net.minecraft.server.level

public class ServerLevel

extends Level implements WorldGenLevel

All mapped superinterfaces:

LevelAccessor, CommonLevelAccessor, EntityGetter, LevelReader, BlockAndTintGetter, BlockGetter, CollisionGetter, BiomeManager$NoiseBiomeSource, LevelSimulatedRW, LevelSimulatedReader, LevelWriter, LevelTimeAccess, WorldGenLevel, ServerLevelAccessor

aag
net.minecraft.server.level.ServerLevel
net.minecraft.class_3218
net.minecraft.server.world.ServerWorld
net.minecraft.world.server.ServerWorld
net.minecraft.server.v1_16_R2.WorldServer

Field summary

Modifier and TypeField
public static final BlockPos
a
END_SPAWN_POINT
field_25144
END_SPAWN_POS
field_241108_a_
private static final org.apache.logging.log4j.Logger
x
LOGGER
field_13952
LOGGER
field_147491_a
private final it.unimi.dsi.fastutil.ints.Int2ObjectMap<Entity>
y
entitiesById
field_17915
entitiesById
field_217498_x
entitiesById
private final Map<UUID, Entity>
z
entitiesByUuid
field_13960
entitiesByUuid
field_175741_N
entitiesByUUID
private final Queue<Entity>
A
toAddAfterTick
field_18260
entitiesToLoad
field_217499_z
entitiesToAdd
private final List<ServerPlayer>
B
players
field_18261
players
field_217491_A
players
private final ServerChunkCache
C
chunkSource
field_24624
serverChunkManager
field_241102_C_
chunkProvider
boolean
b
tickingEntities
field_18264
inEntityTick
field_217492_a
tickingEntities
private final MinecraftServer
D
server
field_13959
server
field_73061_a
server
private final ServerLevelData
E
serverLevelData
field_24456
worldProperties
field_241103_E_
worldDataServer
public boolean
c
noSave
field_13957
savingDisabled
field_73058_d
savingDisabled
private boolean
F
allPlayersSleeping
field_13955
allPlayersSleeping
field_73068_P
everyoneSleeping
private int
G
emptyTime
field_13948
idleTimeout
field_80004_Q
emptyTime
private final PortalForcer
H
portalForcer
field_13956
portalForcer
field_85177_Q
portalTravelAgent
private final ServerTickList<Block>
I
blockTicks
field_13949
blockTickScheduler
field_94579_S
nextTickListBlock
private final ServerTickList<Fluid>
J
liquidTicks
field_13951
fluidTickScheduler
field_205342_P
nextTickListFluid
private final Set<PathNavigation>
K
navigations
field_18262
entityNavigations
field_217495_I
navigators
protected final Raids
d
raids
field_18811
raidManager
field_217494_c
persistentRaid
private final it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet<BlockEventData>
L
blockEvents
field_13950
syncedBlockEventQueue
field_147490_S
private boolean
M
handlingTick
field_13953
inBlockTick
field_211159_Q
ticking
private final List<CustomSpawner>
N
customSpawners
field_25141
spawners
field_241104_N_
mobSpawners
private final EndDragonFight
O
dragonFight
field_25142
enderDragonFight
field_241105_O_
dragonBattle
private final StructureFeatureManager
P
structureFeatureManager
field_23787
structureAccessor
field_241106_P_
structureManager
private final boolean
Q
tickTime
field_25143
shouldTickTime
field_241107_Q_

Constructor summary

ModifierConstructor
public (MinecraftServer server, Executor workerExecutor, LevelStorageSource$LevelStorageAccess session, ServerLevelData properties, ResourceKey<Level> arg4, DimensionType arg5, ChunkProgressListener arg6, ChunkGenerator arg7, boolean debugWorld, long arg9, List<CustomSpawner> arg10, boolean arg11)

Method summary

Modifier and TypeMethod
public void
a(int arg0, int arg1, boolean arg2, boolean arg3)
setWeatherParameters(int arg0, int arg1, boolean arg2, boolean arg3)
