History - net.minecraft.client.renderer.block.model.FaceBakery

1.21.3

Names

ggd

gmz

Fields

float: d, RESCALE_22_5, field_4260, MIN_SCALE, f_111569_

float: d, RESCALE_22_5, field_4260, MIN_SCALE

float: e, RESCALE_45, field_4259, MAX_SCALE, f_111570_

float: e, RESCALE_45, field_4259, MAX_SCALE

int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_173433_

int: a, VERTEX_INT_SIZE, field_32796, field_32796

int: b, VERTEX_COUNT, field_32797, field_32797, f_173434_

int: b, VERTEX_COUNT, field_32797, field_32797

int: f, COLOR_INDEX, field_32799, field_32799, f_173436_

int: f, COLOR_INDEX, field_32799, field_32799

int: c, UV_INDEX, field_32798, field_32798, f_173435_

int: c, UV_INDEX, field_32798, field_32798

Constructors

Methods

Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_111612_

Direction (int[]): a, calculateFacing, method_3467, decodeDirection

void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_111630_

void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection

int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], Transformation, BlockElementRotation, boolean): a, makeVertices, method_3458, packVertexData, m_111573_

void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, Transformation, BlockElementRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_111620_

float[] (org.joml.Vector3f, org.joml.Vector3f): a, setupShape, method_3459, getPositionMatrix, m_111592_

float[] (org.joml.Vector3f, org.joml.Vector3f): a, setupShape, method_3459, getPositionMatrix

void (int[], int, org.joml.Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, m_111614_

void (int[], int, org.joml.Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData

void (org.joml.Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex, m_252985_

void (org.joml.Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex

void (org.joml.Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex, m_253132_

void (org.joml.Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex

void (org.joml.Vector3f, org.joml.Vector3f, org.joml.Matrix4f, org.joml.Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_252821_

void (org.joml.Vector3f, org.joml.Vector3f, org.joml.Matrix4f, org.joml.Vector3f): a, rotateVertexBy, method_3464, transformVertex

BakedQuad (org.joml.Vector3f, org.joml.Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean): a, bakeQuad, method_3468, bake, m_111600_

BlockFaceUV (BlockFaceUV, Direction, Transformation): a, recomputeUVs, method_3454, uvLock, m_111581_

BlockFaceUV (BlockFaceUV, Direction, Transformation): a, recomputeUVs, method_3454, uvLock

BakedQuad (org.joml.Vector3f, org.joml.Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, int): a, bakeQuad, method_3468, bake

int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], Transformation, BlockElementRotation): a, makeVertices, method_3458, packVertexData

void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, Transformation, BlockElementRotation): a, bakeVertex, method_3461, packVertexData

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

geu

ggd

Fields

Constructors

Methods

BlockFaceUV (BlockFaceUV, Direction, Transformation, ResourceLocation): a, recomputeUVs, method_3454, uvLock, m_111581_

BakedQuad (org.joml.Vector3f, org.joml.Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, ResourceLocation): a, bakeQuad, method_3468, bake, m_111600_

BakedQuad (org.joml.Vector3f, org.joml.Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean): a, bakeQuad, method_3468, bake, m_111600_

BlockFaceUV (BlockFaceUV, Direction, Transformation): a, recomputeUVs, method_3454, uvLock, m_111581_

1.20.6

Names

ful

geu

Fields

Constructors

Methods

1.20.4

Names

fpi

ful

Fields

Constructors

Methods

1.20.2

Names

fky

fpi

Fields

Constructors

Methods

1.20.1

Names

fjh

fky

Fields

Constructors

Methods

1.19.4

Names

few

fjh

Fields

Constructors

Methods

1.19.3

Names

fat

few

Fields

Constructors

Methods

float[] (Vector3f, Vector3f): a, setupShape, method_3459, getPositionMatrix, m_111592_

void (Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex, m_111586_

BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, ResourceLocation): a, bakeQuad, method_3468, bake, m_111600_

void (Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex, m_111589_

void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_111595_

void (int[], int, Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, m_111614_

