public com.mojang.serialization.MapCodec<FenceBlock> | | a() | | codec() | | method_53969() | | getCodec() | | m_304657_() |
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protected VoxelShape | | f(dse arg0, dbg arg1, iz arg2) | | getOcclusionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2) | | method_9571(class_2680 arg0, class_1922 arg1, class_2338 arg2) | | getCullingShape(BlockState arg0, BlockView arg1, BlockPos arg2) | | m_7952_(C_2064_ p_53339_, C_1559_ p_53340_, C_4675_ arg2) |
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protected VoxelShape | | c(dse arg0, dbg arg1, iz arg2, evy arg3) | | getVisualShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_26159(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCameraCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5909_(C_2064_ p_53312_, C_1559_ p_53313_, C_4675_ p_53314_, C_3051_ arg3) |
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protected boolean | |
public boolean | | a(dse arg0, boolean arg1, je arg2) | | connectsTo(BlockState arg0, boolean arg1, Direction arg2) | | method_10184(class_2680 arg0, boolean arg1, class_2350 arg2) | | canConnect(BlockState state, boolean neighborIsFullSquare, Direction dir) | | m_53329_(C_2064_ p_53331_, boolean p_53332_, C_4687_ arg2) |
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private boolean | |
protected ItemInteractionResult | | a(cur arg0, dse arg1, dca arg2, iz arg3, cmz arg4, bqv arg5, evp arg6) | | useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6) | | method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6) | | onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6) | | m_51273_(C_1391_ p_332319_, C_2064_ p_336345_, C_1596_ p_335994_, C_4675_ p_335277_, C_1141_ p_328795_, C_470_ p_333676_, C_3041_ arg6) |
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protected InteractionResult | | a(dse arg0, dca arg1, iz arg2, cmz arg3, evp arg4) | | useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) | | m_6227_(C_2064_ p_333097_, C_1596_ p_335860_, C_4675_ p_334259_, C_1141_ p_333666_, C_3041_ arg4) |
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public BlockState | |
protected BlockState | | a(dse arg0, je arg1, dse arg2, dcb arg3, iz arg4, iz arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_53324_, C_4687_ p_53325_, C_2064_ p_53326_, C_1598_ p_53327_, C_4675_ p_53328_, C_4675_ arg5) |
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protected void | |