net.minecraft.world.level.block

public class CactusBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

dnd
net.minecraft.world.level.block.CactusBlock
net.minecraft.class_2266
net.minecraft.block.CactusBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CactusBlock>
a
CODEC
field_46294
CODEC
public static final IntegerProperty
b
AGE
field_10709
AGE
public static final int
c
MAX_AGE
field_31044
MAX_AGE
private static final VoxelShape
d
SHAPE
field_10710
OUTLINE_SHAPE
private static final VoxelShape
e
SHAPE_COLLISION
field_10711
COLLISION_SHAPE
private static final int
f
MAX_CACTUS_GROWING_HEIGHT
field_56565
TALL_THRESHOLD
private static final int
g
ATTEMPT_GROW_CACTUS_FLOWER_AGE
field_56566
FLOWER_GROWTH_AGE
private static final double
h
ATTEMPT_GROW_CACTUS_FLOWER_SMALL_CACTUS_CHANCE
field_56567
FLOWER_CHANCE_WHEN_SHORT
private static final double
i
ATTEMPT_GROW_CACTUS_FLOWER_TALL_CACTUS_CHANCE
field_56568
FLOWER_CHANCE_WHEN_TALL

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<CactusBlock>
a()
codec()
method_53969()
getCodec()
protected void
a(eat arg0, arq arg1, iv arg2, azv arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected void
b(eat arg0, arq arg1, iv arg2, azv arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected VoxelShape
b(eat arg0, diq arg1, iv arg2, ffh arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
a(eat arg0, diq arg1, iv arg2, ffh arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected BlockState
a(eat arg0, djp arg1, dkb arg2, iv arg3, jb arg4, iv arg5, eat arg6, azv arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected boolean
a(eat arg0, djp arg1, iv arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected void
a(eat arg0, djm arg1, iv arg2, bwi arg3, bxb arg4)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3, InsideBlockEffectApplier arg4)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3, class_10774 arg4)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3, EntityCollisionHandler arg4)
protected void
a(eau$a<dmr, eat> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
a(eat arg0, exp arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)