPose
Vector3f: bL, field_175438_bj, leftArmPose
Vector3f: bG, field_175439_bk, rightArmPose
Vector3f: bM, field_175439_bk, rightArmPose
Vector3f: bH, field_175440_bl, leftLegPose
Vector3f: bN, field_175440_bl, leftLegPose
Vector3f: bI, field_175441_bm, rightLegPose
Vector3f: bO, field_175441_bm, rightLegPose
com.google.common.base.Predicate<Entity>: bx, field_184798_bv
NonNullList<ItemStack>: by, field_184799_bw
NonNullList<ItemStack>: bE, field_184799_bw
NonNullList<ItemStack>: bz, field_184800_bx
NonNullList<ItemStack>: bF, field_184800_bx
Predicate<Entity>: bD, field_184798_bv
Constructors
Methods
boolean (): cC, func_70613_aW
boolean (): cP, func_70613_aW
void (): i, func_70088_a
void (): x_, func_70088_a
NBTTagCompound (): C, func_175419_y
NBTTagCompound (): z, func_175419_y
boolean (): az, func_70104_M, isCollidable
boolean (): aC, func_70104_M, isCollidable
void (): cB, func_85033_bc
void (): cN, func_85033_bc
void (): D, func_175412_z
void (): A, func_175412_z
void (): E, func_175421_A
void (): B, func_175421_A
void (): F, func_175409_C
void (): D, func_175409_C
float (float, float): g, func_110146_f
float (float, float): e, func_110146_f
float (): by, func_70047_e, getHeadHeight
float (): bF, func_70047_e, getHeadHeight
void (): B_, func_70071_h_
void (): R_, func_70071_h_, tick
void (): G, func_175135_B
void (): C, func_175135_B
void (boolean): h, func_82142_c, setInvisible
void (boolean): i, func_82142_c, setInvisible
boolean (): l_, func_70631_g_, isBaby
boolean (): y_, func_70631_g_, isBaby
void (): U, func_174812_G, killEntity
void (): S, func_174812_G, killEntity
boolean (): bB, func_180427_aV
boolean (): bL, func_180427_aV
void (boolean): m, func_175420_a, setSmall
void (boolean): p, func_175420_a, setSmall
boolean (): p, func_175410_n, isSmall
boolean (): l, func_175410_n, isSmall
void (boolean): n, func_175413_k, setArms
void (boolean): q, func_175413_k, setArms
boolean (): r, func_175402_q, hasArms
boolean (): n, func_175402_q, hasArms
void (boolean): o, func_175426_l, setBasePlate
void (boolean): r, func_175426_l, setBasePlate
boolean (): s, func_175414_r, hasBasePlate
boolean (): o, func_175414_r, hasBasePlate
void (boolean): p, func_181027_m, setMarker
void (boolean): s, func_181027_m, setMarker
boolean (): t, func_181026_s, isMarker
boolean (): p, func_181026_s, isMarker
Vector3f (): u, func_175418_s
Vector3f (): r, func_175418_s
Vector3f (): w, func_175408_t
Vector3f (): s, func_175408_t
boolean (): ay, func_70067_L, isInteractable
boolean (): aB, func_70067_L, isInteractable
Vector3f (): x, func_175404_u
Vector3f (): t, func_175404_u
Vector3f (): y, func_175411_v
Vector3f (): u, func_175411_v
Vector3f (): z, func_175403_w
Vector3f (): v, func_175403_w
Vector3f (): A, func_175407_x
Vector3f (): x, func_175407_x
Iterable<ItemStack> (): aO, func_184214_aD
Iterable<ItemStack> (): aS, func_184214_aD
Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aT, func_184193_aE, getArmorItems
double (): aF, func_70033_W
double (): aI, func_70033_W
EnumMainHand (): cF, func_184591_cq, getMainHand
EnumMainHand (): cS, func_184591_cq, getMainHand
SoundEffect (int): e, func_184588_d
SoundEffect (int): n, func_184588_d
SoundEffect (): cf, func_184615_bR
SoundEffect (): cs, func_184615_bR
boolean (): cR, func_184603_cC
boolean (): de, func_184603_cC
void (DataConverterManager): a, func_189805_a