method_27910(int arg0, int arg1, boolean arg2, boolean arg3)
setWeather(int clearDuration, int rainDuration, boolean raining, boolean thundering)
func_241113_a_(int arg0, int arg1, boolean arg2, boolean arg3)
public Biome
a(int arg0, int arg1, int arg2)
getUncachedNoiseBiome(int arg0, int arg1, int arg2)
method_22387(int arg0, int arg1, int arg2)
getGeneratorStoredBiome(int arg0, int arg1, int arg2)
func_225604_a_(int arg0, int arg1, int arg2)
public StructureFeatureManager
a()
structureFeatureManager()
method_27056()
getStructureAccessor()
func_241112_a_()
getStructureManager()
public void
a(BooleanSupplier arg0)
tick(BooleanSupplier arg0)
method_18765(BooleanSupplier arg0)
tick(BooleanSupplier shouldKeepTicking)
func_72835_b(BooleanSupplier arg0)
doTick(BooleanSupplier arg0)
protected void
b()
tickTime()
method_29203()
tickTime()
func_241126_b_()
public void
a(long arg0)
setDayTime(long arg0)
method_29199(long arg0)
setTimeOfDay(long timeOfDay)
func_241114_a_(long arg0)
setDayTime(long arg0)
public void
a(boolean arg0, boolean arg1)
tickCustomSpawners(boolean arg0, boolean arg1)
method_29202(boolean arg0, boolean arg1)
tickSpawners(boolean spawnMonsters, boolean spawnAnimals)
func_241123_a_(boolean arg0, boolean arg1)
doMobSpawning(boolean arg0, boolean arg1)
private void
ag()
wakeUpAllPlayers()
method_23660()
wakeSleepingPlayers()
func_229856_ab_()
wakeupPlayers()
public void
a(cge arg0, int arg1)
tickChunk(LevelChunk arg0, int arg1)
method_18203(class_2818 arg0, int arg1)
tickChunk(WorldChunk chunk, int randomTickSpeed)
func_217441_a(Chunk arg0, int arg1)
protected BlockPos
a(fx arg0)
findLightingTargetAround(BlockPos arg0)
method_18210(class_2338 arg0)
getSurface(BlockPos pos)
func_175736_a(BlockPos arg0)
public boolean
m_()
isHandlingTick()
method_14177()
isInBlockTick()
func_211158_j_()
public void
n_()
updateSleepingPlayerList()
method_8448()
updateSleepingPlayers()
func_72854_c()
everyoneSleeping()
public ServerScoreboard
o_()
getScoreboard()
method_14170()
getScoreboard()
func_96441_U()
getScoreboard()
private void
ah()
stopWeather()
method_14195()
resetWeather()
func_73051_P()
clearWeather()
public void
p_()
resetEmptyTime()
method_14197()
resetIdleTimeout()
func_82742_i()
resetEmptyTime()
private void
a(bsm<cut> arg0)
tickLiquid(TickNextTickData<Fluid> arg0)
method_14171(class_1954<class_3611> arg0)
tickFluid(ScheduledTick<Fluid> tick)
func_205339_a(NextTickListEntry<Fluid> arg0)
private void
b(bsm<bul> arg0)
tickBlock(TickNextTickData<Block> arg0)
method_14189(class_1954<class_2248> arg0)
tickBlock(ScheduledTick<Block> tick)
func_205338_b(NextTickListEntry<Block> arg0)
public void
a(apx arg0)
tickNonPassenger(Entity arg0)
method_18762(class_1297 arg0)
tickEntity(Entity entity)
func_217479_a(Entity arg0)
entityJoinedWorld(Entity arg0)
public void
a(apx arg0, apx arg1)
tickPassenger(Entity arg0, Entity arg1)
method_18763(class_1297 arg0, class_1297 arg1)
tickPassenger(Entity vehicle, Entity passenger)
func_217459_a(Entity arg0, Entity arg1)
public void
b(apx arg0)
updateChunkPos(Entity arg0)
method_18767(class_1297 arg0)
checkEntityChunkPos(Entity entity)
func_217464_b(Entity arg0)
chunkCheck(Entity arg0)
public boolean
a(bft arg0, fx arg1)
mayInteract(Player arg0, BlockPos arg1)
method_8505(class_1657 arg0, class_2338 arg1)
canPlayerModifyAt(PlayerEntity arg0, BlockPos arg1)
func_175660_a(PlayerEntity arg0, BlockPos arg1)
public void
a(afk arg0, boolean arg1, boolean arg2)
save(ProgressListener arg0, boolean arg1, boolean arg2)
method_14176(class_3536 arg0, boolean arg1, boolean arg2)
