History - net.minecraft.client.renderer.entity.LivingEntityRenderer
1.21.3
Names
glk
gsr
Fields
M: g, model, field_4737, model, f_115290_
M: h, model, field_4737, model
List<RenderLayer<T, M>>: h, layers, field_4738, features, f_115291_
List<RenderLayer<S, M>>: j, layers, field_4738, features
float: i, EYE_BED_OFFSET, field_32939, field_32939, f_174287_
float: a, EYE_BED_OFFSET, field_32939, field_32939
org.slf4j.Logger: a, LOGGER, field_21011, LOGGER, f_115289_
ItemRenderer: i, itemRenderer, field_53193, itemRenderer
Constructors
Methods
boolean (RenderLayer<T, M>): a, addLayer, method_4046, addFeature, m_115326_
boolean (RenderLayer<S, M>): a, addLayer, method_4046, addFeature
M (): a, getModel, method_4038, getModel, m_7200_
M (): c, getModel, method_4038, getModel
boolean (T): d, isBodyVisible, method_4056, isVisible, m_5933_
float (Direction): a, sleepDirectionToRotation, method_18656, getYaw, m_115328_
float (Direction): a, sleepDirectionToRotation, method_18656, getYaw
float (T, float): d, getAttackAnim, method_4044, getHandSwingProgress, m_115342_
float (T, float): a, getBob, method_4045, getAnimationProgress, m_6930_
float (T): c, getFlipDegrees, method_4039, getLyingAngle, m_6441_
boolean (T): b, shouldShowName, method_4055, hasLabel, m_6512_
void (T, float, float, PoseStack, MultiBufferSource, int): a, render, method_4054, render, m_7392_
int (LivingEntity, float): c, getOverlayCoords, method_23622, getOverlay, m_115338_
float (T, float): b, getWhiteOverlayProgress, method_23185, getAnimationCounter, m_6931_
void (T, PoseStack, float): a, scale, method_4042, scale, m_7546_
RenderType (T, boolean, boolean, boolean): a, getRenderType, method_24302, getRenderLayer, m_7225_
boolean (T): a, isShaking, method_25450, isShaking, m_5936_
boolean (LivingEntity): e, isEntityUpsideDown, method_38563, shouldFlipUpsideDown, m_194453_
boolean (LivingEntity): b, isEntityUpsideDown, method_38563, shouldFlipUpsideDown
void (T, PoseStack, float, float, float, float): a, setupRotations, method_4058, setupTransforms, m_7523_
float (T): f, getShadowRadius, method_55832, getShadowRadius, m_318622_
AABB (T): a, getBoundingBoxForCulling, method_62463, getBoundingBox
void (S, PoseStack, MultiBufferSource, int): a, render, method_4054, render
boolean (S): e, shouldRenderLayers, method_62483, shouldRenderFeatures
int (S): f, getModelTint, method_62484, getMixColor
ResourceLocation (S): b, getTextureLocation, method_3885, getTexture
RenderType (S, boolean, boolean, boolean): a, getRenderType, method_24302, getRenderLayer
int (LivingEntityRenderState, float): a, getOverlayCoords, method_23622, getOverlay
boolean (S): d, isBodyVisible, method_4056, isVisible
boolean (S): a, isShaking, method_25450, isShaking
void (S, PoseStack, float, float): a, setupRotations, method_4058, setupTransforms
float (): aX_, getFlipDegrees, method_3919, method_3919
float (S): c, getWhiteOverlayProgress, method_23185, getAnimationCounter
void (S, PoseStack): a, scale, method_4042, scale
boolean (T, double): a, shouldShowName, method_4055, hasLabel
float (S): g, getShadowRadius, method_55832, getShadowRadius
void (T, S, float): a, extractRenderState, method_62355, updateRenderState
float (LivingEntity, float, float): a, solveBodyRot, method_62482, clampBodyYaw
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
gka
glk
Fields
M: f, model, field_4737, model, f_115290_
M: g, model, field_4737, model, f_115290_
List<RenderLayer<T, M>>: g, layers, field_4738, features, f_115291_
List<RenderLayer<T, M>>: h, layers, field_4738, features, f_115291_
float: h, EYE_BED_OFFSET, field_32939, field_32939, f_174287_
