History - net.minecraft.world.level.block.DispenserBlock
1.21.3
Names
did
dmt
Fields
DirectionProperty: b, FACING, field_10918, FACING, f_52659_
BooleanProperty: c, TRIGGERED, field_10920, TRIGGERED, f_52660_
BooleanProperty: c, TRIGGERED, field_10920, TRIGGERED
Map<Item, DispenseItemBehavior>: d, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_
Map<Item, DispenseItemBehavior>: d, DISPENSER_REGISTRY, field_10919, BEHAVIORS
int: g, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_
int: g, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY
org.slf4j.Logger: e, LOGGER, field_46212, LOGGER, f_301786_
org.slf4j.Logger: e, LOGGER, field_46212, LOGGER
com.mojang.serialization.MapCodec<DispenserBlock>: a, CODEC, field_46336, CODEC, f_302710_
com.mojang.serialization.MapCodec<DispenserBlock>: a, CODEC, field_46336, CODEC
DefaultDispenseItemBehavior: f, DEFAULT_BEHAVIOR, field_51412, DEFAULT_BEHAVIOR, f_315203_
DefaultDispenseItemBehavior: f, DEFAULT_BEHAVIOR, field_51412, DEFAULT_BEHAVIOR
EnumProperty<Direction>: b, FACING, field_10918, FACING
Constructors
Methods
Position (BlockSource): a, getDispensePosition, method_58682, getOutputLocation, m_52720_
Position (BlockSource): a, getDispensePosition, method_58682, getOutputLocation
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
void (ItemLike, DispenseItemBehavior): a, registerBehavior, method_10009, registerBehavior, m_52672_
void (ItemLike, DispenseItemBehavior): a, registerBehavior, method_10009, registerBehavior
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
void (ServerLevel, BlockState, BlockPos): a, dispenseFrom, method_10012, dispense, m_5824_
void (ServerLevel, BlockState, BlockPos): a, dispenseFrom, method_10012, dispense
com.mojang.serialization.MapCodec<? extends DispenserBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends DispenserBlock> (): a, codec, method_53969, getCodec
void (ItemLike): a, registerProjectileBehavior, method_58681, registerProjectileBehavior, m_320828_
void (ItemLike): a, registerProjectileBehavior, method_58681, registerProjectileBehavior
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse
DispenseItemBehavior (Level, ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem, m_7216_
DispenseItemBehavior (Level, ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem
Position (BlockSource, double, Vec3): a, getDispensePosition, method_10010, getOutputLocation, m_321992_
Position (BlockSource, double, Vec3): a, getDispensePosition, method_10010, getOutputLocation
DispenseItemBehavior (ItemStack): a, getDefaultDispenseMethod, method_64021, getBehaviorForItem
void (BlockState, Level, BlockPos, Block, Orientation, boolean): a, neighborChanged, method_9612, neighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dhg
did
Fields
Constructors
Methods
1.20.6
Names
cyv
dhg
Fields
Map<Item, DispenseItemBehavior>: e, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_
Map<Item, DispenseItemBehavior>: d, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_
int: f, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_
int: g, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_
org.slf4j.Logger: d, LOGGER, field_46212, LOGGER, f_301786_
org.slf4j.Logger: e, LOGGER, field_46212, LOGGER, f_301786_
DefaultDispenseItemBehavior: f, DEFAULT_BEHAVIOR, field_51412, DEFAULT_BEHAVIOR, f_315203_
Constructors
Methods
DispenseItemBehavior (ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem, m_7216_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
Position (BlockSource): a, getDispensePosition, method_10010, getOutputLocation, m_52720_
Position (BlockSource): a, getDispensePosition, method_58682, getOutputLocation, m_52720_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
void (ItemLike): a, registerProjectileBehavior, method_58681, registerProjectileBehavior, m_320828_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
DispenseItemBehavior (Level, ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem, m_7216_
Position (BlockSource, double, Vec3): a, getDispensePosition, method_10010, getOutputLocation, m_321992_
1.20.4
Names
cuw
cyv
Fields
