net.minecraft.world.level.biome

public class BiomeSpecialEffects$Builder

bsz$a
net.minecraft.world.level.biome.BiomeSpecialEffects$Builder
net.minecraft.class_4763$class_4764
net.minecraft.world.biome.BiomeEffects$Builder
net.minecraft.world.biome.BiomeAmbience$Builder
net.minecraft.server.v1_16_R3.BiomeFog$a

Field summary

Modifier and TypeField
private OptionalInt
a
fogColor
field_22071
fogColor
field_235230_a_
private OptionalInt
b
waterColor
field_22072
waterColor
field_235231_b_
private OptionalInt
c
waterFogColor
field_22073
waterFogColor
field_235232_c_
private OptionalInt
d
skyColor
field_26422
skyColor
field_242533_d
private Optional<Integer>
e
foliageColorOverride
field_26423
foliageColor
field_242534_e
private Optional<Integer>
f
grassColorOverride
field_26424
grassColor
field_242535_f
private BiomeSpecialEffects$GrassColorModifier
g
grassColorModifier
field_26425
grassColorModifier
field_242536_g
private Optional<AmbientParticleSettings>
h
ambientParticle
field_22074
particleConfig
field_235233_d_
private Optional<SoundEvent>
i
ambientLoopSoundEvent
field_22494
loopSound
field_235234_e_
private Optional<AmbientMoodSettings>
j
ambientMoodSettings
field_22495
moodSound
field_235235_f_
private Optional<AmbientAdditionsSettings>
k
ambientAdditionsSettings
field_22496
additionsSound
field_235236_g_
private Optional<Music>
l
backgroundMusic
field_24114
musicSound
field_235237_h_

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public BiomeSpecialEffects$Builder
a(int arg0)
fogColor(int arg0)
method_24392(int arg0)
fogColor(int fogColor)
func_235239_a_(int arg0)
public BiomeSpecialEffects$Builder
b(int arg0)
waterColor(int arg0)
method_24395(int arg0)
waterColor(int waterColor)
func_235246_b_(int arg0)
public BiomeSpecialEffects$Builder
c(int arg0)
waterFogColor(int arg0)
method_24397(int arg0)
waterFogColor(int waterFogColor)
func_235248_c_(int arg0)
public BiomeSpecialEffects$Builder
d(int arg0)
skyColor(int arg0)
method_30820(int arg0)
skyColor(int skyColor)
func_242539_d(int arg0)
public BiomeSpecialEffects$Builder
e(int arg0)
foliageColorOverride(int arg0)
method_30821(int arg0)
foliageColor(int foliageColor)
func_242540_e(int arg0)
public BiomeSpecialEffects$Builder
f(int arg0)
grassColorOverride(int arg0)
method_30822(int arg0)
grassColor(int grassColor)
func_242541_f(int arg0)
public BiomeSpecialEffects$Builder
a(bsz$b arg0)
grassColorModifier(BiomeSpecialEffects$GrassColorModifier arg0)
method_30818(class_4763$class_5486 arg0)
grassColorModifier(BiomeEffects$GrassColorModifier grassColorModifier)
func_242537_a(BiomeAmbience$GrassColorModifier arg0)
public BiomeSpecialEffects$Builder
a(bsu arg0)
ambientParticle(AmbientParticleSettings arg0)
method_24393(class_4761 arg0)
particleConfig(BiomeParticleConfig particleConfig)
func_235244_a_(ParticleEffectAmbience arg0)
public BiomeSpecialEffects$Builder
a(adp arg0)
ambientLoopSound(SoundEvent arg0)
method_24942(class_3414 arg0)
loopSound(SoundEvent sound)
func_235241_a_(SoundEvent arg0)
public BiomeSpecialEffects$Builder
a(bst arg0)
ambientMoodSound(AmbientMoodSettings arg0)
method_24943(class_4968 arg0)
moodSound(BiomeMoodSound moodSound)
func_235243_a_(MoodSoundAmbience arg0)
public BiomeSpecialEffects$Builder
a(bss arg0)
ambientAdditionsSound(AmbientAdditionsSettings arg0)
method_24944(class_4967 arg0)
additionsSound(BiomeAdditionsSound additionsSound)
func_235242_a_(SoundAdditionsAmbience arg0)
public BiomeSpecialEffects$Builder
a(adn arg0)
backgroundMusic(Music arg0)
method_27346(class_5195 arg0)
music(MusicSound music)
func_235240_a_(BackgroundMusicSelector arg0)
public BiomeSpecialEffects
a()
build()
method_24391()
build()
func_235238_a_()