History - net.minecraft.world.entity.vehicle.ContainerEntity

1.21.3

Names

cox

csb

Fields

Constructors

Methods

Vec3 (): dm, position, method_19538, getPos, m_20182_

Vec3 (): du, position, method_19538, getPos

long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

long (): x, getContainerLootTableSeed, method_42277, getLootTableSeed

void (long): a, setLootTableSeed, method_42274, setLootTableSeed, m_214065_

void (long): a, setContainerLootTableSeed, method_42274, setLootTableSeed

NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): B, getItemStacks, method_42278, getInventory

void (): E, clearItemStacks, method_42273, resetInventory, m_213775_

void (): C, clearItemStacks, method_42273, resetInventory

Level (): dO, level, method_37908, getWorld, m_9236_

Level (): dW, level, method_37908, getWorld

boolean (): dJ, isRemoved, method_31481, isRemoved, m_213877_

boolean (): dR, isRemoved, method_31481, isRemoved

boolean (): c, isEmpty, method_5442, isEmpty, m_7983_

boolean (): c, isEmpty, method_5442, isEmpty

void (DamageSource, Level, Entity): a, chestVehicleDestroyed, method_42283, onBroken, m_219927_

void (Player): f, unpackChestVehicleLootTable, method_42291, generateInventoryLoot, m_219949_

void (Player): f, unpackChestVehicleLootTable, method_42291, generateInventoryLoot

void (): f, clearChestVehicleContent, method_42293, clearInventory, m_219953_

void (): f, clearChestVehicleContent, method_42293, clearInventory

boolean (): g, isChestVehicleEmpty, method_42295, isInventoryEmpty, m_219956_

boolean (): g, isChestVehicleEmpty, method_42295, isInventoryEmpty

ItemStack (int): e_, removeChestVehicleItemNoUpdate, method_42289, removeInventoryStack, m_219945_

ItemStack (int): f_, removeChestVehicleItemNoUpdate, method_42289, removeInventoryStack

ItemStack (int): f_, getChestVehicleItem, method_42290, getInventoryStack, m_219947_

ItemStack (int): g_, getChestVehicleItem, method_42290, getInventoryStack

ItemStack (int, int): b, removeChestVehicleItem, method_42286, removeInventoryStack, m_219936_

ItemStack (int, int): b, removeChestVehicleItem, method_42286, removeInventoryStack

void (int, ItemStack): c, setChestVehicleItem, method_42287, setInventoryStack, m_219940_

void (int, ItemStack): c, setChestVehicleItem, method_42287, setInventoryStack

SlotAccess (int): g_, getChestVehicleSlot, method_42292, getInventoryStackReference, m_219951_

SlotAccess (int): h_, getChestVehicleSlot, method_42292, getInventoryStackReference

boolean (Player): g, isChestVehicleStillValid, method_42294, canPlayerAccess, m_219954_

boolean (Player): g, isChestVehicleStillValid, method_42294, canPlayerAccess

InteractionResult (Player): c_, interactWithContainerVehicle, method_42284, open, m_268996_

InteractionResult (Player): b_, interactWithContainerVehicle, method_42284, open

AABB (): cK, getBoundingBox, method_5829, getBoundingBox, m_20191_

AABB (): cR, getBoundingBox, method_5829, getBoundingBox

ResourceKey<LootTable> (): B, getLootTable, method_42276, getLootTable, m_214142_

ResourceKey<LootTable> (): v, getContainerLootTable, method_42276, getLootTable

void (ResourceKey<LootTable>): a, setLootTable, method_42275, setLootTable, m_38236_

void (ResourceKey<LootTable>): a, setContainerLootTable, method_42275, setLootTable

void (CompoundTag, HolderLookup$Provider): a, addChestVehicleSaveData, method_42288, writeInventoryToNbt, m_219943_

void (CompoundTag, HolderLookup$Provider): a, addChestVehicleSaveData, method_42288, writeInventoryToNbt

void (CompoundTag, HolderLookup$Provider): b, readChestVehicleSaveData, method_42285, readInventoryFromNbt, m_219934_

void (CompoundTag, HolderLookup$Provider): b, readChestVehicleSaveData, method_42285, readInventoryFromNbt

void (DamageSource, ServerLevel, Entity): a, chestVehicleDestroyed, method_42283, onBroken

