public com.mojang.serialization.MapCodec<BubbleColumnBlock> | | a() | | codec() | | method_53969() | | getCodec() | | m_304657_() |
|
protected void | | a(dse arg0, dca arg1, iz arg2, bsw arg3) | | entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3) | | m_7892_(C_2064_ p_50977_, C_1596_ p_50978_, C_4675_ p_50979_, C_507_ arg3) |
|
protected void | | a(dse arg0, arf arg1, iz arg2, azh arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) | | m_213897_(C_2064_ p_220889_, C_12_ p_220890_, C_4675_ p_220891_, C_212974_ arg3) |
|
protected FluidState | |
public static void | | b(dcb arg0, iz arg1, dse arg2) | | updateColumn(LevelAccessor arg0, BlockPos arg1, BlockState arg2) | | method_34268(class_1936 arg0, class_2338 arg1, class_2680 arg2) | | update(WorldAccess world, BlockPos pos, BlockState state) | | m_152707_(C_1598_ p_152708_, C_4675_ p_152709_, C_2064_ p_152710_) |
|
public static void | | a(dcb arg0, iz arg1, dse arg2, dse arg3) | | updateColumn(LevelAccessor arg0, BlockPos arg1, BlockState arg2, BlockState arg3) | | method_34267(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3) | | update(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource) | | m_152702_(C_1598_ p_152703_, C_4675_ p_152704_, C_2064_ p_152705_, C_2064_ p_152706_) |
|
private static boolean | |
private static BlockState | |
public void | | a(dse arg0, dca arg1, iz arg2, azh arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | m_214162_(C_2064_ p_220894_, C_1596_ p_220895_, C_4675_ p_220896_, C_212974_ arg3) |
|
protected BlockState | | a(dse arg0, je arg1, dse arg2, dcb arg3, iz arg4, iz arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_50991_, C_4687_ p_50992_, C_2064_ p_50993_, C_1598_ p_50994_, C_4675_ p_50995_, C_4675_ arg5) |
|
protected boolean | | a(dse arg0, dcd arg1, iz arg2) | | canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2) | | method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2) | | canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2) | | m_7898_(C_2064_ p_50987_, C_1599_ p_50988_, C_4675_ arg2) |
|
protected VoxelShape | | a(dse arg0, dbg arg1, iz arg2, evy arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_51006_, C_1559_ p_51007_, C_4675_ p_51008_, C_3051_ arg3) |
|
protected RenderShape | |
protected void | |
public ItemStack | | a(cmz arg0, dcb arg1, iz arg2, dse arg3) | | pickupBlock(Player arg0, LevelAccessor arg1, BlockPos arg2, BlockState arg3) | | method_9700(class_1657 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3) | | tryDrainFluid(PlayerEntity arg0, WorldAccess arg1, BlockPos arg2, BlockState arg3) | | m_142598_(C_1141_ p_152712_, C_1598_ p_152713_, C_4675_ p_152714_, C_2064_ arg3) |
|
public Optional<SoundEvent> | | ar_() | | getPickupSound() | | method_32351() | | getBucketFillSound() | | m_142298_() |
|