History - net.minecraft.world.entity.monster.creaking.Creaking

1.21.4

Names

cob

cnd

Fields

EntityDataAccessor<Boolean>: cb, CAN_MOVE, field_54571, UNROOTED, f_348589_

EntityDataAccessor<Boolean>: cd, CAN_MOVE, field_54571, UNROOTED

EntityDataAccessor<Boolean>: cc, IS_ACTIVE, field_54572, ACTIVE, f_346901_

EntityDataAccessor<Boolean>: ce, IS_ACTIVE, field_54572, ACTIVE

int: cd, ATTACK_ANIMATION_DURATION, field_54573, field_54573, f_348646_

int: ch, ATTACK_ANIMATION_DURATION, field_54573, field_54573

int: ce, MAX_HEALTH, field_54574, field_54574, f_349002_

int: ci, MAX_HEALTH, field_54574, field_54574

float: cf, ATTACK_DAMAGE, field_54575, field_54575, f_347183_

float: cj, ATTACK_DAMAGE, field_54575, field_54575

float: cg, FOLLOW_RANGE, field_54576, field_54576, f_346817_

float: ck, FOLLOW_RANGE, field_54576, field_54576

float: ch, ACTIVATION_RANGE_SQ, field_54577, field_54577, f_348173_

float: cl, ACTIVATION_RANGE_SQ, field_54577, field_54577

int: a, ATTACK_INTERVAL, field_54566, field_54566, f_348724_

int: a, ATTACK_INTERVAL, field_54566, field_54566

float: ci, MOVEMENT_SPEED_WHEN_FIGHTING, field_54578, field_54578, f_348684_

float: cm, MOVEMENT_SPEED_WHEN_FIGHTING, field_54578, field_54578

float: b, SPEED_MULTIPLIER_WHEN_IDLING, field_54567, field_54567, f_348856_

float: b, SPEED_MULTIPLIER_WHEN_IDLING, field_54567, field_54567

int: c, CREAKING_ORANGE, field_54569, field_54569, f_347412_

int: c, CREAKING_ORANGE, field_54569, field_54569

int: d, CREAKING_GRAY, field_54580, field_54580, f_348883_

int: d, CREAKING_GRAY, field_54580, field_54580

int: cj, attackAnimationRemainingTicks, field_54579, attackAnimationTimer, f_349047_

int: co, attackAnimationRemainingTicks, field_54579, attackAnimationTimer

AnimationState: bZ, attackAnimationState, field_54568, attackAnimationState, f_347294_

AnimationState: ca, attackAnimationState, field_54568, attackAnimationState

AnimationState: ca, invulnerabilityAnimationState, field_54570, invulnerableAnimationState, f_348999_

AnimationState: cb, invulnerabilityAnimationState, field_54570, invulnerableAnimationState

EntityDataAccessor<Boolean>: cf, IS_TEARING_DOWN, field_55487, CRUMBLING

EntityDataAccessor<Optional<BlockPos>>: cg, HOME_POS, field_55545, HOME_POS

int: bY, INVULNERABILITY_ANIMATION_DURATION, field_55485, field_55485

int: bZ, TWITCH_DEATH_DURATION, field_55486, field_55486

int: cn, MAX_PLAYER_STUCK_COUNTER, field_55488, field_55488

AnimationState: cc, deathAnimationState, field_55010, crumblingAnimationState

int: cp, invulnerabilityAnimationRemainingTicks, field_55489, invulnerableAnimationTimer

boolean: cq, eyesGlowing, field_55490, glowingEyesWhileCrumbling

int: cr, nextFlickerTime, field_55491, nextEyeFlickerTime

int: cs, playerStuckCounter, field_55493, playerIntersectionTimer

Constructors

Methods

BodyRotationControl (): G, createBodyControl, method_5963, createBodyControl, m_7560_

BodyRotationControl (): J, createBodyControl, method_5963, createBodyControl

Brain$Provider<Creaking> (): ed, brainProvider, method_28306, createBrainProfile, m_5490_

Brain$Provider<Creaking> (): ec, brainProvider, method_28306, createBrainProfile

Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, m_8075_

Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker

AttributeSupplier$Builder (): m, createAttributes, method_64627, createCreakingAttributes, m_354191_

AttributeSupplier$Builder (): p, createAttributes, method_64627, createCreakingAttributes

boolean (): p, canMove, method_64628, isUnrooted, m_357025_

boolean (): t, canMove, method_64628, isUnrooted

boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack

boolean (): bI, isPushable, method_5810, isPushable, m_6094_

boolean (): bI, isPushable, method_5810, isPushable

Brain<Creaking> (): ec, getBrain, method_18868, getBrain, m_6274_

Brain<Creaking> (): eb, getBrain, method_18868, getBrain

void (ServerLevel): a, customServerAiStep, method_5958, mobTick, m_8024_

void (ServerLevel): a, customServerAiStep, method_5958, mobTick

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement

void (): h, tick, method_5773, tick, m_8119_

void (): h, tick, method_5773, tick

void (): go, setupAnimationStates, method_64624, tickAttackAnimation, m_352953_

void (): gD, setupAnimationStates, method_64624, tickAttackAnimation

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus

void (): gf, playAttackSound, method_59928, playAttackSound, m_339982_

void (): gj, playAttackSound, method_59928, playAttackSound

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound

LivingEntity (): O_, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): O_, getTarget, method_5968, getTarget

void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): ac, sendDebugPackets, method_18409, sendAiDebugData

void (double, double, double): p, knockback, method_6005, takeKnockback, m_147240_

