net.minecraft.world.level.block

public class WallTorchBlock

extends TorchBlock

All mapped superinterfaces:

FeatureElement, ItemLike

dsu
net.minecraft.world.level.block.WallTorchBlock
net.minecraft.class_2555
net.minecraft.block.WallTorchBlock
net.minecraft.world.level.block.BlockTorchWall

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<WallTorchBlock>
f
CODEC
field_46491
CODEC
public static final EnumProperty<Direction>
g
FACING
field_11731
FACING
protected static final float
h
AABB_OFFSET
field_31285
field_31285
private static final Map<Direction, VoxelShape>
i
AABBS
field_11732
BOUNDING_SHAPES

Constructor summary

ModifierConstructor
protected (SimpleParticleType arg0, BlockBehaviour$Properties arg1)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<WallTorchBlock>
a()
codec()
method_53969()
getCodec()
protected VoxelShape
a(dwy arg0, dfo arg1, ji arg2, fbg arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public static VoxelShape
o(dwy arg0)
getShape(BlockState arg0)
method_10841(class_2680 arg0)
getBoundingShape(BlockState state)
protected boolean
a(dwy arg0, dgm arg1, ji arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
public static boolean
b(dgm arg0, ji arg1, jn arg2)
canSurvive(LevelReader arg0, BlockPos arg1, Direction arg2)
method_56118(class_4538 arg0, class_2338 arg1, class_2350 arg2)
canPlaceAt(WorldView world, BlockPos pos, Direction facing)
public BlockState
a(dah arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected BlockState
a(dwy arg0, dgm arg1, dgy arg2, ji arg3, jn arg4, ji arg5, dwy arg6, azh arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public void
a(dwy arg0, dgj arg1, ji arg2, azh arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected BlockState
a(dwy arg0, dqf arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(dwy arg0, dom arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(dwz$a<djn, dwy> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)