net.minecraft.world.level.block

public class WallSignBlock

extends SignBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dss
net.minecraft.world.level.block.WallSignBlock
net.minecraft.class_2551
net.minecraft.block.WallSignBlock
net.minecraft.world.level.block.BlockWallSign

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<WallSignBlock>
a
CODEC
field_46489
CODEC
public static final EnumProperty<Direction>
b
FACING
field_11726
FACING
protected static final float
c
AABB_THICKNESS
field_31282
field_31282
protected static final float
d
AABB_BOTTOM
field_31283
field_31283
protected static final float
e
AABB_TOP
field_31284
field_31284
private static final Map<Direction, VoxelShape>
i
AABBS
field_11727
FACING_TO_SHAPE

Constructor summary

ModifierConstructor
public (WoodType arg0, BlockBehaviour$Properties arg1)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<WallSignBlock>
a()
codec()
method_53969()
getCodec()
protected VoxelShape
a(dwy arg0, dfo arg1, ji arg2, fbg arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected boolean
a(dwy arg0, dgm arg1, ji arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
public BlockState
a(dah arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(dwy arg0, dgm arg1, dgy arg2, ji arg3, jn arg4, ji arg5, dwy arg6, azh arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public float
h(dwy arg0)
getYRotationDegrees(BlockState arg0)
method_49814(class_2680 arg0)
getRotationDegrees(BlockState arg0)
public Vec3
o(dwy arg0)
getSignHitboxCenterPosition(BlockState arg0)
method_50003(class_2680 arg0)
getCenter(BlockState arg0)
protected BlockState
a(dwy arg0, dqf arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(dwy arg0, dom arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(dwz$a<djn, dwy> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)