save(ProgressListener progressListener, boolean flush, boolean arg2)
func_217445_a(IProgressUpdate arg0, boolean arg1, boolean arg2)
save(IProgressUpdate arg0, boolean arg1, boolean arg2)
private void
ai()
saveLevelData()
method_14188()
saveLevel()
func_73042_a()
public List<Entity>
a(aqb<?> arg0, Predicate<? super apx> arg1)
getEntities(EntityType<?> arg0, Predicate<? super Entity> arg1)
method_18198(class_1299<?> arg0, Predicate<? super class_1297> arg1)
getEntitiesByType(EntityType<?> type, Predicate<? super Entity> predicate)
func_217482_a(EntityType<?> arg0, Predicate<? super Entity> arg1)
public List<EnderDragon>
g()
getDragons()
method_18776()
getAliveEnderDragons()
func_217439_j()
public List<ServerPlayer>
a(Predicate<? super aah> arg0)
getPlayers(Predicate<? super ServerPlayer> arg0)
method_18766(Predicate<? super class_3222> arg0)
getPlayers(Predicate<? super ServerPlayerEntity> predicate)
func_217490_a(Predicate<? super ServerPlayerEntity> arg0)
public ServerPlayer
q_()
getRandomPlayer()
method_18779()
getRandomAlivePlayer()
func_217472_l_()
public boolean
c(apx arg0)
addFreshEntity(Entity arg0)
method_8649(class_1297 arg0)
spawnEntity(Entity arg0)
func_217376_c(Entity arg0)
addEntity(Entity arg0)
public boolean
d(apx arg0)
addWithUUID(Entity arg0)
method_18768(class_1297 arg0)
tryLoadEntity(Entity entity)
func_217470_d(Entity arg0)
addEntitySerialized(Entity arg0)
public void
e(apx arg0)
addFromAnotherDimension(Entity arg0)
method_18769(class_1297 arg0)
onDimensionChanged(Entity entity)
func_217460_e(Entity arg0)
addEntityTeleport(Entity arg0)
public void
a(aah arg0)
addDuringCommandTeleport(ServerPlayer arg0)
method_18207(class_3222 arg0)
onPlayerTeleport(ServerPlayerEntity player)
func_217446_a(ServerPlayerEntity arg0)
addPlayerCommand(EntityPlayer arg0)
public void
b(aah arg0)
addDuringPortalTeleport(ServerPlayer arg0)
method_18211(class_3222 arg0)
onPlayerChangeDimension(ServerPlayerEntity player)
func_217447_b(ServerPlayerEntity arg0)
addPlayerPortal(EntityPlayer arg0)
public void
c(aah arg0)
addNewPlayer(ServerPlayer arg0)
method_18213(class_3222 arg0)
onPlayerConnected(ServerPlayerEntity player)
func_217435_c(ServerPlayerEntity arg0)
addPlayerJoin(EntityPlayer arg0)
public void
d(aah arg0)
addRespawnedPlayer(ServerPlayer arg0)
method_18215(class_3222 arg0)
onPlayerRespawned(ServerPlayerEntity player)
func_217433_d(ServerPlayerEntity arg0)
addPlayerRespawn(EntityPlayer arg0)
private void
f(aah arg0)
addPlayer(ServerPlayer arg0)
method_18771(class_3222 arg0)
addPlayer(ServerPlayerEntity player)
func_217448_f(ServerPlayerEntity arg0)
addPlayer0(EntityPlayer arg0)
private boolean
m(apx arg0)
addEntity(Entity arg0)
method_14175(class_1297 arg0)
addEntity(Entity entity)
func_72838_d(Entity arg0)
addEntity0(Entity arg0)
public boolean
f(apx arg0)
loadFromChunk(Entity arg0)
method_18214(class_1297 arg0)
loadEntity(Entity entity)
func_217440_f(Entity arg0)
addEntityChunk(Entity arg0)
private boolean
n(apx arg0)
isUUIDUsed(Entity arg0)
method_18777(class_1297 arg0)
checkUuid(Entity arg0)
func_217478_l(Entity arg0)
isUUIDTaken(Entity arg0)
private Entity
c(UUID arg0)
findAddedOrPendingEntity(UUID arg0)
method_30735(UUID arg0)
checkIfUuidExists(UUID arg0)
func_242105_c(UUID arg0)
public boolean
g(apx arg0)
tryAddFreshEntityWithPassengers(Entity arg0)
method_30736(class_1297 arg0)
shouldCreateNewEntityWithPassenger(Entity arg0)
func_242106_g(Entity arg0)
addAllEntitiesSafely(Entity arg0)
public void
a(cge arg0)
unload(LevelChunk arg0)
