History - net.minecraft.world.level.block.LeverBlock
1.21.3
Names
dkl
dpb
Fields
BooleanProperty: b, POWERED, field_11265, POWERED, f_54622_
BooleanProperty: b, POWERED, field_11265, POWERED
VoxelShape: f, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_54623_
VoxelShape: f, NORTH_AABB, field_11267, NORTH_WALL_SHAPE
VoxelShape: g, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_54624_
VoxelShape: g, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE
VoxelShape: h, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_54625_
VoxelShape: h, WEST_AABB, field_11260, WEST_WALL_SHAPE
VoxelShape: i, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_54626_
VoxelShape: i, EAST_AABB, field_11262, EAST_WALL_SHAPE
VoxelShape: j, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_54627_
VoxelShape: j, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE
VoxelShape: k, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_54628_
VoxelShape: k, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE
VoxelShape: l, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_54629_
VoxelShape: l, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE
VoxelShape: m, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_54630_
VoxelShape: m, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE
int: c, DEPTH, field_31184, field_31184, f_153653_
int: c, DEPTH, field_31184, field_31184
int: d, WIDTH, field_31185, field_31185, f_153654_
int: d, WIDTH, field_31185, field_31185
int: e, HEIGHT, field_31186, field_31186, f_153655_
int: e, HEIGHT, field_31186, field_31186
com.mojang.serialization.MapCodec<LeverBlock>: a, CODEC, field_46387, CODEC, f_302745_
com.mojang.serialization.MapCodec<LeverBlock>: a, CODEC, field_46387, CODEC
Constructors
Methods
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower
void (BlockState, LevelAccessor, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_54657_
void (BlockState, LevelAccessor, BlockPos, float): a, makeParticle, method_10308, spawnParticles
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced
void (BlockState, Level, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_54680_
void (BlockState, Level, BlockPos): e, updateNeighbours, method_10309, updateNeighbors
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick
com.mojang.serialization.MapCodec<LeverBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<LeverBlock> (): a, codec, method_53969, getCodec
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse
void (BlockState, Level, BlockPos, Player): b, pull, method_21846, togglePower, m_54676_
void (BlockState, Level, BlockPos, Player): b, pull, method_21846, togglePower
void (Player, LevelAccessor, BlockPos, BlockState): a, playSound, method_60283, playClickSound, m_338946_
void (Player, LevelAccessor, BlockPos, BlockState): a, playSound, method_60283, playClickSound
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
djo
dkl
Fields
Constructors
Methods
void (BlockState, Level, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_54680_
void (BlockState, Level, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, m_54680_
BlockState (BlockState, Level, BlockPos): d, pull, method_21846, togglePower, m_54676_
void (BlockState, Level, BlockPos, Player): b, pull, method_21846, togglePower, m_54676_
void (Player, LevelAccessor, BlockPos, BlockState): a, playSound, method_60283, playClickSound, m_338946_
1.20.6
Names
dbc
djo
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
1.20.4
Names
cxf
dbc
Fields
BooleanProperty: a, POWERED, field_11265, POWERED, f_54622_
BooleanProperty: b, POWERED, field_11265, POWERED, f_54622_
VoxelShape: e, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_54623_
VoxelShape: f, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_54623_
VoxelShape: f, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_54624_
VoxelShape: g, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_54624_
VoxelShape: g, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_54625_
