History - net.minecraft.client.renderer.entity.LivingEntityRenderer

1.21.3

Names

glk

gsr

Fields

M: g, model, field_4737, model, f_115290_

M: h, model, field_4737, model

List<RenderLayer<T, M>>: h, layers, field_4738, features, f_115291_

List<RenderLayer<S, M>>: j, layers, field_4738, features

float: i, EYE_BED_OFFSET, field_32939, field_32939, f_174287_

float: a, EYE_BED_OFFSET, field_32939, field_32939

org.slf4j.Logger: a, LOGGER, field_21011, LOGGER, f_115289_

ItemRenderer: i, itemRenderer, field_53193, itemRenderer

Constructors

Methods

boolean (RenderLayer<T, M>): a, addLayer, method_4046, addFeature, m_115326_

boolean (RenderLayer<S, M>): a, addLayer, method_4046, addFeature

M (): a, getModel, method_4038, getModel, m_7200_

M (): c, getModel, method_4038, getModel

boolean (T): d, isBodyVisible, method_4056, isVisible, m_5933_

float (Direction): a, sleepDirectionToRotation, method_18656, getYaw, m_115328_

float (Direction): a, sleepDirectionToRotation, method_18656, getYaw

float (T, float): d, getAttackAnim, method_4044, getHandSwingProgress, m_115342_

float (T, float): a, getBob, method_4045, getAnimationProgress, m_6930_

float (T): c, getFlipDegrees, method_4039, getLyingAngle, m_6441_

boolean (T): b, shouldShowName, method_4055, hasLabel, m_6512_

void (T, float, float, PoseStack, MultiBufferSource, int): a, render, method_4054, render, m_7392_

int (LivingEntity, float): c, getOverlayCoords, method_23622, getOverlay, m_115338_

float (T, float): b, getWhiteOverlayProgress, method_23185, getAnimationCounter, m_6931_

void (T, PoseStack, float): a, scale, method_4042, scale, m_7546_

RenderType (T, boolean, boolean, boolean): a, getRenderType, method_24302, getRenderLayer, m_7225_

boolean (T): a, isShaking, method_25450, isShaking, m_5936_

boolean (LivingEntity): e, isEntityUpsideDown, method_38563, shouldFlipUpsideDown, m_194453_

boolean (LivingEntity): b, isEntityUpsideDown, method_38563, shouldFlipUpsideDown

void (T, PoseStack, float, float, float, float): a, setupRotations, method_4058, setupTransforms, m_7523_

float (T): f, getShadowRadius, method_55832, getShadowRadius, m_318622_

AABB (T): a, getBoundingBoxForCulling, method_62463, getBoundingBox

void (S, PoseStack, MultiBufferSource, int): a, render, method_4054, render

boolean (S): e, shouldRenderLayers, method_62483, shouldRenderFeatures

int (S): f, getModelTint, method_62484, getMixColor

ResourceLocation (S): b, getTextureLocation, method_3885, getTexture

RenderType (S, boolean, boolean, boolean): a, getRenderType, method_24302, getRenderLayer

int (LivingEntityRenderState, float): a, getOverlayCoords, method_23622, getOverlay

boolean (S): d, isBodyVisible, method_4056, isVisible

boolean (S): a, isShaking, method_25450, isShaking

void (S, PoseStack, float, float): a, setupRotations, method_4058, setupTransforms

float (): aX_, getFlipDegrees, method_3919, method_3919

float (S): c, getWhiteOverlayProgress, method_23185, getAnimationCounter

void (S, PoseStack): a, scale, method_4042, scale

boolean (T, double): a, shouldShowName, method_4055, hasLabel

float (S): g, getShadowRadius, method_55832, getShadowRadius

void (T, S, float): a, extractRenderState, method_62355, updateRenderState

float (LivingEntity, float, float): a, solveBodyRot, method_62482, clampBodyYaw

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

gka

glk

Fields

M: f, model, field_4737, model, f_115290_

M: g, model, field_4737, model, f_115290_

List<RenderLayer<T, M>>: g, layers, field_4738, features, f_115291_

List<RenderLayer<T, M>>: h, layers, field_4738, features, f_115291_

float: h, EYE_BED_OFFSET, field_32939, field_32939, f_174287_

float: i, EYE_BED_OFFSET, field_32939, field_32939, f_174287_

Constructors

Methods

1.20.6

Names

fzo

gka

Fields

Constructors

Methods

void (T, PoseStack, float, float, float): a, setupRotations, method_4058, setupTransforms, m_7523_

