net.minecraft.world.level.block

public class LadderBlock

extends Block implements SimpleWaterloggedBlock

All mapped superinterfaces:

ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

bxs
net.minecraft.world.level.block.LadderBlock
net.minecraft.class_2399
net.minecraft.block.LadderBlock
net.minecraft.block.LadderBlock
net.minecraft.server.v1_16_R2.BlockLadder

Field summary

Modifier and TypeField
public static final DirectionProperty
a
FACING
field_11253
FACING
field_176382_a
FACING
public static final BooleanProperty
b
WATERLOGGED
field_11257
WATERLOGGED
field_204612_b
protected static final VoxelShape
c
EAST_AABB
field_11255
EAST_SHAPE
field_185687_b
protected static final VoxelShape
d
WEST_AABB
field_11252
WEST_SHAPE
field_185688_c
protected static final VoxelShape
e
SOUTH_AABB
field_11254
SOUTH_SHAPE
field_185689_d
protected static final VoxelShape
f
NORTH_AABB
field_11256
NORTH_SHAPE
field_185690_e

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
b(cee arg0, bqz arg1, fx arg2, dcp arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
private boolean
a(bqz arg0, fx arg1, gc arg2)
canAttachTo(BlockGetter arg0, BlockPos arg1, Direction arg2)
method_10305(class_1922 arg0, class_2338 arg1, class_2350 arg2)
canPlaceOn(BlockView world, BlockPos pos, Direction side)
func_196471_a(IBlockReader arg0, BlockPos arg1, Direction arg2)
public boolean
a(cee arg0, brw arg1, fx arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public BlockState
a(cee arg0, gc arg1, cee arg2, brv arg3, fx arg4, fx arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public BlockState
a(bnv arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public BlockState
a(cee arg0, bzj arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public BlockState
a(cee arg0, byd arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(cef$a<bul, cee> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public FluidState
d(cee arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
func_204507_t(BlockState arg0)