History - net.minecraft.client.renderer.block.model.FaceBakery
1.21.3
Names
ggd
gmz
Fields
float: d, RESCALE_22_5, field_4260, MIN_SCALE, f_111569_
float: d, RESCALE_22_5, field_4260, MIN_SCALE
float: e, RESCALE_45, field_4259, MAX_SCALE, f_111570_
float: e, RESCALE_45, field_4259, MAX_SCALE
int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_173433_
int: a, VERTEX_INT_SIZE, field_32796, field_32796
int: b, VERTEX_COUNT, field_32797, field_32797, f_173434_
int: b, VERTEX_COUNT, field_32797, field_32797
int: f, COLOR_INDEX, field_32799, field_32799, f_173436_
int: f, COLOR_INDEX, field_32799, field_32799
int: c, UV_INDEX, field_32798, field_32798, f_173435_
int: c, UV_INDEX, field_32798, field_32798
Constructors
Methods
Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_111612_
Direction (int[]): a, calculateFacing, method_3467, decodeDirection
void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_111630_
void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection
int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], Transformation, BlockElementRotation, boolean): a, makeVertices, method_3458, packVertexData, m_111573_
void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, Transformation, BlockElementRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_111620_
float[] (org.joml.Vector3f, org.joml.Vector3f): a, setupShape, method_3459, getPositionMatrix, m_111592_
float[] (org.joml.Vector3f, org.joml.Vector3f): a, setupShape, method_3459, getPositionMatrix
void (int[], int, org.joml.Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, m_111614_
void (int[], int, org.joml.Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData
void (org.joml.Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex, m_252985_
void (org.joml.Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex
void (org.joml.Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex, m_253132_
void (org.joml.Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex
void (org.joml.Vector3f, org.joml.Vector3f, org.joml.Matrix4f, org.joml.Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_252821_
void (org.joml.Vector3f, org.joml.Vector3f, org.joml.Matrix4f, org.joml.Vector3f): a, rotateVertexBy, method_3464, transformVertex
BakedQuad (org.joml.Vector3f, org.joml.Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean): a, bakeQuad, method_3468, bake, m_111600_
BlockFaceUV (BlockFaceUV, Direction, Transformation): a, recomputeUVs, method_3454, uvLock, m_111581_
BlockFaceUV (BlockFaceUV, Direction, Transformation): a, recomputeUVs, method_3454, uvLock
BakedQuad (org.joml.Vector3f, org.joml.Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, int): a, bakeQuad, method_3468, bake
int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], Transformation, BlockElementRotation): a, makeVertices, method_3458, packVertexData
void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, Transformation, BlockElementRotation): a, bakeVertex, method_3461, packVertexData
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
geu
ggd
Fields
Constructors
Methods
BlockFaceUV (BlockFaceUV, Direction, Transformation, ResourceLocation): a, recomputeUVs, method_3454, uvLock, m_111581_
BakedQuad (org.joml.Vector3f, org.joml.Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, ResourceLocation): a, bakeQuad, method_3468, bake, m_111600_
BakedQuad (org.joml.Vector3f, org.joml.Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean): a, bakeQuad, method_3468, bake, m_111600_
BlockFaceUV (BlockFaceUV, Direction, Transformation): a, recomputeUVs, method_3454, uvLock, m_111581_
1.20.6
Names
ful
geu
Fields
Constructors
Methods
1.20.4
Names
fpi
ful
Fields
Constructors
Methods
1.20.2
Names
fky
fpi
Fields
Constructors
Methods
1.20.1
Names
fjh
fky
Fields
Constructors
Methods
1.19.4
Names
few
fjh
Fields
Constructors
Methods
1.19.3
Names
fat
few
Fields
Constructors
Methods
float[] (Vector3f, Vector3f): a, setupShape, method_3459, getPositionMatrix, m_111592_