EnumItemSlot (Vec3D): a, func_190772_a
EnumItemSlot (Vec3D): b, func_190772_a
void (): H, func_190773_I
void (): F, func_190773_I
void (float): h, func_181013_g
void (float): k, func_181013_g
void (float): g, func_70034_d, setHeadRotation
void (float): j, func_70034_d, setHeadRotation
EnumPistonReaction (): o_, func_184192_z, getPushReaction
EnumPistonReaction (): A_, func_184192_z, getPushReaction
boolean (): cS, func_190631_cK
boolean (): df, func_190631_cK
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
abx
abz
Fields
Constructors
Methods
EnumPistonReaction (): o_, func_184192_z
EnumPistonReaction (): o_, func_184192_z, getPushReaction
1.12
Names
yx
abx
net.minecraft.server.v1_11_R1.EntityArmorStand
net.minecraft.server.v1_12_R1.EntityArmorStand
Fields
Vector3f: bq, field_175435_a
Vector3f: br, field_175435_a
Vector3f: br, field_175433_b
Vector3f: bs, field_175433_b
Vector3f: bs, field_175434_c
Vector3f: bt, field_175434_c
Vector3f: bt, field_175431_d
Vector3f: bu, field_175431_d
Vector3f: bu, field_175432_e
Vector3f: bv, field_175432_e
Vector3f: bv, field_175429_f
Vector3f: bw, field_175429_f
boolean: bz, field_175436_h
boolean: bA, field_175436_h
int: bA, field_175442_bg
int: bB, field_175442_bg
boolean: bB, field_181028_bj
boolean: bC, field_181028_bj
Vector3f: bC, field_175443_bh, headPose
Vector3f: bD, field_175443_bh, headPose
Vector3f: bD, field_175444_bi, bodyPose
Vector3f: bE, field_175444_bi, bodyPose
Vector3f: bE, field_175438_bj, leftArmPose
Vector3f: bF, field_175438_bj, leftArmPose
Vector3f: bF, field_175439_bk, rightArmPose
Vector3f: bG, field_175439_bk, rightArmPose
Vector3f: bG, field_175440_bl, leftLegPose
Vector3f: bH, field_175440_bl, leftLegPose
Vector3f: bH, field_175441_bm, rightLegPose
Vector3f: bI, field_175441_bm, rightLegPose
com.google.common.base.Predicate<Entity>: bw, field_184798_bv
com.google.common.base.Predicate<Entity>: bx, field_184798_bv
NonNullList<ItemStack>: bx, field_184799_bw
NonNullList<ItemStack>: by, field_184799_bw
NonNullList<ItemStack>: by, field_184800_bx
NonNullList<ItemStack>: bz, field_184800_bx
Constructors
Methods
boolean (): cu, func_70613_aW
boolean (): cC, func_70613_aW
boolean (): ar, func_70104_M, isCollidable
boolean (): az, func_70104_M, isCollidable
void (): ct, func_85033_bc
void (): cB, func_85033_bc
void (): G, func_175409_C
void (): F, func_175409_C
float (float, float): h, func_110146_f
float (float, float): g, func_110146_f
float (): bq, func_70047_e, getHeadHeight
float (): by, func_70047_e, getHeadHeight
void (float, float): g, func_70612_e
void (): A_, func_70071_h_
void (): B_, func_70071_h_
void (): F, func_175135_B
void (): G, func_175135_B
void (): Q, func_174812_G
void (): U, func_174812_G, killEntity
boolean (): bt, func_180427_aV
boolean (): bB, func_180427_aV
boolean (): o, func_175410_n, isSmall
boolean (): p, func_175410_n, isSmall
boolean (): aq, func_70067_L, isInteractable
boolean (): ay, func_70067_L, isInteractable
Iterable<ItemStack> (): aG, func_184214_aD
Iterable<ItemStack> (): aO, func_184214_aD
Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aP, func_184193_aE, getArmorItems
double (): ax, func_70033_W
double (): aF, func_70033_W
EnumMainHand (): cx, func_184591_cq, getMainHand
EnumMainHand (): cF, func_184591_cq, getMainHand
SoundEffect (): bW, func_184601_bQ
SoundEffect (): bX, func_184615_bR