void (T, PoseStack, float, float, float, float): a, setupRotations, method_4058, setupTransforms, m_7523_

float (T): f, getShadowRadius, method_55832, getShadowRadius, m_318622_

1.20.4

Names

fui

fzo

Fields

Constructors

Methods

1.20.2

Names

fpz

fui

Fields

Constructors

Methods

1.20.1

Names

fof

fpz

Fields

Constructors

Methods

1.19.4

Names

fjr

fof

Fields

Constructors

Methods

1.19.3

Names

ffm

fjr

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

fdo

ffm

Fields

Constructors

Methods

1.19

Names

ewk

fdo

Fields

Constructors

Methods

1.18.2

Names

evd

ewk

Fields

org.apache.logging.log4j.Logger: a, LOGGER, field_21011, LOGGER, f_115289_

org.slf4j.Logger: a, LOGGER, field_21011, LOGGER, f_115289_

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

esy

evd

Fields

Constructors

Methods

boolean (LivingEntity): e, isEntityUpsideDown, method_38563, shouldFlipUpsideDown, m_194453_

1.17.1

Names

esx

esy

Fields

Constructors

Methods

1.17

Names

efr

esx

net.minecraft.client.renderer.entity.LivingRenderer

net.minecraft.src.C_4357_

Fields

org.apache.logging.log4j.Logger: a, LOGGER, field_21011, LOGGER, field_147923_a

org.apache.logging.log4j.Logger: a, LOGGER, field_21011, LOGGER, f_115289_

M: e, model, field_4737, model, field_77045_g

M: f, model, field_4737, model, f_115290_

List<RenderLayer<T, M>>: f, layers, field_4738, features, field_177097_h

List<RenderLayer<T, M>>: g, layers, field_4738, features, f_115291_

float: h, EYE_BED_OFFSET, field_32939, field_32939, f_174287_

Constructors

(EntityRenderDispatcher, M, float)

(EntityRendererProvider$Context, M, float)

Methods

boolean (RenderLayer<T, M>): a, addLayer, method_4046, addFeature, func_177094_a

boolean (RenderLayer<T, M>): a, addLayer, method_4046, addFeature, m_115326_

M (): c, getModel, method_4038, getModel, func_217764_d

M (): a, getModel, method_4038, getModel, m_7200_

boolean (T): d, isBodyVisible, method_4056, isVisible, func_225622_a_

boolean (T): d, isBodyVisible, method_4056, isVisible, m_5933_

float (Direction): a, sleepDirectionToRotation, method_18656, getYaw, func_217765_a

float (Direction): a, sleepDirectionToRotation, method_18656, getYaw, m_115328_

float (T, float): d, getAttackAnim, method_4044, getHandSwingProgress, func_77040_d

float (T, float): d, getAttackAnim, method_4044, getHandSwingProgress, m_115342_

float (T, float): a, getBob, method_4045, getAnimationProgress, func_77044_a

float (T, float): a, getBob, method_4045, getAnimationProgress, m_6930_

float (T): c, getFlipDegrees, method_4039, getLyingAngle, func_77037_a

float (T): c, getFlipDegrees, method_4039, getLyingAngle, m_6441_

boolean (T): b, shouldShowName, method_4055, hasLabel, func_177070_b

boolean (T): b, shouldShowName, method_4055, hasLabel, m_6512_

void (T, float, float, PoseStack, MultiBufferSource, int): a, render, method_4054, render, func_225623_a_

void (T, float, float, PoseStack, MultiBufferSource, int): a, render, method_4054, render, m_7392_

int (LivingEntity, float): c, getOverlayCoords, method_23622, getOverlay, func_229117_c_

int (LivingEntity, float): c, getOverlayCoords, method_23622, getOverlay, m_115338_

