History - net.minecraft.world.entity.vehicle.ContainerEntity
1.21.3
Names
cox
csb
Fields
Constructors
Methods
Vec3 (): dm, position, method_19538, getPos, m_20182_
Vec3 (): du, position, method_19538, getPos
long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
long (): x, getContainerLootTableSeed, method_42277, getLootTableSeed
void (long): a, setLootTableSeed, method_42274, setLootTableSeed, m_214065_
void (long): a, setContainerLootTableSeed, method_42274, setLootTableSeed
NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_
NonNullList<ItemStack> (): B, getItemStacks, method_42278, getInventory
void (): E, clearItemStacks, method_42273, resetInventory, m_213775_
void (): C, clearItemStacks, method_42273, resetInventory
Level (): dO, level, method_37908, getWorld, m_9236_
Level (): dW, level, method_37908, getWorld
boolean (): dJ, isRemoved, method_31481, isRemoved, m_213877_
boolean (): dR, isRemoved, method_31481, isRemoved
boolean (): c, isEmpty, method_5442, isEmpty, m_7983_
boolean (): c, isEmpty, method_5442, isEmpty
void (DamageSource, Level, Entity): a, chestVehicleDestroyed, method_42283, onBroken, m_219927_
void (Player): f, unpackChestVehicleLootTable, method_42291, generateInventoryLoot, m_219949_
void (Player): f, unpackChestVehicleLootTable, method_42291, generateInventoryLoot
void (): f, clearChestVehicleContent, method_42293, clearInventory, m_219953_
void (): f, clearChestVehicleContent, method_42293, clearInventory
boolean (): g, isChestVehicleEmpty, method_42295, isInventoryEmpty, m_219956_
boolean (): g, isChestVehicleEmpty, method_42295, isInventoryEmpty
ItemStack (int): e_, removeChestVehicleItemNoUpdate, method_42289, removeInventoryStack, m_219945_
ItemStack (int): f_, removeChestVehicleItemNoUpdate, method_42289, removeInventoryStack
ItemStack (int): f_, getChestVehicleItem, method_42290, getInventoryStack, m_219947_
ItemStack (int): g_, getChestVehicleItem, method_42290, getInventoryStack
ItemStack (int, int): b, removeChestVehicleItem, method_42286, removeInventoryStack, m_219936_
ItemStack (int, int): b, removeChestVehicleItem, method_42286, removeInventoryStack
void (int, ItemStack): c, setChestVehicleItem, method_42287, setInventoryStack, m_219940_
void (int, ItemStack): c, setChestVehicleItem, method_42287, setInventoryStack
SlotAccess (int): g_, getChestVehicleSlot, method_42292, getInventoryStackReference, m_219951_
SlotAccess (int): h_, getChestVehicleSlot, method_42292, getInventoryStackReference
boolean (Player): g, isChestVehicleStillValid, method_42294, canPlayerAccess, m_219954_
boolean (Player): g, isChestVehicleStillValid, method_42294, canPlayerAccess
InteractionResult (Player): c_, interactWithContainerVehicle, method_42284, open, m_268996_
InteractionResult (Player): b_, interactWithContainerVehicle, method_42284, open
AABB (): cK, getBoundingBox, method_5829, getBoundingBox, m_20191_
AABB (): cR, getBoundingBox, method_5829, getBoundingBox
ResourceKey<LootTable> (): B, getLootTable, method_42276, getLootTable, m_214142_
ResourceKey<LootTable> (): v, getContainerLootTable, method_42276, getLootTable
void (ResourceKey<LootTable>): a, setLootTable, method_42275, setLootTable, m_38236_
void (ResourceKey<LootTable>): a, setContainerLootTable, method_42275, setLootTable
void (CompoundTag, HolderLookup$Provider): a, addChestVehicleSaveData, method_42288, writeInventoryToNbt, m_219943_
void (CompoundTag, HolderLookup$Provider): a, addChestVehicleSaveData, method_42288, writeInventoryToNbt
void (CompoundTag, HolderLookup$Provider): b, readChestVehicleSaveData, method_42285, readInventoryFromNbt, m_219934_
