History - net.minecraft.world.entity.ai.sensing.VillagerHostilesSensor

1.21.3

Names

cec

cgu

Fields

com.google.common.collect.ImmutableMap<EntityType<?>, Float>: a, ACCEPTABLE_DISTANCE_FROM_HOSTILES, field_18473, SQUARED_DISTANCES_FOR_DANGER, f_26842_

com.google.common.collect.ImmutableMap<EntityType<?>, Float>: a, ACCEPTABLE_DISTANCE_FROM_HOSTILES, field_18473, SQUARED_DISTANCES_FOR_DANGER

Constructors

Methods

boolean (LivingEntity, LivingEntity): e, isClose, method_19105, isCloseEnoughForDanger, m_26860_

boolean (LivingEntity, LivingEntity): a, isClose, method_19105, isCloseEnoughForDanger

boolean (LivingEntity): b, isHostile, method_19104, isHostile, m_26867_

boolean (LivingEntity): b, isHostile, method_19104, isHostile

boolean (LivingEntity, LivingEntity): a, isMatchingEntity, method_35148, matches, m_142628_

MemoryModuleType<LivingEntity> (): b, getMemory, method_35150, getOutputMemoryModule, m_142149_

MemoryModuleType<LivingEntity> (): b, getMemory, method_35150, getOutputMemoryModule

boolean (ServerLevel, LivingEntity, LivingEntity): a, isMatchingEntity, method_35148, matches

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cef

cec

Fields

Constructors

Methods

1.20.6

Names

bww

cef

Fields

Constructors

Methods

1.20.4

Names

btp

bww

Fields

Constructors

Methods

1.20.2

Names

bqj

btp

Fields

Constructors

Methods

1.20.1

Names

bqh

bqj

Fields

Constructors

Methods

1.19.4

Names

bom

bqh

Fields

Constructors

Methods

1.19.3

Names

bmc

bom

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

blf

bmc

Fields

Constructors

Methods

1.19

Names

bhd

blf

Fields

Constructors

Methods

1.18.2

Names

bgl

bhd

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bcy

bgl

Fields

Constructors

Methods

1.17.1

Names

bcx

bcy

Fields

Constructors

Methods

boolean (LivingEntity, LivingEntity): d, isClose, method_19105, isCloseEnoughForDanger, m_26860_

boolean (LivingEntity, LivingEntity): e, isClose, method_19105, isCloseEnoughForDanger, m_26860_

1.17

Names

aze

bcx

net.minecraft.entity.ai.brain.sensor.VillagerHostilesSensor

net.minecraft.src.C_779_

net.minecraft.server.v1_16_R3.SensorVillagerHostiles

net.minecraft.world.entity.ai.sensing.SensorVillagerHostiles

Fields

com.google.common.collect.ImmutableMap<EntityType<?>, Float>: a, ACCEPTABLE_DISTANCE_FROM_HOSTILES, field_18473, SQUARED_DISTANCES_FOR_DANGER, field_220991_b

com.google.common.collect.ImmutableMap<EntityType<?>, Float>: a, ACCEPTABLE_DISTANCE_FROM_HOSTILES, field_18473, SQUARED_DISTANCES_FOR_DANGER, f_26842_

Constructors

Methods

Set<MemoryModuleType<?>> (): a, requires, method_19099, getOutputMemoryModules, func_220974_a

void (ServerLevel, LivingEntity): a, doTick, method_19101, sense, func_212872_a_

Optional<LivingEntity> (LivingEntity): a, getNearestHostile, method_19618, getNearestHostile, func_220989_a

Optional<List<LivingEntity>> (LivingEntity): b, getVisibleEntities, method_19620, getVisibleMobs, func_220990_b

int (LivingEntity, LivingEntity, LivingEntity): a, compareMobDistance, method_19619, compareDistances, func_220983_a

boolean (LivingEntity, LivingEntity): b, isClose, method_19105, isCloseEnoughForDanger, func_220987_a

boolean (LivingEntity, LivingEntity): d, isClose, method_19105, isCloseEnoughForDanger, m_26860_

boolean (LivingEntity): c, isHostile, method_19104, isHostile, func_220988_c

boolean (LivingEntity): b, isHostile, method_19104, isHostile, m_26867_

boolean (LivingEntity, LivingEntity): a, isMatchingEntity, method_35148, matches, m_142628_

MemoryModuleType<LivingEntity> (): b, getMemory, method_35150, getOutputMemoryModule, m_142149_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

azb

aze

net.minecraft.server.v1_16_R2.SensorVillagerHostiles

net.minecraft.server.v1_16_R3.SensorVillagerHostiles

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

axq

azb

net.minecraft.server.v1_16_R1.SensorVillagerHostiles

net.minecraft.server.v1_16_R2.SensorVillagerHostiles

Fields

Constructors

Methods

boolean (LivingEntity, LivingEntity): a, isClose, method_19105, isCloseEnoughForDanger, func_220987_a

boolean (LivingEntity, LivingEntity): b, isClose, method_19105, isCloseEnoughForDanger, func_220987_a

