History - net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer

1.21.3

Names

gol

gvu

Fields

A: b, innerModel, field_4830, innerModel, f_117071_

A: a, innerModel, field_4830, innerModel

A: c, outerModel, field_4831, outerModel, f_117072_

A: b, outerModel, field_4831, outerModel

Map<String, ResourceLocation>: a, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, f_117070_

TextureAtlas: d, armorTrimAtlas, field_42074, armorTrimsAtlas, f_266073_

A: c, innerModelBaby, field_53218, babyInnerModel

A: d, outerModelBaby, field_53219, babyOuterModel

EquipmentLayerRenderer: e, equipmentRenderer, field_54183, equipmentRenderer

Constructors

(RenderLayerParent<T, M>, A, A, ModelManager)

(RenderLayerParent<S, M>, A, A, EquipmentLayerRenderer)

(RenderLayerParent<S, M>, A, A, A, A, EquipmentLayerRenderer)

Methods

A (EquipmentSlot): a, getArmorModel, method_4172, getModel, m_117078_

boolean (EquipmentSlot): b, usesInnerModel, method_4173, usesInnerModel, m_117128_

boolean (EquipmentSlot): a, usesInnerModel, method_4173, usesInnerModel

void (A, EquipmentSlot): a, setPartVisibility, method_4170, setVisible, m_117125_

void (A, EquipmentSlot): a, setPartVisibility, method_4170, setVisible

void (PoseStack, MultiBufferSource, int, T, float, float, float, float, float, float): a, render, method_17157, render, m_6494_

void (PoseStack, MultiBufferSource, T, EquipmentSlot, int, A): a, renderArmorPiece, method_4169, renderArmor, m_117118_

void (PoseStack, MultiBufferSource, int, A): a, renderGlint, method_52224, renderGlint, m_289597_

void (Holder<ArmorMaterial>, PoseStack, MultiBufferSource, int, ArmorTrim, A, boolean): a, renderTrim, method_48482, renderTrim, m_289604_

void (PoseStack, MultiBufferSource, int, A, int, ResourceLocation): a, renderModel, method_23192, renderArmorParts, m_289609_

boolean (ItemStack, EquipmentSlot): a, shouldRender, method_64081, hasModel

boolean (Equippable, EquipmentSlot): a, shouldRender, method_64082, hasModel

void (PoseStack, MultiBufferSource, int, S, float, float): a, render, method_17157, render

void (PoseStack, MultiBufferSource, ItemStack, EquipmentSlot, int, A): a, renderArmorPiece, method_4169, renderArmor

A (S, EquipmentSlot): a, getArmorModel, method_4172, getModel

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

gnb

gol

Fields

Constructors

Methods

void (PoseStack, MultiBufferSource, int, A, float, float, float, ResourceLocation): a, renderModel, method_23192, renderArmorParts, m_289609_

void (PoseStack, MultiBufferSource, int, A, int, ResourceLocation): a, renderModel, method_23192, renderArmorParts, m_289609_

1.20.6

Names

gco

gnb

Fields

Constructors

Methods

ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, getArmorTexture, m_117080_

void (PoseStack, MultiBufferSource, int, ArmorItem, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, m_289609_

void (ArmorMaterial, PoseStack, MultiBufferSource, int, ArmorTrim, A, boolean): a, renderTrim, method_48482, renderTrim, m_289604_

void (PoseStack, MultiBufferSource, int, A, float, float, float, ResourceLocation): a, renderModel, method_23192, renderArmorParts, m_289609_

void (Holder<ArmorMaterial>, PoseStack, MultiBufferSource, int, ArmorTrim, A, boolean): a, renderTrim, method_48482, renderTrim, m_289604_

