net.minecraft.client.renderer

public abstract class RenderType

extends RenderStateShard

gsn
net.minecraft.client.renderer.RenderType
net.minecraft.class_1921
net.minecraft.client.render.RenderLayer

Field summary

Modifier and TypeField
private static final int
D
MEGABYTE
field_32777
field_32777
public static final int
x
BIG_BUFFER_SIZE
field_32772
SOLID_BUFFER_SIZE
public static final int
y
SMALL_BUFFER_SIZE
field_32774
CUTOUT_BUFFER_SIZE
public static final int
z
TRANSIENT_BUFFER_SIZE
field_32775
DEFAULT_BUFFER_SIZE
private static final RenderType
E
SOLID
field_9178
SOLID
private static final RenderType
F
CUTOUT_MIPPED
field_9175
CUTOUT_MIPPED
private static final RenderType
G
CUTOUT
field_9174
CUTOUT
private static final RenderType
H
TRANSLUCENT
field_9179
TRANSLUCENT
private static final RenderType
I
TRANSLUCENT_MOVING_BLOCK
field_25285
TRANSLUCENT_MOVING_BLOCK
private static final Function<ResourceLocation, RenderType>
J
ARMOR_CUTOUT_NO_CULL
field_29622
ARMOR_CUTOUT_NO_CULL
private static final Function<ResourceLocation, RenderType>
K
ARMOR_TRANSLUCENT
field_54962
ARMOR_TRANSLUCENT
private static final Function<ResourceLocation, RenderType>
L
ENTITY_SOLID
field_29623
ENTITY_SOLID
private static final Function<ResourceLocation, RenderType>
M
ENTITY_SOLID_Z_OFFSET_FORWARD
field_53130
ENTITY_SOLID_Z_OFFSET_FORWARD
private static final Function<ResourceLocation, RenderType>
N
ENTITY_CUTOUT
field_29624
ENTITY_CUTOUT
private static final BiFunction<ResourceLocation, Boolean, RenderType>
O
ENTITY_CUTOUT_NO_CULL
field_29625
ENTITY_CUTOUT_NO_CULL
private static final BiFunction<ResourceLocation, Boolean, RenderType>
P
ENTITY_CUTOUT_NO_CULL_Z_OFFSET
field_29626
ENTITY_CUTOUT_NO_CULL_Z_OFFSET
private static final Function<ResourceLocation, RenderType>
Q
ITEM_ENTITY_TRANSLUCENT_CULL
field_29627
ITEM_ENTITY_TRANSLUCENT_CULL
private static final BiFunction<ResourceLocation, Boolean, RenderType>
R
ENTITY_TRANSLUCENT
field_29629
ENTITY_TRANSLUCENT
private static final BiFunction<ResourceLocation, Boolean, RenderType>
S
ENTITY_TRANSLUCENT_EMISSIVE
field_38345
ENTITY_TRANSLUCENT_EMISSIVE
private static final Function<ResourceLocation, RenderType>
T
ENTITY_SMOOTH_CUTOUT
field_29630
ENTITY_SMOOTH_CUTOUT
private static final BiFunction<ResourceLocation, Boolean, RenderType>
U
BEACON_BEAM
field_29631
BEACON_BEAM
private static final Function<ResourceLocation, RenderType>
V
ENTITY_DECAL
field_29632
ENTITY_DECAL
private static final Function<ResourceLocation, RenderType>
W
ENTITY_NO_OUTLINE
field_29633
ENTITY_NO_OUTLINE
private static final Function<ResourceLocation, RenderType>
X
ENTITY_SHADOW
field_29634
ENTITY_SHADOW
private static final Function<ResourceLocation, RenderType>
Y
DRAGON_EXPLOSION_ALPHA
field_29635
ENTITY_ALPHA
private static final Function<ResourceLocation, RenderType>
Z
EYES
field_29636
EYES
private static final RenderType
aa
LEASH
field_20964
LEASH
private static final RenderType
ab
WATER_MASK
field_20965
WATER_MASK
private static final RenderType
ac
ARMOR_ENTITY_GLINT
field_24473
ARMOR_ENTITY_GLINT
private static final RenderType
ad
GLINT_TRANSLUCENT
field_26373
GLINT_TRANSLUCENT
private static final RenderType
ae
GLINT
field_20967
GLINT
private static final RenderType
af
ENTITY_GLINT
field_20968
ENTITY_GLINT
private static final Function<ResourceLocation, RenderType>