void (Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex, m_111586_
BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, ResourceLocation): a, bakeQuad, method_3468, bake, m_111600_
void (Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex, m_111589_
void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_111595_
void (int[], int, Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, m_111614_
BakedQuad (org.joml.Vector3f, org.joml.Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, ResourceLocation): a, bakeQuad, method_3468, bake, m_111600_
float[] (org.joml.Vector3f, org.joml.Vector3f): a, setupShape, method_3459, getPositionMatrix, m_111592_
void (int[], int, org.joml.Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, m_111614_
void (org.joml.Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex, m_252985_
void (org.joml.Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex, m_253132_
void (org.joml.Vector3f, org.joml.Vector3f, org.joml.Matrix4f, org.joml.Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_252821_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
eyv
fat
Fields
Constructors
Methods
1.19
Names
ert
eyv
Fields
Constructors
Methods
1.18.2
Names
eqm
ert
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
eoj
eqm
Fields
Constructors
Methods
1.17.1
Names
eoi
eoj
Fields
Constructors
Methods
1.17
Names
ebh
eoi
net.minecraft.client.renderer.model.FaceBakery
net.minecraft.src.C_4211_
Fields
float: a, RESCALE_22_5, field_4260, MIN_SCALE, field_178418_a
float: d, RESCALE_22_5, field_4260, MIN_SCALE, f_111569_
float: b, RESCALE_45, field_4259, MAX_SCALE, field_178417_b
float: e, RESCALE_45, field_4259, MAX_SCALE, f_111570_
int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_173433_
int: b, VERTEX_COUNT, field_32797, field_32797, f_173434_
int: f, COLOR_INDEX, field_32799, field_32799, f_173436_
int: c, UV_INDEX, field_32798, field_32798, f_173435_
Constructors
Methods
float[] (Vector3f, Vector3f): a, setupShape, method_3459, getPositionMatrix, func_199337_a
float[] (Vector3f, Vector3f): a, setupShape, method_3459, getPositionMatrix, m_111592_
void (Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex, func_199336_a
void (Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex, m_111586_
Direction (int[]): a, calculateFacing, method_3467, decodeDirection, func_178410_a
Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_111612_
void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, func_178408_a
void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_111630_
BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, ResourceLocation): a, bakeQuad, method_3468, bake, func_228824_a_
BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, ResourceLocation): a, bakeQuad, method_3468, bake, m_111600_
BlockFaceUV (BlockFaceUV, Direction, Transformation, ResourceLocation): a, recomputeUVs, method_3454, uvLock, func_228821_a_
BlockFaceUV (BlockFaceUV, Direction, Transformation, ResourceLocation): a, recomputeUVs, method_3454, uvLock, m_111581_
int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], Transformation, BlockElementRotation, boolean): a, makeVertices, method_3458, packVertexData, func_228820_a_
int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], Transformation, BlockElementRotation, boolean): a, makeVertices, method_3458, packVertexData, m_111573_
void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, Transformation, BlockElementRotation, boolean): a, bakeVertex, method_3461, packVertexData, func_228827_a_
void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, Transformation, BlockElementRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_111620_
void (Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex, func_228822_a_
void (Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex, m_111589_
void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, func_228823_a_
void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_111595_
void (int[], int, Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, func_239288_a_
