public BiomeSpecialEffects$Builder | | a(int arg0) | | fogColor(int arg0) | | method_24392(int arg0) | | fogColor(int fogColor) |
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public BiomeSpecialEffects$Builder | | b(int arg0) | | waterColor(int arg0) | | method_24395(int arg0) | | waterColor(int waterColor) |
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public BiomeSpecialEffects$Builder | | c(int arg0) | | waterFogColor(int arg0) | | method_24397(int arg0) | | waterFogColor(int waterFogColor) |
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public BiomeSpecialEffects$Builder | | d(int arg0) | | skyColor(int arg0) | | method_30820(int arg0) | | skyColor(int skyColor) |
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public BiomeSpecialEffects$Builder | | e(int arg0) | | foliageColorOverride(int arg0) | | method_30821(int arg0) | | foliageColor(int foliageColor) |
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public BiomeSpecialEffects$Builder | | f(int arg0) | | grassColorOverride(int arg0) | | method_30822(int arg0) | | grassColor(int grassColor) |
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public BiomeSpecialEffects$Builder | |
public BiomeSpecialEffects$Builder | |
public BiomeSpecialEffects$Builder | |
public BiomeSpecialEffects$Builder | |
public BiomeSpecialEffects$Builder | |
public BiomeSpecialEffects$Builder | |
public BiomeSpecialEffects$Builder | | a() | | silenceAllBackgroundMusic() | | method_65136() | | noMusic() |
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public BiomeSpecialEffects$Builder | |
public BiomeSpecialEffects$Builder | | a(float arg0) | | backgroundMusicVolume(float arg0) | | method_65137(float arg0) | | musicVolume(float musicVolume) |
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public BiomeSpecialEffects | | b() | | build() | | method_24391() | | build() |
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