History - net.minecraft.world.entity.monster.creaking.Creaking
1.21.4
Names
cob
cnd
Fields
EntityDataAccessor<Boolean>: cb, CAN_MOVE, field_54571, UNROOTED, f_348589_
EntityDataAccessor<Boolean>: cd, CAN_MOVE, field_54571, UNROOTED
EntityDataAccessor<Boolean>: cc, IS_ACTIVE, field_54572, ACTIVE, f_346901_
EntityDataAccessor<Boolean>: ce, IS_ACTIVE, field_54572, ACTIVE
int: cd, ATTACK_ANIMATION_DURATION, field_54573, field_54573, f_348646_
int: ch, ATTACK_ANIMATION_DURATION, field_54573, field_54573
int: ce, MAX_HEALTH, field_54574, field_54574, f_349002_
int: ci, MAX_HEALTH, field_54574, field_54574
float: cf, ATTACK_DAMAGE, field_54575, field_54575, f_347183_
float: cj, ATTACK_DAMAGE, field_54575, field_54575
float: cg, FOLLOW_RANGE, field_54576, field_54576, f_346817_
float: ck, FOLLOW_RANGE, field_54576, field_54576
float: ch, ACTIVATION_RANGE_SQ, field_54577, field_54577, f_348173_
float: cl, ACTIVATION_RANGE_SQ, field_54577, field_54577
int: a, ATTACK_INTERVAL, field_54566, field_54566, f_348724_
int: a, ATTACK_INTERVAL, field_54566, field_54566
float: ci, MOVEMENT_SPEED_WHEN_FIGHTING, field_54578, field_54578, f_348684_
float: cm, MOVEMENT_SPEED_WHEN_FIGHTING, field_54578, field_54578
float: b, SPEED_MULTIPLIER_WHEN_IDLING, field_54567, field_54567, f_348856_
float: b, SPEED_MULTIPLIER_WHEN_IDLING, field_54567, field_54567
int: c, CREAKING_ORANGE, field_54569, field_54569, f_347412_
int: c, CREAKING_ORANGE, field_54569, field_54569
int: d, CREAKING_GRAY, field_54580, field_54580, f_348883_
int: d, CREAKING_GRAY, field_54580, field_54580
int: cj, attackAnimationRemainingTicks, field_54579, attackAnimationTimer, f_349047_
int: co, attackAnimationRemainingTicks, field_54579, attackAnimationTimer
AnimationState: bZ, attackAnimationState, field_54568, attackAnimationState, f_347294_
AnimationState: ca, attackAnimationState, field_54568, attackAnimationState
AnimationState: ca, invulnerabilityAnimationState, field_54570, invulnerableAnimationState, f_348999_
AnimationState: cb, invulnerabilityAnimationState, field_54570, invulnerableAnimationState
EntityDataAccessor<Boolean>: cf, IS_TEARING_DOWN, field_55487, CRUMBLING
EntityDataAccessor<Optional<BlockPos>>: cg, HOME_POS, field_55545, HOME_POS
int: bY, INVULNERABILITY_ANIMATION_DURATION, field_55485, field_55485
int: bZ, TWITCH_DEATH_DURATION, field_55486, field_55486
int: cn, MAX_PLAYER_STUCK_COUNTER, field_55488, field_55488
AnimationState: cc, deathAnimationState, field_55010, crumblingAnimationState
int: cp, invulnerabilityAnimationRemainingTicks, field_55489, invulnerableAnimationTimer
boolean: cq, eyesGlowing, field_55490, glowingEyesWhileCrumbling
int: cr, nextFlickerTime, field_55491, nextEyeFlickerTime
int: cs, playerStuckCounter, field_55493, playerIntersectionTimer
Constructors
Methods
BodyRotationControl (): G, createBodyControl, method_5963, createBodyControl, m_7560_
BodyRotationControl (): J, createBodyControl, method_5963, createBodyControl
Brain$Provider<Creaking> (): ed, brainProvider, method_28306, createBrainProfile, m_5490_
Brain$Provider<Creaking> (): ec, brainProvider, method_28306, createBrainProfile
Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, m_8075_
Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker
AttributeSupplier$Builder (): m, createAttributes, method_64627, createCreakingAttributes, m_354191_
AttributeSupplier$Builder (): p, createAttributes, method_64627, createCreakingAttributes
boolean (): p, canMove, method_64628, isUnrooted, m_357025_
boolean (): t, canMove, method_64628, isUnrooted
boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack
boolean (): bI, isPushable, method_5810, isPushable, m_6094_
boolean (): bI, isPushable, method_5810, isPushable
Brain<Creaking> (): ec, getBrain, method_18868, getBrain, m_6274_
Brain<Creaking> (): eb, getBrain, method_18868, getBrain
void (ServerLevel): a, customServerAiStep, method_5958, mobTick, m_8024_
void (ServerLevel): a, customServerAiStep, method_5958, mobTick
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): d_, aiStep, method_6007, tickMovement
void (): h, tick, method_5773, tick, m_8119_
void (): h, tick, method_5773, tick
void (): go, setupAnimationStates, method_64624, tickAttackAnimation, m_352953_
void (): gD, setupAnimationStates, method_64624, tickAttackAnimation
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (byte): b, handleEntityEvent, method_5711, handleStatus
void (): gf, playAttackSound, method_59928, playAttackSound, m_339982_
void (): gj, playAttackSound, method_59928, playAttackSound
SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound
LivingEntity (): O_, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): O_, getTarget, method_5968, getTarget
void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (): ac, sendDebugPackets, method_18409, sendAiDebugData
void (double, double, double): p, knockback, method_6005, takeKnockback, m_147240_
void (double, double, double): p, knockback, method_6005, takeKnockback
boolean (): t, checkCanMove, method_64629, shouldBeUnrooted, m_353402_
boolean (): gA, checkCanMove, method_64629, shouldBeUnrooted