SoundEffect (): cf, func_184615_bR
boolean (): cJ, func_184603_cC
boolean (): cR, func_184603_cC
void (): I, func_190773_I
void (): H, func_190773_I
void (float): i, func_181013_g
void (float): h, func_181013_g
void (float): h, func_70034_d
void (float): g, func_70034_d, setHeadRotation
boolean (): cK, func_190631_cK
boolean (): cS, func_190631_cK
void (float, float, float): a, func_191986_a
SoundEffect (DamageSource): d, func_184601_bQ
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
yw
yx
Fields
Constructors
Methods
void (DataConverterManager): b, func_189805_a
void (DataConverterManager): a, func_189805_a
1.11
Names
xx
yw
net.minecraft.server.v1_10_R1.EntityArmorStand
net.minecraft.server.v1_11_R1.EntityArmorStand
Fields
Vector3f: br, field_175435_a
Vector3f: bq, field_175435_a
Vector3f: bs, field_175433_b
Vector3f: br, field_175433_b
Vector3f: bt, field_175434_c
Vector3f: bs, field_175434_c
Vector3f: bu, field_175431_d
Vector3f: bt, field_175431_d
Vector3f: bv, field_175432_e
Vector3f: bu, field_175432_e
Vector3f: bw, field_175429_f
Vector3f: bv, field_175429_f
boolean: bA, field_175436_h
boolean: bz, field_175436_h
int: bB, field_175442_bg
int: bA, field_175442_bg
boolean: bC, field_181028_bj
boolean: bB, field_181028_bj
Vector3f: bD, field_175443_bh, headPose
Vector3f: bC, field_175443_bh, headPose
Vector3f: bE, field_175444_bi, bodyPose
Vector3f: bD, field_175444_bi, bodyPose
Vector3f: bF, field_175438_bj, leftArmPose
Vector3f: bE, field_175438_bj, leftArmPose
Vector3f: bG, field_175439_bk, rightArmPose
Vector3f: bF, field_175439_bk, rightArmPose
Vector3f: bH, field_175440_bl, leftLegPose
Vector3f: bG, field_175440_bl, leftLegPose
Vector3f: bI, field_175441_bm, rightLegPose
Vector3f: bH, field_175441_bm, rightLegPose
com.google.common.base.Predicate<Entity>: bx, field_184798_bv
com.google.common.base.Predicate<Entity>: bw, field_184798_bv
ItemStack[]: by, field_184799_bw
ItemStack[]: bz, field_184800_bx
NonNullList<ItemStack>: bx, field_184799_bw
NonNullList<ItemStack>: by, field_184800_bx
Constructors
Methods
boolean (): ct, func_70613_aW
boolean (): cu, func_70613_aW
void (): cs, func_85033_bc
void (): ct, func_85033_bc
void (): m, func_70071_h_
void (): A_, func_70071_h_
ItemStack (EnumItemSlot): a, func_184582_a, getEquipment
ItemStack (EnumItemSlot): b, func_184582_a, getEquipment
EnumInteractionResult (EntityHuman, Vec3D, ItemStack, EnumHand): a, func_184199_a
boolean (EnumItemSlot): b, func_184796_b
boolean (EnumItemSlot): c, func_184796_b
EnumMainHand (): cw, func_184591_cq, getMainHand
EnumMainHand (): cx, func_184591_cq, getMainHand
SoundEffect (): bV, func_184601_bQ
SoundEffect (): bW, func_184601_bQ
SoundEffect (): bW, func_184615_bR
SoundEffect (): bX, func_184615_bR
boolean (): cI, func_184603_cC
boolean (): cJ, func_184603_cC
void (DataConverterManager): a, func_189805_a
void (DataConverterManager): b, func_189805_a
void (float, float): a, func_70105_a, setSize
EnumInteractionResult (EntityHuman, Vec3D, EnumHand): a, func_184199_a
EnumItemSlot (Vec3D): a, func_190772_a
void (): I, func_190773_I
void (float): i, func_181013_g
void (float): h, func_70034_d
EnumPistonReaction (): o_, func_184192_z
void (DataWatcherObject<?>): a, func_184206_a
boolean (): cK, func_190631_cK
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
xq
xx
net.minecraft.server.v1_9_R2.EntityArmorStand
