public Projectile | | a(dca arg0, js arg1, cur arg2, je arg3) | | asProjectile(Level arg0, Position arg1, ItemStack arg2, Direction arg3) | | method_58648(class_1937 arg0, class_2374 arg1, class_1799 arg2, class_2350 arg3) | | createEntity(World arg0, Position arg1, ItemStack arg2, Direction arg3) | | m_319847_(C_1596_ p_334268_, C_4703_ p_330980_, C_1391_ p_331337_, C_4687_ arg3) |
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public void | | a(cnr arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | shoot(Projectile arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | method_58654(class_1676 arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | initializeProjectile(ProjectileEntity arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | m_319015_(C_1167_ p_331384_, double p_329200_, double p_335278_, double arg3, float arg4, float arg5) |
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