void (boolean): x, setIsActive, method_64631, setActive, m_353332_
void (boolean): x, setIsActive, method_64631, setActive
boolean (): x, isActive, method_64630, isActive, m_355756_
boolean (): gC, isActive, method_64630, isActive
float (BlockPos, LevelReader): a, getWalkTargetValue, method_6144, getPathfindingFavor, m_5610_
float (BlockPos, LevelReader): a, getWalkTargetValue, method_6144, getPathfindingFavor
void (BlockPos): h, setTransient, method_65789, initHomePos
boolean (): m, isHeartBound, method_65902, isTransient
boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage
Player (DamageSource): j, blameSourceForDamage, method_65790, becomeAngryAndGetPlayer
void (double, double, double): j, push, method_5762, addVelocity
void (): el, tickDeath, method_6108, updatePostDeath
void (float): B, updateWalkAnimation, method_48565, updateLimbs
void (): x, tearDown, method_65793, finishCrumbling
void (DamageSource): k, creakingDeathEffects, method_65791, killFromHeart
boolean (): bi, fireImmune, method_5753, isFireImmune
boolean (): eL, canBeNameTagged, method_65897, canBeNameTagged
boolean (Entity): r, canAddPassenger, method_5818, canAddPassenger
boolean (): bR, couldAcceptPassenger, method_48921, couldAcceptPassenger
void (Entity): p, addPassenger, method_5627, addPassenger
boolean (boolean): o, canUsePortal, method_5822, canUsePortals
PathNavigation (Level): b, createNavigation, method_5965, createNavigation
boolean (): gs, playerIsStuckInYou, method_65784, isStuckWithPlayer
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt
void (BlockPos): i, setHomePos, method_65901, setHomePos
BlockPos (): gt, getHomePos, method_65900, getHomePos
void (): gu, setTearingDown, method_65785, setCrumbling
boolean (): gv, isTearingDown, method_65786, isCrumbling
boolean (): gy, hasGlowingEyes, method_65787, hasGlowingEyesWhileCrumbling
void (): gz, checkEyeBlink, method_65788, updateCrumblingEyeFlicker
void (Player): a, activate, method_65117, activate
void (): gB, deactivate, method_65118, deactivate
1.21.3
Names
cob
net.minecraft.world.entity.monster.creaking.Creaking
net.minecraft.class_10275
net.minecraft.entity.mob.CreakingEntity
net.minecraft.src.C_345864_
net.minecraft.world.entity.monster.creaking.Creaking
Fields
EntityDataAccessor<Boolean>: cb, CAN_MOVE, field_54571, UNROOTED, f_348589_
EntityDataAccessor<Boolean>: cc, IS_ACTIVE, field_54572, ACTIVE, f_346901_
int: cd, ATTACK_ANIMATION_DURATION, field_54573, field_54573, f_348646_
int: ce, MAX_HEALTH, field_54574, field_54574, f_349002_
float: cf, ATTACK_DAMAGE, field_54575, field_54575, f_347183_
float: cg, FOLLOW_RANGE, field_54576, field_54576, f_346817_
float: ch, ACTIVATION_RANGE_SQ, field_54577, field_54577, f_348173_
int: a, ATTACK_INTERVAL, field_54566, field_54566, f_348724_
float: ci, MOVEMENT_SPEED_WHEN_FIGHTING, field_54578, field_54578, f_348684_
float: b, SPEED_MULTIPLIER_WHEN_IDLING, field_54567, field_54567, f_348856_
int: c, CREAKING_ORANGE, field_54569, field_54569, f_347412_
int: d, CREAKING_GRAY, field_54580, field_54580, f_348883_
int: cj, attackAnimationRemainingTicks, field_54579, attackAnimationTimer, f_349047_
AnimationState: bZ, attackAnimationState, field_54568, attackAnimationState, f_347294_
AnimationState: ca, invulnerabilityAnimationState, field_54570, invulnerableAnimationState, f_348999_
Constructors
(EntityType<? extends Creaking>, Level)
Methods
BodyRotationControl (): G, createBodyControl, method_5963, createBodyControl, m_7560_
Brain$Provider<Creaking> (): ed, brainProvider, method_28306, createBrainProfile, m_5490_
Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, m_8075_
void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_
AttributeSupplier$Builder (): m, createAttributes, method_64627, createCreakingAttributes, m_354191_
boolean (): p, canMove, method_64628, isUnrooted, m_357025_
boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack, m_7327_
boolean (): bI, isPushable, method_5810, isPushable, m_6094_
Brain<Creaking> (): ec, getBrain, method_18868, getBrain, m_6274_
void (ServerLevel): a, customServerAiStep, method_5958, mobTick, m_8024_
void (): d_, aiStep, method_6007, tickMovement, m_8107_
void (): h, tick, method_5773, tick, m_8119_
void (): go, setupAnimationStates, method_64624, tickAttackAnimation, m_352953_
void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_
void (): gf, playAttackSound, method_59928, playAttackSound, m_339982_
SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_
SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_
SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_
void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_
LivingEntity (): O_, getTarget, method_5968, getTarget, m_5448_
void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_
void (double, double, double): p, knockback, method_6005, takeKnockback, m_147240_
boolean (): t, checkCanMove, method_64629, shouldBeUnrooted, m_353402_
void (boolean): x, setIsActive, method_64631, setActive, m_353332_
boolean (): x, isActive, method_64630, isActive, m_355756_
float (BlockPos, LevelReader): a, getWalkTargetValue, method_6144, getPathfindingFavor, m_5610_