net.minecraft.server.v1_10_R1.EntityArmorStand
Fields
Vector3f: bq, field_175435_a
Vector3f: br, field_175435_a
Vector3f: br, field_175433_b
Vector3f: bs, field_175433_b
Vector3f: bs, field_175434_c
Vector3f: bt, field_175434_c
Vector3f: bt, field_175431_d
Vector3f: bu, field_175431_d
Vector3f: bu, field_175432_e
Vector3f: bv, field_175432_e
Vector3f: bv, field_175429_f
Vector3f: bw, field_175429_f
boolean: bz, field_175436_h
boolean: bA, field_175436_h
int: bA, field_175442_bg
int: bB, field_175442_bg
boolean: bB, field_181028_bj
boolean: bC, field_181028_bj
Vector3f: bC, field_175443_bh, headPose
Vector3f: bD, field_175443_bh, headPose
Vector3f: bD, field_175444_bi, bodyPose
Vector3f: bE, field_175444_bi, bodyPose
Vector3f: bE, field_175438_bj, leftArmPose
Vector3f: bF, field_175438_bj, leftArmPose
Vector3f: bF, field_175439_bk, rightArmPose
Vector3f: bG, field_175439_bk, rightArmPose
Vector3f: bG, field_175440_bl, leftLegPose
Vector3f: bH, field_175440_bl, leftLegPose
Vector3f: bH, field_175441_bm, rightLegPose
Vector3f: bI, field_175441_bm, rightLegPose
com.google.common.base.Predicate<Entity>: bw, field_184798_bv
com.google.common.base.Predicate<Entity>: bx, field_184798_bv
ItemStack[]: bx, field_184799_bw
ItemStack[]: by, field_184799_bw
ItemStack[]: by, field_184800_bx
ItemStack[]: bz, field_184800_bx
Constructors
Methods
boolean (): cp, func_70613_aW
boolean (): ct, func_70613_aW
NBTTagCompound (): D, func_175419_y
NBTTagCompound (): C, func_175419_y
boolean (): aq, func_70104_M, isCollidable
boolean (): ar, func_70104_M, isCollidable
void (): co, func_85033_bc
void (): cs, func_85033_bc
void (): E, func_175412_z
void (): D, func_175412_z
void (): G, func_175421_A
void (): E, func_175421_A
void (): I, func_175409_C
void (): G, func_175409_C
float (): bo, func_70047_e, getHeadHeight
float (): bq, func_70047_e, getHeadHeight
void (boolean): g, func_82142_c, setInvisible
void (boolean): h, func_82142_c, setInvisible
boolean (): m_, func_70631_g_, isBaby
boolean (): l_, func_70631_g_, isBaby
boolean (): br, func_180427_aV
boolean (): bt, func_180427_aV
void (boolean): l, func_175420_a, setSmall
void (boolean): m, func_175420_a, setSmall
void (boolean): m, func_175425_j, setGravity
boolean (): r, func_175423_p, hasGravity
boolean (): s, func_175402_q, hasArms
boolean (): r, func_175402_q, hasArms
boolean (): t, func_175414_r, hasBasePlate
boolean (): s, func_175414_r, hasBasePlate
boolean (): u, func_181026_s, isMarker
boolean (): t, func_181026_s, isMarker
Vector3f (): w, func_175418_s
Vector3f (): u, func_175418_s
Vector3f (): x, func_175408_t
Vector3f (): w, func_175408_t
boolean (): ap, func_70067_L, isInteractable
boolean (): aq, func_70067_L, isInteractable
Vector3f (): y, func_175404_u
Vector3f (): x, func_175404_u
Vector3f (): A, func_175411_v
Vector3f (): y, func_175411_v
Vector3f (): B, func_175403_w
Vector3f (): z, func_175403_w
Vector3f (): C, func_175407_x
Vector3f (): A, func_175407_x
Iterable<ItemStack> (): aE, func_184214_aD
Iterable<ItemStack> (): aG, func_184214_aD
Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems
Iterable<ItemStack> (): aH, func_184193_aE, getArmorItems
EnumMainHand (): cs, func_184591_cq, getMainHand
EnumMainHand (): cw, func_184591_cq, getMainHand
SoundEffect (): bS, func_184601_bQ
SoundEffect (): bV, func_184601_bQ
SoundEffect (): bT, func_184615_bR
SoundEffect (): bW, func_184615_bR