void (int[], int, Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, m_111614_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
eaz
ebh
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
eda
eaz
Fields
Constructors
Methods
1.16.1
Names
dru
eda
Fields
Constructors
Methods
int (Direction): a, getShadeValue, method_3457, getLightmapCoordinate, func_178413_a
float (Direction): b, getShade, method_3456, getRelativeDirectionalBrightness, func_178412_b
void (int[], int, Vector3f, int, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, func_228826_a_
void (int[], int, Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, func_239288_a_
1.15.2
Names
drr
dru
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
doh
drr
Fields
float: a, RESCALE_22_5, field_4260, field_178418_a
float: a, RESCALE_22_5, field_4260, MIN_SCALE, field_178418_a
float: b, RESCALE_45, field_4259, field_178417_b
float: b, RESCALE_45, field_4259, MAX_SCALE, field_178417_b
FaceBakery$Rotation[]: c, BY_INDEX, field_4264, field_188016_c
FaceBakery$Rotation: d, ROT_0, field_4258, field_188017_d
FaceBakery$Rotation: e, ROT_90, field_4261, field_188018_e
FaceBakery$Rotation: f, ROT_180, field_4262, field_188019_f
FaceBakery$Rotation: g, ROT_270, field_4263, field_188020_g
Constructors
Methods
int (Direction): a, getShadeValue, method_3457, func_178413_a
int (Direction): a, getShadeValue, method_3457, getLightmapCoordinate, func_178413_a
float (Direction): b, getShade, method_3456, func_178412_b
float (Direction): b, getShade, method_3456, getRelativeDirectionalBrightness, func_178412_b
float[] (Vector3f, Vector3f): a, setupShape, method_3459, func_199337_a
float[] (Vector3f, Vector3f): a, setupShape, method_3459, getPositionMatrix, func_199337_a
void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, func_199333_a
void (Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, func_199336_a
void (Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex, func_199336_a
void (Vector3f, Vector3f, Quaternion, Vector3f): a, rotateVertexBy, method_3464, func_199334_a
Direction (int[]): a, calculateFacing, method_3467, func_178410_a
Direction (int[]): a, calculateFacing, method_3467, decodeDirection, func_178410_a
void (int[], Direction): a, recalculateWinding, method_3462, func_178408_a
void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, func_178408_a
BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean): a, bakeQuad, method_3468, bake, func_217648_a
BlockFaceUV (BlockFaceUV, Direction, BlockModelRotation): a, recomputeUVs, method_3454, uvLock, func_188010_a
int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], BlockModelRotation, BlockElementRotation, boolean): a, makeVertices, method_3458, func_188012_a
void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, BlockModelRotation, BlockElementRotation, boolean): a, bakeVertex, method_3461, func_188015_a
int (Vector3f, Direction, int, BlockModelRotation): a, applyModelRotation, method_3455, func_199335_a
void (BlockModelRotation, Direction, FaceBakery$Rotation): a, register, method_3466, func_188013_a
int (BlockModelRotation, Direction): a, getIndex, method_3465, func_188014_a
BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, ResourceLocation): a, bakeQuad, method_3468, bake, func_228824_a_
BlockFaceUV (BlockFaceUV, Direction, Transformation, ResourceLocation): a, recomputeUVs, method_3454, uvLock, func_228821_a_
int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], Transformation, BlockElementRotation, boolean): a, makeVertices, method_3458, packVertexData, func_228820_a_
void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, Transformation, BlockElementRotation, boolean): a, bakeVertex, method_3461, packVertexData, func_228827_a_
void (int[], int, Vector3f, int, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, func_228826_a_
void (Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex, func_228822_a_
void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, func_228823_a_