method_18764(class_2818 arg0)
unloadEntities(WorldChunk chunk)
func_217466_a(Chunk arg0)
unloadChunk(Chunk arg0)
public void
h(apx arg0)
onEntityRemoved(Entity arg0)
method_18772(class_1297 arg0)
unloadEntity(Entity entity)
func_217484_g(Entity arg0)
unregisterEntity(Entity arg0)
private void
o(apx arg0)
add(Entity arg0)
method_18778(class_1297 arg0)
loadEntityUnchecked(Entity entity)
func_217465_m(Entity arg0)
registerEntity(Entity arg0)
public void
i(apx arg0)
despawn(Entity arg0)
method_18774(class_1297 arg0)
removeEntity(Entity entity)
func_217467_h(Entity arg0)
removeEntity(Entity arg0)
private void
p(apx arg0)
removeFromChunk(Entity arg0)
method_18780(class_1297 arg0)
removeEntityFromChunk(Entity entity)
func_217454_n(Entity arg0)
removeEntityFromChunk(Entity arg0)
public void
e(aah arg0)
removePlayerImmediately(ServerPlayer arg0)
method_18770(class_3222 arg0)
removePlayer(ServerPlayerEntity player)
func_217434_e(ServerPlayerEntity arg0)
removePlayer(EntityPlayer arg0)
public void
a(int arg0, fx arg1, int arg2)
destroyBlockProgress(int arg0, BlockPos arg1, int arg2)
method_8517(int arg0, class_2338 arg1, int arg2)
setBlockBreakingInfo(int arg0, BlockPos arg1, int arg2)
func_175715_c(int arg0, BlockPos arg1, int arg2)
public void
a(bft arg0, double arg1, double arg2, double arg3, adn arg4, adp arg5, float arg6, float arg7)
playSound(Player arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundSource arg5, float arg6, float arg7)
method_8465(class_1657 arg0, double arg1, double arg2, double arg3, class_3414 arg4, class_3419 arg5, float arg6, float arg7)
playSound(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
func_184148_a(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
playSound(EntityHuman arg0, double arg1, double arg2, double arg3, SoundEffect arg4, SoundCategory arg5, float arg6, float arg7)
public void
a(bft arg0, apx arg1, adn arg2, adp arg3, float arg4, float arg5)
playSound(Player arg0, Entity arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5)
method_8449(class_1657 arg0, class_1297 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSoundFromEntity(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
func_217384_a(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playSound(EntityHuman arg0, Entity arg1, SoundEffect arg2, SoundCategory arg3, float arg4, float arg5)
public void
b(int arg0, fx arg1, int arg2)
globalLevelEvent(int arg0, BlockPos arg1, int arg2)
method_8474(int arg0, class_2338 arg1, int arg2)
syncGlobalEvent(int arg0, BlockPos arg1, int arg2)
func_175669_a(int arg0, BlockPos arg1, int arg2)
public void
a(bft arg0, int arg1, fx arg2, int arg3)
levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3)
method_8444(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
syncWorldEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
func_217378_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
public void
a(fx arg0, cee arg1, cee arg2, int arg3)
sendBlockUpdated(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
method_8413(class_2338 arg0, class_2680 arg1, class_2680 arg2, int arg3)
updateListeners(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
func_184138_a(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
notify(BlockPosition arg0, IBlockData arg1, IBlockData arg2, int arg3)
public void
a(apx arg0, byte arg1)
broadcastEntityEvent(Entity arg0, byte arg1)
method_8421(class_1297 arg0, byte arg1)
sendEntityStatus(Entity arg0, byte arg1)
func_72960_a(Entity arg0, byte arg1)