void (CompoundTag, HolderLookup$Provider): b, readChestVehicleSaveData, method_42285, readInventoryFromNbt
void (DamageSource, ServerLevel, Entity): a, chestVehicleDestroyed, method_42283, onBroken
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
coz
cox
Fields
Constructors
Methods
Vec3 (): dn, position, method_19538, getPos, m_20182_
Vec3 (): dm, position, method_19538, getPos, m_20182_
Level (): dP, level, method_37908, getWorld, m_9236_
Level (): dO, level, method_37908, getWorld, m_9236_
boolean (): dK, isRemoved, method_31481, isRemoved, m_213877_
boolean (): dJ, isRemoved, method_31481, isRemoved, m_213877_
1.20.6
Names
che
coz
Fields
Constructors
Methods
Vec3 (): dk, position, method_19538, getPos, m_20182_
Vec3 (): dn, position, method_19538, getPos, m_20182_
ResourceLocation (): C, getLootTable, method_42276, getLootTableId, m_214142_
void (ResourceLocation): a, setLootTable, method_42275, setLootTableId, m_214199_
long (): D, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
NonNullList<ItemStack> (): E, getItemStacks, method_42278, getInventory, m_213659_
NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_
void (): G, clearItemStacks, method_42273, resetInventory, m_213775_
void (): E, clearItemStacks, method_42273, resetInventory, m_213775_
Level (): dM, level, method_37908, getWorld, m_9236_
Level (): dP, level, method_37908, getWorld, m_9236_
boolean (): dH, isRemoved, method_31481, isRemoved, m_213877_
boolean (): dK, isRemoved, method_31481, isRemoved, m_213877_
boolean (): ai_, isEmpty, method_5442, isEmpty, m_7983_
boolean (): c, isEmpty, method_5442, isEmpty, m_7983_
void (CompoundTag): c, addChestVehicleSaveData, method_42288, writeInventoryToNbt, m_219943_
void (CompoundTag): b_, readChestVehicleSaveData, method_42285, readInventoryFromNbt, m_219934_
AABB (): cK, getBoundingBox, method_5829, getBoundingBox, m_20191_
ResourceKey<LootTable> (): B, getLootTable, method_42276, getLootTable, m_214142_
void (ResourceKey<LootTable>): a, setLootTable, method_42275, setLootTable, m_38236_
void (CompoundTag, HolderLookup$Provider): a, addChestVehicleSaveData, method_42288, writeInventoryToNbt, m_219943_
void (CompoundTag, HolderLookup$Provider): b, readChestVehicleSaveData, method_42285, readInventoryFromNbt, m_219934_
1.20.4
Names
cdp
che
Fields
Constructors
Methods
Vec3 (): dj, position, method_19538, getPos, m_20182_
Vec3 (): dk, position, method_19538, getPos, m_20182_
ResourceLocation (): G, getLootTable, method_42276, getLootTableId, m_214142_
ResourceLocation (): C, getLootTable, method_42276, getLootTableId, m_214142_
long (): H, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
long (): D, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
NonNullList<ItemStack> (): I, getItemStacks, method_42278, getInventory, m_213659_
NonNullList<ItemStack> (): E, getItemStacks, method_42278, getInventory, m_213659_
void (): K, clearItemStacks, method_42273, resetInventory, m_213775_
void (): G, clearItemStacks, method_42273, resetInventory, m_213775_
Level (): dL, level, method_37908, getWorld, m_9236_
Level (): dM, level, method_37908, getWorld, m_9236_
boolean (): dG, isRemoved, method_31481, isRemoved, m_213877_
boolean (): dH, isRemoved, method_31481, isRemoved, m_213877_
boolean (): af_, isEmpty, method_5442, isEmpty, m_7983_
boolean (): ai_, isEmpty, method_5442, isEmpty, m_7983_
1.20.2
Names
caj
cdp
Fields
Constructors
Methods
Vec3 (): dg, position, method_19538, getPos, m_20182_
Vec3 (): dj, position, method_19538, getPos, m_20182_
ResourceLocation (): A, getLootTable, method_42276, getLootTableId, m_214142_