void (T, PoseStack, float, float, float): a, setupRotations, method_4058, setupTransforms, func_225621_a_

void (T, PoseStack, float, float, float): a, setupRotations, method_4058, setupTransforms, m_7523_

float (T, float): b, getWhiteOverlayProgress, method_23185, getAnimationCounter, func_225625_b_

float (T, float): b, getWhiteOverlayProgress, method_23185, getAnimationCounter, m_6931_

void (T, PoseStack, float): a, scale, method_4042, scale, func_225620_a_

void (T, PoseStack, float): a, scale, method_4042, scale, m_7546_

RenderType (T, boolean, boolean, boolean): a, getRenderType, method_24302, getRenderLayer, func_230496_a_

RenderType (T, boolean, boolean, boolean): a, getRenderType, method_24302, getRenderLayer, m_7225_

boolean (T): a, isShaking, method_25450, isShaking, func_230495_a_

boolean (T): a, isShaking, method_25450, isShaking, m_5936_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

efj

efr

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ehk

efj

Fields

Constructors

Methods

1.16.1

Names

dwc

ehk

Fields

Constructors

Methods

boolean (T): c, isBodyVisible, method_4056, isFullyVisible, func_225622_a_

boolean (T): d, isBodyVisible, method_4056, isVisible, func_225622_a_

float (T): b, getFlipDegrees, method_4039, getLyingAngle, func_77037_a

float (T): c, getFlipDegrees, method_4039, getLyingAngle, func_77037_a

boolean (T): a, shouldShowName, method_4055, hasLabel, func_177070_b

boolean (T): b, shouldShowName, method_4055, hasLabel, func_177070_b

float (T, float): b, getWhiteOverlayProgress, method_23185, getWhiteOverlayProgress, func_225625_b_

float (T, float): b, getWhiteOverlayProgress, method_23185, getAnimationCounter, func_225625_b_

RenderType (T, boolean, boolean): a, getRenderType, method_24302, getRenderLayer, func_230042_a_

RenderType (T, boolean, boolean, boolean): a, getRenderType, method_24302, getRenderLayer, func_230496_a_

boolean (T): a, isShaking, method_25450, isShaking, func_230495_a_

1.15.2

Names

dvz

dwc

Fields

Constructors

Methods

boolean (T): c, isBodyVisible, method_4056, isFullyVisible, func_225622_a_

float (T, float): a, getBob, method_4045, getCustomAngle, func_77044_a

float (T, float): a, getBob, method_4045, getAnimationProgress, func_77044_a

boolean (T, boolean): a, isVisible, method_4056, func_225622_a_

RenderType (T, boolean, boolean): a, getRenderType, method_24302, getRenderLayer, func_230042_a_

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

dsz

dvz

Fields

org.apache.logging.log4j.Logger: a, LOGGER, field_4741, LOGGER, field_147923_a

org.apache.logging.log4j.Logger: a, LOGGER, field_21011, LOGGER, field_147923_a

DynamicTexture: j, WHITE_TEXTURE, field_4742, colorOverlayTexture, field_177096_e

M: f, model, field_4737, model, field_77045_g

M: e, model, field_4737, model, field_77045_g

FloatBuffer: g, tintBuffer, field_4740, colorOverlayBuffer, field_177095_g

List<RenderLayer<T, M>>: h, layers, field_4738, features, field_177097_h

List<RenderLayer<T, M>>: f, layers, field_4738, features, field_177097_h

boolean: i, onlySolidLayers, field_4739, disableOutlineRender, field_188323_j

Constructors

Methods

M (): d, getModel, method_4038, getModel, func_217764_d

M (): c, getModel, method_4038, getModel, func_217764_d

void (T, double, double, double, float, float): a, render, method_4054, render, func_76986_a

float (T, float): c, setupScale, method_4060, scaleAndTranslate, func_188322_c

boolean (T): d, setupSolidState, method_4057, beforeOutlineRender, func_177088_c

void (): e, tearDownSolidState, method_4050, afterOutlineRender, func_180565_e

void (T, float, float, float, float, float, float): a, renderModel, method_4052, render, func_77036_a