VoxelShape: h, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_54625_
VoxelShape: h, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_54626_
VoxelShape: i, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_54626_
VoxelShape: i, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_54627_
VoxelShape: j, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_54627_
VoxelShape: j, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_54628_
VoxelShape: k, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_54628_
VoxelShape: k, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_54629_
VoxelShape: l, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_54629_
VoxelShape: l, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_54630_
VoxelShape: m, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_54630_
int: b, DEPTH, field_31184, field_31184, f_153653_
int: c, DEPTH, field_31184, field_31184, f_153653_
int: c, WIDTH, field_31185, field_31185, f_153654_
int: d, WIDTH, field_31185, field_31185, f_153654_
int: d, HEIGHT, field_31186, field_31186, f_153655_
int: e, HEIGHT, field_31186, field_31186, f_153655_
com.mojang.serialization.MapCodec<LeverBlock>: a, CODEC, field_46387, CODEC, f_302745_
Constructors
Methods
com.mojang.serialization.MapCodec<LeverBlock> (): a, codec, method_53969, getCodec, m_304657_
void (BlockState, Level, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
1.20.2
Names
ctx
cxf
Fields
Constructors
Methods
1.20.1
Names
ctp
ctx
Fields
Constructors
Methods
1.19.4
Names
cqz
ctp
Fields
Constructors
Methods
1.19.3
Names
cnw
cqz
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cmz
cnw
Fields
Constructors
Methods
1.19
Names
chr
cmz
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
1.18.2
Names
cgz
chr
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cdq
cgz
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
1.17.1
Names
cdp
cdq
Fields
Constructors
Methods
1.17
Names
bya
cdp
net.minecraft.block.LeverBlock
net.minecraft.src.C_1831_
net.minecraft.server.v1_16_R3.BlockLever
net.minecraft.world.level.block.BlockLever
Fields
BooleanProperty: a, POWERED, field_11265, POWERED, field_176359_b, POWERED
BooleanProperty: a, POWERED, field_11265, POWERED, f_54622_
VoxelShape: b, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, field_185692_c
VoxelShape: e, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, f_54623_
VoxelShape: c, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, field_185693_d
VoxelShape: f, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, f_54624_
VoxelShape: d, WEST_AABB, field_11260, WEST_WALL_SHAPE, field_185694_e
VoxelShape: g, WEST_AABB, field_11260, WEST_WALL_SHAPE, f_54625_
VoxelShape: e, EAST_AABB, field_11262, EAST_WALL_SHAPE, field_185695_f
VoxelShape: h, EAST_AABB, field_11262, EAST_WALL_SHAPE, f_54626_
VoxelShape: f, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, field_209348_r
VoxelShape: i, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, f_54627_
VoxelShape: g, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, field_209349_s
VoxelShape: j, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, f_54628_
VoxelShape: h, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, field_209350_t
VoxelShape: k, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, f_54629_
VoxelShape: i, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, field_209351_u
VoxelShape: l, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, f_54630_
int: b, DEPTH, field_31184, field_31184, f_153653_
int: c, WIDTH, field_31185, field_31185, f_153654_
int: d, HEIGHT, field_31186, field_31186, f_153655_
Constructors
Methods
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_6376_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_7899_, isPowerSource
void (BlockState, LevelAccessor, BlockPos, float): a, makeParticle, method_10308, spawnParticles, func_196379_a
