History - net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer
1.21.3
Names
gol
gvu
Fields
A: b, innerModel, field_4830, innerModel, f_117071_
A: a, innerModel, field_4830, innerModel
A: c, outerModel, field_4831, outerModel, f_117072_
A: b, outerModel, field_4831, outerModel
Map<String, ResourceLocation>: a, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, f_117070_
TextureAtlas: d, armorTrimAtlas, field_42074, armorTrimsAtlas, f_266073_
A: c, innerModelBaby, field_53218, babyInnerModel
A: d, outerModelBaby, field_53219, babyOuterModel
EquipmentLayerRenderer: e, equipmentRenderer, field_54183, equipmentRenderer
Constructors
(RenderLayerParent<T, M>, A, A, ModelManager)
(RenderLayerParent<S, M>, A, A, EquipmentLayerRenderer)
(RenderLayerParent<S, M>, A, A, A, A, EquipmentLayerRenderer)
Methods
A (EquipmentSlot): a, getArmorModel, method_4172, getModel, m_117078_
boolean (EquipmentSlot): b, usesInnerModel, method_4173, usesInnerModel, m_117128_
boolean (EquipmentSlot): a, usesInnerModel, method_4173, usesInnerModel
void (A, EquipmentSlot): a, setPartVisibility, method_4170, setVisible, m_117125_
void (A, EquipmentSlot): a, setPartVisibility, method_4170, setVisible
void (PoseStack, MultiBufferSource, int, T, float, float, float, float, float, float): a, render, method_17157, render, m_6494_
void (PoseStack, MultiBufferSource, T, EquipmentSlot, int, A): a, renderArmorPiece, method_4169, renderArmor, m_117118_
void (PoseStack, MultiBufferSource, int, A): a, renderGlint, method_52224, renderGlint, m_289597_
void (Holder<ArmorMaterial>, PoseStack, MultiBufferSource, int, ArmorTrim, A, boolean): a, renderTrim, method_48482, renderTrim, m_289604_
void (PoseStack, MultiBufferSource, int, A, int, ResourceLocation): a, renderModel, method_23192, renderArmorParts, m_289609_
boolean (ItemStack, EquipmentSlot): a, shouldRender, method_64081, hasModel
boolean (Equippable, EquipmentSlot): a, shouldRender, method_64082, hasModel
void (PoseStack, MultiBufferSource, int, S, float, float): a, render, method_17157, render
void (PoseStack, MultiBufferSource, ItemStack, EquipmentSlot, int, A): a, renderArmorPiece, method_4169, renderArmor
A (S, EquipmentSlot): a, getArmorModel, method_4172, getModel
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gnb
gol
Fields
Constructors
Methods
void (PoseStack, MultiBufferSource, int, A, float, float, float, ResourceLocation): a, renderModel, method_23192, renderArmorParts, m_289609_
void (PoseStack, MultiBufferSource, int, A, int, ResourceLocation): a, renderModel, method_23192, renderArmorParts, m_289609_
1.20.6
Names
gco
gnb
Fields
Constructors
Methods
ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, getArmorTexture, m_117080_
void (PoseStack, MultiBufferSource, int, ArmorItem, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, m_289609_
void (ArmorMaterial, PoseStack, MultiBufferSource, int, ArmorTrim, A, boolean): a, renderTrim, method_48482, renderTrim, m_289604_
void (PoseStack, MultiBufferSource, int, A, float, float, float, ResourceLocation): a, renderModel, method_23192, renderArmorParts, m_289609_
void (Holder<ArmorMaterial>, PoseStack, MultiBufferSource, int, ArmorTrim, A, boolean): a, renderTrim, method_48482, renderTrim, m_289604_
1.20.4
Names
fxf
gco
Fields
Constructors
Methods
1.20.2
Names
fsw
fxf
Fields
Constructors
Methods
1.20.1
Names
frd
fsw
Fields
Constructors
Methods
void (PoseStack, MultiBufferSource, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, m_117106_
void (ArmorMaterial, PoseStack, MultiBufferSource, int, ArmorTrim, boolean, A, boolean, float, float, float): a, renderTrim, method_48482, renderTrim, m_267623_
void (PoseStack, MultiBufferSource, int, ArmorItem, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, m_289609_
void (ArmorMaterial, PoseStack, MultiBufferSource, int, ArmorTrim, A, boolean): a, renderTrim, method_48482, renderTrim, m_289604_
void (PoseStack, MultiBufferSource, int, A): a, renderGlint, method_52224, renderGlint, m_289597_
1.19.4
Names
fmn
frd
Fields
TextureAtlas: d, armorTrimAtlas, field_42074, armorTrimsAtlas, f_266073_
Constructors
(RenderLayerParent<T, M>, A, A)
(RenderLayerParent<T, M>, A, A, ModelManager)
Methods
void (ArmorMaterial, PoseStack, MultiBufferSource, int, ArmorTrim, boolean, A, boolean, float, float, float): a, renderTrim, method_48482, renderTrim, m_267623_
1.19.3
Names
fii
fmn
Fields
Constructors
Methods
1.19.2
Names
Fields
A: b, innerModel, field_4830, leggingsModel, f_117071_
A: b, innerModel, field_4830, innerModel, f_117071_