boolean (): cE, func_184603_cC
boolean (): cI, func_184603_cC
void (DataConverterManager): a, func_189805_a
1.9.4
Names
net.minecraft.server.v1_9_R1.EntityArmorStand
net.minecraft.server.v1_9_R2.EntityArmorStand
Fields
Vector3f: bp, field_175435_a
Vector3f: bq, field_175435_a
Vector3f: bq, field_175433_b
Vector3f: br, field_175433_b
Vector3f: br, field_175434_c
Vector3f: bs, field_175434_c
Vector3f: bs, field_175431_d
Vector3f: bt, field_175431_d
Vector3f: bt, field_175432_e
Vector3f: bu, field_175432_e
Vector3f: bu, field_175429_f
Vector3f: bv, field_175429_f
boolean: by, field_175436_h
boolean: bz, field_175436_h
int: bz, field_175442_bg
int: bA, field_175442_bg
boolean: bA, field_181028_bj
boolean: bB, field_181028_bj
Vector3f: bB, field_175443_bh, headPose
Vector3f: bC, field_175443_bh, headPose
Vector3f: bC, field_175444_bi, bodyPose
Vector3f: bD, field_175444_bi, bodyPose
Vector3f: bD, field_175438_bj, leftArmPose
Vector3f: bE, field_175438_bj, leftArmPose
Vector3f: bE, field_175439_bk, rightArmPose
Vector3f: bF, field_175439_bk, rightArmPose
Vector3f: bF, field_175440_bl, leftLegPose
Vector3f: bG, field_175440_bl, leftLegPose
Vector3f: bG, field_175441_bm, rightLegPose
Vector3f: bH, field_175441_bm, rightLegPose
com.google.common.base.Predicate<Entity>: bv, field_184798_bv
com.google.common.base.Predicate<Entity>: bw, field_184798_bv
ItemStack[]: bw, field_184799_bw
ItemStack[]: bx, field_184799_bw
ItemStack[]: bx, field_184800_bx
ItemStack[]: by, field_184800_bx
Constructors
Methods
boolean (): co, func_70613_aW
boolean (): cp, func_70613_aW
void (): cn, func_85033_bc
void (): co, func_85033_bc
float (): bn, func_70047_e, getHeadHeight
float (): bo, func_70047_e, getHeadHeight
boolean (): bq, func_180427_aV
boolean (): br, func_180427_aV
EnumMainHand (): cr, func_184591_cq
EnumMainHand (): cs, func_184591_cq, getMainHand
SoundEffect (): bR, func_184601_bQ
SoundEffect (): bS, func_184601_bQ
SoundEffect (): bS, func_184615_bR
SoundEffect (): bT, func_184615_bR
boolean (): cD, func_184603_cC
boolean (): cE, func_184603_cC
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
um
xq
net.minecraft.server.v1_8_R3.EntityArmorStand
net.minecraft.server.v1_9_R1.EntityArmorStand
Fields
Vector3f: a, field_175435_a
Vector3f: bp, field_175435_a
Vector3f: b, field_175433_b
Vector3f: bq, field_175433_b
Vector3f: c, field_175434_c
Vector3f: br, field_175434_c
Vector3f: d, field_175431_d
Vector3f: bs, field_175431_d
Vector3f: e, field_175432_e
Vector3f: bt, field_175432_e
Vector3f: f, field_175429_f
Vector3f: bu, field_175429_f
ItemStack[]: g, field_175430_g, items
boolean: h, field_175436_h
boolean: by, field_175436_h
long: i, field_175437_i
long: h, field_175437_i
int: bi, field_175442_bg
int: bz, field_175442_bg
boolean: bj, field_181028_bj
boolean: bA, field_181028_bj
Vector3f: bk, field_175443_bh, headPose
Vector3f: bB, field_175443_bh, headPose
Vector3f: bl, field_175444_bi, bodyPose
Vector3f: bC, field_175444_bi, bodyPose
Vector3f: bm, field_175438_bj, leftArmPose
Vector3f: bD, field_175438_bj, leftArmPose
Vector3f: bn, field_175439_bk, rightArmPose
Vector3f: bE, field_175439_bk, rightArmPose
Vector3f: bo, field_175440_bl, leftLegPose
Vector3f: bF, field_175440_bl, leftLegPose
Vector3f: bp, field_175441_bm, rightLegPose
Vector3f: bG, field_175441_bm, rightLegPose
DataWatcherObject<Byte>: a, field_184801_a
