public static BehaviorControl<PathfinderMob> | | a(cfk<jh> arg0, float arg1, int arg2, boolean arg3) | | pos(MemoryModuleType<BlockPos> arg0, float arg1, int arg2, boolean arg3) | | method_47091(class_4140<class_2338> arg0, float arg1, int arg2, boolean arg3) | | createPosBased(MemoryModuleType<BlockPos> posModule, float speed, int range, boolean requiresWalkTarget) |
|
public static OneShot<PathfinderMob> | | b(cfk<? extends bvk> arg0, float arg1, int arg2, boolean arg3) | | entity(MemoryModuleType<? extends Entity> arg0, float arg1, int arg2, boolean arg3) | | method_24603(class_4140<? extends class_1297> arg0, float arg1, int arg2, boolean arg3) | | createEntityBased(MemoryModuleType<? extends Entity> entityModule, float speed, int range, boolean requiresWalkTarget) |
|
private static <T> OneShot<PathfinderMob> | | a(cfk<T> arg0, float arg1, int arg2, boolean arg3, Function<T, fby> arg4) | | create(MemoryModuleType<T> arg0, float arg1, int arg2, boolean arg3, Function<T, Vec3> arg4) | | method_47092(class_4140<T> arg0, float arg1, int arg2, boolean arg3, Function<T, class_243> arg4) | | create(MemoryModuleType<T> posSource, float speed, int range, boolean requiresWalkTarget, Function<T, Vec3d> posGetter) |
|