public com.mojang.serialization.MapCodec<LeverBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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protected VoxelShape | | a(dxv arg0, dgn arg1, jh arg2, fcd arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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protected InteractionResult | | a(dxv arg0, dhi arg1, jh arg2, cpx arg3, fbu arg4) | | useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) |
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protected void | | a(dxv arg0, ash arg1, jh arg2, dha arg3, BiConsumer<cxp, jh> arg4) | | onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) | | method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4) | | onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) |
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public void | | b(dxv arg0, dhi arg1, jh arg2, cpx arg3) | | pull(BlockState arg0, Level arg1, BlockPos arg2, Player arg3) | | method_21846(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | togglePower(BlockState state, World world, BlockPos pos, PlayerEntity player) |
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protected static void | | a(cpx arg0, dhj arg1, jh arg2, dxv arg3) | | playSound(Player arg0, LevelAccessor arg1, BlockPos arg2, BlockState arg3) | | method_60283(class_1657 arg0, class_1936 arg1, class_2338 arg2, class_2680 arg3) | | playClickSound(PlayerEntity player, WorldAccess world, BlockPos pos, BlockState state) |
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private static void | | a(dxv arg0, dhj arg1, jh arg2, float arg3) | | makeParticle(BlockState arg0, LevelAccessor arg1, BlockPos arg2, float arg3) | | method_10308(class_2680 arg0, class_1936 arg1, class_2338 arg2, float arg3) | | spawnParticles(BlockState state, WorldAccess world, BlockPos pos, float alpha) |
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public void | | a(dxv arg0, dhi arg1, jh arg2, bam arg3) | | animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3) | | method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3) | | randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3) |
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protected void | | a(dxv arg0, dhi arg1, jh arg2, dxv arg3, boolean arg4) | | onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) |
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protected int | | a(dxv arg0, dgn arg1, jh arg2, jm arg3) | | getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) |
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protected int | | b(dxv arg0, dgn arg1, jh arg2, jm arg3) | | getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3) | | method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3) | | getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3) |
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protected boolean | |
private void | |
protected void | |