ag
CRUMBLING
field_29637
CRUMBLING
private static final Function<ResourceLocation, RenderType>
ah
TEXT
field_29638
TEXT
private static final RenderType
ai
TEXT_BACKGROUND
field_42519
TEXT_BACKGROUND
private static final Function<ResourceLocation, RenderType>
aj
TEXT_INTENSITY
field_33630
TEXT_INTENSITY
private static final Function<ResourceLocation, RenderType>
ak
TEXT_POLYGON_OFFSET
field_34002
TEXT_POLYGON_OFFSET
private static final Function<ResourceLocation, RenderType>
al
TEXT_INTENSITY_POLYGON_OFFSET
field_34003
TEXT_INTENSITY_POLYGON_OFFSET
private static final Function<ResourceLocation, RenderType>
am
TEXT_SEE_THROUGH
field_29639
TEXT_SEE_THROUGH
private static final RenderType
an
TEXT_BACKGROUND_SEE_THROUGH
field_42520
TEXT_BACKGROUND_SEE_THROUGH
private static final Function<ResourceLocation, RenderType>
ao
TEXT_INTENSITY_SEE_THROUGH
field_33631
TEXT_INTENSITY_SEE_THROUGH
private static final RenderType
ap
LIGHTNING
field_20970
LIGHTNING
private static final RenderType
aq
DRAGON_RAYS
field_52255
DRAGON_RAYS
private static final RenderType
ar
DRAGON_RAYS_DEPTH
field_52307
DRAGON_RAYS_DEPTH
private static final RenderType
as
TRIPWIRE
field_25644
TRIPWIRE
private static final RenderType
at
END_PORTAL
field_29457
END_PORTAL
private static final RenderType
au
END_GATEWAY
field_29458
END_GATEWAY
public static final RenderType$CompositeRenderType
A
LINES
field_21695
LINES
public static final RenderType$CompositeRenderType
B
SECONDARY_BLOCK_OUTLINE
field_54857
SECONDARY_BLOCK_OUTLINE
public static final RenderType$CompositeRenderType
C
LINE_STRIP
field_29456
LINE_STRIP
private static final Function<Double, RenderType$CompositeRenderType>
av
DEBUG_LINE_STRIP
field_42521
DEBUG_LINE_STRIP
private static final Function<Double, RenderType$CompositeRenderType>
aw
DEBUG_LINE
field_56918
DEBUG_LINE
private static final RenderType$CompositeRenderType
ax
DEBUG_FILLED_BOX
field_42522
DEBUG_FILLED_BOX
private static final RenderType$CompositeRenderType
ay
DEBUG_QUADS
field_42523
DEBUG_QUADS
private static final RenderType$CompositeRenderType
az
DEBUG_TRIANGLE_FAN
field_53131
DEBUG_TRIANGLE_FAN
private static final RenderType$CompositeRenderType
aA
DEBUG_STRUCTURE_QUADS
field_52256
DEBUG_STRUCTURE_QUADS
private static final RenderType$CompositeRenderType
aB
DEBUG_SECTION_QUADS
field_44673
DEBUG_SECTION_QUADS
private static final Function<ResourceLocation, RenderType>
aC
OPAQUE_PARTICLE
field_55141
OPAQUE_PARTICLE
private static final Function<ResourceLocation, RenderType>
aD
TRANSLUCENT_PARTICLE
field_55142
TRANSLUCENT_PARTICLE
private static final Function<ResourceLocation, RenderType>
aE
WEATHER_DEPTH_WRITE
field_55143
WEATHER_ALL_MASK
private static final Function<ResourceLocation, RenderType>
aF
WEATHER_NO_DEPTH_WRITE
field_55144
WEATHER_COLOR_MASK
private static final RenderType
aG
SUNRISE_SUNSET
field_55147
SUNRISE_SUNSET
private static final Function<ResourceLocation, RenderType>
aH
CELESTIAL
field_55149
CELESTIAL
private static final Function<ResourceLocation, RenderType>
aI
BLOCK_SCREEN_EFFECT
field_55150
BLOCK_SCREEN_EFFECT
private static final Function<ResourceLocation, RenderType>
aJ
FIRE_SCREEN_EFFECT
field_55151
FIRE_SCREEN_EFFECT
private static final RenderType$CompositeRenderType
aK
GUI
field_44821
GUI
private static final RenderType$CompositeRenderType
aL
GUI_OVERLAY