float: i, EYE_BED_OFFSET, field_32939, field_32939, f_174287_
Constructors
Methods
1.20.6
Names
fzo
gka
Fields
Constructors
Methods
void (T, PoseStack, float, float, float): a, setupRotations, method_4058, setupTransforms, m_7523_
void (T, PoseStack, float, float, float, float): a, setupRotations, method_4058, setupTransforms, m_7523_
float (T): f, getShadowRadius, method_55832, getShadowRadius, m_318622_
1.20.4
Names
fui
fzo
Fields
Constructors
Methods
1.20.2
Names
fpz
fui
Fields
Constructors
Methods
1.20.1
Names
fof
fpz
Fields
Constructors
Methods
1.19.4
Names
fjr
fof
Fields
Constructors
Methods
1.19.3
Names
ffm
fjr
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
fdo
ffm
Fields
Constructors
Methods
1.19
Names
ewk
fdo
Fields
Constructors
Methods
1.18.2
Names
evd
ewk
Fields
org.apache.logging.log4j.Logger: a, LOGGER, field_21011, LOGGER, f_115289_
org.slf4j.Logger: a, LOGGER, field_21011, LOGGER, f_115289_
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
esy
evd
Fields
Constructors
Methods
boolean (LivingEntity): e, isEntityUpsideDown, method_38563, shouldFlipUpsideDown, m_194453_
1.17.1
Names
esx
esy
Fields
Constructors
Methods
1.17
Names
efr
esx
net.minecraft.client.renderer.entity.LivingRenderer
net.minecraft.src.C_4357_
Fields
org.apache.logging.log4j.Logger: a, LOGGER, field_21011, LOGGER, field_147923_a
org.apache.logging.log4j.Logger: a, LOGGER, field_21011, LOGGER, f_115289_
M: e, model, field_4737, model, field_77045_g
M: f, model, field_4737, model, f_115290_
List<RenderLayer<T, M>>: f, layers, field_4738, features, field_177097_h
List<RenderLayer<T, M>>: g, layers, field_4738, features, f_115291_
float: h, EYE_BED_OFFSET, field_32939, field_32939, f_174287_
Constructors
(EntityRenderDispatcher, M, float)
(EntityRendererProvider$Context, M, float)
Methods
boolean (RenderLayer<T, M>): a, addLayer, method_4046, addFeature, func_177094_a
boolean (RenderLayer<T, M>): a, addLayer, method_4046, addFeature, m_115326_
M (): c, getModel, method_4038, getModel, func_217764_d
M (): a, getModel, method_4038, getModel, m_7200_
boolean (T): d, isBodyVisible, method_4056, isVisible, func_225622_a_
boolean (T): d, isBodyVisible, method_4056, isVisible, m_5933_
float (Direction): a, sleepDirectionToRotation, method_18656, getYaw, func_217765_a
float (Direction): a, sleepDirectionToRotation, method_18656, getYaw, m_115328_
float (T, float): d, getAttackAnim, method_4044, getHandSwingProgress, func_77040_d
float (T, float): d, getAttackAnim, method_4044, getHandSwingProgress, m_115342_
float (T, float): a, getBob, method_4045, getAnimationProgress, func_77044_a
float (T, float): a, getBob, method_4045, getAnimationProgress, m_6930_
float (T): c, getFlipDegrees, method_4039, getLyingAngle, func_77037_a
float (T): c, getFlipDegrees, method_4039, getLyingAngle, m_6441_
boolean (T): b, shouldShowName, method_4055, hasLabel, func_177070_b
boolean (T): b, shouldShowName, method_4055, hasLabel, m_6512_
void (T, float, float, PoseStack, MultiBufferSource, int): a, render, method_4054, render, func_225623_a_
void (T, float, float, PoseStack, MultiBufferSource, int): a, render, method_4054, render, m_7392_
int (LivingEntity, float): c, getOverlayCoords, method_23622, getOverlay, func_229117_c_
int (LivingEntity, float): c, getOverlayCoords, method_23622, getOverlay, m_115338_
void (T, PoseStack, float, float, float): a, setupRotations, method_4058, setupTransforms, func_225621_a_
void (T, PoseStack, float, float, float): a, setupRotations, method_4058, setupTransforms, m_7523_
float (T, float): b, getWhiteOverlayProgress, method_23185, getAnimationCounter, func_225625_b_