DataWatcherObject<Vector3f>: b, field_184802_b
DataWatcherObject<Vector3f>: c, field_184803_c
DataWatcherObject<Vector3f>: d, field_184804_d
DataWatcherObject<Vector3f>: e, field_184805_e
DataWatcherObject<Vector3f>: f, field_184806_f
DataWatcherObject<Vector3f>: g, field_184807_g
com.google.common.base.Predicate<Entity>: bv, field_184798_bv
ItemStack[]: bw, field_184799_bw
ItemStack[]: bx, field_184800_bx
Constructors
Methods
boolean (): bM, func_70613_aW
boolean (): co, func_70613_aW
void (): h, func_70088_a
void (): i, func_70088_a
ItemStack (): bA, func_70694_bm
ItemStack (int): p, func_71124_b, getEquipment
void (int, ItemStack): c, func_70062_b, setEquipment
ItemStack[] (): as, func_70035_c, getEquipment
boolean (int, ItemStack): d, func_174820_d
boolean (int, ItemStack): c, func_174820_d
void (NBTTagCompound): h, func_175416_h
void (NBTTagCompound): g, func_175416_h
NBTTagCompound (): z, func_175419_y
NBTTagCompound (): D, func_175419_y
boolean (): ae, func_70104_M
boolean (): aq, func_70104_M, isCollidable
void (Entity): s, func_82167_n
void (Entity): C, func_82167_n
void (): bL, func_85033_bc
void (): cn, func_85033_bc
boolean (EntityHuman, Vec3D): a, func_174825_a
void (EntityHuman, int): a, func_175422_a
void (): A, func_175412_z
void (): E, func_175412_z
void (): C, func_175421_A
void (): G, func_175421_A
void (): D, func_175409_C
void (): I, func_175409_C
float (): aS, func_70047_e, getHeadHeight
float (): bn, func_70047_e, getHeadHeight
void (): t_, func_70071_h_
void (): m, func_70071_h_
void (): B, func_175135_B
void (): F, func_175135_B
void (boolean): e, func_82142_c, setInvisible
void (boolean): g, func_82142_c, setInvisible
boolean (): j_, func_70631_g_, isBaby
boolean (): m_, func_70631_g_, isBaby
void (): G, func_174812_G
void (): Q, func_174812_G
boolean (): aW, func_180427_aV
boolean (): bq, func_180427_aV
void (boolean): j, func_175420_a, setSmall
void (boolean): l, func_175420_a, setSmall
boolean (): n, func_175410_n, isSmall
boolean (): o, func_175410_n, isSmall
void (boolean): k, func_175425_j, setGravity
void (boolean): m, func_175425_j, setGravity
boolean (): p, func_175423_p, hasGravity
boolean (): r, func_175423_p, hasGravity
void (boolean): l, func_175413_k, setArms
void (boolean): n, func_175413_k, setArms
boolean (): q, func_175402_q, hasArms
boolean (): s, func_175402_q, hasArms
void (boolean): m, func_175426_l, setBasePlate
void (boolean): o, func_175426_l, setBasePlate
boolean (): r, func_175414_r, hasBasePlate
boolean (): t, func_175414_r, hasBasePlate
void (boolean): n, func_181027_m
void (boolean): p, func_181027_m, setMarker
boolean (): s, func_181026_s
boolean (): u, func_181026_s, isMarker
Vector3f (): t, func_175418_s
Vector3f (): w, func_175418_s
Vector3f (): u, func_175408_t
Vector3f (): x, func_175408_t
boolean (): ad, func_70067_L
boolean (): ap, func_70067_L, isInteractable
ItemStack (int): q, func_82169_q
Vector3f (): v, func_175404_u
Vector3f (): y, func_175404_u
Vector3f (): w, func_175411_v
Vector3f (): A, func_175411_v
Vector3f (): x, func_175403_w
Vector3f (): B, func_175403_w
Vector3f (): y, func_175407_x
Vector3f (): C, func_175407_x
Iterable<ItemStack> (): aE, func_184214_aD
Iterable<ItemStack> (): aF, func_184193_aE, getArmorItems
ItemStack (EnumItemSlot): a, func_184582_a, getEquipment
void (EnumItemSlot, ItemStack): a, func_184201_a, setSlot