1.20.4

Names

fxf

gco

Fields

Constructors

Methods

1.20.2

Names

fsw

fxf

Fields

Constructors

Methods

1.20.1

Names

frd

fsw

Fields

Constructors

Methods

void (PoseStack, MultiBufferSource, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, m_117106_

void (ArmorMaterial, PoseStack, MultiBufferSource, int, ArmorTrim, boolean, A, boolean, float, float, float): a, renderTrim, method_48482, renderTrim, m_267623_

void (PoseStack, MultiBufferSource, int, ArmorItem, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, m_289609_

void (ArmorMaterial, PoseStack, MultiBufferSource, int, ArmorTrim, A, boolean): a, renderTrim, method_48482, renderTrim, m_289604_

void (PoseStack, MultiBufferSource, int, A): a, renderGlint, method_52224, renderGlint, m_289597_

1.19.4

Names

fmn

frd

Fields

TextureAtlas: d, armorTrimAtlas, field_42074, armorTrimsAtlas, f_266073_

Constructors

(RenderLayerParent<T, M>, A, A)

(RenderLayerParent<T, M>, A, A, ModelManager)

Methods

void (ArmorMaterial, PoseStack, MultiBufferSource, int, ArmorTrim, boolean, A, boolean, float, float, float): a, renderTrim, method_48482, renderTrim, m_267623_

1.19.3

Names

fii

fmn

Fields

Constructors

Methods

1.19.2

Names

Fields

A: b, innerModel, field_4830, leggingsModel, f_117071_

A: b, innerModel, field_4830, innerModel, f_117071_

A: c, outerModel, field_4831, bodyModel, f_117072_

A: c, outerModel, field_4831, outerModel, f_117072_

Constructors

Methods

A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, m_117078_

A (EquipmentSlot): a, getArmorModel, method_4172, getModel, m_117078_

boolean (EquipmentSlot): b, usesInnerModel, method_4173, usesSecondLayer, m_117128_

boolean (EquipmentSlot): b, usesInnerModel, method_4173, usesInnerModel, m_117128_

1.19.1

Names

fgk

fii

Fields

Constructors

Methods

1.19

Names

eze

fgk

Fields

Constructors

Methods

1.18.2

Names

exx

eze

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

evs

exx

Fields

Constructors

Methods

1.17.1

Names

evr

evs

Fields

Constructors

Methods

1.17

Names

eik

evr

net.minecraft.client.renderer.entity.layers.BipedArmorLayer

net.minecraft.src.C_4437_

Fields

A: b, innerModel, field_4830, leggingsModel, field_177189_c

A: b, innerModel, field_4830, leggingsModel, f_117071_

A: c, outerModel, field_4831, bodyModel, field_177186_d

A: c, outerModel, field_4831, bodyModel, f_117072_

Map<String, ResourceLocation>: a, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j

Map<String, ResourceLocation>: a, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, f_117070_

Constructors

Methods

A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, func_241736_a_

A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, m_117078_

boolean (EquipmentSlot): b, usesInnerModel, method_4173, usesSecondLayer, func_188363_b

boolean (EquipmentSlot): b, usesInnerModel, method_4173, usesSecondLayer, m_117128_

ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, getArmorTexture, func_241737_a_

ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, getArmorTexture, m_117080_

void (A, EquipmentSlot): a, setPartVisibility, method_4170, setVisible, func_188359_a

void (A, EquipmentSlot): a, setPartVisibility, method_4170, setVisible, m_117125_

void (PoseStack, MultiBufferSource, int, T, float, float, float, float, float, float): a, render, method_17157, render, func_225628_a_

void (PoseStack, MultiBufferSource, int, T, float, float, float, float, float, float): a, render, method_17157, render, m_6494_

void (PoseStack, MultiBufferSource, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, func_241738_a_

void (PoseStack, MultiBufferSource, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, m_117106_

void (PoseStack, MultiBufferSource, T, EquipmentSlot, int, A): a, renderArmorPiece, method_4169, renderArmor, func_241739_a_

void (PoseStack, MultiBufferSource, T, EquipmentSlot, int, A): a, renderArmorPiece, method_4169, renderArmor, m_117118_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