ResourceLocation (): G, getLootTable, method_42276, getLootTableId, m_214142_
long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
long (): H, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_
NonNullList<ItemStack> (): I, getItemStacks, method_42278, getInventory, m_213659_
void (): E, clearItemStacks, method_42273, resetInventory, m_213775_
void (): K, clearItemStacks, method_42273, resetInventory, m_213775_
Level (): dI, level, method_37908, getWorld, m_9236_
Level (): dL, level, method_37908, getWorld, m_9236_
boolean (): dD, isRemoved, method_31481, isRemoved, m_213877_
boolean (): dG, isRemoved, method_31481, isRemoved, m_213877_
boolean (): ab_, isEmpty, method_5442, isEmpty, m_7983_
boolean (): af_, isEmpty, method_5442, isEmpty, m_7983_
1.20.1
Names
cah
caj
Fields
Constructors
Methods
Vec3 (): de, position, method_19538, getPos, m_20182_
Vec3 (): dg, position, method_19538, getPos, m_20182_
ResourceLocation (): z, getLootTable, method_42276, getLootTableId, m_214142_
ResourceLocation (): A, getLootTable, method_42276, getLootTableId, m_214142_
long (): A, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
NonNullList<ItemStack> (): C, getItemStacks, method_42278, getInventory, m_213659_
NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_
void (): D, clearItemStacks, method_42273, resetInventory, m_213775_
void (): E, clearItemStacks, method_42273, resetInventory, m_213775_
Level (): Y, getLevel, method_37908, getWorld, m_9236_
Level (): dI, level, method_37908, getWorld, m_9236_
boolean (): dB, isRemoved, method_31481, isRemoved, m_213877_
boolean (): dD, isRemoved, method_31481, isRemoved, m_213877_
boolean (): aa_, isEmpty, method_5442, isEmpty, m_7983_
boolean (): ab_, isEmpty, method_5442, isEmpty, m_7983_
1.19.4
Names
byk
cah
Fields
Constructors
Methods
Vec3 (): dd, position, method_19538, getPos, m_20182_
Vec3 (): de, position, method_19538, getPos, m_20182_
ResourceLocation (): y, getLootTable, method_42276, getLootTableId, m_214142_
ResourceLocation (): z, getLootTable, method_42276, getLootTableId, m_214142_
long (): z, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
long (): A, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
NonNullList<ItemStack> (): A, getItemStacks, method_42278, getInventory, m_213659_
NonNullList<ItemStack> (): C, getItemStacks, method_42278, getInventory, m_213659_
void (): B, clearItemStacks, method_42273, resetInventory, m_213775_
void (): D, clearItemStacks, method_42273, resetInventory, m_213775_
Level (): Z, getLevel, method_37908, getWorld, m_9236_
Level (): Y, getLevel, method_37908, getWorld, m_9236_
boolean (): dy, isRemoved, method_31481, isRemoved, m_213877_
boolean (): dB, isRemoved, method_31481, isRemoved, m_213877_
boolean (): P_, isEmpty, method_5442, isEmpty, m_7983_
boolean (): aa_, isEmpty, method_5442, isEmpty, m_7983_
InteractionResult (BiConsumer<GameEvent, Entity>, Player): a, interactWithChestVehicle, method_42284, open, m_219931_
void (Player): e, unpackChestVehicleLootTable, method_42291, generateInventoryLoot, m_219949_
void (Player): f, unpackChestVehicleLootTable, method_42291, generateInventoryLoot, m_219949_
ItemStack (int): c_, removeChestVehicleItemNoUpdate, method_42289, removeInventoryStack, m_219945_
ItemStack (int): e_, removeChestVehicleItemNoUpdate, method_42289, removeInventoryStack, m_219945_
ItemStack (int): d_, getChestVehicleItem, method_42290, getInventoryStack, m_219947_
ItemStack (int): f_, getChestVehicleItem, method_42290, getInventoryStack, m_219947_
SlotAccess (int): e_, getChestVehicleSlot, method_42292, getInventoryStackReference, m_219951_