field_44822
GUI_OVERLAY
private static final Function<ResourceLocation, RenderType>
aM
GUI_TEXTURED_OVERLAY
field_53132
GUI_TEXTURED_OVERLAY
private static final Function<ResourceLocation, RenderType>
aN
GUI_OPAQUE_TEXTURED_BACKGROUND
field_53133
GUI_OPAQUE_TEXTURED_BACKGROUND
private static final RenderType$CompositeRenderType
aO
GUI_NAUSEA_OVERLAY
field_53134
GUI_NAUSEA_OVERLAY
private static final RenderType$CompositeRenderType
aP
GUI_TEXT_HIGHLIGHT
field_44823
GUI_TEXT_HIGHLIGHT
private static final RenderType$CompositeRenderType
aQ
GUI_GHOST_RECIPE_OVERLAY
field_44824
GUI_GHOST_RECIPE_OVERLAY
private static final Function<ResourceLocation, RenderType>
aR
GUI_TEXTURED
field_53135
GUI_TEXTURED
private static final Function<ResourceLocation, RenderType>
aS
VIGNETTE
field_53136
VIGNETTE
private static final Function<ResourceLocation, RenderType>
aT
CROSSHAIR
field_53137
CROSSHAIR
private static final RenderType$CompositeRenderType
aU
MOJANG_LOGO
field_53138
MOJANG_LOGO
private static final com.google.common.collect.ImmutableList<RenderType>
aV
CHUNK_BUFFER_LAYERS
field_39002
BLOCK_LAYERS
private final int
aW
bufferSize
field_20806
expectedBufferSize
private final boolean
aX
affectsCrumbling
field_20975
hasCrumbling
private final boolean
aY
sortOnUpload
field_21402
translucent

Constructor summary

ModifierConstructor
public (String name, int size, boolean hasCrumbling, boolean translucent, Runnable begin, Runnable end)

Method summary

Modifier and TypeMethod
public static RenderType
d()
solid()
method_23577()
getSolid()
public static RenderType
e()
cutoutMipped()
method_23579()
getCutoutMipped()
public static RenderType
f()
cutout()
method_23581()
getCutout()
public static RenderType
g()
translucent()
method_23583()
getTranslucent()
public static RenderType
h()
translucentMovingBlock()
method_29380()
getTranslucentMovingBlock()
public static RenderType
a(alk arg0)
armorCutoutNoCull(ResourceLocation arg0)
method_25448(class_2960 arg0)
getArmorCutoutNoCull(Identifier texture)
public static RenderType
b(alk arg0)
createArmorDecalCutoutNoCull(ResourceLocation arg0)
method_53491(class_2960 arg0)
createArmorDecalCutoutNoCull(Identifier texture)
public static RenderType
c(alk arg0)
armorTranslucent(ResourceLocation arg0)
method_65052(class_2960 arg0)
createArmorTranslucent(Identifier texture)
public static RenderType
d(alk arg0)
entitySolid(ResourceLocation arg0)
method_23572(class_2960 arg0)
getEntitySolid(Identifier texture)
public static RenderType
e(alk arg0)
entitySolidZOffsetForward(ResourceLocation arg0)
method_62290(class_2960 arg0)
getEntitySolidZOffsetForward(Identifier texture)
public static RenderType
f(alk arg0)
entityCutout(ResourceLocation arg0)
method_23576(class_2960 arg0)
getEntityCutout(Identifier texture)
public static RenderType
a(alk arg0, boolean arg1)
entityCutoutNoCull(ResourceLocation arg0, boolean arg1)
method_24293(class_2960 arg0, boolean arg1)
getEntityCutoutNoCull(Identifier texture, boolean affectsOutline)
public static RenderType
g(alk arg0)
entityCutoutNoCull(ResourceLocation arg0)
method_23578(class_2960 arg0)
getEntityCutoutNoCull(Identifier texture)
public static RenderType
b(alk arg0, boolean arg1)
entityCutoutNoCullZOffset(ResourceLocation arg0, boolean arg1)
method_28115(class_2960 arg0, boolean arg1)
getEntityCutoutNoCullZOffset(Identifier texture, boolean affectsOutline)