void (BlockState, LevelAccessor, BlockPos, float): a, makeParticle, method_10308, spawnParticles, m_54657_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (BlockState, Level, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, func_196378_d
void (BlockState, Level, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, m_54680_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
BlockState (BlockState, Level, BlockPos): d, pull, method_21846, method_21846, func_226939_d_
BlockState (BlockState, Level, BlockPos): d, pull, method_21846, togglePower, m_54676_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bxx
bya
net.minecraft.server.v1_16_R2.BlockLever
net.minecraft.server.v1_16_R3.BlockLever
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bzd
bxx
net.minecraft.server.v1_16_R1.BlockLever
net.minecraft.server.v1_16_R2.BlockLever
Fields
Constructors
Methods
1.16.1
Names
bsn
bzd
net.minecraft.server.v1_15_R1.BlockLever
net.minecraft.server.v1_16_R1.BlockLever
Fields
Constructors
Methods
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
BlockState (BlockState, Level, BlockPos): d, pull, method_21846, func_226939_d_
BlockState (BlockState, Level, BlockPos): d, pull, method_21846, method_21846, func_226939_d_
1.15.2
Names
bsk
bsn
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bpz
bsk
net.minecraft.server.v1_14_R1.BlockLever
net.minecraft.server.v1_15_R1.BlockLever
Fields
Constructors
Methods
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
void (BlockState, Level, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, func_196378_d
void (BlockState, Level, BlockPos): e, updateNeighbours, method_10309, updateNeighbors, func_196378_d
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
BlockState (BlockState, Level, BlockPos): d, pull, method_21846, func_226939_d_
1.14.4
Names
bpu
bpz
net.minecraft.world.level.block.LeverBlock
Fields
BlockStateBoolean: a, field_11265, POWERED, field_176359_b, POWERED
BooleanProperty: a, POWERED, field_11265, POWERED, field_176359_b, POWERED
VoxelShape: b, field_11267, NORTH_WALL_SHAPE, field_185692_c
VoxelShape: b, NORTH_AABB, field_11267, NORTH_WALL_SHAPE, field_185692_c
VoxelShape: c, field_11263, SOUTH_WALL_SHAPE, field_185693_d
VoxelShape: c, SOUTH_AABB, field_11263, SOUTH_WALL_SHAPE, field_185693_d
VoxelShape: d, field_11260, WEST_WALL_SHAPE, field_185694_e
VoxelShape: d, WEST_AABB, field_11260, WEST_WALL_SHAPE, field_185694_e
VoxelShape: e, field_11262, EAST_WALL_SHAPE, field_185695_f
VoxelShape: e, EAST_AABB, field_11262, EAST_WALL_SHAPE, field_185695_f
VoxelShape: f, field_11264, FLOOR_Z_AXIS_SHAPE, field_209348_r
VoxelShape: f, UP_AABB_Z, field_11264, FLOOR_Z_AXIS_SHAPE, field_209348_r
VoxelShape: g, field_11261, FLOOR_X_AXIS_SHAPE, field_209349_s
VoxelShape: g, UP_AABB_X, field_11261, FLOOR_X_AXIS_SHAPE, field_209349_s
VoxelShape: h, field_11268, CEILING_Z_AXIS_SHAPE, field_209350_t
VoxelShape: h, DOWN_AABB_Z, field_11268, CEILING_Z_AXIS_SHAPE, field_209350_t
VoxelShape: i, field_11266, CEILING_X_AXIS_SHAPE, field_209351_u
VoxelShape: i, DOWN_AABB_X, field_11266, CEILING_X_AXIS_SHAPE, field_209351_u
Constructors
Methods
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
int (BlockState, BlockGetter, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, func_176211_b
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
void (IBlockData, GeneratorAccess, BlockPosition, float): a, method_10308, spawnParticles, func_196379_a
void (BlockState, LevelAccessor, BlockPos, float): a, makeParticle, method_10308, spawnParticles, func_196379_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (IBlockData, World, BlockPosition): d, method_10309, updateNeighbors, func_196378_d
void (BlockState, Level, BlockPos): d, updateNeighbours, method_10309, updateNeighbors, func_196378_d
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
1.14.3
Names
bpq
bpu
net.minecraft.block.LeverBlock
Fields
BlockStateBoolean: a, field_11265, field_176359_b, POWERED
BlockStateBoolean: a, field_11265, POWERED, field_176359_b, POWERED