boolean (T): c, isVisible, method_4056, func_193115_c

boolean (T, float): d, setupOverlayColor, method_4059, applyOverlayColor, func_177090_c

boolean (T, float, boolean): a, setupOverlayColor, method_4047, applyOverlayColor, func_177092_a

void (): f, teardownOverlayColor, method_4040, disableOverlayColor, func_177091_f

void (T, double, double, double): a, setupPosition, method_4048, func_77039_a

float (Direction): a, sleepDirectionToRotation, method_18656, func_217765_a

float (Direction): a, sleepDirectionToRotation, method_18656, getYaw, func_217765_a

void (T, float, float, float): a, setupRotations, method_4058, setupTransforms, func_77043_a

float (T, float): e, getAttackAnim, method_4044, getHandSwingProgress, func_77040_d

float (T, float): d, getAttackAnim, method_4044, getHandSwingProgress, func_77040_d

float (T, float): b, getBob, method_4045, getAnimationProgress, func_77044_a

float (T, float): a, getBob, method_4045, getCustomAngle, func_77044_a

void (T, float, float, float, float, float, float, float): a, renderLayers, method_4051, renderFeatures, func_177093_a

int (T, float, float): a, getOverlayColor, method_4053, getOverlayColor, func_77030_a

void (T, float): a, scale, method_4042, scale, func_77041_b

void (T, double, double, double): b, renderName, method_4041, renderLabelIfPresent, func_177067_a

void (T, float, float, PoseStack, MultiBufferSource, int): a, render, method_4054, render, func_225623_a_

int (LivingEntity, float): c, getOverlayCoords, method_23622, getOverlay, func_229117_c_

boolean (T, boolean): a, isVisible, method_4056, func_225622_a_

void (T, PoseStack, float, float, float): a, setupRotations, method_4058, setupTransforms, func_225621_a_

float (T, float): b, getWhiteOverlayProgress, method_23185, getWhiteOverlayProgress, func_225625_b_

void (T, PoseStack, float): a, scale, method_4042, scale, func_225620_a_

1.14.4

Names

dql

dsz

net.minecraft.client.renderer.entity.LivingEntityRenderer

Fields

org.apache.logging.log4j.Logger: a, field_4741, LOGGER, field_147923_a

org.apache.logging.log4j.Logger: a, LOGGER, field_4741, LOGGER, field_147923_a

NativeImageBackedTexture: j, field_4742, colorOverlayTexture, field_177096_e

DynamicTexture: j, WHITE_TEXTURE, field_4742, colorOverlayTexture, field_177096_e

M: f, field_4737, model, field_77045_g

M: f, model, field_4737, model, field_77045_g

FloatBuffer: g, field_4740, colorOverlayBuffer, field_177095_g

FloatBuffer: g, tintBuffer, field_4740, colorOverlayBuffer, field_177095_g

List<FeatureRenderer<T, M>>: h, field_4738, features, field_177097_h

List<RenderLayer<T, M>>: h, layers, field_4738, features, field_177097_h

boolean: i, field_4739, disableOutlineRender, field_188323_j

boolean: i, onlySolidLayers, field_4739, disableOutlineRender, field_188323_j

Constructors

Methods

boolean (FeatureRenderer<T, M>): a, method_4046, addFeature, func_177094_a

boolean (RenderLayer<T, M>): a, addLayer, method_4046, addFeature, func_177094_a

M (): d, method_4038, getModel, func_217764_d

M (): d, getModel, method_4038, getModel, func_217764_d

void (T, double, double, double, float, float): a, method_4054, method_4054, func_76986_a

void (T, double, double, double, float, float): a, render, method_4054, render, func_76986_a

float (T, float): c, method_4060, scaleAndTranslate, func_188322_c

float (T, float): c, setupScale, method_4060, scaleAndTranslate, func_188322_c

boolean (T): d, method_4057, beforeOutlineRender, func_177088_c

boolean (T): d, setupSolidState, method_4057, beforeOutlineRender, func_177088_c

void (): e, method_4050, afterOutlineRender, func_180565_e

void (): e, tearDownSolidState, method_4050, afterOutlineRender, func_180565_e

void (T, float, float, float, float, float, float): a, method_4052, render, func_77036_a