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

coz

cox

Fields

Constructors

Methods

Vec3 (): dn, position, method_19538, getPos, m_20182_

Vec3 (): dm, position, method_19538, getPos, m_20182_

Level (): dP, level, method_37908, getWorld, m_9236_

Level (): dO, level, method_37908, getWorld, m_9236_

boolean (): dK, isRemoved, method_31481, isRemoved, m_213877_

boolean (): dJ, isRemoved, method_31481, isRemoved, m_213877_

1.20.6

Names

che

coz

Fields

Constructors

Methods

Vec3 (): dk, position, method_19538, getPos, m_20182_

Vec3 (): dn, position, method_19538, getPos, m_20182_

ResourceLocation (): C, getLootTable, method_42276, getLootTableId, m_214142_

void (ResourceLocation): a, setLootTable, method_42275, setLootTableId, m_214199_

long (): D, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

NonNullList<ItemStack> (): E, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_

void (): G, clearItemStacks, method_42273, resetInventory, m_213775_

void (): E, clearItemStacks, method_42273, resetInventory, m_213775_

Level (): dM, level, method_37908, getWorld, m_9236_

Level (): dP, level, method_37908, getWorld, m_9236_

boolean (): dH, isRemoved, method_31481, isRemoved, m_213877_

boolean (): dK, isRemoved, method_31481, isRemoved, m_213877_

boolean (): ai_, isEmpty, method_5442, isEmpty, m_7983_

boolean (): c, isEmpty, method_5442, isEmpty, m_7983_

void (CompoundTag): c, addChestVehicleSaveData, method_42288, writeInventoryToNbt, m_219943_

void (CompoundTag): b_, readChestVehicleSaveData, method_42285, readInventoryFromNbt, m_219934_

AABB (): cK, getBoundingBox, method_5829, getBoundingBox, m_20191_

ResourceKey<LootTable> (): B, getLootTable, method_42276, getLootTable, m_214142_

void (ResourceKey<LootTable>): a, setLootTable, method_42275, setLootTable, m_38236_

void (CompoundTag, HolderLookup$Provider): a, addChestVehicleSaveData, method_42288, writeInventoryToNbt, m_219943_

void (CompoundTag, HolderLookup$Provider): b, readChestVehicleSaveData, method_42285, readInventoryFromNbt, m_219934_

1.20.4

Names

cdp

che

Fields

Constructors

Methods

Vec3 (): dj, position, method_19538, getPos, m_20182_

Vec3 (): dk, position, method_19538, getPos, m_20182_

ResourceLocation (): G, getLootTable, method_42276, getLootTableId, m_214142_

ResourceLocation (): C, getLootTable, method_42276, getLootTableId, m_214142_

long (): H, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

long (): D, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

NonNullList<ItemStack> (): I, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): E, getItemStacks, method_42278, getInventory, m_213659_

void (): K, clearItemStacks, method_42273, resetInventory, m_213775_

void (): G, clearItemStacks, method_42273, resetInventory, m_213775_

Level (): dL, level, method_37908, getWorld, m_9236_

Level (): dM, level, method_37908, getWorld, m_9236_

boolean (): dG, isRemoved, method_31481, isRemoved, m_213877_

boolean (): dH, isRemoved, method_31481, isRemoved, m_213877_

boolean (): af_, isEmpty, method_5442, isEmpty, m_7983_

boolean (): ai_, isEmpty, method_5442, isEmpty, m_7983_

1.20.2

Names

caj

cdp

Fields

Constructors

Methods

Vec3 (): dg, position, method_19538, getPos, m_20182_

Vec3 (): dj, position, method_19538, getPos, m_20182_

ResourceLocation (): A, getLootTable, method_42276, getLootTableId, m_214142_

ResourceLocation (): G, getLootTable, method_42276, getLootTableId, m_214142_

long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

long (): H, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): I, getItemStacks, method_42278, getInventory, m_213659_