float (T, float): b, getWhiteOverlayProgress, method_23185, getAnimationCounter, m_6931_
void (T, PoseStack, float): a, scale, method_4042, scale, func_225620_a_
void (T, PoseStack, float): a, scale, method_4042, scale, m_7546_
RenderType (T, boolean, boolean, boolean): a, getRenderType, method_24302, getRenderLayer, func_230496_a_
RenderType (T, boolean, boolean, boolean): a, getRenderType, method_24302, getRenderLayer, m_7225_
boolean (T): a, isShaking, method_25450, isShaking, func_230495_a_
boolean (T): a, isShaking, method_25450, isShaking, m_5936_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
efj
efr
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
ehk
efj
Fields
Constructors
Methods
1.16.1
Names
dwc
ehk
Fields
Constructors
Methods
boolean (T): c, isBodyVisible, method_4056, isFullyVisible, func_225622_a_
boolean (T): d, isBodyVisible, method_4056, isVisible, func_225622_a_
float (T): b, getFlipDegrees, method_4039, getLyingAngle, func_77037_a
float (T): c, getFlipDegrees, method_4039, getLyingAngle, func_77037_a
boolean (T): a, shouldShowName, method_4055, hasLabel, func_177070_b
boolean (T): b, shouldShowName, method_4055, hasLabel, func_177070_b
float (T, float): b, getWhiteOverlayProgress, method_23185, getWhiteOverlayProgress, func_225625_b_
float (T, float): b, getWhiteOverlayProgress, method_23185, getAnimationCounter, func_225625_b_
RenderType (T, boolean, boolean): a, getRenderType, method_24302, getRenderLayer, func_230042_a_
RenderType (T, boolean, boolean, boolean): a, getRenderType, method_24302, getRenderLayer, func_230496_a_
boolean (T): a, isShaking, method_25450, isShaking, func_230495_a_
1.15.2
Names
dvz
dwc
Fields
Constructors
Methods
boolean (T): c, isBodyVisible, method_4056, isFullyVisible, func_225622_a_
float (T, float): a, getBob, method_4045, getCustomAngle, func_77044_a
float (T, float): a, getBob, method_4045, getAnimationProgress, func_77044_a
boolean (T, boolean): a, isVisible, method_4056, func_225622_a_
RenderType (T, boolean, boolean): a, getRenderType, method_24302, getRenderLayer, func_230042_a_
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
dsz
dvz
Fields
org.apache.logging.log4j.Logger: a, LOGGER, field_4741, LOGGER, field_147923_a
org.apache.logging.log4j.Logger: a, LOGGER, field_21011, LOGGER, field_147923_a
DynamicTexture: j, WHITE_TEXTURE, field_4742, colorOverlayTexture, field_177096_e
M: f, model, field_4737, model, field_77045_g
M: e, model, field_4737, model, field_77045_g
FloatBuffer: g, tintBuffer, field_4740, colorOverlayBuffer, field_177095_g
List<RenderLayer<T, M>>: h, layers, field_4738, features, field_177097_h
List<RenderLayer<T, M>>: f, layers, field_4738, features, field_177097_h
boolean: i, onlySolidLayers, field_4739, disableOutlineRender, field_188323_j
Constructors
Methods
M (): d, getModel, method_4038, getModel, func_217764_d
M (): c, getModel, method_4038, getModel, func_217764_d
void (T, double, double, double, float, float): a, render, method_4054, render, func_76986_a
float (T, float): c, setupScale, method_4060, scaleAndTranslate, func_188322_c
boolean (T): d, setupSolidState, method_4057, beforeOutlineRender, func_177088_c
void (): e, tearDownSolidState, method_4050, afterOutlineRender, func_180565_e
void (T, float, float, float, float, float, float): a, renderModel, method_4052, render, func_77036_a
boolean (T): c, isVisible, method_4056, func_193115_c
boolean (T, float): d, setupOverlayColor, method_4059, applyOverlayColor, func_177090_c
boolean (T, float, boolean): a, setupOverlayColor, method_4047, applyOverlayColor, func_177092_a
void (): f, teardownOverlayColor, method_4040, disableOverlayColor, func_177091_f