void (T, float, float, float, float, float, float): a, renderModel, method_4052, render, func_77036_a

boolean (T): c, method_4056, method_4056, func_193115_c

boolean (T): c, isVisible, method_4056, func_193115_c

boolean (T, float): d, method_4059, applyOverlayColor, func_177090_c

boolean (T, float): d, setupOverlayColor, method_4059, applyOverlayColor, func_177090_c

boolean (T, float, boolean): a, method_4047, applyOverlayColor, func_177092_a

boolean (T, float, boolean): a, setupOverlayColor, method_4047, applyOverlayColor, func_177092_a

void (): f, method_4040, disableOverlayColor, func_177091_f

void (): f, teardownOverlayColor, method_4040, disableOverlayColor, func_177091_f

void (T, double, double, double): a, method_4048, method_4048, func_77039_a

void (T, double, double, double): a, setupPosition, method_4048, func_77039_a

float (EnumDirection): a, method_18656, method_18656, func_217765_a

float (Direction): a, sleepDirectionToRotation, method_18656, func_217765_a

void (T, float, float, float): a, method_4058, setupTransforms, func_77043_a

void (T, float, float, float): a, setupRotations, method_4058, setupTransforms, func_77043_a

float (T, float): e, method_4044, getHandSwingProgress, func_77040_d

float (T, float): e, getAttackAnim, method_4044, getHandSwingProgress, func_77040_d

float (T, float): b, method_4045, getAge, func_77044_a

float (T, float): b, getBob, method_4045, getAnimationProgress, func_77044_a

void (T, float, float, float, float, float, float, float): a, method_4051, renderFeatures, func_177093_a

void (T, float, float, float, float, float, float, float): a, renderLayers, method_4051, renderFeatures, func_177093_a

float (T): b, method_4039, getLyingAngle, func_77037_a

float (T): b, getFlipDegrees, method_4039, getLyingAngle, func_77037_a

int (T, float, float): a, method_4053, getOverlayColor, func_77030_a

int (T, float, float): a, getOverlayColor, method_4053, getOverlayColor, func_77030_a

void (T, float): a, method_4042, scale, func_77041_b

void (T, float): a, scale, method_4042, scale, func_77041_b

void (T, double, double, double): b, method_4041, method_4041, func_177067_a

void (T, double, double, double): b, renderName, method_4041, renderLabelIfPresent, func_177067_a

boolean (T): a, method_4055, method_4055, func_177070_b

boolean (T): a, shouldShowName, method_4055, hasLabel, func_177070_b

1.14.3

Names

dqh

dql

net.minecraft.client.render.entity.LivingEntityRenderer

Fields

org.apache.logging.log4j.Logger: a, field_4741, field_147923_a

org.apache.logging.log4j.Logger: a, field_4741, LOGGER, field_147923_a

DynamicTexture: j, field_4742, field_177096_e

NativeImageBackedTexture: j, field_4742, colorOverlayTexture, field_177096_e

M: f, field_4737, field_77045_g

M: f, field_4737, model, field_77045_g

FloatBuffer: g, field_4740, field_177095_g

FloatBuffer: g, field_4740, colorOverlayBuffer, field_177095_g

List<LayerRenderer<T, M>>: h, field_4738, field_177097_h

List<FeatureRenderer<T, M>>: h, field_4738, features, field_177097_h

boolean: i, field_4739, field_188323_j

boolean: i, field_4739, disableOutlineRender, field_188323_j

Constructors

Methods

boolean (LayerRenderer<T, M>): a, method_4046, func_177094_a

boolean (FeatureRenderer<T, M>): a, method_4046, addFeature, func_177094_a

M (): d, method_4038, func_217764_d

M (): d, method_4038, getModel, func_217764_d

void (T, double, double, double, float, float): a, method_4054, func_76986_a

void (T, double, double, double, float, float): a, method_4054, method_4054, func_76986_a

