Vec3 | | du() | | position() | | method_19538() | | getPos() |
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AABB | | cR() | | getBoundingBox() | | method_5829() | | getBoundingBox() |
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ResourceKey<LootTable> | | v() | | getContainerLootTable() | | method_42276() | | getLootTable() |
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void | |
long | | x() | | getContainerLootTableSeed() | | method_42277() | | getLootTableSeed() |
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void | | a(long arg0) | | setContainerLootTableSeed(long arg0) | | method_42274(long arg0) | | setLootTableSeed(long lootTableSeed) |
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NonNullList<ItemStack> | | B() | | getItemStacks() | | method_42278() | | getInventory() |
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void | | C() | | clearItemStacks() | | method_42273() | | resetInventory() |
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Level | | dW() | | level() | | method_37908() | | getWorld() |
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boolean | | dR() | | isRemoved() | | method_31481() | | isRemoved() |
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default boolean | | c() | | isEmpty() | | method_5442() | | isEmpty() |
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default void | |
default void | |
default void | |
default InteractionResult | |
default void | |
default void | | f() | | clearChestVehicleContent() | | method_42293() | | clearInventory() |
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default boolean | | g() | | isChestVehicleEmpty() | | method_42295() | | isInventoryEmpty() |
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default ItemStack | | f_(int arg0) | | removeChestVehicleItemNoUpdate(int arg0) | | method_42289(int arg0) | | removeInventoryStack(int slot) |
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default ItemStack | | g_(int arg0) | | getChestVehicleItem(int arg0) | | method_42290(int arg0) | | getInventoryStack(int slot) |
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default ItemStack | | b(int arg0, int arg1) | | removeChestVehicleItem(int arg0, int arg1) | | method_42286(int arg0, int arg1) | | removeInventoryStack(int slot, int amount) |
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default void | |
default SlotAccess | | h_(int arg0) | | getChestVehicleSlot(int arg0) | | method_42292(int arg0) | | getInventoryStackReference(int slot) |
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default boolean | |