BakedQuad (org.joml.Vector3f, org.joml.Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, ResourceLocation): a, bakeQuad, method_3468, bake, m_111600_

float[] (org.joml.Vector3f, org.joml.Vector3f): a, setupShape, method_3459, getPositionMatrix, m_111592_

void (int[], int, org.joml.Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, m_111614_

void (org.joml.Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex, m_252985_

void (org.joml.Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex, m_253132_

void (org.joml.Vector3f, org.joml.Vector3f, org.joml.Matrix4f, org.joml.Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_252821_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

eyv

fat

Fields

Constructors

Methods

1.19

Names

ert

eyv

Fields

Constructors

Methods

1.18.2

Names

eqm

ert

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

eoj

eqm

Fields

Constructors

Methods

1.17.1

Names

eoi

eoj

Fields

Constructors

Methods

1.17

Names

ebh

eoi

net.minecraft.client.renderer.model.FaceBakery

net.minecraft.src.C_4211_

Fields

float: a, RESCALE_22_5, field_4260, MIN_SCALE, field_178418_a

float: d, RESCALE_22_5, field_4260, MIN_SCALE, f_111569_

float: b, RESCALE_45, field_4259, MAX_SCALE, field_178417_b

float: e, RESCALE_45, field_4259, MAX_SCALE, f_111570_

int: a, VERTEX_INT_SIZE, field_32796, field_32796, f_173433_

int: b, VERTEX_COUNT, field_32797, field_32797, f_173434_

int: f, COLOR_INDEX, field_32799, field_32799, f_173436_

int: c, UV_INDEX, field_32798, field_32798, f_173435_

Constructors

Methods

float[] (Vector3f, Vector3f): a, setupShape, method_3459, getPositionMatrix, func_199337_a

float[] (Vector3f, Vector3f): a, setupShape, method_3459, getPositionMatrix, m_111592_

void (Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex, func_199336_a

void (Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex, m_111586_

Direction (int[]): a, calculateFacing, method_3467, decodeDirection, func_178410_a

Direction (int[]): a, calculateFacing, method_3467, decodeDirection, m_111612_

void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, func_178408_a

void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, m_111630_

BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, ResourceLocation): a, bakeQuad, method_3468, bake, func_228824_a_

BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, ResourceLocation): a, bakeQuad, method_3468, bake, m_111600_

BlockFaceUV (BlockFaceUV, Direction, Transformation, ResourceLocation): a, recomputeUVs, method_3454, uvLock, func_228821_a_

BlockFaceUV (BlockFaceUV, Direction, Transformation, ResourceLocation): a, recomputeUVs, method_3454, uvLock, m_111581_

int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], Transformation, BlockElementRotation, boolean): a, makeVertices, method_3458, packVertexData, func_228820_a_

int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], Transformation, BlockElementRotation, boolean): a, makeVertices, method_3458, packVertexData, m_111573_

void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, Transformation, BlockElementRotation, boolean): a, bakeVertex, method_3461, packVertexData, func_228827_a_

void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, Transformation, BlockElementRotation, boolean): a, bakeVertex, method_3461, packVertexData, m_111620_

void (Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex, func_228822_a_

void (Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex, m_111589_

void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, func_228823_a_

void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, m_111595_

void (int[], int, Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, func_239288_a_

void (int[], int, Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, m_111614_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

eaz

ebh

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

eda

eaz

Fields

Constructors

Methods

1.16.1

Names

dru

eda

Fields

Constructors

Methods

int (Direction): a, getShadeValue, method_3457, getLightmapCoordinate, func_178413_a

float (Direction): b, getShade, method_3456, getRelativeDirectionalBrightness, func_178412_b

void (int[], int, Vector3f, int, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, func_228826_a_

void (int[], int, Vector3f, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, func_239288_a_

1.15.2

Names

drr

dru

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

doh

drr

Fields

float: a, RESCALE_22_5, field_4260, field_178418_a

float: a, RESCALE_22_5, field_4260, MIN_SCALE, field_178418_a

float: b, RESCALE_45, field_4259, field_178417_b

float: b, RESCALE_45, field_4259, MAX_SCALE, field_178417_b

FaceBakery$Rotation[]: c, BY_INDEX, field_4264, field_188016_c

FaceBakery$Rotation: d, ROT_0, field_4258, field_188017_d

FaceBakery$Rotation: e, ROT_90, field_4261, field_188018_e

FaceBakery$Rotation: f, ROT_180, field_4262, field_188019_f

FaceBakery$Rotation: g, ROT_270, field_4263, field_188020_g

Constructors

Methods

int (Direction): a, getShadeValue, method_3457, func_178413_a

int (Direction): a, getShadeValue, method_3457, getLightmapCoordinate, func_178413_a