broadcastEntityEffect(Entity arg0, byte arg1)
public ServerChunkCache
i()
getChunkSource()
method_14178()
getChunkManager()
func_72863_F()
getChunkProvider()
public Explosion
a(apx arg0, aph arg1, brn arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, brm$a arg8)
explode(Entity arg0, DamageSource arg1, ExplosionDamageCalculator arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, Explosion$BlockInteraction arg8)
method_8454(class_1297 arg0, class_1282 arg1, class_5362 arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, class_1927$class_4179 arg8)
createExplosion(Entity arg0, DamageSource arg1, ExplosionBehavior arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, Explosion$DestructionType arg8)
func_230546_a_(Entity arg0, DamageSource arg1, ExplosionContext arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, Explosion$Mode arg8)
createExplosion(Entity arg0, DamageSource arg1, ExplosionDamageCalculator arg2, double arg3, double arg4, double arg5, float arg6, boolean arg7, Explosion$Effect arg8)
public void
a(fx arg0, bul arg1, int arg2, int arg3)
blockEvent(BlockPos arg0, Block arg1, int arg2, int arg3)
method_8427(class_2338 arg0, class_2248 arg1, int arg2, int arg3)
addSyncedBlockEvent(BlockPos arg0, Block arg1, int arg2, int arg3)
func_175641_c(BlockPos arg0, Block arg1, int arg2, int arg3)
playBlockAction(BlockPosition arg0, Block arg1, int arg2, int arg3)
private void
aj()
runBlockEvents()
method_14192()
processSyncedBlockEvents()
func_147488_Z()
private boolean
a(bqy arg0)
doBlockEvent(BlockEventData arg0)
method_14174(class_1919 arg0)
processBlockEvent(BlockEvent event)
func_147485_a(BlockEventData arg0)
public ServerTickList<Block>
j()
getBlockTicks()
method_14196()
getBlockTickScheduler()
func_205220_G_()
getBlockTickList()
public ServerTickList<Fluid>
r_()
getLiquidTicks()
method_14179()
getFluidTickScheduler()
func_205219_F_()
getFluidTickList()
public MinecraftServer
l()
getServer()
method_8503()
getServer()
func_73046_m()
getMinecraftServer()
public PortalForcer
m()
getPortalForcer()
method_14173()
getPortalForcer()
func_85176_s()
getTravelAgent()
public StructureManager
n()
getStructureManager()
method_14183()
getStructureManager()
func_184163_y()
public <T extends ParticleOptions> int
a(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
sendParticles(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
method_14199(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
spawnParticles(T particle, double x, double y, double z, int count, double deltaX, double deltaY, double deltaZ, double speed)
func_195598_a(T arg0, double arg1, double arg2, double arg3, int arg4, double arg5, double arg6, double arg7, double arg8)
public <T extends ParticleOptions> boolean
a(aah arg0, T arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
sendParticles(ServerPlayer arg0, T arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
method_14166(class_3222 arg0, T arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
spawnParticles(ServerPlayerEntity viewer, T particle, boolean force, double x, double y, double z, int count, double deltaX, double deltaY, double deltaZ, double speed)
func_195600_a(ServerPlayerEntity arg0, T arg1, boolean arg2, double arg3, double arg4, double arg5, int arg6, double arg7, double arg8, double arg9, double arg10)
private boolean
a(aah arg0, boolean arg1, double arg2, double arg3, double arg4, oj<?> arg5)
sendParticles(ServerPlayer arg0, boolean arg1, double arg2, double arg3, double arg4, Packet<?> arg5)