A: c, outerModel, field_4831, bodyModel, f_117072_
A: c, outerModel, field_4831, outerModel, f_117072_
Constructors
Methods
A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, m_117078_
A (EquipmentSlot): a, getArmorModel, method_4172, getModel, m_117078_
boolean (EquipmentSlot): b, usesInnerModel, method_4173, usesSecondLayer, m_117128_
boolean (EquipmentSlot): b, usesInnerModel, method_4173, usesInnerModel, m_117128_
1.19.1
Names
fgk
fii
Fields
Constructors
Methods
1.19
Names
eze
fgk
Fields
Constructors
Methods
1.18.2
Names
exx
eze
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
evs
exx
Fields
Constructors
Methods
1.17.1
Names
evr
evs
Fields
Constructors
Methods
1.17
Names
eik
evr
net.minecraft.client.renderer.entity.layers.BipedArmorLayer
net.minecraft.src.C_4437_
Fields
A: b, innerModel, field_4830, leggingsModel, field_177189_c
A: b, innerModel, field_4830, leggingsModel, f_117071_
A: c, outerModel, field_4831, bodyModel, field_177186_d
A: c, outerModel, field_4831, bodyModel, f_117072_
Map<String, ResourceLocation>: a, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j
Map<String, ResourceLocation>: a, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, f_117070_
Constructors
Methods
A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, func_241736_a_
A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, m_117078_
boolean (EquipmentSlot): b, usesInnerModel, method_4173, usesSecondLayer, func_188363_b
boolean (EquipmentSlot): b, usesInnerModel, method_4173, usesSecondLayer, m_117128_
ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, getArmorTexture, func_241737_a_
ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, getArmorTexture, m_117080_
void (A, EquipmentSlot): a, setPartVisibility, method_4170, setVisible, func_188359_a
void (A, EquipmentSlot): a, setPartVisibility, method_4170, setVisible, m_117125_
void (PoseStack, MultiBufferSource, int, T, float, float, float, float, float, float): a, render, method_17157, render, func_225628_a_
void (PoseStack, MultiBufferSource, int, T, float, float, float, float, float, float): a, render, method_17157, render, m_6494_
void (PoseStack, MultiBufferSource, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, func_241738_a_
void (PoseStack, MultiBufferSource, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, m_117106_
void (PoseStack, MultiBufferSource, T, EquipmentSlot, int, A): a, renderArmorPiece, method_4169, renderArmor, func_241739_a_
void (PoseStack, MultiBufferSource, T, EquipmentSlot, int, A): a, renderArmorPiece, method_4169, renderArmor, m_117118_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
eic
eik
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ekd
eic
Fields
Constructors
Methods
1.16.1
Names
dyb
ekd
net.minecraft.client.renderer.entity.layers.AbstractArmorLayer
net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer
net.minecraft.client.renderer.entity.layers.ArmorLayer
net.minecraft.client.renderer.entity.layers.BipedArmorLayer
Fields
A: a, innerModel, field_4830, modelLeggings, field_177189_c
A: b, innerModel, field_4830, leggingsModel, field_177189_c
A: b, outerModel, field_4831, modelBody, field_177186_d
A: c, outerModel, field_4831, bodyModel, field_177186_d
Map<String, ResourceLocation>: c, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j
Map<String, ResourceLocation>: a, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j
Constructors
Methods
A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, func_215337_a
A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, func_241736_a_
boolean (EquipmentSlot): b, usesInnerModel, method_4173, isLegs, func_188363_b
boolean (EquipmentSlot): b, usesInnerModel, method_4173, usesSecondLayer, func_188363_b
ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, getArmorTexture, func_177178_a
ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, getArmorTexture, func_241737_a_
void (A): a, hideAllArmor, method_4190, setInvisible, func_177194_a
void (PoseStack, MultiBufferSource, T, float, float, float, float, float, float, EquipmentSlot, int): a, renderArmorPiece, method_4169, renderArmor, func_229129_a_
void (PoseStack, MultiBufferSource, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, func_229128_a_
void (PoseStack, MultiBufferSource, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, func_241738_a_
void (PoseStack, MultiBufferSource, T, EquipmentSlot, int, A): a, renderArmorPiece, method_4169, renderArmor, func_241739_a_
1.15.2
