public com.mojang.serialization.MapCodec<BellBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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protected void | | a(dxv arg0, dhi arg1, jh arg2, dkm arg3, evf arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5) |
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protected void | | a(dhi arg0, dxv arg1, fbu arg2, cqq arg3) | | onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3) | | method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3) | | onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3) |
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protected InteractionResult | | a(dxv arg0, dhi arg1, jh arg2, cpx arg3, fbu arg4) | | useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
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public boolean | | a(dhi arg0, dxv arg1, fbu arg2, cpx arg3, boolean arg4) | | onHit(Level arg0, BlockState arg1, BlockHitResult arg2, Player arg3, boolean arg4) | | method_19285(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1657 arg3, boolean arg4) | | ring(World world, BlockState state, BlockHitResult hitResult, PlayerEntity player, boolean checkHitPos) |
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private boolean | |
public boolean | |
public boolean | | a(bvk arg0, dhi arg1, jh arg2, jm arg3) | | attemptToRing(Entity arg0, Level arg1, BlockPos arg2, Direction arg3) | | method_17026(class_1297 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3) | | ring(Entity entity, World world, BlockPos pos, Direction direction) |
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private VoxelShape | |
protected VoxelShape | | b(dxv arg0, dgn arg1, jh arg2, fcd arg3) | | getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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protected VoxelShape | | a(dxv arg0, dgn arg1, jh arg2, fcd arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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protected RenderShape | |
public BlockState | |
protected void | | a(dxv arg0, ash arg1, jh arg2, dha arg3, BiConsumer<cxp, jh> arg4) | | onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) | | method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4) | | onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) |
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protected BlockState | | a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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protected boolean | |
private static Direction | |
protected void | |
public BlockEntity | |
public <T extends BlockEntity> BlockEntityTicker<T> | |
protected boolean | |
public BlockState | |
public BlockState | |