void (): E, clearItemStacks, method_42273, resetInventory, m_213775_

void (): K, clearItemStacks, method_42273, resetInventory, m_213775_

Level (): dI, level, method_37908, getWorld, m_9236_

Level (): dL, level, method_37908, getWorld, m_9236_

boolean (): dD, isRemoved, method_31481, isRemoved, m_213877_

boolean (): dG, isRemoved, method_31481, isRemoved, m_213877_

boolean (): ab_, isEmpty, method_5442, isEmpty, m_7983_

boolean (): af_, isEmpty, method_5442, isEmpty, m_7983_

1.20.1

Names

cah

caj

Fields

Constructors

Methods

Vec3 (): de, position, method_19538, getPos, m_20182_

Vec3 (): dg, position, method_19538, getPos, m_20182_

ResourceLocation (): z, getLootTable, method_42276, getLootTableId, m_214142_

ResourceLocation (): A, getLootTable, method_42276, getLootTableId, m_214142_

long (): A, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

NonNullList<ItemStack> (): C, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_

void (): D, clearItemStacks, method_42273, resetInventory, m_213775_

void (): E, clearItemStacks, method_42273, resetInventory, m_213775_

Level (): Y, getLevel, method_37908, getWorld, m_9236_

Level (): dI, level, method_37908, getWorld, m_9236_

boolean (): dB, isRemoved, method_31481, isRemoved, m_213877_

boolean (): dD, isRemoved, method_31481, isRemoved, m_213877_

boolean (): aa_, isEmpty, method_5442, isEmpty, m_7983_

boolean (): ab_, isEmpty, method_5442, isEmpty, m_7983_

1.19.4

Names

byk

cah

Fields

Constructors

Methods

Vec3 (): dd, position, method_19538, getPos, m_20182_

Vec3 (): de, position, method_19538, getPos, m_20182_

ResourceLocation (): y, getLootTable, method_42276, getLootTableId, m_214142_

ResourceLocation (): z, getLootTable, method_42276, getLootTableId, m_214142_

long (): z, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

long (): A, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

NonNullList<ItemStack> (): A, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): C, getItemStacks, method_42278, getInventory, m_213659_

void (): B, clearItemStacks, method_42273, resetInventory, m_213775_

void (): D, clearItemStacks, method_42273, resetInventory, m_213775_

Level (): Z, getLevel, method_37908, getWorld, m_9236_

Level (): Y, getLevel, method_37908, getWorld, m_9236_

boolean (): dy, isRemoved, method_31481, isRemoved, m_213877_

boolean (): dB, isRemoved, method_31481, isRemoved, m_213877_

boolean (): P_, isEmpty, method_5442, isEmpty, m_7983_

boolean (): aa_, isEmpty, method_5442, isEmpty, m_7983_

InteractionResult (BiConsumer<GameEvent, Entity>, Player): a, interactWithChestVehicle, method_42284, open, m_219931_

void (Player): e, unpackChestVehicleLootTable, method_42291, generateInventoryLoot, m_219949_

void (Player): f, unpackChestVehicleLootTable, method_42291, generateInventoryLoot, m_219949_

ItemStack (int): c_, removeChestVehicleItemNoUpdate, method_42289, removeInventoryStack, m_219945_

ItemStack (int): e_, removeChestVehicleItemNoUpdate, method_42289, removeInventoryStack, m_219945_

ItemStack (int): d_, getChestVehicleItem, method_42290, getInventoryStack, m_219947_

ItemStack (int): f_, getChestVehicleItem, method_42290, getInventoryStack, m_219947_

SlotAccess (int): e_, getChestVehicleSlot, method_42292, getInventoryStackReference, m_219951_

SlotAccess (int): g_, getChestVehicleSlot, method_42292, getInventoryStackReference, m_219951_

boolean (Player): f, isChestVehicleStillValid, method_42294, canPlayerAccess, m_219954_

boolean (Player): g, isChestVehicleStillValid, method_42294, canPlayerAccess, m_219954_