void (double, double, double): p, knockback, method_6005, takeKnockback

boolean (): t, checkCanMove, method_64629, shouldBeUnrooted, m_353402_

boolean (): gA, checkCanMove, method_64629, shouldBeUnrooted

void (boolean): x, setIsActive, method_64631, setActive, m_353332_

void (boolean): x, setIsActive, method_64631, setActive

boolean (): x, isActive, method_64630, isActive, m_355756_

boolean (): gC, isActive, method_64630, isActive

float (BlockPos, LevelReader): a, getWalkTargetValue, method_6144, getPathfindingFavor, m_5610_

float (BlockPos, LevelReader): a, getWalkTargetValue, method_6144, getPathfindingFavor

void (BlockPos): h, setTransient, method_65789, initHomePos

boolean (): m, isHeartBound, method_65902, isTransient

boolean (ServerLevel, DamageSource, float): a, hurtServer, method_64397, damage

Player (DamageSource): j, blameSourceForDamage, method_65790, becomeAngryAndGetPlayer

void (double, double, double): j, push, method_5762, addVelocity

void (): el, tickDeath, method_6108, updatePostDeath

void (float): B, updateWalkAnimation, method_48565, updateLimbs

void (): x, tearDown, method_65793, finishCrumbling

void (DamageSource): k, creakingDeathEffects, method_65791, killFromHeart

boolean (): bi, fireImmune, method_5753, isFireImmune

boolean (): eL, canBeNameTagged, method_65897, canBeNameTagged

boolean (Entity): r, canAddPassenger, method_5818, canAddPassenger

boolean (): bR, couldAcceptPassenger, method_48921, couldAcceptPassenger

void (Entity): p, addPassenger, method_5627, addPassenger

boolean (boolean): o, canUsePortal, method_5822, canUsePortals

PathNavigation (Level): b, createNavigation, method_5965, createNavigation

boolean (): gs, playerIsStuckInYou, method_65784, isStuckWithPlayer

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt

void (BlockPos): i, setHomePos, method_65901, setHomePos

BlockPos (): gt, getHomePos, method_65900, getHomePos

void (): gu, setTearingDown, method_65785, setCrumbling

boolean (): gv, isTearingDown, method_65786, isCrumbling

boolean (): gy, hasGlowingEyes, method_65787, hasGlowingEyesWhileCrumbling

void (): gz, checkEyeBlink, method_65788, updateCrumblingEyeFlicker

void (Player): a, activate, method_65117, activate

void (): gB, deactivate, method_65118, deactivate

1.21.3

Names

cob

net.minecraft.world.entity.monster.creaking.Creaking

net.minecraft.class_10275

net.minecraft.entity.mob.CreakingEntity

net.minecraft.src.C_345864_

net.minecraft.world.entity.monster.creaking.Creaking

Fields

EntityDataAccessor<Boolean>: cb, CAN_MOVE, field_54571, UNROOTED, f_348589_

EntityDataAccessor<Boolean>: cc, IS_ACTIVE, field_54572, ACTIVE, f_346901_

int: cd, ATTACK_ANIMATION_DURATION, field_54573, field_54573, f_348646_

int: ce, MAX_HEALTH, field_54574, field_54574, f_349002_

float: cf, ATTACK_DAMAGE, field_54575, field_54575, f_347183_

float: cg, FOLLOW_RANGE, field_54576, field_54576, f_346817_

float: ch, ACTIVATION_RANGE_SQ, field_54577, field_54577, f_348173_

int: a, ATTACK_INTERVAL, field_54566, field_54566, f_348724_

float: ci, MOVEMENT_SPEED_WHEN_FIGHTING, field_54578, field_54578, f_348684_

float: b, SPEED_MULTIPLIER_WHEN_IDLING, field_54567, field_54567, f_348856_

int: c, CREAKING_ORANGE, field_54569, field_54569, f_347412_

int: d, CREAKING_GRAY, field_54580, field_54580, f_348883_

int: cj, attackAnimationRemainingTicks, field_54579, attackAnimationTimer, f_349047_

AnimationState: bZ, attackAnimationState, field_54568, attackAnimationState, f_347294_

AnimationState: ca, invulnerabilityAnimationState, field_54570, invulnerableAnimationState, f_348999_

Constructors

(EntityType<? extends Creaking>, Level)

Methods

BodyRotationControl (): G, createBodyControl, method_5963, createBodyControl, m_7560_

Brain$Provider<Creaking> (): ed, brainProvider, method_28306, createBrainProfile, m_5490_

Brain<?> (com.mojang.serialization.Dynamic<?>): a, makeBrain, method_18867, deserializeBrain, m_8075_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

AttributeSupplier$Builder (): m, createAttributes, method_64627, createCreakingAttributes, m_354191_

boolean (): p, canMove, method_64628, isUnrooted, m_357025_

boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (): bI, isPushable, method_5810, isPushable, m_6094_

Brain<Creaking> (): ec, getBrain, method_18868, getBrain, m_6274_

void (ServerLevel): a, customServerAiStep, method_5958, mobTick, m_8024_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): h, tick, method_5773, tick, m_8119_

void (): go, setupAnimationStates, method_64624, tickAttackAnimation, m_352953_

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (): gf, playAttackSound, method_59928, playAttackSound, m_339982_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

void (BlockPos, BlockState): b, playStepSound, method_5712, playStepSound, m_7355_

LivingEntity (): O_, getTarget, method_5968, getTarget, m_5448_

void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (double, double, double): p, knockback, method_6005, takeKnockback, m_147240_

boolean (): t, checkCanMove, method_64629, shouldBeUnrooted, m_353402_

void (boolean): x, setIsActive, method_64631, setActive, m_353332_

boolean (): x, isActive, method_64630, isActive, m_355756_

float (BlockPos, LevelReader): a, getWalkTargetValue, method_6144, getPathfindingFavor, m_5610_