float (T, float): c, method_4060, func_188322_c

float (T, float): c, method_4060, scaleAndTranslate, func_188322_c

boolean (T): d, method_4057, func_177088_c

boolean (T): d, method_4057, beforeOutlineRender, func_177088_c

void (): e, method_4050, func_180565_e

void (): e, method_4050, afterOutlineRender, func_180565_e

void (T, float, float, float, float, float, float): a, method_4052, func_77036_a

void (T, float, float, float, float, float, float): a, method_4052, render, func_77036_a

boolean (T): c, method_4056, func_193115_c

boolean (T): c, method_4056, method_4056, func_193115_c

boolean (T, float): d, method_4059, func_177090_c

boolean (T, float): d, method_4059, applyOverlayColor, func_177090_c

boolean (T, float, boolean): a, method_4047, func_177092_a

boolean (T, float, boolean): a, method_4047, applyOverlayColor, func_177092_a

void (): f, method_4040, func_177091_f

void (): f, method_4040, disableOverlayColor, func_177091_f

void (T, double, double, double): a, method_4048, func_77039_a

void (T, double, double, double): a, method_4048, method_4048, func_77039_a

float (EnumDirection): a, method_18656, func_217765_a

float (EnumDirection): a, method_18656, method_18656, func_217765_a

void (T, float, float, float): a, method_4058, func_77043_a

void (T, float, float, float): a, method_4058, setupTransforms, func_77043_a

float (T, float): e, method_4044, func_77040_d

float (T, float): e, method_4044, getHandSwingProgress, func_77040_d

float (T, float): b, method_4045, func_77044_a

float (T, float): b, method_4045, getAge, func_77044_a

void (T, float, float, float, float, float, float, float): a, method_4051, func_177093_a

void (T, float, float, float, float, float, float, float): a, method_4051, renderFeatures, func_177093_a

float (T): b, method_4039, func_77037_a

float (T): b, method_4039, getLyingAngle, func_77037_a

int (T, float, float): a, method_4053, func_77030_a

int (T, float, float): a, method_4053, getOverlayColor, func_77030_a

void (T, float): a, method_4042, func_77041_b

void (T, float): a, method_4042, scale, func_77041_b

void (T, double, double, double): b, method_4041, func_177067_a

void (T, double, double, double): b, method_4041, method_4041, func_177067_a

boolean (T): a, method_4055, func_177070_b

boolean (T): a, method_4055, method_4055, func_177070_b

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

dqe

dqh

Fields

Constructors

Methods

1.14

Names

dqe

net.minecraft.class_922

net.minecraft.client.renderer.entity.LivingRenderer

Fields

org.apache.logging.log4j.Logger: a, field_4741, field_147923_a

DynamicTexture: j, field_4742, field_177096_e

M: f, field_4737, field_77045_g

FloatBuffer: g, field_4740, field_177095_g

List<LayerRenderer<T, M>>: h, field_4738, field_177097_h

boolean: i, field_4739, field_188323_j

Constructors

(EntityRendererManager, M, float)

Methods

boolean (LayerRenderer<T, M>): a, method_4046, func_177094_a

M (): d, method_4038, func_217764_d

void (T, double, double, double, float, float): a, method_4054, func_76986_a

float (T, float): c, method_4060, func_188322_c

boolean (T): d, method_4057, func_177088_c

void (): e, method_4050, func_180565_e

void (T, float, float, float, float, float, float): a, method_4052, func_77036_a

boolean (T): c, method_4056, func_193115_c

boolean (T, float): d, method_4059, func_177090_c

boolean (T, float, boolean): a, method_4047, func_177092_a

void (): f, method_4040, func_177091_f

void (T, double, double, double): a, method_4048, func_77039_a

float (EnumDirection): a, method_18656, func_217765_a

void (T, float, float, float): a, method_4058, func_77043_a

float (T, float): e, method_4044, func_77040_d

float (T, float): b, method_4045, func_77044_a

void (T, float, float, float, float, float, float, float): a, method_4051, func_177093_a

float (T): b, method_4039, func_77037_a

int (T, float, float): a, method_4053, func_77030_a

void (T, float): a, method_4042, func_77041_b

void (T, double, double, double): b, method_4041, func_177067_a

boolean (T): a, method_4055, func_177070_b