eic

eik

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ekd

eic

Fields

Constructors

Methods

1.16.1

Names

dyb

ekd

net.minecraft.client.renderer.entity.layers.AbstractArmorLayer

net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer

net.minecraft.client.renderer.entity.layers.ArmorLayer

net.minecraft.client.renderer.entity.layers.BipedArmorLayer

Fields

A: a, innerModel, field_4830, modelLeggings, field_177189_c

A: b, innerModel, field_4830, leggingsModel, field_177189_c

A: b, outerModel, field_4831, modelBody, field_177186_d

A: c, outerModel, field_4831, bodyModel, field_177186_d

Map<String, ResourceLocation>: c, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j

Map<String, ResourceLocation>: a, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j

Constructors

Methods

A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, func_215337_a

A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, func_241736_a_

boolean (EquipmentSlot): b, usesInnerModel, method_4173, isLegs, func_188363_b

boolean (EquipmentSlot): b, usesInnerModel, method_4173, usesSecondLayer, func_188363_b

ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, getArmorTexture, func_177178_a

ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, getArmorTexture, func_241737_a_

void (A): a, hideAllArmor, method_4190, setInvisible, func_177194_a

void (PoseStack, MultiBufferSource, T, float, float, float, float, float, float, EquipmentSlot, int): a, renderArmorPiece, method_4169, renderArmor, func_229129_a_

void (PoseStack, MultiBufferSource, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, func_229128_a_

void (PoseStack, MultiBufferSource, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, func_241738_a_

void (PoseStack, MultiBufferSource, T, EquipmentSlot, int, A): a, renderArmorPiece, method_4169, renderArmor, func_241739_a_

1.15.2

Names

dxy

dyb

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

duz

dxy

Fields

ResourceLocation: a, ENCHANT_GLINT_LOCATION, field_4827, SKIN, field_177188_b

A: b, innerModel, field_4830, modelLeggings, field_177189_c

A: a, innerModel, field_4830, modelLeggings, field_177189_c

A: c, outerModel, field_4831, modelBody, field_177186_d

A: b, outerModel, field_4831, modelBody, field_177186_d

float: d, alpha, field_4825, alpha, field_177187_e

float: e, red, field_4824, red, field_177184_f

float: f, green, field_4833, green, field_177185_g

float: g, blue, field_4832, blue, field_177192_h

boolean: h, colorized, field_4826, ignoreGlint, field_177193_i

Map<String, ResourceLocation>: i, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j

Map<String, ResourceLocation>: c, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j

Constructors

Methods

void (T, float, float, float, float, float, float, float): a, render, method_17157, render, func_212842_a_

boolean (): a, colorsOnDamage, method_4200, hasHurtOverlay, func_177142_b

void (T, float, float, float, float, float, float, float, EquipmentSlot): a, renderArmorPiece, method_4169, renderArmor, func_188361_a

<T extends Entity> void (Consumer<ResourceLocation>, T, EntityModel<T>, float, float, float, float, float, float, float): a, renderFoil, method_4171, renderEnchantedGlint, func_215338_a

ResourceLocation (ArmorItem, boolean): a, getArmorLocation, method_4168, getArmorTexture, func_177181_a

ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, func_177178_a

ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, getArmorTexture, func_177178_a

void (A, EquipmentSlot): a, setPartVisibility, method_4170, func_188359_a

void (A, EquipmentSlot): a, setPartVisibility, method_4170, setVisible, func_188359_a

void (A): a, hideAllArmor, method_4190, func_177194_a

void (A): a, hideAllArmor, method_4190, setInvisible, func_177194_a

void (PoseStack, MultiBufferSource, int, T, float, float, float, float, float, float): a, render, method_17157, render, func_225628_a_

void (PoseStack, MultiBufferSource, T, float, float, float, float, float, float, EquipmentSlot, int): a, renderArmorPiece, method_4169, renderArmor, func_229129_a_

void (PoseStack, MultiBufferSource, int, ArmorItem, boolean, A, boolean, float, float, float, String): a, renderModel, method_23192, renderArmorParts, func_229128_a_