float (Direction): b, getShade, method_3456, func_178412_b

float (Direction): b, getShade, method_3456, getRelativeDirectionalBrightness, func_178412_b

float[] (Vector3f, Vector3f): a, setupShape, method_3459, func_199337_a

float[] (Vector3f, Vector3f): a, setupShape, method_3459, getPositionMatrix, func_199337_a

void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, func_199333_a

void (Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, func_199336_a

void (Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, rotateVertex, func_199336_a

void (Vector3f, Vector3f, Quaternion, Vector3f): a, rotateVertexBy, method_3464, func_199334_a

Direction (int[]): a, calculateFacing, method_3467, func_178410_a

Direction (int[]): a, calculateFacing, method_3467, decodeDirection, func_178410_a

void (int[], Direction): a, recalculateWinding, method_3462, func_178408_a

void (int[], Direction): a, recalculateWinding, method_3462, encodeDirection, func_178408_a

BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean): a, bakeQuad, method_3468, bake, func_217648_a

BlockFaceUV (BlockFaceUV, Direction, BlockModelRotation): a, recomputeUVs, method_3454, uvLock, func_188010_a

int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], BlockModelRotation, BlockElementRotation, boolean): a, makeVertices, method_3458, func_188012_a

void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, BlockModelRotation, BlockElementRotation, boolean): a, bakeVertex, method_3461, func_188015_a

int (Vector3f, Direction, int, BlockModelRotation): a, applyModelRotation, method_3455, func_199335_a

void (BlockModelRotation, Direction, FaceBakery$Rotation): a, register, method_3466, func_188013_a

int (BlockModelRotation, Direction): a, getIndex, method_3465, func_188014_a

BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean, ResourceLocation): a, bakeQuad, method_3468, bake, func_228824_a_

BlockFaceUV (BlockFaceUV, Direction, Transformation, ResourceLocation): a, recomputeUVs, method_3454, uvLock, func_228821_a_

int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], Transformation, BlockElementRotation, boolean): a, makeVertices, method_3458, packVertexData, func_228820_a_

void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, Transformation, BlockElementRotation, boolean): a, bakeVertex, method_3461, packVertexData, func_228827_a_

void (int[], int, Vector3f, int, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, packVertexData, func_228826_a_

void (Vector3f, Transformation): a, applyModelRotation, method_3455, transformVertex, func_228822_a_

void (Vector3f, Vector3f, Matrix4f, Vector3f): a, rotateVertexBy, method_3464, transformVertex, func_228823_a_

1.14.4

Names

dlt

doh

net.minecraft.client.renderer.block.model.FaceBakery

Fields

float: a, field_4260, field_4260, field_178418_a

float: a, RESCALE_22_5, field_4260, field_178418_a

float: b, field_4259, field_4259, field_178417_b

float: b, RESCALE_45, field_4259, field_178417_b

BakedQuadFactory$class_797[]: c, field_4264, field_4264, field_188016_c

FaceBakery$Rotation[]: c, BY_INDEX, field_4264, field_188016_c

BakedQuadFactory$class_797: d, field_4258, field_4258, field_188017_d

FaceBakery$Rotation: d, ROT_0, field_4258, field_188017_d

BakedQuadFactory$class_797: e, field_4261, field_4261, field_188018_e

FaceBakery$Rotation: e, ROT_90, field_4261, field_188018_e

BakedQuadFactory$class_797: f, field_4262, field_4262, field_188019_f

FaceBakery$Rotation: f, ROT_180, field_4262, field_188019_f

BakedQuadFactory$class_797: g, field_4263, field_4263, field_188020_g

FaceBakery$Rotation: g, ROT_270, field_4263, field_188020_g

Constructors

Methods

int (EnumDirection): a, method_3457, method_3457, func_178413_a

int (Direction): a, getShadeValue, method_3457, func_178413_a

float (EnumDirection): b, method_3456, method_3456, func_178412_b

float (Direction): b, getShade, method_3456, func_178412_b

float[] (Vector3fa, Vector3fa): a, method_3459, method_3459, func_199337_a

float[] (Vector3f, Vector3f): a, setupShape, method_3459, func_199337_a

void (int[], int, int, Vector3fa, int, Sprite, ModelElementTexture): a, method_3460, method_3460, func_199333_a

void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockFaceUV): a, fillVertex, method_3460, func_199333_a

void (Vector3fa, ModelRotation): a, method_3463, method_3463, func_199336_a

void (Vector3f, BlockElementRotation): a, applyElementRotation, method_3463, func_199336_a

void (Vector3fa, Vector3fa, Quaternion, Vector3fa): a, method_3464, method_3464, func_199334_a

void (Vector3f, Vector3f, Quaternion, Vector3f): a, rotateVertexBy, method_3464, func_199334_a

