public com.mojang.serialization.MapCodec<BedBlock> | | a() | | codec() | | method_53969() | | getCodec() | | m_304657_() |
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public static Direction | |
protected InteractionResult | | a(dse arg0, dca arg1, iz arg2, cmz arg3, evp arg4) | | useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) | | m_6227_(C_2064_ p_49516_, C_1596_ p_49517_, C_4675_ p_49518_, C_1141_ p_49520_, C_3041_ arg4) |
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public static boolean | |
private boolean | |
public void | | a(dca arg0, dse arg1, iz arg2, bsw arg3, float arg4) | | fallOn(Level arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4) | | method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, float arg4) | | onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4) | | m_142072_(C_1596_ p_152170_, C_2064_ p_152171_, C_4675_ p_152172_, C_507_ p_152173_, float arg4) |
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public void | |
private void | |
protected BlockState | | a(dse arg0, je arg1, dse arg2, dcb arg3, iz arg4, iz arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_49526_, C_4687_ p_49527_, C_2064_ p_49528_, C_1598_ p_49529_, C_4675_ p_49530_, C_4675_ arg5) |
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private static Direction | |
public BlockState | | a(dca arg0, iz arg1, dse arg2, cmz arg3) | | playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3) | | method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) | | m_5707_(C_1596_ p_49506_, C_4675_ p_49507_, C_2064_ p_49508_, C_1141_ arg3) |
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public BlockState | |
protected VoxelShape | | a(dse arg0, dbg arg1, iz arg2, evy arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_49548_, C_1559_ p_49549_, C_4675_ p_49550_, C_3051_ arg3) |
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public static Direction | |
public static DoubleBlockCombiner$BlockType | |
private static boolean | |
public static Optional<Vec3> | | a(btc<?> arg0, dbk arg1, iz arg2, je arg3, float arg4) | | findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, Direction arg3, float arg4) | | method_9484(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, class_2350 arg3, float arg4) | | findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, Direction bedDirection, float spawnAngle) | | m_260958_(C_513_<?> p_261547_, C_1569_ p_261946_, C_4675_ p_261614_, C_4687_ p_261648_, float p_261680_) |
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private static Optional<Vec3> | | a(btc<?> arg0, dbk arg1, iz arg2, je arg3, je arg4) | | findBunkBedStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, Direction arg3, Direction arg4) | | method_30835(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, class_2350 arg3, class_2350 arg4) | | findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, Direction bedDirection, Direction respawnDirection) | | m_49463_(C_513_<?> p_49464_, C_1569_ p_49465_, C_4675_ p_49466_, C_4687_ p_49467_, C_4687_ p_49468_) |
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private static Optional<Vec3> | | a(btc<?> arg0, dbk arg1, iz arg2, int[][] arg3, boolean arg4) | | findStandUpPositionAtOffset(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, int[][] arg3, boolean arg4) | | method_30836(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, int[][] arg3, boolean arg4) | | findWakeUpPosition(EntityType<?> type, CollisionView world, BlockPos pos, int[][] possibleOffsets, boolean ignoreInvalidPos) | | m_49469_(C_513_<?> p_49470_, C_1569_ p_49471_, C_4675_ p_49472_, int[][] p_49473_, boolean p_49474_) |
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protected RenderShape | |
protected void | |
public BlockEntity | |
public void | | a(dca arg0, iz arg1, dse arg2, btr arg3, cur arg4) | | setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | m_6402_(C_1596_ p_49500_, C_4675_ p_49501_, C_2064_ p_49502_, C_524_ p_49503_, C_1391_ arg4) |
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public DyeColor | | b() | | getColor() | | method_9487() | | getColor() | | m_49554_() |
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protected long | |
protected boolean | |
private static int[][] | |
private static int[][] | |
private static int[][] | |