public com.mojang.serialization.MapCodec<? extends TrapDoorBlock> | | a() | | codec() | | method_53969() | | getCodec() | | m_304657_() |
|
protected VoxelShape | | a(dtc arg0, dcc arg1, jd arg2, exh arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) | | m_5940_(C_2064_ p_57564_, C_1559_ p_57565_, C_4675_ p_57566_, C_3051_ arg3) |
|
protected boolean | |
protected InteractionResult | | a(dtc arg0, dcw arg1, jd arg2, cmx arg3, ewy arg4) | | useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4) | | method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4) | | onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4) | | m_6227_(C_2064_ p_57541_, C_1596_ p_57542_, C_4675_ p_57543_, C_1141_ p_57545_, C_3041_ arg4) |
|
protected void | | a(dtc arg0, dcw arg1, jd arg2, dco arg3, BiConsumer<cuq, jd> arg4) | | onExplosionHit(BlockState arg0, Level arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) | | method_55124(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4) | | onExploded(BlockState arg0, World arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4) | | m_304760_(C_2064_ p_312713_, C_1596_ p_312697_, C_4675_ p_312889_, C_1578_ p_312223_, BiConsumer<C_1391_, C_4675_> arg4) |
|
private void | | b(dtc arg0, dcw arg1, jd arg2, cmx arg3) | | toggle(BlockState arg0, Level arg1, BlockPos arg2, Player arg3) | | method_55139(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | flip(BlockState state, World world, BlockPos pos, PlayerEntity player) | | m_305890_(C_2064_ p_312039_, C_1596_ p_310194_, C_4675_ p_312003_, C_1141_ arg3) |
|
protected void | | a(cmx arg0, dcw arg1, jd arg2, boolean arg3) | | playSound(Player arg0, Level arg1, BlockPos arg2, boolean arg3) | | method_10740(class_1657 arg0, class_1937 arg1, class_2338 arg2, boolean arg3) | | playToggleSound(PlayerEntity player, World world, BlockPos pos, boolean open) | | m_57527_(C_1141_ p_57529_, C_1596_ p_57530_, C_4675_ p_57531_, boolean arg3) |
|
protected void | | a(dtc arg0, dcw arg1, jd arg2, dfy arg3, jd arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5) | | m_6861_(C_2064_ p_57548_, C_1596_ p_57549_, C_4675_ p_57550_, C_1706_ p_57551_, C_4675_ p_57552_, boolean arg5) |
|
public BlockState | |
protected void | |
protected FluidState | |
protected BlockState | | a(dtc arg0, ji arg1, dtc arg2, dcx arg3, jd arg4, jd arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | m_7417_(C_2064_ p_57555_, C_4687_ p_57556_, C_2064_ p_57557_, C_1598_ p_57558_, C_4675_ p_57559_, C_4675_ arg5) |
|
protected BlockSetType | | m() | | getType() | | method_54766() | | getBlockSetType() | | m_306287_() |
|