1.14.4

Names

dsl

duz

net.minecraft.client.renderer.entity.layers.AbstractArmorLayer

Fields

MinecraftKey: a, field_4827, SKIN, field_177188_b

ResourceLocation: a, ENCHANT_GLINT_LOCATION, field_4827, SKIN, field_177188_b

A: b, field_4830, modelLeggings, field_177189_c

A: b, innerModel, field_4830, modelLeggings, field_177189_c

A: c, field_4831, modelBody, field_177186_d

A: c, outerModel, field_4831, modelBody, field_177186_d

float: d, field_4825, alpha, field_177187_e

float: d, alpha, field_4825, alpha, field_177187_e

float: e, field_4824, red, field_177184_f

float: e, red, field_4824, red, field_177184_f

float: f, field_4833, green, field_177185_g

float: f, green, field_4833, green, field_177185_g

float: g, field_4832, blue, field_177192_h

float: g, blue, field_4832, blue, field_177192_h

boolean: h, field_4826, ignoreGlint, field_177193_i

boolean: h, colorized, field_4826, ignoreGlint, field_177193_i

Map<String, MinecraftKey>: i, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j

Map<String, ResourceLocation>: i, ARMOR_LOCATION_CACHE, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j

Constructors

Methods

void (T, float, float, float, float, float, float, float): a, method_17157, method_17157, func_212842_a_

void (T, float, float, float, float, float, float, float): a, render, method_17157, render, func_212842_a_

boolean (): a, method_4200, hasHurtOverlay, func_177142_b

boolean (): a, colorsOnDamage, method_4200, hasHurtOverlay, func_177142_b

void (T, float, float, float, float, float, float, float, EnumItemSlot): a, method_4169, renderArmor, func_188361_a

void (T, float, float, float, float, float, float, float, EquipmentSlot): a, renderArmorPiece, method_4169, renderArmor, func_188361_a

A (EnumItemSlot): a, method_4172, getArmor, func_215337_a

A (EquipmentSlot): a, getArmorModel, method_4172, getArmor, func_215337_a

boolean (EnumItemSlot): b, method_4173, isLegs, func_188363_b

boolean (EquipmentSlot): b, usesInnerModel, method_4173, isLegs, func_188363_b

<T extends Entity> void (Consumer<MinecraftKey>, T, EntityModel<T>, float, float, float, float, float, float, float): a, method_4171, renderEnchantedGlint, func_215338_a

<T extends Entity> void (Consumer<ResourceLocation>, T, EntityModel<T>, float, float, float, float, float, float, float): a, renderFoil, method_4171, renderEnchantedGlint, func_215338_a

MinecraftKey (ItemArmor, boolean): a, method_4168, getArmorTexture, func_177181_a

ResourceLocation (ArmorItem, boolean): a, getArmorLocation, method_4168, getArmorTexture, func_177181_a

MinecraftKey (ItemArmor, boolean, String): a, method_4174, method_4174, func_177178_a

ResourceLocation (ArmorItem, boolean, String): a, getArmorLocation, method_4174, func_177178_a