VoxelShape: b, field_11267, field_185692_c
VoxelShape: b, field_11267, NORTH_WALL_SHAPE, field_185692_c
VoxelShape: c, field_11263, field_185693_d
VoxelShape: c, field_11263, SOUTH_WALL_SHAPE, field_185693_d
VoxelShape: d, field_11260, field_185694_e
VoxelShape: d, field_11260, WEST_WALL_SHAPE, field_185694_e
VoxelShape: e, field_11262, field_185695_f
VoxelShape: e, field_11262, EAST_WALL_SHAPE, field_185695_f
VoxelShape: f, field_11264, field_209348_r
VoxelShape: f, field_11264, FLOOR_Z_AXIS_SHAPE, field_209348_r
VoxelShape: g, field_11261, field_209349_s
VoxelShape: g, field_11261, FLOOR_X_AXIS_SHAPE, field_209349_s
VoxelShape: h, field_11268, field_209350_t
VoxelShape: h, field_11268, CEILING_Z_AXIS_SHAPE, field_209350_t
VoxelShape: i, field_11266, field_209351_u
VoxelShape: i, field_11266, CEILING_X_AXIS_SHAPE, field_209351_u
Constructors
Methods
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, getStrongRedstonePower, func_176211_b
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
boolean (IBlockData): h, method_9506, emitsRedstonePower, func_149744_f, isPowerSource
void (IBlockData, GeneratorAccess, BlockPosition, float): a, method_10308, func_196379_a
void (IBlockData, GeneratorAccess, BlockPosition, float): a, method_10308, spawnParticles, func_196379_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (IBlockData, World, BlockPosition): d, method_10309, func_196378_d
void (IBlockData, World, BlockPosition): d, method_10309, updateNeighbors, func_196378_d
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bpp
bpq
Fields
Constructors
Methods
1.14
Names
bft
bpp
net.minecraft.class_2401
net.minecraft.block.BlockLever
net.minecraft.block.LeverBlock
net.minecraft.server.v1_13_R2.BlockLever
net.minecraft.server.v1_14_R1.BlockLever
Fields
BlockStateBoolean: a, field_176359_b, POWERED
BlockStateBoolean: a, field_11265, field_176359_b, POWERED
VoxelShape: b, field_185692_c
VoxelShape: b, field_11267, field_185692_c
VoxelShape: c, field_185693_d
VoxelShape: c, field_11263, field_185693_d
VoxelShape: o, field_185694_e
VoxelShape: d, field_11260, field_185694_e
VoxelShape: p, field_185695_f
VoxelShape: e, field_11262, field_185695_f
VoxelShape: q, field_209348_r
VoxelShape: f, field_11264, field_209348_r
VoxelShape: r, field_209349_s
VoxelShape: g, field_11261, field_209349_s
VoxelShape: s, field_209350_t
VoxelShape: h, field_11268, field_209350_t
VoxelShape: t, field_209351_u
VoxelShape: i, field_11266, field_209351_u
Constructors
Methods
boolean (IBlockData): a, func_149686_d
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, method_9603, func_176211_b
boolean (IBlockData): i, func_149744_f, isPowerSource
boolean (IBlockData): h, method_9506, func_149744_f, isPowerSource
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (IBlockData, GeneratorAccess, BlockPosition, float): a, func_196379_a
void (IBlockData, GeneratorAccess, BlockPosition, float): a, method_10308, func_196379_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition): b, func_196378_d
void (IBlockData, World, BlockPosition): d, method_10309, func_196378_d
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
1.13.2
Names
bfs
bft
Fields
Constructors
Methods
1.13.1
Names
bfk
bfs
net.minecraft.server.v1_13_R1.BlockLever
net.minecraft.server.v1_13_R2.BlockLever
Fields
VoxelShape: p, field_185694_e
VoxelShape: o, field_185694_e
VoxelShape: q, field_185695_f
VoxelShape: p, field_185695_f
VoxelShape: r, field_209348_r
VoxelShape: q, field_209348_r
VoxelShape: s, field_209349_s
VoxelShape: r, field_209349_s
VoxelShape: t, field_209350_t
VoxelShape: s, field_209350_t
VoxelShape: u, field_209351_u
VoxelShape: t, field_209351_u
Constructors
Methods
1.13
Names
art
bfk
net.minecraft.server.v1_12_R1.BlockLever
net.minecraft.server.v1_13_R1.BlockLever
Fields
BlockStateEnum<BlockLever$EnumLeverPosition>: a, field_176360_a, FACING
BlockStateBoolean: b, field_176359_b, POWERED
BlockStateBoolean: a, field_176359_b, POWERED