1.14.4
Names
dlt
doh
net.minecraft.client.renderer.block.model.FaceBakery
Fields
float: a, field_4260, field_4260, field_178418_a
float: a, RESCALE_22_5, field_4260, field_178418_a
float: b, field_4259, field_4259, field_178417_b
float: b, RESCALE_45, field_4259, field_178417_b
BakedQuadFactory$class_797[]: c, field_4264, field_4264, field_188016_c
FaceBakery$Rotation[]: c, BY_INDEX, field_4264, field_188016_c
BakedQuadFactory$class_797: d, field_4258, field_4258, field_188017_d
FaceBakery$Rotation: d, ROT_0, field_4258, field_188017_d
BakedQuadFactory$class_797: e, field_4261, field_4261, field_188018_e
FaceBakery$Rotation: e, ROT_90, field_4261, field_188018_e
BakedQuadFactory$class_797: f, field_4262, field_4262, field_188019_f
FaceBakery$Rotation: f, ROT_180, field_4262, field_188019_f
BakedQuadFactory$class_797: g, field_4263, field_4263, field_188020_g
FaceBakery$Rotation: g, ROT_270, field_4263, field_188020_g
Constructors
Methods
int (EnumDirection): a, method_3457, method_3457, func_178413_a
int (Direction): a, getShadeValue, method_3457, func_178413_a
float (EnumDirection): b, method_3456, method_3456, func_178412_b
float (Direction): b, getShade, method_3456, func_178412_b
float[] (Vector3fa, Vector3fa): a, method_3459, method_3459, func_199337_a
float[] (Vector3f, Vector3f): a, setupShape, method_3459, func_199337_a
void (int[], int, int, Vector3fa, int, Sprite, ModelElementTexture): a, method_3460, method_3460, func_199333_a
void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, func_199333_a
void (Vector3fa, ModelRotation): a, method_3463, method_3463, func_199336_a
void (Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, func_199336_a
void (Vector3fa, Vector3fa, Quaternion, Vector3fa): a, method_3464, method_3464, func_199334_a
void (Vector3f, Vector3f, Quaternion, Vector3f): a, rotateVertexBy, method_3464, func_199334_a
EnumDirection (int[]): a, method_3467, method_3467, func_178410_a
Direction (int[]): a, calculateFacing, method_3467, func_178410_a
void (int[], EnumDirection): a, method_3462, method_3462, func_178408_a
void (int[], Direction): a, recalculateWinding, method_3462, func_178408_a
BakedQuad (Vector3fa, Vector3fa, ModelElementFace, Sprite, EnumDirection, ModelBakeSettings, ModelRotation, boolean): a, method_3468, bake, func_217648_a
BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean): a, bakeQuad, method_3468, bake, func_217648_a
ModelElementTexture (ModelElementTexture, EnumDirection, ModelRotation): a, method_3454, uvLock, func_188010_a
BlockFaceUV (BlockFaceUV, Direction, BlockModelRotation): a, recomputeUVs, method_3454, uvLock, func_188010_a
int[] (ModelElementTexture, Sprite, EnumDirection, float[], ModelRotation, ModelRotation, boolean): a, method_3458, method_3458, func_188012_a
int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], BlockModelRotation, BlockElementRotation, boolean): a, makeVertices, method_3458, func_188012_a
void (int[], int, EnumDirection, ModelElementTexture, float[], Sprite, ModelRotation, ModelRotation, boolean): a, method_3461, method_3461, func_188015_a
void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, BlockModelRotation, BlockElementRotation, boolean): a, bakeVertex, method_3461, func_188015_a
int (Vector3fa, EnumDirection, int, ModelRotation): a, method_3455, method_3455, func_199335_a
int (Vector3f, Direction, int, BlockModelRotation): a, applyModelRotation, method_3455, func_199335_a
void (ModelRotation, EnumDirection, BakedQuadFactory$class_797): a, method_3466, method_3466, func_188013_a
void (BlockModelRotation, Direction, FaceBakery$Rotation): a, register, method_3466, func_188013_a
int (ModelRotation, EnumDirection): a, method_3465, method_3465, func_188014_a
int (BlockModelRotation, Direction): a, getIndex, method_3465, func_188014_a
1.14.3
Names
dlp
dlt
net.minecraft.client.render.model.BakedQuadFactory
Fields
float: a, field_4260, field_178418_a
float: a, field_4260, field_4260, field_178418_a
float: b, field_4259, field_178417_b