method_14191(class_3222 arg0, boolean arg1, double arg2, double arg3, double arg4, class_2596<?> arg5)
sendToPlayerIfNearby(ServerPlayerEntity player, boolean force, double x, double y, double z, Packet<?> packet)
func_195601_a(ServerPlayerEntity arg0, boolean arg1, double arg2, double arg3, double arg4, IPacket<?> arg5)
public Entity
a(int arg0)
getEntity(int arg0)
method_8469(int arg0)
getEntityById(int arg0)
func_73045_a(int arg0)
getEntity(int arg0)
public Entity
a(UUID arg0)
getEntity(UUID arg0)
method_14190(UUID arg0)
getEntity(UUID arg0)
func_217461_a(UUID arg0)
getEntity(UUID arg0)
public BlockPos
a(ckx<?> arg0, fx arg1, int arg2, boolean arg3)
findNearestMapFeature(StructureFeature<?> arg0, BlockPos arg1, int arg2, boolean arg3)
method_8487(class_3195<?> arg0, class_2338 arg1, int arg2, boolean arg3)
locateStructure(StructureFeature<?> feature, BlockPos pos, int radius, boolean skipExistingChunks)
func_241117_a_(Structure<?> arg0, BlockPos arg1, int arg2, boolean arg3)
public BlockPos
a(bss arg0, fx arg1, int arg2, int arg3)
findNearestBiome(Biome arg0, BlockPos arg1, int arg2, int arg3)
method_24500(class_1959 arg0, class_2338 arg1, int arg2, int arg3)
locateBiome(Biome biome, BlockPos pos, int radius, int arg3)
func_241116_a_(Biome arg0, BlockPos arg1, int arg2, int arg3)
public RecipeManager
o()
getRecipeManager()
method_8433()
getRecipeManager()
func_199532_z()
getCraftingManager()
public TagContainer
p()
getTagManager()
method_8514()
getTagManager()
func_205772_D()
public boolean
q()
noSave()
method_8458()
isSavingDisabled()
func_217402_u()
isSavingDisabled()
public RegistryAccess
r()
registryAccess()
method_30349()
getRegistryManager()
func_241828_r()
public DimensionDataStorage
s()
getDataStorage()
method_17983()
getPersistentStateManager()
func_217481_x()
getWorldPersistentData()
public MapItemSavedData
a(String arg0)
getMapData(String arg0)
method_17891(String arg0)
getMapState(String arg0)
func_217406_a(String arg0)
public void
a(cxu arg0)
setMapData(MapItemSavedData arg0)
method_17890(class_22 arg0)
putMapState(MapState arg0)
func_217399_a(MapData arg0)
public int
t()
getFreeMapId()
method_17889()
getNextMapId()
func_217395_y()
getWorldMapCount()
public void
a(fx arg0, float arg1)
setDefaultSpawnPos(BlockPos arg0, float arg1)
method_8554(class_2338 arg0, float arg1)
setSpawnPos(BlockPos pos, float angle)
func_241124_a__(BlockPos arg0, float arg1)
public BlockPos
u()
getSharedSpawnPos()
method_27911()
getSpawnPos()
func_241135_u_()
getSpawn()
public float
v()
getSharedSpawnAngle()
method_30630()
getSpawnAngle()
func_242107_v()
public it.unimi.dsi.fastutil.longs.LongSet
w()
getForcedChunks()
method_17984()
getForcedChunks()
func_217469_z()
getForceLoadedChunks()
public boolean
a(int arg0, int arg1, boolean arg2)
setChunkForced(int arg0, int arg1, boolean arg2)
method_17988(int arg0, int arg1, boolean arg2)
setChunkForced(int x, int z, boolean forced)
func_217458_b(int arg0, int arg1, boolean arg2)
setForceLoaded(int arg0, int arg1, boolean arg2)
public List<ServerPlayer>
x()
players()
method_18456()
getPlayers()
func_217369_A()
getPlayers()
public void
a(fx arg0, cee arg1, cee arg2)
onBlockStateChange(BlockPos arg0, BlockState arg1, BlockState arg2)
method_19282(class_2338 arg0, class_2680 arg1, class_2680 arg2)
onBlockChanged(BlockPos arg0, BlockState arg1, BlockState arg2)
func_217393_a(BlockPos arg0, BlockState arg1, BlockState arg2)
public PoiManager
y()
getPoiManager()
method_19494()
getPointOfInterestStorage()
func_217443_B()