void (T, double, double, double): a, setupPosition, method_4048, func_77039_a
float (Direction): a, sleepDirectionToRotation, method_18656, func_217765_a
float (Direction): a, sleepDirectionToRotation, method_18656, getYaw, func_217765_a
void (T, float, float, float): a, setupRotations, method_4058, setupTransforms, func_77043_a
float (T, float): e, getAttackAnim, method_4044, getHandSwingProgress, func_77040_d
float (T, float): d, getAttackAnim, method_4044, getHandSwingProgress, func_77040_d
float (T, float): b, getBob, method_4045, getAnimationProgress, func_77044_a
float (T, float): a, getBob, method_4045, getCustomAngle, func_77044_a
void (T, float, float, float, float, float, float, float): a, renderLayers, method_4051, renderFeatures, func_177093_a
int (T, float, float): a, getOverlayColor, method_4053, getOverlayColor, func_77030_a
void (T, float): a, scale, method_4042, scale, func_77041_b
void (T, double, double, double): b, renderName, method_4041, renderLabelIfPresent, func_177067_a
void (T, float, float, PoseStack, MultiBufferSource, int): a, render, method_4054, render, func_225623_a_
int (LivingEntity, float): c, getOverlayCoords, method_23622, getOverlay, func_229117_c_
boolean (T, boolean): a, isVisible, method_4056, func_225622_a_
void (T, PoseStack, float, float, float): a, setupRotations, method_4058, setupTransforms, func_225621_a_
float (T, float): b, getWhiteOverlayProgress, method_23185, getWhiteOverlayProgress, func_225625_b_
void (T, PoseStack, float): a, scale, method_4042, scale, func_225620_a_
1.14.4
Names
dql
dsz
net.minecraft.client.renderer.entity.LivingEntityRenderer
Fields
org.apache.logging.log4j.Logger: a, field_4741, LOGGER, field_147923_a
org.apache.logging.log4j.Logger: a, LOGGER, field_4741, LOGGER, field_147923_a
NativeImageBackedTexture: j, field_4742, colorOverlayTexture, field_177096_e
DynamicTexture: j, WHITE_TEXTURE, field_4742, colorOverlayTexture, field_177096_e
M: f, field_4737, model, field_77045_g
M: f, model, field_4737, model, field_77045_g
FloatBuffer: g, field_4740, colorOverlayBuffer, field_177095_g
FloatBuffer: g, tintBuffer, field_4740, colorOverlayBuffer, field_177095_g
List<FeatureRenderer<T, M>>: h, field_4738, features, field_177097_h
List<RenderLayer<T, M>>: h, layers, field_4738, features, field_177097_h
boolean: i, field_4739, disableOutlineRender, field_188323_j
boolean: i, onlySolidLayers, field_4739, disableOutlineRender, field_188323_j
Constructors
Methods
boolean (FeatureRenderer<T, M>): a, method_4046, addFeature, func_177094_a
boolean (RenderLayer<T, M>): a, addLayer, method_4046, addFeature, func_177094_a
M (): d, method_4038, getModel, func_217764_d
M (): d, getModel, method_4038, getModel, func_217764_d
void (T, double, double, double, float, float): a, method_4054, method_4054, func_76986_a
void (T, double, double, double, float, float): a, render, method_4054, render, func_76986_a
float (T, float): c, method_4060, scaleAndTranslate, func_188322_c
float (T, float): c, setupScale, method_4060, scaleAndTranslate, func_188322_c
boolean (T): d, method_4057, beforeOutlineRender, func_177088_c
boolean (T): d, setupSolidState, method_4057, beforeOutlineRender, func_177088_c
void (): e, method_4050, afterOutlineRender, func_180565_e
void (): e, tearDownSolidState, method_4050, afterOutlineRender, func_180565_e
void (T, float, float, float, float, float, float): a, method_4052, render, func_77036_a
void (T, float, float, float, float, float, float): a, renderModel, method_4052, render, func_77036_a
boolean (T): c, method_4056, method_4056, func_193115_c
boolean (T): c, isVisible, method_4056, func_193115_c