EnumDirection (int[]): a, method_3467, method_3467, func_178410_a

Direction (int[]): a, calculateFacing, method_3467, func_178410_a

void (int[], EnumDirection): a, method_3462, method_3462, func_178408_a

void (int[], Direction): a, recalculateWinding, method_3462, func_178408_a

BakedQuad (Vector3fa, Vector3fa, ModelElementFace, Sprite, EnumDirection, ModelBakeSettings, ModelRotation, boolean): a, method_3468, bake, func_217648_a

BakedQuad (Vector3f, Vector3f, BlockElementFace, TextureAtlasSprite, Direction, ModelState, BlockElementRotation, boolean): a, bakeQuad, method_3468, bake, func_217648_a

ModelElementTexture (ModelElementTexture, EnumDirection, ModelRotation): a, method_3454, uvLock, func_188010_a

BlockFaceUV (BlockFaceUV, Direction, BlockModelRotation): a, recomputeUVs, method_3454, uvLock, func_188010_a

int[] (ModelElementTexture, Sprite, EnumDirection, float[], ModelRotation, ModelRotation, boolean): a, method_3458, method_3458, func_188012_a

int[] (BlockFaceUV, TextureAtlasSprite, Direction, float[], BlockModelRotation, BlockElementRotation, boolean): a, makeVertices, method_3458, func_188012_a

void (int[], int, EnumDirection, ModelElementTexture, float[], Sprite, ModelRotation, ModelRotation, boolean): a, method_3461, method_3461, func_188015_a

void (int[], int, Direction, BlockFaceUV, float[], TextureAtlasSprite, BlockModelRotation, BlockElementRotation, boolean): a, bakeVertex, method_3461, func_188015_a

int (Vector3fa, EnumDirection, int, ModelRotation): a, method_3455, method_3455, func_199335_a

int (Vector3f, Direction, int, BlockModelRotation): a, applyModelRotation, method_3455, func_199335_a

void (ModelRotation, EnumDirection, BakedQuadFactory$class_797): a, method_3466, method_3466, func_188013_a

void (BlockModelRotation, Direction, FaceBakery$Rotation): a, register, method_3466, func_188013_a

int (ModelRotation, EnumDirection): a, method_3465, method_3465, func_188014_a

int (BlockModelRotation, Direction): a, getIndex, method_3465, func_188014_a

1.14.3

Names

dlp

dlt

net.minecraft.client.render.model.BakedQuadFactory

Fields

float: a, field_4260, field_178418_a

float: a, field_4260, field_4260, field_178418_a

float: b, field_4259, field_178417_b

float: b, field_4259, field_4259, field_178417_b

FaceBakery$Rotation[]: c, field_4264, field_188016_c

BakedQuadFactory$class_797[]: c, field_4264, field_4264, field_188016_c

FaceBakery$Rotation: d, field_4258, field_188017_d

BakedQuadFactory$class_797: d, field_4258, field_4258, field_188017_d

FaceBakery$Rotation: e, field_4261, field_188018_e

BakedQuadFactory$class_797: e, field_4261, field_4261, field_188018_e

FaceBakery$Rotation: f, field_4262, field_188019_f

BakedQuadFactory$class_797: f, field_4262, field_4262, field_188019_f

FaceBakery$Rotation: g, field_4263, field_188020_g

BakedQuadFactory$class_797: g, field_4263, field_4263, field_188020_g

Constructors

Methods

int (EnumDirection): a, method_3457, func_178413_a

int (EnumDirection): a, method_3457, method_3457, func_178413_a

float (EnumDirection): b, method_3456, func_178412_b

float (EnumDirection): b, method_3456, method_3456, func_178412_b

float[] (Vector3fa, Vector3fa): a, method_3459, func_199337_a

float[] (Vector3fa, Vector3fa): a, method_3459, method_3459, func_199337_a

void (int[], int, int, Vector3fa, int, TextureAtlasSprite, BlockFaceUV): a, method_3460, func_199333_a