public static RenderType
h(alk arg0)
entityCutoutNoCullZOffset(ResourceLocation arg0)
method_28116(class_2960 arg0)
getEntityCutoutNoCullZOffset(Identifier texture)
public static RenderType
i(alk arg0)
itemEntityTranslucentCull(ResourceLocation arg0)
method_29379(class_2960 arg0)
getItemEntityTranslucentCull(Identifier texture)
public static RenderType
c(alk arg0, boolean arg1)
entityTranslucent(ResourceLocation arg0, boolean arg1)
method_24294(class_2960 arg0, boolean arg1)
getEntityTranslucent(Identifier texture, boolean affectsOutline)
public static RenderType
j(alk arg0)
entityTranslucent(ResourceLocation arg0)
method_23580(class_2960 arg0)
getEntityTranslucent(Identifier texture)
public static RenderType
d(alk arg0, boolean arg1)
entityTranslucentEmissive(ResourceLocation arg0, boolean arg1)
method_42599(class_2960 arg0, boolean arg1)
getEntityTranslucentEmissive(Identifier texture, boolean affectsOutline)
public static RenderType
k(alk arg0)
entityTranslucentEmissive(ResourceLocation arg0)
method_42600(class_2960 arg0)
getEntityTranslucentEmissive(Identifier texture)
public static RenderType
l(alk arg0)
entitySmoothCutout(ResourceLocation arg0)
method_23584(class_2960 arg0)
getEntitySmoothCutout(Identifier texture)
public static RenderType
e(alk arg0, boolean arg1)
beaconBeam(ResourceLocation arg0, boolean arg1)
method_23592(class_2960 arg0, boolean arg1)
getBeaconBeam(Identifier texture, boolean translucent)
public static RenderType
m(alk arg0)
entityDecal(ResourceLocation arg0)
method_23586(class_2960 arg0)
getEntityDecal(Identifier texture)
public static RenderType
n(alk arg0)
entityNoOutline(ResourceLocation arg0)
method_23588(class_2960 arg0)
getEntityNoOutline(Identifier texture)
public static RenderType
o(alk arg0)
entityShadow(ResourceLocation arg0)
method_24469(class_2960 arg0)
getEntityShadow(Identifier texture)
public static RenderType
p(alk arg0)
dragonExplosionAlpha(ResourceLocation arg0)
method_23573(class_2960 arg0)
getEntityAlpha(Identifier texture)
public static RenderType
q(alk arg0)
eyes(ResourceLocation arg0)
method_23026(class_2960 arg0)
getEyes(Identifier texture)
public static RenderType
r(alk arg0)
breezeEyes(ResourceLocation arg0)
method_55252(class_2960 arg0)
getEntityTranslucentEmissiveNoOutline(Identifier texture)
public static RenderType
a(alk arg0, float arg1, float arg2)
breezeWind(ResourceLocation arg0, float arg1, float arg2)
method_55251(class_2960 arg0, float arg1, float arg2)
getBreezeWind(Identifier texture, float x, float y)
public static RenderType
b(alk arg0, float arg1, float arg2)
energySwirl(ResourceLocation arg0, float arg1, float arg2)
method_23018(class_2960 arg0, float arg1, float arg2)
getEnergySwirl(Identifier texture, float x, float y)
public static RenderType
i()
leash()
method_23587()
getLeash()
public static RenderType
j()
waterMask()
method_23589()
getWaterMask()
public static RenderType
s(alk arg0)
outline(ResourceLocation arg0)
method_23287(class_2960 arg0)
getOutline(Identifier texture)
public static RenderType
k()
armorEntityGlint()
method_27949()
getArmorEntityGlint()
public static RenderType
l()
glintTranslucent()
method_30676()
getGlintTranslucent()
public static RenderType
m()
glint()
method_23590()
getGlint()
public static RenderType
n()
entityGlint()
method_23591()