DirectionProperty: a, FACING, field_10918, FACING, f_52659_
DirectionProperty: b, FACING, field_10918, FACING, f_52659_
BooleanProperty: b, TRIGGERED, field_10920, TRIGGERED, f_52660_
BooleanProperty: c, TRIGGERED, field_10920, TRIGGERED, f_52660_
Map<Item, DispenseItemBehavior>: d, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_
Map<Item, DispenseItemBehavior>: e, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_
int: e, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_
int: f, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_
org.slf4j.Logger: c, LOGGER, field_46212, LOGGER, f_301786_
org.slf4j.Logger: d, LOGGER, field_46212, LOGGER, f_301786_
com.mojang.serialization.MapCodec<DispenserBlock>: a, CODEC, field_46336, CODEC, f_302710_
Constructors
Methods
com.mojang.serialization.MapCodec<? extends DispenserBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cro
cuw
Fields
Map<Item, DispenseItemBehavior>: c, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_
Map<Item, DispenseItemBehavior>: d, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_
int: d, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_
int: e, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_
org.slf4j.Logger: c, LOGGER, field_46212, LOGGER, f_301786_
Constructors
Methods
void (ServerLevel, BlockPos): a, dispenseFrom, method_10012, dispense, m_5824_
void (ServerLevel, BlockState, BlockPos): a, dispenseFrom, method_10012, dispense, m_5824_
1.20.1
Names
crh
cro
Fields
Constructors
Methods
1.19.4
Names
cor
crh
Fields
Constructors
Methods
1.19.3
Names
clo
cor
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
ckr
clo
Fields
Constructors
Methods
1.19
Names
cfl
ckr
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
cet
cfl
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cbk
cet
Fields
Constructors
Methods
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (ServerLevel, BlockPos): a, dispenseFrom, method_10012, dispense, m_5824_, dispense
void (ServerLevel, BlockPos): a, dispenseFrom, method_10012, dispense, m_5824_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
1.17.1
Names
cbj
cbk
Fields
Constructors
Methods
1.17
Names
bwa
cbj
net.minecraft.block.DispenserBlock
net.minecraft.src.C_1763_
net.minecraft.server.v1_16_R3.BlockDispenser
net.minecraft.world.level.block.BlockDispenser
Fields
DirectionProperty: a, FACING, field_10918, FACING, field_176441_a, FACING
DirectionProperty: a, FACING, field_10918, FACING, f_52659_
BooleanProperty: b, TRIGGERED, field_10920, TRIGGERED, field_176440_b, TRIGGERED
BooleanProperty: b, TRIGGERED, field_10920, TRIGGERED, f_52660_
Map<Item, DispenseItemBehavior>: c, DISPENSER_REGISTRY, field_10919, BEHAVIORS, field_149943_a, REGISTRY
Map<Item, DispenseItemBehavior>: c, DISPENSER_REGISTRY, field_10919, BEHAVIORS, f_52661_
int: d, TRIGGER_DURATION, field_31082, SCHEDULED_TICK_DELAY, f_153160_
Constructors
Methods
DispenseItemBehavior (ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem, func_149940_a
DispenseItemBehavior (ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem, m_7216_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace
Position (BlockSource): a, getDispensePosition, method_10010, getOutputLocation, func_149939_a
Position (BlockSource): a, getDispensePosition, method_10010, getOutputLocation, m_52720_
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (ItemLike, DispenseItemBehavior): a, registerBehavior, method_10009, registerBehavior, func_199774_a
void (ItemLike, DispenseItemBehavior): a, registerBehavior, method_10009, registerBehavior, m_52672_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_, remove
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_6861_, doPhysics
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_, tickAlways
void (ServerLevel, BlockPos): a, dispenseFrom, method_10012, dispense, func_176439_d, dispense
void (ServerLevel, BlockPos): a, dispenseFrom, method_10012, dispense, m_5824_, dispense
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bvx
bwa
net.minecraft.server.v1_16_R2.BlockDispenser
net.minecraft.server.v1_16_R3.BlockDispenser