1.16.1

Names

asi

axq

net.minecraft.server.v1_15_R1.SensorVillagerHostiles

net.minecraft.server.v1_16_R1.SensorVillagerHostiles

Fields

Constructors

Methods

1.15.2

Names

asf

asi

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

aqg

asf

net.minecraft.server.v1_14_R1.SensorVillagerHostiles

net.minecraft.server.v1_15_R1.SensorVillagerHostiles

Fields

Constructors

Methods

1.14.4

Names

aqb

aqg

net.minecraft.world.entity.ai.sensing.VillagerHostilesSensor

Fields

com.google.common.collect.ImmutableMap<EntityTypes<?>, Float>: a, field_18473, SQUARED_DISTANCES_FOR_DANGER, field_220991_b

com.google.common.collect.ImmutableMap<EntityType<?>, Float>: a, ACCEPTABLE_DISTANCE_FROM_HOSTILES, field_18473, SQUARED_DISTANCES_FOR_DANGER, field_220991_b

Constructors

Methods

Set<MemoryModuleType<?>> (): a, method_19099, getOutputMemoryModules, func_220974_a

Set<MemoryModuleType<?>> (): a, requires, method_19099, getOutputMemoryModules, func_220974_a

void (WorldServer, EntityLiving): a, method_19101, sense, func_212872_a_

void (ServerLevel, LivingEntity): a, doTick, method_19101, sense, func_212872_a_

Optional<EntityLiving> (EntityLiving): a, method_19618, getNearestHostile, func_220989_a

Optional<LivingEntity> (LivingEntity): a, getNearestHostile, method_19618, getNearestHostile, func_220989_a

Optional<List<EntityLiving>> (EntityLiving): b, method_19620, getVisibleMobs, func_220990_b

Optional<List<LivingEntity>> (LivingEntity): b, getVisibleEntities, method_19620, getVisibleMobs, func_220990_b

int (EntityLiving, EntityLiving, EntityLiving): a, method_19619, compareDistances, func_220983_a

int (LivingEntity, LivingEntity, LivingEntity): a, compareMobDistance, method_19619, compareDistances, func_220983_a

boolean (EntityLiving, EntityLiving): a, method_19105, isCloseEnoughForDanger, func_220987_a

boolean (LivingEntity, LivingEntity): a, isClose, method_19105, isCloseEnoughForDanger, func_220987_a

boolean (EntityLiving): c, method_19104, isHostile, func_220988_c

boolean (LivingEntity): c, isHostile, method_19104, isHostile, func_220988_c

1.14.3

Names

apy

aqb

net.minecraft.entity.ai.brain.sensor.VillagerHostilesSensor

Fields

com.google.common.collect.ImmutableMap<EntityTypes<?>, Float>: a, field_18473, field_220991_b

com.google.common.collect.ImmutableMap<EntityTypes<?>, Float>: a, field_18473, SQUARED_DISTANCES_FOR_DANGER, field_220991_b

Constructors

Methods

Set<MemoryModuleType<?>> (): a, method_19099, func_220974_a

Set<MemoryModuleType<?>> (): a, method_19099, getOutputMemoryModules, func_220974_a

void (WorldServer, EntityLiving): a, method_19101, func_212872_a_

void (WorldServer, EntityLiving): a, method_19101, sense, func_212872_a_

Optional<EntityLiving> (EntityLiving): a, method_19618, func_220989_a

Optional<EntityLiving> (EntityLiving): a, method_19618, getNearestHostile, func_220989_a

Optional<List<EntityLiving>> (EntityLiving): b, method_19620, func_220990_b

Optional<List<EntityLiving>> (EntityLiving): b, method_19620, getVisibleMobs, func_220990_b

int (EntityLiving, EntityLiving, EntityLiving): a, method_19619, func_220983_a

int (EntityLiving, EntityLiving, EntityLiving): a, method_19619, compareDistances, func_220983_a

boolean (EntityLiving, EntityLiving): a, method_19105, func_220987_a

boolean (EntityLiving, EntityLiving): a, method_19105, isCloseEnoughForDanger, func_220987_a

boolean (EntityLiving): c, method_19104, func_220988_c

boolean (EntityLiving): c, method_19104, isHostile, func_220988_c

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

apx

apy

Fields

com.google.common.collect.ImmutableMap<EntityTypes<?>, Float>: b, field_18473, field_220991_b

com.google.common.collect.ImmutableMap<EntityTypes<?>, Float>: a, field_18473, field_220991_b

Constructors

Methods

1.14

Names

apx

net.minecraft.class_4150

net.minecraft.entity.ai.brain.sensor.VillagerHostilesSensor

net.minecraft.server.v1_14_R1.SensorVillagerHostiles

Fields

com.google.common.collect.ImmutableMap<EntityTypes<?>, Float>: b, field_18473, field_220991_b

Constructors

()

Methods

Set<MemoryModuleType<?>> (): a, method_19099, func_220974_a

void (WorldServer, EntityLiving): a, method_19101, func_212872_a_

Optional<EntityLiving> (EntityLiving): a, method_19618, func_220989_a

Optional<List<EntityLiving>> (EntityLiving): b, method_19620, func_220990_b

int (EntityLiving, EntityLiving, EntityLiving): a, method_19619, func_220983_a

boolean (EntityLiving, EntityLiving): a, method_19105, func_220987_a

boolean (EntityLiving): c, method_19104, func_220988_c