getEntityGlint()
public static RenderType
t(alk arg0)
crumbling(ResourceLocation arg0)
method_23570(class_2960 arg0)
getBlockBreaking(Identifier texture)
public static RenderType
u(alk arg0)
text(ResourceLocation arg0)
method_23028(class_2960 arg0)
getText(Identifier texture)
public static RenderType
o()
textBackground()
method_49045()
getTextBackground()
public static RenderType
v(alk arg0)
textIntensity(ResourceLocation arg0)
method_36434(class_2960 arg0)
getTextIntensity(Identifier texture)
public static RenderType
w(alk arg0)
textPolygonOffset(ResourceLocation arg0)
method_37345(class_2960 arg0)
getTextPolygonOffset(Identifier texture)
public static RenderType
x(alk arg0)
textIntensityPolygonOffset(ResourceLocation arg0)
method_37346(class_2960 arg0)
getTextIntensityPolygonOffset(Identifier texture)
public static RenderType
y(alk arg0)
textSeeThrough(ResourceLocation arg0)
method_23030(class_2960 arg0)
getTextSeeThrough(Identifier texture)
public static RenderType
p()
textBackgroundSeeThrough()
method_49046()
getTextBackgroundSeeThrough()
public static RenderType
z(alk arg0)
textIntensitySeeThrough(ResourceLocation arg0)
method_36435(class_2960 arg0)
getTextIntensitySeeThrough(Identifier texture)
public static RenderType
q()
lightning()
method_23593()
getLightning()
public static RenderType
r()
dragonRays()
method_61046()
getDragonRays()
public static RenderType
s()
dragonRaysDepth()
method_61157()
getDragonRaysDepth()
public static RenderType
t()
tripwire()
method_29997()
getTripwire()
public static RenderType
u()
endPortal()
method_23574()
getEndPortal()
public static RenderType
v()
endGateway()
method_34571()
getEndGateway()
public static RenderType
w()
lines()
method_23594()
getLines()
public static RenderType
x()
secondaryBlockOutline()
method_64914()
getSecondaryBlockOutline()
public static RenderType
y()
lineStrip()
method_34572()
getLineStrip()
public static RenderType
a(double arg0)
debugLineStrip(double arg0)
method_49043(double arg0)
getDebugLineStrip(double lineWidth)
public static RenderType
b(double arg0)
debugLine(double arg0)
method_67907(double arg0)
getDebugCrosshair(double arg0)
public static RenderType
z()
debugFilledBox()
method_49047()
getDebugFilledBox()
public static RenderType
A()
debugQuads()
method_49042()
getDebugQuads()
public static RenderType
B()
debugTriangleFan()
method_62278()
getDebugTriangleFan()
public static RenderType
C()
debugStructureQuads()
method_61045()
getDebugStructureQuads()
public static RenderType
D()
debugSectionQuads()
method_51456()
getDebugSectionQuads()
public static RenderType
A(alk arg0)
opaqueParticle(ResourceLocation arg0)
method_65213(class_2960 arg0)
getOpaqueParticle(Identifier texture)
public static RenderType
B(alk arg0)
translucentParticle(ResourceLocation arg0)
method_65214(class_2960 arg0)
getTranslucentParticle(Identifier texture)
private static Function<ResourceLocation, RenderType>
a(fjr arg0)
createWeather(RenderPipeline arg0)
method_65230(class_10785 arg0)
createWeather(ShaderPipeline shaderLayer)
public static RenderType
f(alk arg0, boolean arg1)
weather(ResourceLocation arg0, boolean arg1)
method_65231(class_2960 arg0, boolean arg1)
getWeather(Identifier texture, boolean allMask)
public static RenderType
E()
sunriseSunset()
method_65220()
getSunriseSunset()
public static RenderType
C(alk arg0)