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bxd
bvx
net.minecraft.server.v1_16_R1.BlockDispenser
net.minecraft.server.v1_16_R2.BlockDispenser
Fields
Constructors
Methods
void (Level, BlockPos): a, dispenseFrom, method_10012, dispense, func_176439_d, dispense
void (ServerLevel, BlockPos): a, dispenseFrom, method_10012, dispense, func_176439_d, dispense
1.16.1
Names
bqr
bxd
net.minecraft.server.v1_15_R1.BlockDispenser
net.minecraft.server.v1_16_R1.BlockDispenser
Fields
Constructors
Methods
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, func_196243_a, remove
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tickAlways
1.15.2
Names
bqo
bqr
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bof
bqo
net.minecraft.server.v1_14_R1.BlockDispenser
net.minecraft.server.v1_15_R1.BlockDispenser
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_, tick
1.14.4
Names
boa
bof
net.minecraft.world.level.block.DispenserBlock
Fields
BlockStateDirection: a, field_10918, FACING, field_176441_a, FACING
DirectionProperty: a, FACING, field_10918, FACING, field_176441_a, FACING
BlockStateBoolean: b, field_10920, TRIGGERED, field_176440_b, TRIGGERED
BooleanProperty: b, TRIGGERED, field_10920, TRIGGERED, field_176440_b, TRIGGERED
Map<Item, IDispenseBehavior>: c, field_10919, BEHAVIORS, field_149943_a, REGISTRY
Map<Item, DispenseItemBehavior>: c, DISPENSER_REGISTRY, field_10919, BEHAVIORS, field_149943_a, REGISTRY
Constructors
Methods
void (World, BlockPosition): a, method_10012, dispense, func_176439_d, dispense
void (Level, BlockPos): a, dispenseFrom, method_10012, dispense, func_176439_d, dispense
IDispenseBehavior (ItemStack): a, method_10011, getBehaviorForItem, func_149940_a
DispenseItemBehavior (ItemStack): a, getDispenseMethod, method_10011, getBehaviorForItem, func_149940_a
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace
IPosition (ISourceBlock): a, method_10010, getOutputLocation, func_149939_a
Position (BlockSource): a, getDispensePosition, method_10010, getOutputLocation, func_149939_a
boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
void (IMaterial, IDispenseBehavior): a, method_10009, registerBehavior, func_199774_a
void (ItemLike, DispenseItemBehavior): a, registerBehavior, method_10009, registerBehavior, func_199774_a
int (IWorldReader): a, method_9563, getTickRate, func_149738_a
int (LevelReader): a, getTickDelay, method_9563, getTickRate, func_149738_a
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b, tick
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
boolean (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, activate, func_220051_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
void (BlockState, Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, func_220069_a, doPhysics
1.14.3
Names
bnw
boa
net.minecraft.block.DispenserBlock
Fields
BlockStateDirection: a, field_10918, field_176441_a, FACING
BlockStateDirection: a, field_10918, FACING, field_176441_a, FACING
BlockStateBoolean: b, field_10920, field_176440_b, TRIGGERED
BlockStateBoolean: b, field_10920, TRIGGERED, field_176440_b, TRIGGERED
Map<Item, IDispenseBehavior>: c, field_10919, field_149943_a, REGISTRY
Map<Item, IDispenseBehavior>: c, field_10919, BEHAVIORS, field_149943_a, REGISTRY
Constructors
Methods
void (World, BlockPosition): a, method_10012, func_176439_d, dispense
void (World, BlockPosition): a, method_10012, dispense, func_176439_d, dispense
IDispenseBehavior (ItemStack): a, method_10011, func_149940_a
IDispenseBehavior (ItemStack): a, method_10011, getBehaviorForItem, func_149940_a
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace
IPosition (ISourceBlock): a, method_10010, func_149939_a
IPosition (ISourceBlock): a, method_10010, getOutputLocation, func_149939_a
boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone
boolean (IBlockData): b, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l
int (IBlockData, World, BlockPosition): a, method_9572, getComparatorOutput, func_180641_l
EnumRenderType (IBlockData): c, method_9604, func_149645_b
EnumRenderType (IBlockData): c, method_9604, getRenderType, func_149645_b