InteractionResult (Player): c_, interactWithContainerVehicle, method_42284, open, m_268996_

1.19.3

Names

bvx

byk

Fields

Constructors

Methods

Vec3 (): cY, position, method_19538, getPos, m_20182_

Vec3 (): dd, position, method_19538, getPos, m_20182_

void (): C, clearItemStacks, method_42273, resetInventory, m_213775_

void (): B, clearItemStacks, method_42273, resetInventory, m_213775_

Level (): W, getLevel, method_37908, getWorld, m_9236_

Level (): Z, getLevel, method_37908, getWorld, m_9236_

boolean (): dt, isRemoved, method_31481, isRemoved, m_213877_

boolean (): dy, isRemoved, method_31481, isRemoved, m_213877_

boolean (): c, isEmpty, method_5442, isEmpty, m_7983_

boolean (): P_, isEmpty, method_5442, isEmpty, m_7983_

void (CompoundTag): a_, readChestVehicleSaveData, method_42285, readInventoryFromNbt, m_219934_

void (CompoundTag): b_, readChestVehicleSaveData, method_42285, readInventoryFromNbt, m_219934_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bva

bvx

Fields

Constructors

Methods

Vec3 (): cZ, position, method_19538, getPos, m_20182_

Vec3 (): cY, position, method_19538, getPos, m_20182_

boolean (): du, isRemoved, method_31481, isRemoved, m_213877_

boolean (): dt, isRemoved, method_31481, isRemoved, m_213877_

1.19

Names

bva

net.minecraft.world.entity.vehicle.ContainerEntity

net.minecraft.class_7265

net.minecraft.entity.vehicle.VehicleInventory

net.minecraft.src.C_213074_

net.minecraft.world.entity.vehicle.ContainerEntity

Fields

Constructors

Methods

Vec3 (): cZ, position, method_19538, getPos, m_20182_

ResourceLocation (): y, getLootTable, method_42276, getLootTableId, m_214142_

void (ResourceLocation): a, setLootTable, method_42275, setLootTableId, m_214199_

long (): z, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

void (long): a, setLootTableSeed, method_42274, setLootTableSeed, m_214065_

NonNullList<ItemStack> (): A, getItemStacks, method_42278, getInventory, m_213659_

void (): C, clearItemStacks, method_42273, resetInventory, m_213775_

Level (): W, getLevel, method_37908, getWorld, m_9236_

boolean (): du, isRemoved, method_31481, isRemoved, m_213877_

boolean (): c, isEmpty, method_5442, isEmpty, m_7983_

void (CompoundTag): c, addChestVehicleSaveData, method_42288, writeInventoryToNbt, m_219943_

void (CompoundTag): a_, readChestVehicleSaveData, method_42285, readInventoryFromNbt, m_219934_

void (DamageSource, Level, Entity): a, chestVehicleDestroyed, method_42283, onBroken, m_219927_

InteractionResult (BiConsumer<GameEvent, Entity>, Player): a, interactWithChestVehicle, method_42284, open, m_219931_

void (Player): e, unpackChestVehicleLootTable, method_42291, generateInventoryLoot, m_219949_

void (): f, clearChestVehicleContent, method_42293, clearInventory, m_219953_

boolean (): g, isChestVehicleEmpty, method_42295, isInventoryEmpty, m_219956_

ItemStack (int): c_, removeChestVehicleItemNoUpdate, method_42289, removeInventoryStack, m_219945_

ItemStack (int): d_, getChestVehicleItem, method_42290, getInventoryStack, m_219947_

ItemStack (int, int): b, removeChestVehicleItem, method_42286, removeInventoryStack, m_219936_

void (int, ItemStack): c, setChestVehicleItem, method_42287, setInventoryStack, m_219940_

SlotAccess (int): e_, getChestVehicleSlot, method_42292, getInventoryStackReference, m_219951_

boolean (Player): f, isChestVehicleStillValid, method_42294, canPlayerAccess, m_219954_