public boolean
a_(fx arg0)
isVillage(BlockPos arg0)
method_19500(class_2338 arg0)
isNearOccupiedPointOfInterest(BlockPos pos)
func_217483_b_(BlockPos arg0)
public boolean
a(gp arg0)
isVillage(SectionPos arg0)
method_20588(class_4076 arg0)
isNearOccupiedPointOfInterest(ChunkSectionPos sectionPos)
func_222887_a(SectionPos arg0)
public boolean
a(fx arg0, int arg1)
isCloseToVillage(BlockPos arg0, int arg1)
method_19497(class_2338 arg0, int arg1)
isNearOccupiedPointOfInterest(BlockPos pos, int maxDistance)
func_241119_a_(BlockPos arg0, int arg1)
public int
b(gp arg0)
sectionsToVillage(SectionPos arg0)
method_19498(class_4076 arg0)
getOccupiedPointOfInterestDistance(ChunkSectionPos pos)
func_217486_a(SectionPos arg0)
public Raids
z()
getRaids()
method_19495()
getRaidManager()
func_217452_C()
getPersistentRaid()
public Raid
b_(fx arg0)
getRaidAt(BlockPos arg0)
method_19502(class_2338 arg0)
getRaidAt(BlockPos pos)
func_217475_c_(BlockPos arg0)
public boolean
c_(fx arg0)
isRaided(BlockPos arg0)
method_19503(class_2338 arg0)
hasRaidAt(BlockPos pos)
func_217455_d_(BlockPos arg0)
public void
a(azi arg0, apx arg1, aqw arg2)
onReputationEvent(ReputationEventType arg0, Entity arg1, ReputationEventHandler arg2)
method_19496(class_4151 arg0, class_1297 arg1, class_4094 arg2)
handleInteraction(EntityInteraction interaction, Entity entity, InteractionObserver observer)
func_217489_a(IReputationType arg0, Entity arg1, IReputationTracking arg2)
public void
a(Path arg0)
saveDebugReport(Path arg0)
method_21625(Path arg0)
dump(Path arg0)
func_225322_a(Path arg0)
private static void
a(Writer arg0, Iterable<apx> arg1)
dumpEntities(Writer arg0, Iterable<Entity> arg1)
method_21624(Writer arg0, Iterable<class_1297> arg1)
dumpEntities(Writer writer, Iterable<Entity> entities)
func_225320_a(Writer arg0, Iterable<Entity> arg1)
private void
a(Writer arg0)
dumpBlockEntities(Writer arg0)
method_21626(Writer arg0)
dumpBlockEntities(Writer writer)
func_225321_a(Writer arg0)
public void
a(cqx arg0)
clearBlockEvents(BoundingBox arg0)
method_23658(class_3341 arg0)
clearUpdatesInArea(BlockBox box)
func_229854_a_(MutableBoundingBox arg0)
public void
a(fx arg0, bul arg1)
blockUpdated(BlockPos arg0, Block arg1)
method_8408(class_2338 arg0, class_2248 arg1)
updateNeighbors(BlockPos arg0, Block arg1)
func_230547_a_(BlockPos arg0, Block arg1)
update(BlockPosition arg0, Block arg1)
public Iterable<Entity>
A()
getAllEntities()
method_27909()
iterateEntities()
func_241136_z_()
public boolean
B()
isFlat()
method_28125()
isFlat()
func_241109_A_()
isFlatWorld()
public long
C()
getSeed()
method_8412()
getSeed()
func_72905_C()
getSeed()
public EndDragonFight
D()
dragonFight()
method_29198()
getEnderDragonFight()
func_241110_C_()
getDragonBattle()
public Stream<? extends StructureStart<?>>
a(gp arg0, ckx<?> arg1)
startsForFeature(SectionPos arg0, StructureFeature<?> arg1)
method_30275(class_4076 arg0, class_3195<?> arg1)
getStructures(ChunkSectionPos arg0, StructureFeature<?> arg1)
func_241827_a(SectionPos arg0, Structure<?> arg1)
public ServerLevel
E()
getLevel()
method_8410()
toServerWorld()
func_201672_e()
getMinecraftWorld()
public static void
a(aag arg0)
makeObsidianPlatform(ServerLevel arg0)
method_29200(class_3218 arg0)
createEndSpawnPlatform(ServerWorld world)
func_241121_a_(ServerWorld arg0)
public float
a(gc arg0, boolean arg1)
getShade(Direction arg0, boolean arg1)
method_24852(class_2350 arg0, boolean arg1)
getBrightness(Direction arg0, boolean arg1)
func_230487_a_(Direction arg0, boolean arg1)