void (int[], int, int, Vector3fa, int, Sprite, ModelElementTexture): a, method_3460, method_3460, func_199333_a

void (Vector3fa, BlockPartRotation): a, method_3463, func_199336_a

void (Vector3fa, ModelRotation): a, method_3463, method_3463, func_199336_a

void (Vector3fa, Vector3fa, Quaternion, Vector3fa): a, method_3464, func_199334_a

void (Vector3fa, Vector3fa, Quaternion, Vector3fa): a, method_3464, method_3464, func_199334_a

EnumDirection (int[]): a, method_3467, func_178410_a

EnumDirection (int[]): a, method_3467, method_3467, func_178410_a

void (int[], EnumDirection): a, method_3462, func_178408_a

void (int[], EnumDirection): a, method_3462, method_3462, func_178408_a

BakedQuad (Vector3fa, Vector3fa, BlockPartFace, TextureAtlasSprite, EnumDirection, ISprite, BlockPartRotation, boolean): a, method_3468, func_217648_a

BakedQuad (Vector3fa, Vector3fa, ModelElementFace, Sprite, EnumDirection, ModelBakeSettings, ModelRotation, boolean): a, method_3468, bake, func_217648_a

BlockFaceUV (BlockFaceUV, EnumDirection, ModelRotation): a, method_3454, func_188010_a

ModelElementTexture (ModelElementTexture, EnumDirection, ModelRotation): a, method_3454, uvLock, func_188010_a

int[] (BlockFaceUV, TextureAtlasSprite, EnumDirection, float[], ModelRotation, BlockPartRotation, boolean): a, method_3458, func_188012_a

int[] (ModelElementTexture, Sprite, EnumDirection, float[], ModelRotation, ModelRotation, boolean): a, method_3458, method_3458, func_188012_a

void (int[], int, EnumDirection, BlockFaceUV, float[], TextureAtlasSprite, ModelRotation, BlockPartRotation, boolean): a, method_3461, func_188015_a

void (int[], int, EnumDirection, ModelElementTexture, float[], Sprite, ModelRotation, ModelRotation, boolean): a, method_3461, method_3461, func_188015_a

int (Vector3fa, EnumDirection, int, ModelRotation): a, method_3455, func_199335_a

int (Vector3fa, EnumDirection, int, ModelRotation): a, method_3455, method_3455, func_199335_a

void (ModelRotation, EnumDirection, FaceBakery$Rotation): a, method_3466, func_188013_a

void (ModelRotation, EnumDirection, BakedQuadFactory$class_797): a, method_3466, method_3466, func_188013_a

int (ModelRotation, EnumDirection): a, method_3465, func_188014_a

int (ModelRotation, EnumDirection): a, method_3465, method_3465, func_188014_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

dln

dlp

Fields

Constructors

Methods

1.14

Names

cvf

dln

net.minecraft.class_796

Fields

float: a, field_178418_a

float: a, field_4260, field_178418_a

float: b, field_178417_b

float: b, field_4259, field_178417_b

FaceBakery$Rotation[]: c, field_188016_c

FaceBakery$Rotation[]: c, field_4264, field_188016_c

FaceBakery$Rotation: d, field_188017_d

FaceBakery$Rotation: d, field_4258, field_188017_d

FaceBakery$Rotation: e, field_188018_e

FaceBakery$Rotation: e, field_4261, field_188018_e

FaceBakery$Rotation: f, field_188019_f

FaceBakery$Rotation: f, field_4262, field_188019_f

FaceBakery$Rotation: g, field_188020_g

FaceBakery$Rotation: g, field_4263, field_188020_g

Constructors

Methods

BakedQuad (Vector3f, Vector3f, BlockPartFace, TextureAtlasSprite, EnumDirection, ModelRotation, BlockPartRotation, boolean, boolean): a, func_199332_a