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
void (IMaterial, IDispenseBehavior): a, method_10009, func_199774_a
void (IMaterial, IDispenseBehavior): a, method_10009, registerBehavior, func_199774_a
int (IWorldReader): a, method_9563, func_149738_a
int (IWorldReader): a, method_9563, getTickRate, func_149738_a
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
void (IBlockData, World, BlockPosition, Random): b, method_9588, onScheduledTick, func_196267_b, tick
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, onBlockRemoved, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, activate, func_220051_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, neighborUpdate, func_220069_a, doPhysics
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bnv
bnw
Fields
Constructors
Methods
1.14
Names
bec
bnv
net.minecraft.class_2315
net.minecraft.block.BlockDispenser
net.minecraft.block.DispenserBlock
net.minecraft.server.v1_13_R2.BlockDispenser
net.minecraft.server.v1_14_R1.BlockDispenser
Fields
BlockStateDirection: a, field_176441_a, FACING
BlockStateDirection: a, field_10918, field_176441_a, FACING
BlockStateBoolean: b, field_176440_b, TRIGGERED
BlockStateBoolean: b, field_10920, field_176440_b, TRIGGERED
Map<Item, IDispenseBehavior>: c, field_149943_a, REGISTRY
Map<Item, IDispenseBehavior>: c, field_10919, field_149943_a, REGISTRY
Constructors
Methods
void (World, BlockPosition): a, func_176439_d, dispense
void (World, BlockPosition): a, method_10012, func_176439_d, dispense
IDispenseBehavior (ItemStack): a, func_149940_a
IDispenseBehavior (ItemStack): a, method_10011, func_149940_a
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace
IPosition (ISourceBlock): a, func_149939_a
IPosition (ISourceBlock): a, method_10010, func_149939_a
boolean (IBlockData): u, func_149740_M, isComplexRedstone
boolean (IBlockData): b, method_9498, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): a, func_180641_l
int (IBlockData, World, BlockPosition): a, method_9572, func_180641_l
EnumRenderType (IBlockData): c, func_149645_b
EnumRenderType (IBlockData): c, method_9604, func_149645_b
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
void (IMaterial, IDispenseBehavior): a, func_199774_a
void (IMaterial, IDispenseBehavior): a, method_10009, func_199774_a
int (IWorldReader): a, func_149738_a
int (IWorldReader): a, method_9563, func_149738_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
void (IBlockData, World, BlockPosition, Random): b, method_9588, func_196267_b, tick
TileEntity (IBlockAccess): a, func_196283_a_
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, method_9536, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, MovingObjectPositionBlock): a, method_9534, func_220051_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition, boolean): a, method_9612, func_220069_a, doPhysics
1.13.2
Names
beb
bec
Fields
Constructors
Methods
1.13.1
Names
bdt
beb
net.minecraft.server.v1_13_R1.BlockDispenser
net.minecraft.server.v1_13_R2.BlockDispenser
Fields
RegistryDefault<Item, IDispenseBehavior>: c, field_149943_a, REGISTRY
Map<Item, IDispenseBehavior>: c, field_149943_a, REGISTRY
Constructors
Methods
1.13
Names
apz
bdt
net.minecraft.server.v1_12_R1.BlockDispenser
net.minecraft.server.v1_13_R1.BlockDispenser
Fields
Random: d, field_149942_b
Constructors
()
Methods
int (World): a, func_149738_a
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): e, func_176438_e
void (World, BlockPosition): c, func_176439_d, dispense
void (World, BlockPosition): a, func_176439_d, dispense
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
TileEntity (World, int): a, func_149915_a
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
boolean (IBlockData): v, func_149740_M, isComplexRedstone
boolean (IBlockData): u, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): c, func_180641_l
int (IBlockData, World, BlockPosition): a, func_180641_l
EnumRenderType (IBlockData): a, func_149645_b
EnumRenderType (IBlockData): c, func_149645_b
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a, doPhysics
void (IMaterial, IDispenseBehavior): a, func_199774_a