boolean (T, float): d, method_4059, applyOverlayColor, func_177090_c
boolean (T, float): d, setupOverlayColor, method_4059, applyOverlayColor, func_177090_c
boolean (T, float, boolean): a, method_4047, applyOverlayColor, func_177092_a
boolean (T, float, boolean): a, setupOverlayColor, method_4047, applyOverlayColor, func_177092_a
void (): f, method_4040, disableOverlayColor, func_177091_f
void (): f, teardownOverlayColor, method_4040, disableOverlayColor, func_177091_f
void (T, double, double, double): a, method_4048, method_4048, func_77039_a
void (T, double, double, double): a, setupPosition, method_4048, func_77039_a
float (EnumDirection): a, method_18656, method_18656, func_217765_a
float (Direction): a, sleepDirectionToRotation, method_18656, func_217765_a
void (T, float, float, float): a, method_4058, setupTransforms, func_77043_a
void (T, float, float, float): a, setupRotations, method_4058, setupTransforms, func_77043_a
float (T, float): e, method_4044, getHandSwingProgress, func_77040_d
float (T, float): e, getAttackAnim, method_4044, getHandSwingProgress, func_77040_d
float (T, float): b, method_4045, getAge, func_77044_a
float (T, float): b, getBob, method_4045, getAnimationProgress, func_77044_a
void (T, float, float, float, float, float, float, float): a, method_4051, renderFeatures, func_177093_a
void (T, float, float, float, float, float, float, float): a, renderLayers, method_4051, renderFeatures, func_177093_a
float (T): b, method_4039, getLyingAngle, func_77037_a
float (T): b, getFlipDegrees, method_4039, getLyingAngle, func_77037_a
int (T, float, float): a, method_4053, getOverlayColor, func_77030_a
int (T, float, float): a, getOverlayColor, method_4053, getOverlayColor, func_77030_a
void (T, float): a, method_4042, scale, func_77041_b
void (T, float): a, scale, method_4042, scale, func_77041_b
void (T, double, double, double): b, method_4041, method_4041, func_177067_a
void (T, double, double, double): b, renderName, method_4041, renderLabelIfPresent, func_177067_a
boolean (T): a, method_4055, method_4055, func_177070_b
boolean (T): a, shouldShowName, method_4055, hasLabel, func_177070_b
1.14.3
Names
dqh
dql
net.minecraft.client.render.entity.LivingEntityRenderer
Fields
org.apache.logging.log4j.Logger: a, field_4741, field_147923_a
org.apache.logging.log4j.Logger: a, field_4741, LOGGER, field_147923_a
DynamicTexture: j, field_4742, field_177096_e
NativeImageBackedTexture: j, field_4742, colorOverlayTexture, field_177096_e
M: f, field_4737, field_77045_g
M: f, field_4737, model, field_77045_g
FloatBuffer: g, field_4740, field_177095_g
FloatBuffer: g, field_4740, colorOverlayBuffer, field_177095_g
List<LayerRenderer<T, M>>: h, field_4738, field_177097_h
List<FeatureRenderer<T, M>>: h, field_4738, features, field_177097_h
boolean: i, field_4739, field_188323_j
boolean: i, field_4739, disableOutlineRender, field_188323_j
Constructors
Methods
boolean (LayerRenderer<T, M>): a, method_4046, func_177094_a
boolean (FeatureRenderer<T, M>): a, method_4046, addFeature, func_177094_a
M (): d, method_4038, func_217764_d
M (): d, method_4038, getModel, func_217764_d
void (T, double, double, double, float, float): a, method_4054, func_76986_a
void (T, double, double, double, float, float): a, method_4054, method_4054, func_76986_a
float (T, float): c, method_4060, func_188322_c
float (T, float): c, method_4060, scaleAndTranslate, func_188322_c
boolean (T): d, method_4057, func_177088_c
boolean (T): d, method_4057, beforeOutlineRender, func_177088_c
void (): e, method_4050, func_180565_e
void (): e, method_4050, afterOutlineRender, func_180565_e
void (T, float, float, float, float, float, float): a, method_4052, func_77036_a