SlotAccess (int): g_, getChestVehicleSlot, method_42292, getInventoryStackReference, m_219951_
boolean (Player): f, isChestVehicleStillValid, method_42294, canPlayerAccess, m_219954_
boolean (Player): g, isChestVehicleStillValid, method_42294, canPlayerAccess, m_219954_
InteractionResult (Player): c_, interactWithContainerVehicle, method_42284, open, m_268996_
1.19.3
Names
bvx
byk
Fields
Constructors
Methods
Vec3 (): cY, position, method_19538, getPos, m_20182_
Vec3 (): dd, position, method_19538, getPos, m_20182_
void (): C, clearItemStacks, method_42273, resetInventory, m_213775_
void (): B, clearItemStacks, method_42273, resetInventory, m_213775_
Level (): W, getLevel, method_37908, getWorld, m_9236_
Level (): Z, getLevel, method_37908, getWorld, m_9236_
boolean (): dt, isRemoved, method_31481, isRemoved, m_213877_
boolean (): dy, isRemoved, method_31481, isRemoved, m_213877_
boolean (): c, isEmpty, method_5442, isEmpty, m_7983_
boolean (): P_, isEmpty, method_5442, isEmpty, m_7983_
void (CompoundTag): a_, readChestVehicleSaveData, method_42285, readInventoryFromNbt, m_219934_
void (CompoundTag): b_, readChestVehicleSaveData, method_42285, readInventoryFromNbt, m_219934_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
bva
bvx
Fields
Constructors
Methods
Vec3 (): cZ, position, method_19538, getPos, m_20182_
Vec3 (): cY, position, method_19538, getPos, m_20182_
boolean (): du, isRemoved, method_31481, isRemoved, m_213877_
boolean (): dt, isRemoved, method_31481, isRemoved, m_213877_
1.19
Names
bva
net.minecraft.world.entity.vehicle.ContainerEntity
net.minecraft.class_7265
net.minecraft.entity.vehicle.VehicleInventory
net.minecraft.src.C_213074_
net.minecraft.world.entity.vehicle.ContainerEntity
Fields
Constructors
Methods
Vec3 (): cZ, position, method_19538, getPos, m_20182_
ResourceLocation (): y, getLootTable, method_42276, getLootTableId, m_214142_
void (ResourceLocation): a, setLootTable, method_42275, setLootTableId, m_214199_
long (): z, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
void (long): a, setLootTableSeed, method_42274, setLootTableSeed, m_214065_
NonNullList<ItemStack> (): A, getItemStacks, method_42278, getInventory, m_213659_
void (): C, clearItemStacks, method_42273, resetInventory, m_213775_
Level (): W, getLevel, method_37908, getWorld, m_9236_
boolean (): du, isRemoved, method_31481, isRemoved, m_213877_
boolean (): c, isEmpty, method_5442, isEmpty, m_7983_
void (CompoundTag): c, addChestVehicleSaveData, method_42288, writeInventoryToNbt, m_219943_
void (CompoundTag): a_, readChestVehicleSaveData, method_42285, readInventoryFromNbt, m_219934_
void (DamageSource, Level, Entity): a, chestVehicleDestroyed, method_42283, onBroken, m_219927_
InteractionResult (BiConsumer<GameEvent, Entity>, Player): a, interactWithChestVehicle, method_42284, open, m_219931_
void (Player): e, unpackChestVehicleLootTable, method_42291, generateInventoryLoot, m_219949_
void (): f, clearChestVehicleContent, method_42293, clearInventory, m_219953_
boolean (): g, isChestVehicleEmpty, method_42295, isInventoryEmpty, m_219956_
ItemStack (int): c_, removeChestVehicleItemNoUpdate, method_42289, removeInventoryStack, m_219945_
ItemStack (int): d_, getChestVehicleItem, method_42290, getInventoryStack, m_219947_
ItemStack (int, int): b, removeChestVehicleItem, method_42286, removeInventoryStack, m_219936_
void (int, ItemStack): c, setChestVehicleItem, method_42287, setInventoryStack, m_219940_
SlotAccess (int): e_, getChestVehicleSlot, method_42292, getInventoryStackReference, m_219951_
boolean (Player): f, isChestVehicleStillValid, method_42294, canPlayerAccess, m_219954_