public com.mojang.serialization.MapCodec<LeverBlock> | | a() | | codec() | | method_53969() | | getCodec() | | m_304657_() |
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protected VoxelShape | | a(dtc arg0, dcc arg1, jd arg2, exh arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_54666_, C_1559_ p_54667_, C_4675_ p_54668_, C_3051_ arg3) |
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protected InteractionResult | | a(dtc arg0, dcw arg1, jd arg2, cmx arg3, ewy arg4) | | useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) | | m_6227_(C_2064_ p_54641_, C_1596_ p_54642_, C_4675_ p_54643_, C_1141_ p_54645_, C_3041_ arg4) |
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protected void | | a(dtc arg0, dcw arg1, jd arg2, dco arg3, BiConsumer<cuq, jd> arg4) | | onExplosionHit(BlockState arg0, Level arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) | | method_55124(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4) | | onExploded(BlockState arg0, World arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) | | m_304760_(C_2064_ p_311735_, C_1596_ p_310069_, C_4675_ p_312793_, C_1578_ p_310075_, BiConsumer<C_1391_, C_4675_> arg4) |
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public void | | b(dtc arg0, dcw arg1, jd arg2, cmx arg3) | | pull(BlockState arg0, Level arg1, BlockPos arg2, Player arg3) | | method_21846(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | togglePower(BlockState state, World world, BlockPos pos, PlayerEntity player) | | m_54676_(C_2064_ p_54678_, C_1596_ p_54679_, C_4675_ p_343787_, C_1141_ arg3) |
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protected static void | | a(cmx arg0, dcx arg1, jd arg2, dtc arg3) | | playSound(Player arg0, LevelAccessor arg1, BlockPos arg2, BlockState arg3) | | method_60283(class_1657 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3) | | playClickSound(PlayerEntity player, WorldAccess world, BlockPos pos, BlockState state) | | m_338946_(C_1141_ p_345484_, C_1598_ p_343291_, C_4675_ p_342537_, C_2064_ p_343757_) |
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private static void | | a(dtc arg0, dcx arg1, jd arg2, float arg3) | | makeParticle(BlockState arg0, LevelAccessor arg1, BlockPos arg2, float arg3) | | method_10308(class_2680 arg0, class_1936 arg1, class_2338 arg2, float arg3) | | spawnParticles(BlockState state, WorldAccess world, BlockPos pos, float alpha) | | m_54657_(C_2064_ p_54658_, C_1598_ p_54659_, C_4675_ p_54660_, float p_54661_) |
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public void | | a(dtc arg0, dcw arg1, jd arg2, ayw arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) | | m_214162_(C_2064_ p_221396_, C_1596_ p_221397_, C_4675_ p_221398_, C_212974_ arg3) |
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protected void | | a(dtc arg0, dcw arg1, jd arg2, dtc arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | m_6810_(C_2064_ p_54648_, C_1596_ p_54649_, C_4675_ p_54650_, C_2064_ p_54651_, boolean arg4) |
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protected int | | a(dtc arg0, dcc arg1, jd arg2, ji arg3) | | getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | m_6378_(C_2064_ p_54636_, C_1559_ p_54637_, C_4675_ p_54638_, C_4687_ arg3) |
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protected int | | b(dtc arg0, dcc arg1, jd arg2, ji arg3) | | getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) | | m_6376_(C_2064_ p_54671_, C_1559_ p_54672_, C_4675_ p_54673_, C_4687_ arg3) |
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protected boolean | |
private void | | d(dtc arg0, dcw arg1, jd arg2) | | updateNeighbours(BlockState arg0, Level arg1, BlockPos arg2) | | method_10309(class_2680 arg0, class_1937 arg1, class_2338 arg2) | | updateNeighbors(BlockState state, World world, BlockPos pos) | | m_54680_(C_2064_ p_54682_, C_1596_ p_54683_, C_4675_ arg2) |
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protected void | |