BlockFaceUV (BlockFaceUV, EnumDirection, ModelRotation): a, func_188010_a

int[] (BlockFaceUV, TextureAtlasSprite, EnumDirection, float[], ModelRotation, BlockPartRotation, boolean): a, func_188012_a

int (EnumDirection): a, func_178413_a

int (EnumDirection): a, method_3457, func_178413_a

float (EnumDirection): b, func_178412_b

float (EnumDirection): b, method_3456, func_178412_b

float[] (Vector3f, Vector3f): a, func_199337_a

float[] (Vector3fa, Vector3fa): a, method_3459, func_199337_a

void (int[], int, EnumDirection, BlockFaceUV, float[], TextureAtlasSprite, ModelRotation, BlockPartRotation, boolean): a, func_188015_a

void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockFaceUV): a, func_199333_a

void (int[], int, int, Vector3fa, int, TextureAtlasSprite, BlockFaceUV): a, method_3460, func_199333_a

void (Vector3f, BlockPartRotation): a, func_199336_a

void (Vector3fa, BlockPartRotation): a, method_3463, func_199336_a

int (Vector3f, EnumDirection, int, ModelRotation): a, func_199335_a

void (Vector3f, Vector3f, Quaternion, Vector3f): a, func_199334_a

void (Vector3fa, Vector3fa, Quaternion, Vector3fa): a, method_3464, func_199334_a

EnumDirection (int[]): a, func_178410_a

EnumDirection (int[]): a, method_3467, func_178410_a

void (int[], EnumDirection): a, func_178408_a

void (int[], EnumDirection): a, method_3462, func_178408_a

void (ModelRotation, EnumDirection, FaceBakery$Rotation): a, func_188013_a

int (ModelRotation, EnumDirection): a, func_188014_a

BakedQuad (Vector3fa, Vector3fa, BlockPartFace, TextureAtlasSprite, EnumDirection, ISprite, BlockPartRotation, boolean): a, method_3468, func_217648_a

BlockFaceUV (BlockFaceUV, EnumDirection, ModelRotation): a, method_3454, func_188010_a

int[] (BlockFaceUV, TextureAtlasSprite, EnumDirection, float[], ModelRotation, BlockPartRotation, boolean): a, method_3458, func_188012_a

void (int[], int, EnumDirection, BlockFaceUV, float[], TextureAtlasSprite, ModelRotation, BlockPartRotation, boolean): a, method_3461, func_188015_a

int (Vector3fa, EnumDirection, int, ModelRotation): a, method_3455, func_199335_a

void (ModelRotation, EnumDirection, FaceBakery$Rotation): a, method_3466, func_188013_a

int (ModelRotation, EnumDirection): a, method_3465, func_188014_a

1.13.2

Names

cve

cvf

Fields

Constructors

Methods

1.13.1

Names

cve

net.minecraft.client.renderer.model.FaceBakery

Fields

float: a, field_178418_a

float: b, field_178417_b

FaceBakery$Rotation[]: c, field_188016_c

FaceBakery$Rotation: d, field_188017_d

FaceBakery$Rotation: e, field_188018_e

FaceBakery$Rotation: f, field_188019_f

FaceBakery$Rotation: g, field_188020_g

Constructors

()

Methods

BakedQuad (Vector3f, Vector3f, BlockPartFace, TextureAtlasSprite, EnumDirection, ModelRotation, BlockPartRotation, boolean, boolean): a, func_199332_a

BlockFaceUV (BlockFaceUV, EnumDirection, ModelRotation): a, func_188010_a

int[] (BlockFaceUV, TextureAtlasSprite, EnumDirection, float[], ModelRotation, BlockPartRotation, boolean): a, func_188012_a

int (EnumDirection): a, func_178413_a

float (EnumDirection): b, func_178412_b

float[] (Vector3f, Vector3f): a, func_199337_a

void (int[], int, EnumDirection, BlockFaceUV, float[], TextureAtlasSprite, ModelRotation, BlockPartRotation, boolean): a, func_188015_a

void (int[], int, int, Vector3f, int, TextureAtlasSprite, BlockFaceUV): a, func_199333_a

void (Vector3f, BlockPartRotation): a, func_199336_a

int (Vector3f, EnumDirection, int, ModelRotation): a, func_199335_a

void (Vector3f, Vector3f, Quaternion, Vector3f): a, func_199334_a

EnumDirection (int[]): a, func_178410_a

void (int[], EnumDirection): a, func_178408_a

void (ModelRotation, EnumDirection, FaceBakery$Rotation): a, func_188013_a

int (ModelRotation, EnumDirection): a, func_188014_a