History - net.minecraft.world.level.block.CeilingHangingSignBlock
1.21.3
Names
dgx
dlm
Fields
IntegerProperty: b, ROTATION, field_40300, ROTATION, f_244083_
IntegerProperty: b, ROTATION, field_40300, ROTATION
BooleanProperty: c, ATTACHED, field_40301, ATTACHED, f_243835_
BooleanProperty: c, ATTACHED, field_40301, ATTACHED
float: d, AABB_OFFSET, field_40302, field_40302, f_244550_
float: d, AABB_OFFSET, field_40302, field_40302
VoxelShape: e, SHAPE, field_40303, DEFAULT_SHAPE, f_244092_
VoxelShape: e, SHAPE, field_40303, DEFAULT_SHAPE
Map<Integer, VoxelShape>: i, AABBS, field_40304, SHAPES_FOR_ROTATION, f_243683_
Map<Integer, VoxelShape>: i, AABBS, field_40304, SHAPES_FOR_ROTATION
com.mojang.serialization.MapCodec<CeilingHangingSignBlock>: a, CODEC, field_46308, CODEC, f_303646_
com.mojang.serialization.MapCodec<CeilingHangingSignBlock>: a, CODEC, field_46308, CODEC
Constructors
Methods
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity
boolean (Player, BlockHitResult, SignBlockEntity, ItemStack): a, shouldTryToChainAnotherHangingSign, method_50002, shouldTryAttaching, m_278197_
boolean (Player, BlockHitResult, SignBlockEntity, ItemStack): a, shouldTryToChainAnotherHangingSign, method_50002, shouldTryAttaching
float (BlockState): g, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
float (BlockState): h, getYRotationDegrees, method_49814, getRotationDegrees
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker
com.mojang.serialization.MapCodec<CeilingHangingSignBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<CeilingHangingSignBlock> (): a, codec, method_53969, getCodec
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dga
dgx
Fields
Constructors
Methods
1.20.6
Names
cxp
dga
Fields
Constructors
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
1.20.4
Names
ctt
cxp
Fields
IntegerProperty: a, ROTATION, field_40300, ROTATION, f_244083_
IntegerProperty: b, ROTATION, field_40300, ROTATION, f_244083_
BooleanProperty: b, ATTACHED, field_40301, ATTACHED, f_243835_
BooleanProperty: c, ATTACHED, field_40301, ATTACHED, f_243835_
float: c, AABB_OFFSET, field_40302, field_40302, f_244550_
float: d, AABB_OFFSET, field_40302, field_40302, f_244550_
VoxelShape: d, SHAPE, field_40303, DEFAULT_SHAPE, f_244092_
VoxelShape: e, SHAPE, field_40303, DEFAULT_SHAPE, f_244092_
Map<Integer, VoxelShape>: h, AABBS, field_40304, SHAPES_FOR_ROTATION, f_243683_
Map<Integer, VoxelShape>: i, AABBS, field_40304, SHAPES_FOR_ROTATION, f_243683_
com.mojang.serialization.MapCodec<CeilingHangingSignBlock>: a, CODEC, field_46308, CODEC, f_303646_
Constructors
(BlockBehaviour$Properties, WoodType)
(WoodType, BlockBehaviour$Properties)
Methods
com.mojang.serialization.MapCodec<CeilingHangingSignBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
cql
ctt
Fields
Constructors
Methods
1.20.1
Names
cqe
cql
Fields
Constructors
Methods
boolean (Player, BlockHitResult, SignBlockEntity, ItemStack): a, shouldTryToChainAnotherHangingSign, method_50002, shouldTryAttaching, m_278197_
float (BlockState): g, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
1.19.4
Names
cnp
cqe
Fields
Constructors
Methods
1.19.3
Names
cnp
net.minecraft.world.level.block.CeilingHangingSignBlock
net.minecraft.class_7713
net.minecraft.block.HangingSignBlock
net.minecraft.src.C_243647_
net.minecraft.world.level.block.CeilingHangingSignBlock
Fields
IntegerProperty: a, ROTATION, field_40300, ROTATION, f_244083_
BooleanProperty: b, ATTACHED, field_40301, ATTACHED, f_243835_
float: c, AABB_OFFSET, field_40302, field_40302, f_244550_
VoxelShape: d, SHAPE, field_40303, DEFAULT_SHAPE, f_244092_
Map<Integer, VoxelShape>: h, AABBS, field_40304, SHAPES_FOR_ROTATION, f_243683_
Constructors
(BlockBehaviour$Properties, WoodType)
Methods
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos): b_, getBlockSupportShape, method_25959, getSidesShape, m_7947_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_