EnumInteractionResult (EntityHuman, Vec3D, ItemStack, EnumHand): a, func_184199_a
boolean (EnumItemSlot): b, func_184796_b
void (EntityHuman, EnumItemSlot, ItemStack, EnumHand): a, func_184795_a
double (): ax, func_70033_W
byte (byte, int, boolean): a, func_184797_a
EnumMainHand (): cr, func_184591_cq
SoundEffect (int): e, func_184588_d
SoundEffect (): bR, func_184601_bQ
SoundEffect (): bS, func_184615_bR
void (EntityLightning): a, func_70077_a, onLightningStrike
boolean (): cD, func_184603_cC
void (byte): a, func_70103_a
1.8.8
Names
um
net.minecraft.entity.item.EntityArmorStand
net.minecraft.server.v1_8_R3.EntityArmorStand
Fields
Vector3f: a, field_175435_a
Vector3f: b, field_175433_b
Vector3f: c, field_175434_c
Vector3f: d, field_175431_d
Vector3f: e, field_175432_e
Vector3f: f, field_175429_f
ItemStack[]: g, field_175430_g, items
boolean: h, field_175436_h
long: i, field_175437_i
int: bi, field_175442_bg
boolean: bj, field_181028_bj
Vector3f: bk, field_175443_bh, headPose
Vector3f: bl, field_175444_bi, bodyPose
Vector3f: bm, field_175438_bj, leftArmPose
Vector3f: bn, field_175439_bk, rightArmPose
Vector3f: bo, field_175440_bl, leftLegPose
Vector3f: bp, field_175441_bm, rightLegPose
Constructors
(World)
(World, double, double, double)
Methods
boolean (): bM, func_70613_aW
void (): h, func_70088_a
ItemStack (): bA, func_70694_bm
ItemStack (int): p, func_71124_b, getEquipment
void (int, ItemStack): c, func_70062_b, setEquipment
ItemStack[] (): as, func_70035_c, getEquipment
boolean (int, ItemStack): d, func_174820_d
void (NBTTagCompound): b, func_70014_b
void (NBTTagCompound): a, func_70037_a
void (NBTTagCompound): h, func_175416_h
NBTTagCompound (): z, func_175419_y
boolean (): ae, func_70104_M
void (Entity): s, func_82167_n
void (): bL, func_85033_bc
boolean (EntityHuman, Vec3D): a, func_174825_a
void (EntityHuman, int): a, func_175422_a
boolean (DamageSource, float): a, func_70097_a, damageEntity
void (): A, func_175412_z
void (float): a, func_175406_a
void (): C, func_175421_A
void (): D, func_175409_C
float (float, float): h, func_110146_f
float (): aS, func_70047_e, getHeadHeight
void (float, float): g, func_70612_e
void (): t_, func_70071_h_
void (boolean): a, func_181550_a
void (): B, func_175135_B
void (boolean): e, func_82142_c, setInvisible
boolean (): j_, func_70631_g_, isBaby
void (): G, func_174812_G
boolean (): aW, func_180427_aV
void (boolean): j, func_175420_a, setSmall
boolean (): n, func_175410_n, isSmall
void (boolean): k, func_175425_j, setGravity
boolean (): p, func_175423_p, hasGravity
void (boolean): l, func_175413_k, setArms
boolean (): q, func_175402_q, hasArms
void (boolean): m, func_175426_l, setBasePlate
boolean (): r, func_175414_r, hasBasePlate
void (boolean): n, func_181027_m
boolean (): s, func_181026_s
void (Vector3f): a, func_175415_a, setHeadPose
void (Vector3f): b, func_175424_b, setBodyPose
void (Vector3f): c, func_175405_c, setLeftArmPose
void (Vector3f): d, func_175428_d, setRightArmPose
void (Vector3f): e, func_175417_e, setLeftLegPose
void (Vector3f): f, func_175427_f, setRightLegPose
Vector3f (): t, func_175418_s
Vector3f (): u, func_175408_t
boolean (): ad, func_70067_L
ItemStack (int): q, func_82169_q
boolean (double): a, func_70112_a
Vector3f (): v, func_175404_u
Vector3f (): w, func_175411_v
Vector3f (): x, func_175403_w
Vector3f (): y, func_175407_x