net.minecraft.world.level.block

public class ButtonBlock

extends FaceAttachedHorizontalDirectionalBlock

All mapped superinterfaces:

FeatureElement, ItemLike

dgi
net.minecraft.world.level.block.ButtonBlock
net.minecraft.class_2269
net.minecraft.block.ButtonBlock
net.minecraft.src.C_1716_
net.minecraft.world.level.block.BlockButtonAbstract

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<ButtonBlock>
a
CODEC
field_46293
CODEC
f_302240_
public static final BooleanProperty
b
POWERED
field_10729
POWERED
f_51045_
private static final int
L
PRESSED_DEPTH
field_31040
field_31040
f_152736_
private static final int
M
UNPRESSED_DEPTH
field_31041
field_31041
f_152737_
protected static final int
c
HALF_AABB_HEIGHT
field_31042
field_31042
f_152738_
protected static final int
d
HALF_AABB_WIDTH
field_31043
field_31043
f_152739_
protected static final VoxelShape
e
CEILING_AABB_X
field_10721
CEILING_X_SHAPE
f_51046_
protected static final VoxelShape
f
CEILING_AABB_Z
field_10727
CEILING_Z_SHAPE
f_51047_
protected static final VoxelShape
g
FLOOR_AABB_X
field_10723
FLOOR_X_SHAPE
f_51048_
protected static final VoxelShape
h
FLOOR_AABB_Z
field_10716
FLOOR_Z_SHAPE
f_51049_
protected static final VoxelShape
i
NORTH_AABB
field_10728
NORTH_SHAPE
f_51050_
protected static final VoxelShape
j
SOUTH_AABB
field_10715
SOUTH_SHAPE
f_51051_
protected static final VoxelShape
k
WEST_AABB
field_10731
WEST_SHAPE
f_51052_
protected static final VoxelShape
l
EAST_AABB
field_10720
EAST_SHAPE
f_51053_
protected static final VoxelShape
m
PRESSED_CEILING_AABB_X
field_10717
CEILING_X_PRESSED_SHAPE
f_51054_
protected static final VoxelShape
n
PRESSED_CEILING_AABB_Z
field_10726
CEILING_Z_PRESSED_SHAPE
f_51055_
protected static final VoxelShape
o
PRESSED_FLOOR_AABB_X
field_10722
FLOOR_X_PRESSED_SHAPE
f_51056_
protected static final VoxelShape
F
PRESSED_FLOOR_AABB_Z
field_10730
FLOOR_Z_PRESSED_SHAPE
f_51057_
protected static final VoxelShape
G
PRESSED_NORTH_AABB
field_10719
NORTH_PRESSED_SHAPE
f_51058_
protected static final VoxelShape
H
PRESSED_SOUTH_AABB
field_10724
SOUTH_PRESSED_SHAPE
f_51059_
protected static final VoxelShape
I
PRESSED_WEST_AABB
field_10732
WEST_PRESSED_SHAPE
f_51060_
protected static final VoxelShape
J
PRESSED_EAST_AABB
field_10718
EAST_PRESSED_SHAPE
f_51061_
private final BlockSetType
N
type
field_42753
blockSetType
f_271519_
private final int
O
ticksToStayPressed
field_40298
pressTicks
f_244105_

Constructor summary

ModifierConstructor
protected (BlockSetType blockSetType, int pressTicks, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<ButtonBlock>
a()
codec()
method_53969()
getCodec()
m_304657_()
protected VoxelShape
a(dtc arg0, dcc arg1, jd arg2, exh arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_51105_, C_1559_ p_51106_, C_4675_ p_51107_, C_3051_ arg3)
protected InteractionResult
a(dtc arg0, dcw arg1, jd arg2, cmx arg3, ewy arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
m_6227_(C_2064_ p_334611_, C_1596_ p_332004_, C_4675_ p_330636_, C_1141_ p_327724_, C_3041_ arg4)
protected void
a(dtc arg0, dcw arg1, jd arg2, dco arg3, BiConsumer<cuq, jd> arg4)
onExplosionHit(BlockState arg0, Level arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, World arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
m_304760_(C_2064_ p_312485_, C_1596_ p_312982_, C_4675_ p_311820_, C_1578_ p_312672_, BiConsumer<C_1391_, C_4675_> arg4)
public void
a(dtc arg0, dcw arg1, jd arg2, cmx arg3)
press(BlockState arg0, Level arg1, BlockPos arg2, Player arg3)
method_21845(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
powerOn(BlockState state, World world, BlockPos pos, PlayerEntity player)
m_51116_(C_2064_ p_51118_, C_1596_ p_51119_, C_4675_ p_343045_, C_1141_ arg3)
protected void
a(cmx arg0, dcx arg1, jd arg2, boolean arg3)
playSound(Player arg0, LevelAccessor arg1, BlockPos arg2, boolean arg3)
method_9714(class_1657 arg0, class_1936 arg1, class_2338 arg2, boolean arg3)
playClickSound(PlayerEntity player, WorldAccess world, BlockPos pos, boolean powered)
m_51067_(C_1141_ p_51069_, C_1598_ p_51070_, C_4675_ p_51071_, boolean arg3)
protected SoundEvent
a(boolean arg0)
getSound(boolean arg0)
method_9712(boolean arg0)
getClickSound(boolean powered)
m_5722_(boolean arg0)
protected void
a(dtc arg0, dcw arg1, jd arg2, dtc arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_6810_(C_2064_ p_51096_, C_1596_ p_51097_, C_4675_ p_51098_, C_2064_ p_51099_, boolean arg4)
protected int
a(dtc arg0, dcc arg1, jd arg2, ji arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
m_6378_(C_2064_ p_51079_, C_1559_ p_51080_, C_4675_ p_51081_, C_4687_ arg3)
protected int
b(dtc arg0, dcc arg1, jd arg2, ji arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
m_6376_(C_2064_ p_51110_, C_1559_ p_51111_, C_4675_ p_51112_, C_4687_ arg3)
protected boolean
e_(dtc arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
m_7899_(C_2064_ arg0)
protected void
a(dtc arg0, aqu arg1, jd arg2, ayw arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_213897_(C_2064_ p_220904_, C_12_ p_220905_, C_4675_ p_220906_, C_212974_ arg3)
protected void
a(dtc arg0, dcw arg1, jd arg2, bsr arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
m_7892_(C_2064_ p_51084_, C_1596_ p_51085_, C_4675_ p_51086_, C_507_ arg3)
protected void
d(dtc arg0, dcw arg1, jd arg2)
checkPressed(BlockState arg0, Level arg1, BlockPos arg2)
method_9715(class_2680 arg0, class_1937 arg1, class_2338 arg2)
tryPowerWithProjectiles(BlockState state, World world, BlockPos pos)
m_51120_(C_2064_ p_51122_, C_1596_ p_51123_, C_4675_ arg2)
private void
e(dtc arg0, dcw arg1, jd arg2)
updateNeighbours(BlockState arg0, Level arg1, BlockPos arg2)
method_9713(class_2680 arg0, class_1937 arg1, class_2338 arg2)
updateNeighbors(BlockState state, World world, BlockPos pos)
m_51124_(C_2064_ p_51126_, C_1596_ p_51127_, C_4675_ arg2)
protected void
a(dtd$a<dfy, dtc> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)