float: b, field_4259, field_4259, field_178417_b
FaceBakery$Rotation[]: c, field_4264, field_188016_c
BakedQuadFactory$class_797[]: c, field_4264, field_4264, field_188016_c
FaceBakery$Rotation: d, field_4258, field_188017_d
BakedQuadFactory$class_797: d, field_4258, field_4258, field_188017_d
FaceBakery$Rotation: e, field_4261, field_188018_e
BakedQuadFactory$class_797: e, field_4261, field_4261, field_188018_e
FaceBakery$Rotation: f, field_4262, field_188019_f
BakedQuadFactory$class_797: f, field_4262, field_4262, field_188019_f
FaceBakery$Rotation: g, field_4263, field_188020_g
BakedQuadFactory$class_797: g, field_4263, field_4263, field_188020_g
Constructors
Methods
int (EnumDirection): a, method_3457, func_178413_a
int (EnumDirection): a, method_3457, method_3457, func_178413_a
float (EnumDirection): b, method_3456, func_178412_b
float (EnumDirection): b, method_3456, method_3456, func_178412_b
float[] (Vector3fa, Vector3fa): a, method_3459, func_199337_a
float[] (Vector3fa, Vector3fa): a, method_3459, method_3459, func_199337_a
void (int[], int, int, Vector3fa, int, TextureAtlasSprite, BlockFaceUV): a, method_3460, func_199333_a
void (int[], int, int, Vector3fa, int, Sprite, ModelElementTexture): a, method_3460, method_3460, func_199333_a
void (Vector3fa, BlockPartRotation): a, method_3463, func_199336_a
void (Vector3fa, ModelRotation): a, method_3463, method_3463, func_199336_a
void (Vector3fa, Vector3fa, Quaternion, Vector3fa): a, method_3464, func_199334_a
void (Vector3fa, Vector3fa, Quaternion, Vector3fa): a, method_3464, method_3464, func_199334_a
EnumDirection (int[]): a, method_3467, func_178410_a
EnumDirection (int[]): a, method_3467, method_3467, func_178410_a
void (int[], EnumDirection): a, method_3462, func_178408_a
void (int[], EnumDirection): a, method_3462, method_3462, func_178408_a
BakedQuad (Vector3fa, Vector3fa, BlockPartFace, TextureAtlasSprite, EnumDirection, ISprite, BlockPartRotation, boolean): a, method_3468, func_217648_a
BakedQuad (Vector3fa, Vector3fa, ModelElementFace, Sprite, EnumDirection, ModelBakeSettings, ModelRotation, boolean): a, method_3468, bake, func_217648_a
BlockFaceUV (BlockFaceUV, EnumDirection, ModelRotation): a, method_3454, func_188010_a
ModelElementTexture (ModelElementTexture, EnumDirection, ModelRotation): a, method_3454, uvLock, func_188010_a
int[] (BlockFaceUV, TextureAtlasSprite, EnumDirection, float[], ModelRotation, BlockPartRotation, boolean): a, method_3458, func_188012_a
int[] (ModelElementTexture, Sprite, EnumDirection, float[], ModelRotation, ModelRotation, boolean): a, method_3458, method_3458, func_188012_a
void (int[], int, EnumDirection, BlockFaceUV, float[], TextureAtlasSprite, ModelRotation, BlockPartRotation, boolean): a, method_3461, func_188015_a
void (int[], int, EnumDirection, ModelElementTexture, float[], Sprite, ModelRotation, ModelRotation, boolean): a, method_3461, method_3461, func_188015_a
int (Vector3fa, EnumDirection, int, ModelRotation): a, method_3455, func_199335_a
int (Vector3fa, EnumDirection, int, ModelRotation): a, method_3455, method_3455, func_199335_a
void (ModelRotation, EnumDirection, FaceBakery$Rotation): a, method_3466, func_188013_a
void (ModelRotation, EnumDirection, BakedQuadFactory$class_797): a, method_3466, method_3466, func_188013_a
int (ModelRotation, EnumDirection): a, method_3465, func_188014_a
int (ModelRotation, EnumDirection): a, method_3465, method_3465, func_188014_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
dln
dlp
Fields
Constructors
Methods
1.14
Names
cvf
dln
net.minecraft.class_796
Fields
float: a, field_178418_a
float: a, field_4260, field_178418_a
float: b, field_178417_b
float: b, field_4259, field_178417_b
FaceBakery$Rotation[]: c, field_188016_c
FaceBakery$Rotation[]: c, field_4264, field_188016_c
FaceBakery$Rotation: d, field_188017_d
FaceBakery$Rotation: d, field_4258, field_188017_d
FaceBakery$Rotation: e, field_188018_e
FaceBakery$Rotation: e, field_4261, field_188018_e
FaceBakery$Rotation: f, field_188019_f
