com.mojang.blaze3d.opengl

public abstract class GlDebugLabel

fiy
com.mojang.blaze3d.opengl.GlDebugLabel
net.minecraft.class_10861
net.minecraft.client.gl.DebugLabelManager

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
a
LOGGER
field_57851
LOGGER

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a(fiv arg0)
applyLabel(GlBuffer arg0)
method_68371(class_10859 arg0)
labelGlGpuBuffer(GlGpuBuffer buffer)
public void
a(fje arg0)
applyLabel(GlTexture arg0)
method_68374(class_10868 arg0)
labelGlTexture(GlTexture texture)
public void
a(fjd arg0)
applyLabel(GlShaderModule arg0)
method_68373(class_10141 arg0)
labelCompiledShader(CompiledShader shader)
public void
a(fja arg0)
applyLabel(GlProgram arg0)
method_68372(class_5944 arg0)
labelShaderProgram(ShaderProgram program)
public void
a(fjg$c arg0)
applyLabel(VertexArrayCache$VertexArray arg0)
method_68375(class_10869$class_10872 arg0)
labelAllocatedBuffer(BufferManager$AllocatedBuffer buffer)
public static GlDebugLabel
a(org.lwjgl.opengl.GLCapabilities arg0, boolean arg1, Set<String> arg2)
create(org.lwjgl.opengl.GLCapabilities arg0, boolean arg1, Set<String> arg2)
method_68376(org.lwjgl.opengl.GLCapabilities arg0, boolean arg1, Set<String> arg2)
create(org.lwjgl.opengl.GLCapabilities capabilities, boolean debugEnabled, Set<String> usedCapabilities)
public boolean
a()
exists()
method_68370()
isUsable()