celestial(ResourceLocation arg0)
method_65215(class_2960 arg0)
getCelestial(Identifier texture)
public static RenderType
D(alk arg0)
blockScreenEffect(ResourceLocation arg0)
method_65216(class_2960 arg0)
getBlockScreenEffect(Identifier texture)
public static RenderType
E(alk arg0)
fireScreenEffect(ResourceLocation arg0)
method_65217(class_2960 arg0)
getFireScreenEffect(Identifier texture)
public static RenderType
F()
gui()
method_51784()
getGui()
public static RenderType
G()
guiOverlay()
method_51785()
getGuiOverlay()
public static RenderType
F(alk arg0)
guiTexturedOverlay(ResourceLocation arg0)
method_62275(class_2960 arg0)
getGuiTexturedOverlay(Identifier texture)
public static RenderType
G(alk arg0)
guiOpaqueTexturedBackground(ResourceLocation arg0)
method_62276(class_2960 arg0)
getGuiOpaqueTexturedBackground(Identifier texture)
public static RenderType
H()
guiNauseaOverlay()
method_62284()
getGuiNauseaOverlay()
public static RenderType
I()
guiTextHighlight()
method_51786()
getGuiTextHighlight()
public static RenderType
J()
guiGhostRecipeOverlay()
method_51787()
getGuiGhostRecipeOverlay()
public static RenderType
H(alk arg0)
guiTextured(ResourceLocation arg0)
method_62277(class_2960 arg0)
getGuiTextured(Identifier texture)
public static RenderType
I(alk arg0)
vignette(ResourceLocation arg0)
method_62279(class_2960 arg0)
getVignette(Identifier texture)
public static RenderType
J(alk arg0)
crosshair(ResourceLocation arg0)
method_62280(class_2960 arg0)
getCrosshair(Identifier texture)
public static RenderType
K()
mojangLogo()
method_62287()
getMojangLogo()
static RenderType$CompositeRenderType
a(String arg0, int arg1, fjr arg2, gsn$b arg3)
create(String arg0, int arg1, RenderPipeline arg2, RenderType$CompositeState arg3)
method_24048(String arg0, int arg1, class_10785 arg2, class_1921$class_4688 arg3)
of(String name, int size, ShaderPipeline shaderLayer, RenderLayer$MultiPhaseParameters params)
private static RenderType$CompositeRenderType
a(String arg0, int arg1, boolean arg2, boolean arg3, fjr arg4, gsn$b arg5)
create(String arg0, int arg1, boolean arg2, boolean arg3, RenderPipeline arg4, RenderType$CompositeState arg5)
method_24049(String arg0, int arg1, boolean arg2, boolean arg3, class_10785 arg4, class_1921$class_4688 arg5)
of(String name, int size, boolean hasCrumbling, boolean translucent, ShaderPipeline shaderLayer, RenderLayer$MultiPhaseParameters params)
public abstract void
a(flp arg0)
draw(MeshData arg0)
method_60895(class_9801 arg0)
draw(BuiltBuffer buffer)
public abstract RenderTarget
L()
getRenderTarget()
method_68494()
getTarget()
public abstract RenderPipeline
M()
getRenderPipeline()
method_68495()
getShaderPipeline()
public static List<RenderType>
N()
chunkBufferLayers()
method_22720()
getBlockLayers()
public int
O()
bufferSize()
method_22722()
getExpectedBufferSize()
public abstract VertexFormat
P()
format()
method_23031()
getVertexFormat()
public abstract VertexFormat$Mode
Q()
mode()
method_23033()
getDrawMode()
public Optional<RenderType>
R()
outline()
method_23289()
getAffectedOutline()
public boolean
S()
isOutline()
method_24295()
isOutline()
public boolean
T()
affectsCrumbling()
method_23037()
hasCrumbling()
public boolean
U()
canConsolidateConsecutiveGeometry()
method_43332()
areVerticesNotShared()
public boolean
V()
sortOnUpload()
method_60894()
isTranslucent()