public com.mojang.serialization.MapCodec<? extends DoorBlock> | | a() | | codec() | | method_53969() | | getCodec() |
|
public BlockSetType | | b() | | type() | | method_51169() | | getBlockSetType() |
|
protected VoxelShape | | a(dxv arg0, dgn arg1, jh arg2, fcd arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
|
protected BlockState | | a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
|
protected void | | a(dxv arg0, ash arg1, jh arg2, dha arg3, BiConsumer<cxp, jh> arg4) | | onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) | | method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4) | | onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) |
|
public BlockState | | a(dhi arg0, jh arg1, dxv arg2, cpx arg3) | | playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3) | | method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3) | | onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3) |
|
protected boolean | |
public BlockState | |
public void | | a(dhi arg0, jh arg1, dxv arg2, bwg arg3, cxp arg4) | | setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) | | method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4) | | onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4) |
|
private DoorHingeSide | |
protected InteractionResult | | a(dxv arg0, dhi arg1, jh arg2, cpx arg3, fbu arg4) | | useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
|
public boolean | |
public void | | a(bvk arg0, dhi arg1, dxv arg2, jh arg3, boolean arg4) | | setOpen(Entity arg0, Level arg1, BlockState arg2, BlockPos arg3, boolean arg4) | | method_10033(class_1297 arg0, class_1937 arg1, class_2680 arg2, class_2338 arg3, boolean arg4) | | setOpen(Entity entity, World world, BlockState state, BlockPos pos, boolean open) |
|
protected void | | a(dxv arg0, dhi arg1, jh arg2, dkm arg3, evf arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5) |
|
protected boolean | |
private void | | a(bvk arg0, dhi arg1, jh arg2, boolean arg3) | | playSound(Entity arg0, Level arg1, BlockPos arg2, boolean arg3) | | method_10036(class_1297 arg0, class_1937 arg1, class_2338 arg2, boolean arg3) | | playOpenCloseSound(Entity entity, World world, BlockPos pos, boolean open) |
|
protected BlockState | |
protected BlockState | |
protected long | |
protected void | |
public static boolean | |
public static boolean | |