net.minecraft.world.level.block

public class DispenserBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dpu
net.minecraft.world.level.block.DispenserBlock
net.minecraft.class_2315
net.minecraft.block.DispenserBlock
net.minecraft.world.level.block.BlockDispenser

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
e
LOGGER
field_46212
LOGGER
public static final com.mojang.serialization.MapCodec<DispenserBlock>
a
CODEC
field_46336
CODEC
public static final EnumProperty<Direction>
b
FACING
field_10918
FACING
public static final BooleanProperty
c
TRIGGERED
field_10920
TRIGGERED
private static final DefaultDispenseItemBehavior
f
DEFAULT_BEHAVIOR
field_51412
DEFAULT_BEHAVIOR
public static final Map<Item, DispenseItemBehavior>
d
DISPENSER_REGISTRY
field_10919
BEHAVIORS
private static final int
g
TRIGGER_DURATION
field_31082
SCHEDULED_TICK_DELAY

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<? extends DispenserBlock>
a()
codec()
method_53969()
getCodec()
public static void
a(dki arg0, li arg1)
registerBehavior(ItemLike arg0, DispenseItemBehavior arg1)
method_10009(class_1935 arg0, class_2357 arg1)
registerBehavior(ItemConvertible provider, DispenserBehavior behavior)
public static void
a(dki arg0)
registerProjectileBehavior(ItemLike arg0)
method_58681(class_1935 arg0)
registerProjectileBehavior(ItemConvertible projectile)
protected InteractionResult
a(ebq arg0, dkj arg1, iw arg2, csi arg3, ffy arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected void
a(asb arg0, ebq arg1, iw arg2)
dispenseFrom(ServerLevel arg0, BlockState arg1, BlockPos arg2)
method_10012(class_3218 arg0, class_2680 arg1, class_2338 arg2)
dispense(ServerWorld world, BlockState state, BlockPos pos)
protected DispenseItemBehavior
a(dkj arg0, dak arg1)
getDispenseMethod(Level arg0, ItemStack arg1)
method_10011(class_1937 arg0, class_1799 arg1)
getBehaviorForItem(World world, ItemStack stack)
private static DispenseItemBehavior
a(dak arg0)
getDefaultDispenseMethod(ItemStack arg0)
method_64021(class_1799 arg0)
getBehaviorForItem(ItemStack stack)
protected void
a(ebq arg0, dkj arg1, iw arg2, dno arg3, ezi arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected void
a(ebq arg0, asb arg1, iw arg2, bai arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
public BlockEntity
a(iw arg0, ebq arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public BlockState
a(ded arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected void
a(ebq arg0, asb arg1, iw arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
public static Position
a(lf arg0)
getDispensePosition(BlockSource arg0)
method_58682(class_2342 arg0)
getOutputLocation(BlockPointer pointer)
public static Position
a(lf arg0, double arg1, fgc arg2)
getDispensePosition(BlockSource arg0, double arg1, Vec3 arg2)
method_10010(class_2342 arg0, double arg1, class_243 arg2)
getOutputLocation(BlockPointer pointer, double facingOffset, Vec3d constantOffset)
protected boolean
c_(ebq arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
protected int
a(ebq arg0, dkj arg1, iw arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
protected BlockState
a(ebq arg0, dui arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(ebq arg0, dsr arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(ebr$a<dno, ebq> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)