int (IWorldReader): a, func_149738_a
boolean (IBlockData, World, BlockPosition, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_196250_a, interact
void (IBlockData, World, BlockPosition, Random): a, func_196267_b
TileEntity (IBlockAccess): a, func_196283_a_
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
void (IBlockData, World, BlockPosition, IBlockData, boolean): a, func_196243_a, remove
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
apx
apz
Fields
Constructors
Methods
1.12
Names
amw
apx
net.minecraft.server.v1_11_R1.BlockDispenser
net.minecraft.server.v1_12_R1.BlockDispenser
Fields
Constructors
Methods
boolean (IBlockData): x, func_149740_M, isComplexRedstone
boolean (IBlockData): v, func_149740_M, isComplexRedstone
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
amu
amw
Fields
Constructors
Methods
1.11
Names
alh
amu
net.minecraft.server.v1_10_R1.BlockDispenser
net.minecraft.server.v1_11_R1.BlockDispenser
Fields
Constructors
Methods
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (IBlockData): v, func_149740_M, isComplexRedstone
boolean (IBlockData): x, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): d, func_180641_l
int (IBlockData, World, BlockPosition): c, func_180641_l
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, EnumDirection, float, float, float): a, func_180639_a, interact
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
aku
alh
net.minecraft.server.v1_9_R2.BlockDispenser
net.minecraft.server.v1_10_R1.BlockDispenser
Fields
Constructors
Methods
EnumDirection (int): e, func_149937_b
1.9.4
Names
net.minecraft.server.v1_9_R1.BlockDispenser
net.minecraft.server.v1_9_R2.BlockDispenser
Fields
Constructors
Methods
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
agg
aku
net.minecraft.server.v1_8_R3.BlockDispenser
net.minecraft.server.v1_9_R1.BlockDispenser
Fields
RegistryDefault<Item, IDispenseBehavior>: N, field_149943_a, REGISTRY
RegistryDefault<Item, IDispenseBehavior>: c, field_149943_a, REGISTRY
Random: O, field_149942_b
Random: d, field_149942_b
Constructors
Methods
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition): f, func_176439_d, dispense
void (World, BlockPosition): c, func_176439_d, dispense
EnumDirection (int): b, func_149937_b
EnumDirection (int): e, func_149937_b
boolean (): O, func_149740_M, isComplexRedstone
int (World, BlockPosition): l, func_180641_l
int (): b, func_149645_b
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
IBlockData (IBlockData): b, func_176217_b
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumHand, ItemStack, EnumDirection, float, float, float): a, func_180639_a, interact
boolean (IBlockData): v, func_149740_M, isComplexRedstone
int (IBlockData, World, BlockPosition): d, func_180641_l
EnumRenderType (IBlockData): a, func_149645_b
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
1.8.8
Names
agg
net.minecraft.block.BlockDispenser
net.minecraft.server.v1_8_R3.BlockDispenser
Fields
BlockStateDirection: a, field_176441_a, FACING
BlockStateBoolean: b, field_176440_b, TRIGGERED
RegistryDefault<Item, IDispenseBehavior>: N, field_149943_a, REGISTRY
Random: O, field_149942_b
Constructors
()
Methods
int (World): a, func_149738_a
void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace
void (World, BlockPosition, IBlockData): e, func_176438_e
boolean (World, BlockPosition, IBlockData, EntityHuman, EnumDirection, float, float, float): a, func_180639_a, interact
void (World, BlockPosition): f, func_176439_d, dispense
IDispenseBehavior (ItemStack): a, func_149940_a
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (World, BlockPosition, IBlockData, Random): b, func_180650_b
TileEntity (World, int): a, func_149915_a
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace
void (World, BlockPosition, IBlockData): b, func_180663_b, remove
IPosition (ISourceBlock): a, func_149939_a
EnumDirection (int): b, func_149937_b
boolean (): O, func_149740_M, isComplexRedstone
int (World, BlockPosition): l, func_180641_l
int (): b, func_149645_b
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
IBlockData (IBlockData): b, func_176217_b