net.minecraft.world.level.block

public class CreakingHeartBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dli
net.minecraft.world.level.block.CreakingHeartBlock
net.minecraft.class_10319
net.minecraft.block.CreakingHeartBlock
net.minecraft.world.level.block.CreakingHeartBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CreakingHeartBlock>
a
CODEC
field_54738
CODEC
public static final EnumProperty<Direction$Axis>
b
AXIS
field_54739
AXIS
public static final BooleanProperty
c
ACTIVE
field_55064
ACTIVE
public static final BooleanProperty
d
NATURAL
field_55065
NATURAL

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<CreakingHeartBlock>
a()
codec()
method_53969()
getCodec()
public BlockEntity
a(ji arg0, dwy arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dgj arg0, dwy arg1, duc<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
public static boolean
a(dgj arg0)
isNaturalNight(Level arg0)
method_65147(class_1937 arg0)
isNightAndNatural(World world)
public void
a(dwy arg0, dgj arg1, ji arg2, azh arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected BlockState
a(dwy arg0, dgm arg1, dgy arg2, ji arg3, jn arg4, ji arg5, dwy arg6, azh arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
private static BlockState
c(dwy arg0, dgm arg1, ji arg2)
updateState(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_64785(class_2680 arg0, class_4538 arg1, class_2338 arg2)
enableIfValid(BlockState state, WorldView world, BlockPos pos)
public static boolean
b(dwy arg0, dgm arg1, ji arg2)
hasRequiredLogs(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_64784(class_2680 arg0, class_4538 arg1, class_2338 arg2)
shouldBeEnabled(BlockState state, WorldView world, BlockPos pos)
private static boolean
a(dgk arg0, ji arg1)
isSurroundedByLogs(LevelAccessor arg0, BlockPos arg1)
method_64783(class_1936 arg0, class_2338 arg1)
isSurroundedByPaleOakLogs(WorldAccess world, BlockPos pos)
public BlockState
a(dah arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(dwy arg0, dqf arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected void
a(dwz$a<djn, dwy> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected void
a(dwy arg0, dgj arg1, ji arg2, dwy arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
protected void
a(dwy arg0, ard arg1, ji arg2, dgb arg3, BiConsumer<cwq, ji> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
onExploded(BlockState arg0, ServerWorld arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
public BlockState
a(dgj arg0, ji arg1, dwy arg2, coy arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
private void
a(coy arg0, dwy arg1, dgj arg2, ji arg3)
tryAwardExperience(Player arg0, BlockState arg1, Level arg2, BlockPos arg3)
method_65148(class_1657 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3)
dropExperienceOnBreak(PlayerEntity player, BlockState state, World world, BlockPos pos)
protected boolean
c_(dwy arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
protected int
a(dwy arg0, dgj arg1, ji arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)