void (T, float, float, float, float, float, float): a, method_4052, render, func_77036_a
boolean (T): c, method_4056, func_193115_c
boolean (T): c, method_4056, method_4056, func_193115_c
boolean (T, float): d, method_4059, func_177090_c
boolean (T, float): d, method_4059, applyOverlayColor, func_177090_c
boolean (T, float, boolean): a, method_4047, func_177092_a
boolean (T, float, boolean): a, method_4047, applyOverlayColor, func_177092_a
void (): f, method_4040, func_177091_f
void (): f, method_4040, disableOverlayColor, func_177091_f
void (T, double, double, double): a, method_4048, func_77039_a
void (T, double, double, double): a, method_4048, method_4048, func_77039_a
float (EnumDirection): a, method_18656, func_217765_a
float (EnumDirection): a, method_18656, method_18656, func_217765_a
void (T, float, float, float): a, method_4058, func_77043_a
void (T, float, float, float): a, method_4058, setupTransforms, func_77043_a
float (T, float): e, method_4044, func_77040_d
float (T, float): e, method_4044, getHandSwingProgress, func_77040_d
float (T, float): b, method_4045, func_77044_a
float (T, float): b, method_4045, getAge, func_77044_a
void (T, float, float, float, float, float, float, float): a, method_4051, func_177093_a
void (T, float, float, float, float, float, float, float): a, method_4051, renderFeatures, func_177093_a
float (T): b, method_4039, func_77037_a
float (T): b, method_4039, getLyingAngle, func_77037_a
int (T, float, float): a, method_4053, func_77030_a
int (T, float, float): a, method_4053, getOverlayColor, func_77030_a
void (T, float): a, method_4042, func_77041_b
void (T, float): a, method_4042, scale, func_77041_b
void (T, double, double, double): b, method_4041, func_177067_a
void (T, double, double, double): b, method_4041, method_4041, func_177067_a
boolean (T): a, method_4055, func_177070_b
boolean (T): a, method_4055, method_4055, func_177070_b
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
dqe
dqh
Fields
Constructors
Methods
1.14
Names
dqe
net.minecraft.class_922
net.minecraft.client.renderer.entity.LivingRenderer
Fields
org.apache.logging.log4j.Logger: a, field_4741, field_147923_a
DynamicTexture: j, field_4742, field_177096_e
M: f, field_4737, field_77045_g
FloatBuffer: g, field_4740, field_177095_g
List<LayerRenderer<T, M>>: h, field_4738, field_177097_h
boolean: i, field_4739, field_188323_j
Constructors
(EntityRendererManager, M, float)
Methods
boolean (LayerRenderer<T, M>): a, method_4046, func_177094_a
M (): d, method_4038, func_217764_d
void (T, double, double, double, float, float): a, method_4054, func_76986_a
float (T, float): c, method_4060, func_188322_c
boolean (T): d, method_4057, func_177088_c
void (): e, method_4050, func_180565_e
void (T, float, float, float, float, float, float): a, method_4052, func_77036_a
boolean (T): c, method_4056, func_193115_c
boolean (T, float): d, method_4059, func_177090_c
boolean (T, float, boolean): a, method_4047, func_177092_a
void (): f, method_4040, func_177091_f
void (T, double, double, double): a, method_4048, func_77039_a
float (EnumDirection): a, method_18656, func_217765_a
void (T, float, float, float): a, method_4058, func_77043_a
float (T, float): e, method_4044, func_77040_d
float (T, float): b, method_4045, func_77044_a
void (T, float, float, float, float, float, float, float): a, method_4051, func_177093_a
float (T): b, method_4039, func_77037_a
int (T, float, float): a, method_4053, func_77030_a
void (T, float): a, method_4042, func_77041_b
void (T, double, double, double): b, method_4041, func_177067_a
boolean (T): a, method_4055, func_177070_b