public VoxelShape | | f(dfj arg0, cpb arg1, gw arg2) | | getOcclusionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9571(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getCullingShape(BlockState arg0, BlockView arg1, BlockPos arg2) | | m_7952_(C_2064_ p_53339_, C_1559_ p_53340_, C_4675_ arg2) |
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public VoxelShape | | b(dfj arg0, cpb arg1, gw arg2, ehs arg3) | | getVisualShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_26159(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCameraCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5909_(C_2064_ p_53312_, C_1559_ p_53313_, C_4675_ p_53314_, C_3051_ arg3) |
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public boolean | | a(dfj arg0, cpb arg1, gw arg2, ebc arg3) | | isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3) | | method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3) | | canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3) | | m_7357_(C_2064_ p_53307_, C_1559_ p_53308_, C_4675_ p_53309_, C_2754_ arg3) |
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public boolean | | a(dfj arg0, boolean arg1, ha arg2) | | connectsTo(BlockState arg0, boolean arg1, Direction arg2) | | method_10184(class_2680 arg0, boolean arg1, class_2350 arg2) | | canConnect(BlockState state, boolean neighborIsFullSquare, Direction dir) | | m_53329_(C_2064_ p_53331_, boolean p_53332_, C_4687_ arg2) |
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private boolean | |
public InteractionResult | | a(dfj arg0, cpv arg1, gw arg2, cbu arg3, bgx arg4, ehj arg5) | | use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5) | | m_6227_(C_2064_ p_53317_, C_1596_ p_53318_, C_4675_ p_53319_, C_1141_ p_53320_, C_470_ p_53321_, C_3041_ arg5) |
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public BlockState | |
public BlockState | | a(dfj arg0, ha arg1, dfj arg2, cpw arg3, gw arg4, gw arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_53324_, C_4687_ p_53325_, C_2064_ p_53326_, C_1598_ p_53327_, C_4675_ p_53328_, C_4675_ arg5) |
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protected void | |