FaceBakery$Rotation: f, field_4262, field_188019_f
FaceBakery$Rotation: g, field_188020_g
FaceBakery$Rotation: g, field_4263, field_188020_g
Constructors
Methods
BakedQuad (Vector3f, Vector3f, BlockPartFace, TextureAtlasSprite, EnumDirection, ModelRotation, BlockPartRotation, boolean, boolean): a, func_199332_a
BlockFaceUV (BlockFaceUV, EnumDirection, ModelRotation): a, func_188010_a
int[] (BlockFaceUV, TextureAtlasSprite, EnumDirection, float[], ModelRotation, BlockPartRotation, boolean): a, func_188012_a
int (EnumDirection): a, func_178413_a
int (EnumDirection): a, method_3457, func_178413_a
float (EnumDirection): b, func_178412_b
float (EnumDirection): b, method_3456, func_178412_b
float[] (Vector3f, Vector3f): a, func_199337_a
float[] (Vector3fa, Vector3fa): a, method_3459, func_199337_a
void (int[], int, EnumDirection, BlockFaceUV, float[], TextureAtlasSprite, ModelRotation, BlockPartRotation, boolean): a, func_188015_a
void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockFaceUV): a, func_199333_a
void (int[], int, int, Vector3fa, int, TextureAtlasSprite, BlockFaceUV): a, method_3460, func_199333_a
void (Vector3f, BlockPartRotation): a, func_199336_a
void (Vector3fa, BlockPartRotation): a, method_3463, func_199336_a
int (Vector3f, EnumDirection, int, ModelRotation): a, func_199335_a
void (Vector3f, Vector3f, Quaternion, Vector3f): a, func_199334_a
void (Vector3fa, Vector3fa, Quaternion, Vector3fa): a, method_3464, func_199334_a
EnumDirection (int[]): a, func_178410_a
EnumDirection (int[]): a, method_3467, func_178410_a
void (int[], EnumDirection): a, func_178408_a
void (int[], EnumDirection): a, method_3462, func_178408_a
void (ModelRotation, EnumDirection, FaceBakery$Rotation): a, func_188013_a
int (ModelRotation, EnumDirection): a, func_188014_a
BakedQuad (Vector3fa, Vector3fa, BlockPartFace, TextureAtlasSprite, EnumDirection, ISprite, BlockPartRotation, boolean): a, method_3468, func_217648_a
BlockFaceUV (BlockFaceUV, EnumDirection, ModelRotation): a, method_3454, func_188010_a
int[] (BlockFaceUV, TextureAtlasSprite, EnumDirection, float[], ModelRotation, BlockPartRotation, boolean): a, method_3458, func_188012_a
void (int[], int, EnumDirection, BlockFaceUV, float[], TextureAtlasSprite, ModelRotation, BlockPartRotation, boolean): a, method_3461, func_188015_a
int (Vector3fa, EnumDirection, int, ModelRotation): a, method_3455, func_199335_a
void (ModelRotation, EnumDirection, FaceBakery$Rotation): a, method_3466, func_188013_a
int (ModelRotation, EnumDirection): a, method_3465, func_188014_a
1.13.2
Names
cve
cvf
Fields
Constructors
Methods
1.13.1
Names
cve
net.minecraft.client.renderer.model.FaceBakery
Fields
float: a, field_178418_a
float: b, field_178417_b
FaceBakery$Rotation[]: c, field_188016_c
FaceBakery$Rotation: d, field_188017_d
FaceBakery$Rotation: e, field_188018_e
FaceBakery$Rotation: f, field_188019_f
FaceBakery$Rotation: g, field_188020_g
Constructors
()
Methods
BakedQuad (Vector3f, Vector3f, BlockPartFace, TextureAtlasSprite, EnumDirection, ModelRotation, BlockPartRotation, boolean, boolean): a, func_199332_a
BlockFaceUV (BlockFaceUV, EnumDirection, ModelRotation): a, func_188010_a
int[] (BlockFaceUV, TextureAtlasSprite, EnumDirection, float[], ModelRotation, BlockPartRotation, boolean): a, func_188012_a
int (EnumDirection): a, func_178413_a
float (EnumDirection): b, func_178412_b
float[] (Vector3f, Vector3f): a, func_199337_a
void (int[], int, EnumDirection, BlockFaceUV, float[], TextureAtlasSprite, ModelRotation, BlockPartRotation, boolean): a, func_188015_a
void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockFaceUV): a, func_199333_a
void (Vector3f, BlockPartRotation): a, func_199336_a
int (Vector3f, EnumDirection, int, ModelRotation): a, func_199335_a
void (Vector3f, Vector3f, Quaternion, Vector3f): a, func_199334_a
EnumDirection (int[]): a, func_178410_a
void (int[], EnumDirection): a, func_178408_a
void (ModelRotation, EnumDirection, FaceBakery$Rotation): a, func_188013_a
int (ModelRotation, EnumDirection): a, func_188014_a