Names
dxy
dyb
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
duz
dxy
Fields
ResourceLocation: a, ENCHANT_GLINT_LOCATION, field_4827, SKIN, field_177188_b
A: b, innerModel, field_4830, modelLeggings, field_177189_c
A: a, innerModel, field_4830, modelLeggings, field_177189_c
A: c, outerModel, field_4831, modelBody, field_177186_d
A: b, outerModel, field_4831, modelBody, field_177186_d
float: d, alpha, field_4825, alpha, field_177187_e
float: e, red, field_4824, red, field_177184_f
float: f, green, field_4833, green, field_177185_g
float: g, blue, field_4832, blue, field_177192_h
boolean: h, colorized, field_4826, ignoreGlint, field_177193_i
Map<String, ResourceLocation>: i, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j
Map<String, ResourceLocation>: c, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j
Constructors
Methods
void (T, float, float, float, float, float, float, float): a, render, method_17157, render, func_212842_a_
boolean (): a, colorsOnDamage, method_4200, hasHurtOverlay, func_177142_b
void (T, float, float, float, float, float, float, float, EquipmentSlot): a, renderArmorPiece, method_4169, renderArmor, func_188361_a
<T extends Entity> void (Consumer<ResourceLocation>, T, EntityModel<T>, float, float, float, float, float, float, float): a, renderFoil, method_4171, renderEnchantedGlint, func_215338_a
ResourceLocation (ArmorItem, boolean): a, getArmorLocation, method_4168, getArmorTexture, func_177181_a
ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, func_177178_a
ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, getArmorTexture, func_177178_a
void (A, EquipmentSlot): a, setPartVisibility, method_4170, func_188359_a
void (A, EquipmentSlot): a, setPartVisibility, method_4170, setVisible, func_188359_a
void (A): a, hideAllArmor, method_4190, func_177194_a
void (A): a, hideAllArmor, method_4190, setInvisible, func_177194_a
void (PoseStack, MultiBufferSource, int, T, float, float, float, float, float, float): a, render, method_17157, render, func_225628_a_
void (PoseStack, MultiBufferSource, T, float, float, float, float, float, float, EquipmentSlot, int): a, renderArmorPiece, method_4169, renderArmor, func_229129_a_
void (PoseStack, MultiBufferSource, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, func_229128_a_
1.14.4
Names
dsl
duz
net.minecraft.client.renderer.entity.layers.AbstractArmorLayer
Fields
MinecraftKey: a, field_4827, SKIN, field_177188_b
ResourceLocation: a, ENCHANT_GLINT_LOCATION, field_4827, SKIN, field_177188_b
A: b, field_4830, modelLeggings, field_177189_c
A: b, innerModel, field_4830, modelLeggings, field_177189_c
A: c, field_4831, modelBody, field_177186_d
A: c, outerModel, field_4831, modelBody, field_177186_d
float: d, field_4825, alpha, field_177187_e
float: d, alpha, field_4825, alpha, field_177187_e
float: e, field_4824, red, field_177184_f
float: e, red, field_4824, red, field_177184_f
float: f, field_4833, green, field_177185_g
float: f, green, field_4833, green, field_177185_g
float: g, field_4832, blue, field_177192_h
float: g, blue, field_4832, blue, field_177192_h
boolean: h, field_4826, ignoreGlint, field_177193_i
boolean: h, colorized, field_4826, ignoreGlint, field_177193_i
Map<String, MinecraftKey>: i, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j
Map<String, ResourceLocation>: i, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j
Constructors
Methods
void (T, float, float, float, float, float, float, float): a, method_17157, method_17157, func_212842_a_
void (T, float, float, float, float, float, float, float): a, render, method_17157, render, func_212842_a_
boolean (): a, method_4200, hasHurtOverlay, func_177142_b
boolean (): a, colorsOnDamage, method_4200, hasHurtOverlay, func_177142_b
void (T, float, float, float, float, float, float, float, EnumItemSlot): a, method_4169, renderArmor, func_188361_a
void (T, float, float, float, float, float, float, float, EquipmentSlot): a, renderArmorPiece, method_4169, renderArmor, func_188361_a
A (EnumItemSlot): a, method_4172, getArmor, func_215337_a
A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, func_215337_a
boolean (EnumItemSlot): b, method_4173, isLegs, func_188363_b
boolean (EquipmentSlot): b, usesInnerModel, method_4173, isLegs, func_188363_b
<T extends Entity> void (Consumer<MinecraftKey>, T, EntityModel<T>, float, float, float, float, float, float, float): a, method_4171, renderEnchantedGlint, func_215338_a