AxisAlignedBB: c, field_185692_c
AxisAlignedBB: d, field_185693_d
AxisAlignedBB: e, field_185694_e
AxisAlignedBB: f, field_185695_f
AxisAlignedBB: g, field_185696_g
AxisAlignedBB: B, field_185691_B
VoxelShape: b, field_185692_c
VoxelShape: c, field_185693_d
VoxelShape: p, field_185694_e
VoxelShape: q, field_185695_f
VoxelShape: r, field_209348_r
VoxelShape: s, field_209349_s
VoxelShape: t, field_209350_t
VoxelShape: u, field_209351_u
Constructors
()
Methods
boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace
boolean (World, BlockPosition): a, func_176196_c, canPlace
boolean (World, BlockPosition, EnumDirection): a, func_181090_a
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
boolean (World, BlockPosition, IBlockData): e, func_181091_e
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_176211_b
boolean (IBlockData): g, func_149744_f, isPowerSource
boolean (IBlockData): i, func_149744_f, isPowerSource
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (IBlockData, GeneratorAccess, BlockPosition, float): a, func_196379_a
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition): b, func_196378_d
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
arr
art
Fields
Constructors
Methods
1.12
Names
aop
arr
net.minecraft.server.v1_11_R1.BlockLever
net.minecraft.server.v1_12_R1.BlockLever
Fields
Constructors
Methods
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aon
aop
Fields
Constructors
Methods
1.11
Names
ana
aon
net.minecraft.server.v1_10_R1.BlockLever
net.minecraft.server.v1_11_R1.BlockLever
Fields
Constructors
Methods
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_180646_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
amn
ana
net.minecraft.server.v1_9_R2.BlockLever
net.minecraft.server.v1_10_R1.BlockLever
Fields
Constructors
Methods
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockLever
net.minecraft.server.v1_9_R2.BlockLever
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
ahu
amn
net.minecraft.server.v1_8_R3.BlockLever
net.minecraft.server.v1_9_R1.BlockLever
Fields
AxisAlignedBB: c, field_185692_c
AxisAlignedBB: d, field_185693_d
AxisAlignedBB: e, field_185694_e
AxisAlignedBB: f, field_185695_f
AxisAlignedBB: g, field_185696_g
AxisAlignedBB: B, field_185691_B
Constructors
Methods
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (World, BlockPosition): d, func_176196_c, canPlace
boolean (World, BlockPosition): a, func_176196_c, canPlace
int (EnumDirection): a, func_176357_a
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b
boolean (): i, func_149744_f, isPowerSource
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
AxisAlignedBB (IBlockData, World, BlockPosition): a, func_180646_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): b, func_180656_a
int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): c, func_176211_b
boolean (IBlockData): g, func_149744_f, isPowerSource
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
1.8.8
Names
ahu
net.minecraft.block.BlockLever
net.minecraft.server.v1_8_R3.BlockLever
Fields
BlockStateEnum<BlockLever$EnumLeverPosition>: a, field_176360_a, FACING
BlockStateBoolean: b, field_176359_b, POWERED
Constructors
()
Methods
AxisAlignedBB (World, BlockPosition, IBlockData): a, func_180640_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
boolean (World, BlockPosition, EnumDirection): b, func_176198_a, canPlace
boolean (World, BlockPosition): d, func_176196_c, canPlace
boolean (World, BlockPosition, EnumDirection): a, func_181090_a
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
int (EnumDirection): a, func_176357_a
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
boolean (World, BlockPosition, IBlockData): e, func_181091_e
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): a, func_180656_a
int (IBlockAccess, BlockPosition, IBlockData, EnumDirection): b, func_176211_b
boolean (): i, func_149744_f, isPowerSource
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList