public com.mojang.serialization.MapCodec<FarmBlock> | | a() | | codec() | | method_53969() | | getCodec() |
|
protected BlockState | | a(dxv arg0, dhl arg1, dhx arg2, jh arg3, jm arg4, jh arg5, dxv arg6, bam arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
|
protected boolean | |
public BlockState | |
protected boolean | |
protected VoxelShape | | a(dxv arg0, dgn arg1, jh arg2, fcd arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
|
protected void | | a(dxv arg0, ash arg1, jh arg2, bam arg3) | | tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
|
protected void | | b(dxv arg0, ash arg1, jh arg2, bam arg3) | | randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3) | | method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3) | | randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3) |
|
public void | | a(dhi arg0, dxv arg1, jh arg2, bvk arg3, float arg4) | | fallOn(Level arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4) | | method_9554(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1297 arg3, float arg4) | | onLandedUpon(World arg0, BlockState arg1, BlockPos arg2, Entity arg3, float arg4) |
|
public static void | | a(bvk arg0, dxv arg1, dhi arg2, jh arg3) | | turnToDirt(Entity arg0, BlockState arg1, Level arg2, BlockPos arg3) | | method_10125(class_1297 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3) | | setToDirt(Entity entity, BlockState state, World world, BlockPos pos) |
|
private static boolean | |
private static boolean | |
protected void | |
protected boolean | |