void (A, EnumItemSlot): a, method_4170, method_4170, func_188359_a

void (A, EquipmentSlot): a, setPartVisibility, method_4170, func_188359_a

void (A): a, method_4190, method_4190, func_177194_a

void (A): a, hideAllArmor, method_4190, func_177194_a

1.14.3

Names

dsh

dsl

net.minecraft.client.render.entity.feature.ArmorFeatureRenderer

Fields

MinecraftKey: a, field_4827, field_177188_b

MinecraftKey: a, field_4827, SKIN, field_177188_b

A: b, field_4830, field_177189_c

A: b, field_4830, modelLeggings, field_177189_c

A: c, field_4831, field_177186_d

A: c, field_4831, modelBody, field_177186_d

float: d, field_4825, field_177187_e

float: d, field_4825, alpha, field_177187_e

float: e, field_4824, field_177184_f

float: e, field_4824, red, field_177184_f

float: f, field_4833, field_177185_g

float: f, field_4833, green, field_177185_g

float: g, field_4832, field_177192_h

float: g, field_4832, blue, field_177192_h

boolean: h, field_4826, field_177193_i

boolean: h, field_4826, ignoreGlint, field_177193_i

Map<String, MinecraftKey>: i, field_4829, field_177191_j

Map<String, MinecraftKey>: i, field_4829, ARMOR_TEXTURE_CACHE, field_177191_j

Constructors

Methods

void (T, float, float, float, float, float, float, float): a, method_17157, func_212842_a_

void (T, float, float, float, float, float, float, float): a, method_17157, method_17157, func_212842_a_

boolean (): a, method_4200, func_177142_b

boolean (): a, method_4200, hasHurtOverlay, func_177142_b

void (T, float, float, float, float, float, float, float, EnumItemSlot): a, method_4169, func_188361_a

void (T, float, float, float, float, float, float, float, EnumItemSlot): a, method_4169, renderArmor, func_188361_a

A (EnumItemSlot): a, method_4172, func_215337_a

A (EnumItemSlot): a, method_4172, getArmor, func_215337_a

boolean (EnumItemSlot): b, method_4173, func_188363_b

boolean (EnumItemSlot): b, method_4173, isLegs, func_188363_b

<T extends Entity> void (Consumer<MinecraftKey>, T, EntityModel<T>, float, float, float, float, float, float, float): a, method_4171, func_215338_a

<T extends Entity> void (Consumer<MinecraftKey>, T, EntityModel<T>, float, float, float, float, float, float, float): a, method_4171, renderEnchantedGlint, func_215338_a

MinecraftKey (ItemArmor, boolean): a, method_4168, func_177181_a

MinecraftKey (ItemArmor, boolean): a, method_4168, getArmorTexture, func_177181_a

MinecraftKey (ItemArmor, boolean, String): a, method_4174, func_177178_a

MinecraftKey (ItemArmor, boolean, String): a, method_4174, method_4174, func_177178_a

void (A, EnumItemSlot): a, method_4170, func_188359_a

void (A, EnumItemSlot): a, method_4170, method_4170, func_188359_a

void (A): a, method_4190, func_177194_a

void (A): a, method_4190, method_4190, func_177194_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

dse

dsh

Fields

Constructors

Methods

1.14

Names

dse

net.minecraft.class_970

net.minecraft.client.renderer.entity.layers.ArmorLayer

Fields

MinecraftKey: a, field_4827, field_177188_b

A: b, field_4830, field_177189_c

A: c, field_4831, field_177186_d

float: d, field_4825, field_177187_e

float: e, field_4824, field_177184_f

float: f, field_4833, field_177185_g

float: g, field_4832, field_177192_h

boolean: h, field_4826, field_177193_i

Map<String, MinecraftKey>: i, field_4829, field_177191_j

Constructors

(IEntityRenderer<T, M>, A, A)

Methods

void (T, float, float, float, float, float, float, float): a, method_17157, func_212842_a_

boolean (): a, method_4200, func_177142_b

void (T, float, float, float, float, float, float, float, EnumItemSlot): a, method_4169, func_188361_a

A (EnumItemSlot): a, method_4172, func_215337_a

boolean (EnumItemSlot): b, method_4173, func_188363_b

<T extends Entity> void (Consumer<MinecraftKey>, T, EntityModel<T>, float, float, float, float, float, float, float): a, method_4171, func_215338_a

MinecraftKey (ItemArmor, boolean): a, method_4168, func_177181_a

MinecraftKey (ItemArmor, boolean, String): a, method_4174, func_177178_a

void (A, EnumItemSlot): a, method_4170, func_188359_a

void (A): a, method_4190, func_177194_a