<T extends Entity> void (Consumer<ResourceLocation>, T, EntityModel<T>, float, float, float, float, float, float, float): a, renderFoil, method_4171, renderEnchantedGlint, func_215338_a
MinecraftKey (ItemArmor, boolean): a, method_4168, getArmorTexture, func_177181_a
ResourceLocation (ArmorItem, boolean): a, getArmorLocation, method_4168, getArmorTexture, func_177181_a
MinecraftKey (ItemArmor, boolean, String): a, method_4174, method_4174, func_177178_a
ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, func_177178_a
void (A, EnumItemSlot): a, method_4170, method_4170, func_188359_a
void (A, EquipmentSlot): a, setPartVisibility, method_4170, func_188359_a
void (A): a, method_4190, method_4190, func_177194_a
void (A): a, hideAllArmor, method_4190, func_177194_a
1.14.3
Names
dsh
dsl
net.minecraft.client.render.entity.feature.ArmorFeatureRenderer
Fields
MinecraftKey: a, field_4827, field_177188_b
MinecraftKey: a, field_4827, SKIN, field_177188_b
A: b, field_4830, field_177189_c
A: b, field_4830, modelLeggings, field_177189_c
A: c, field_4831, field_177186_d
A: c, field_4831, modelBody, field_177186_d
float: d, field_4825, field_177187_e
float: d, field_4825, alpha, field_177187_e
float: e, field_4824, field_177184_f
float: e, field_4824, red, field_177184_f
float: f, field_4833, field_177185_g
float: f, field_4833, green, field_177185_g
float: g, field_4832, field_177192_h
float: g, field_4832, blue, field_177192_h
boolean: h, field_4826, field_177193_i
boolean: h, field_4826, ignoreGlint, field_177193_i
Map<String, MinecraftKey>: i, field_4829, field_177191_j
Map<String, MinecraftKey>: i, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j
Constructors
Methods
void (T, float, float, float, float, float, float, float): a, method_17157, func_212842_a_
void (T, float, float, float, float, float, float, float): a, method_17157, method_17157, func_212842_a_
boolean (): a, method_4200, func_177142_b
boolean (): a, method_4200, hasHurtOverlay, func_177142_b
void (T, float, float, float, float, float, float, float, EnumItemSlot): a, method_4169, func_188361_a
void (T, float, float, float, float, float, float, float, EnumItemSlot): a, method_4169, renderArmor, func_188361_a
A (EnumItemSlot): a, method_4172, func_215337_a
A (EnumItemSlot): a, method_4172, getArmor, func_215337_a
boolean (EnumItemSlot): b, method_4173, func_188363_b
boolean (EnumItemSlot): b, method_4173, isLegs, func_188363_b
<T extends Entity> void (Consumer<MinecraftKey>, T, EntityModel<T>, float, float, float, float, float, float, float): a, method_4171, func_215338_a
<T extends Entity> void (Consumer<MinecraftKey>, T, EntityModel<T>, float, float, float, float, float, float, float): a, method_4171, renderEnchantedGlint, func_215338_a
MinecraftKey (ItemArmor, boolean): a, method_4168, func_177181_a
MinecraftKey (ItemArmor, boolean): a, method_4168, getArmorTexture, func_177181_a
MinecraftKey (ItemArmor, boolean, String): a, method_4174, func_177178_a
MinecraftKey (ItemArmor, boolean, String): a, method_4174, method_4174, func_177178_a
void (A, EnumItemSlot): a, method_4170, func_188359_a
void (A, EnumItemSlot): a, method_4170, method_4170, func_188359_a
void (A): a, method_4190, func_177194_a
void (A): a, method_4190, method_4190, func_177194_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
dse
dsh
Fields
Constructors
Methods
1.14
Names
dse
net.minecraft.class_970
net.minecraft.client.renderer.entity.layers.ArmorLayer
Fields
MinecraftKey: a, field_4827, field_177188_b
A: b, field_4830, field_177189_c
A: c, field_4831, field_177186_d
float: d, field_4825, field_177187_e
float: e, field_4824, field_177184_f
float: f, field_4833, field_177185_g
float: g, field_4832, field_177192_h
boolean: h, field_4826, field_177193_i
Map<String, MinecraftKey>: i, field_4829, field_177191_j
Constructors
(IEntityRenderer<T, M>, A, A)
Methods
void (T, float, float, float, float, float, float, float): a, method_17157, func_212842_a_
boolean (): a, method_4200, func_177142_b
void (T, float, float, float, float, float, float, float, EnumItemSlot): a, method_4169, func_188361_a
A (EnumItemSlot): a, method_4172, func_215337_a
boolean (EnumItemSlot): b, method_4173, func_188363_b
<T extends Entity> void (Consumer<MinecraftKey>, T, EntityModel<T>, float, float, float, float, float, float, float): a, method_4171, func_215338_a
MinecraftKey (ItemArmor, boolean): a, method_4168, func_177181_a
MinecraftKey (ItemArmor, boolean, String): a, method_4174, func_177178_a
void (A, EnumItemSlot): a, method_4170, func_188359_a
void (A): a, method_4190, func_177194_a