History - net.minecraft.world.item.WindChargeItem
1.21.3
Names
cwp
czj
Fields
int: a, COOLDOWN, field_49099, COOLDOWN, f_315559_
Constructors
Methods
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_
Projectile (Level, Position, ItemStack, Direction): a, asProjectile, method_58648, createEntity, m_319847_
Projectile (Level, Position, ItemStack, Direction): a, asProjectile, method_58648, createEntity
void (Projectile, double, double, double, float, float): a, shoot, method_58654, initializeProjectile, m_319015_
void (Projectile, double, double, double, float, float): a, shoot, method_58654, initializeProjectile
ProjectileItem$DispenseConfig (): c, createDispenseConfig, method_58653, getProjectileSettings, m_320420_
ProjectileItem$DispenseConfig (): b, createDispenseConfig, method_58653, getProjectileSettings
InteractionResult (Level, Player, InteractionHand): a, use, method_7836, use
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cwn
cwp
Fields
Constructors
Methods
1.20.6
Names
cwn
net.minecraft.world.item.WindChargeItem
net.minecraft.class_9239
net.minecraft.item.WindChargeItem
net.minecraft.src.C_313648_
net.minecraft.world.item.WindChargeItem
Fields
int: a, COOLDOWN, field_49099, COOLDOWN, f_315559_
Constructors
Methods
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_
Projectile (Level, Position, ItemStack, Direction): a, asProjectile, method_58648, createEntity, m_319847_
void (Projectile, double, double, double, float, float): a, shoot, method_58654, initializeProjectile, m_319015_
ProjectileItem$DispenseConfig (): c, createDispenseConfig, method_58653, getProjectileSettings, m_320420_