History - net.minecraft.world.entity.ai.sensing.VillagerHostilesSensor

1.21.1

Names

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Methods

1.21

Names

cef

cec

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1.20.6

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bww

cef

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1.20.4

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btp

bww

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1.20.2

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bqj

btp

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1.20.1

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bqh

bqj

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1.19.4

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bom

bqh

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1.19.3

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bmc

bom

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1.19.2

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1.19.1

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blf

bmc

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1.19

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bhd

blf

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1.18.2

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bgl

bhd

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1.18.1

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1.18

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bcy

bgl

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1.17.1

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bcx

bcy

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Constructors

Methods

boolean (LivingEntity, LivingEntity): d, isClose, method_19105, isCloseEnoughForDanger, m_26860_

boolean (LivingEntity, LivingEntity): e, isClose, method_19105, isCloseEnoughForDanger, m_26860_

1.17

Names

aze

bcx

net.minecraft.entity.ai.brain.sensor.VillagerHostilesSensor

net.minecraft.src.C_779_

net.minecraft.server.v1_16_R3.SensorVillagerHostiles

net.minecraft.world.entity.ai.sensing.SensorVillagerHostiles

Fields

com.google.common.collect.ImmutableMap<EntityType<?>, Float>: a, ACCEPTABLE_DISTANCE_FROM_HOSTILES, field_18473, SQUARED_DISTANCES_FOR_DANGER, field_220991_b

com.google.common.collect.ImmutableMap<EntityType<?>, Float>: a, ACCEPTABLE_DISTANCE_FROM_HOSTILES, field_18473, SQUARED_DISTANCES_FOR_DANGER, f_26842_

Constructors

Methods

Set<MemoryModuleType<?>> (): a, requires, method_19099, getOutputMemoryModules, func_220974_a

void (ServerLevel, LivingEntity): a, doTick, method_19101, sense, func_212872_a_

Optional<LivingEntity> (LivingEntity): a, getNearestHostile, method_19618, getNearestHostile, func_220989_a

Optional<List<LivingEntity>> (LivingEntity): b, getVisibleEntities, method_19620, getVisibleMobs, func_220990_b

int (LivingEntity, LivingEntity, LivingEntity): a, compareMobDistance, method_19619, compareDistances, func_220983_a

boolean (LivingEntity, LivingEntity): b, isClose, method_19105, isCloseEnoughForDanger, func_220987_a

boolean (LivingEntity, LivingEntity): d, isClose, method_19105, isCloseEnoughForDanger, m_26860_

boolean (LivingEntity): c, isHostile, method_19104, isHostile, func_220988_c

boolean (LivingEntity): b, isHostile, method_19104, isHostile, m_26867_

boolean (LivingEntity, LivingEntity): a, isMatchingEntity, method_35148, matches, m_142628_

MemoryModuleType<LivingEntity> (): b, getMemory, method_35150, getOutputMemoryModule, m_142149_

1.16.5

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Fields

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Methods

1.16.4

Names

azb

aze

net.minecraft.server.v1_16_R2.SensorVillagerHostiles

net.minecraft.server.v1_16_R3.SensorVillagerHostiles

Fields

Constructors

Methods

1.16.3

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Fields

Constructors

Methods

1.16.2

Names

axq

azb

net.minecraft.server.v1_16_R1.SensorVillagerHostiles

net.minecraft.server.v1_16_R2.SensorVillagerHostiles

Fields

Constructors

Methods

boolean (LivingEntity, LivingEntity): a, isClose, method_19105, isCloseEnoughForDanger, func_220987_a

boolean (LivingEntity, LivingEntity): b, isClose, method_19105, isCloseEnoughForDanger, func_220987_a

1.16.1

Names

asi

axq

net.minecraft.server.v1_15_R1.SensorVillagerHostiles

net.minecraft.server.v1_16_R1.SensorVillagerHostiles

Fields

Constructors

Methods

1.15.2

Names

asf

asi

Fields

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Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

aqg

asf

net.minecraft.server.v1_14_R1.SensorVillagerHostiles

net.minecraft.server.v1_15_R1.SensorVillagerHostiles

Fields

Constructors

Methods

1.14.4

Names

aqb

aqg

net.minecraft.world.entity.ai.sensing.VillagerHostilesSensor

Fields

com.google.common.collect.ImmutableMap<EntityTypes<?>, Float>: a, field_18473, SQUARED_DISTANCES_FOR_DANGER, field_220991_b

com.google.common.collect.ImmutableMap<EntityType<?>, Float>: a, ACCEPTABLE_DISTANCE_FROM_HOSTILES, field_18473, SQUARED_DISTANCES_FOR_DANGER, field_220991_b

Constructors

Methods

Set<MemoryModuleType<?>> (): a, method_19099, getOutputMemoryModules, func_220974_a

Set<MemoryModuleType<?>> (): a, requires, method_19099, getOutputMemoryModules, func_220974_a

void (WorldServer, EntityLiving): a, method_19101, sense, func_212872_a_

void (ServerLevel, LivingEntity): a, doTick, method_19101, sense, func_212872_a_

Optional<EntityLiving> (EntityLiving): a, method_19618, getNearestHostile, func_220989_a

Optional<LivingEntity> (LivingEntity): a, getNearestHostile, method_19618, getNearestHostile, func_220989_a

Optional<List<EntityLiving>> (EntityLiving): b, method_19620, getVisibleMobs, func_220990_b

Optional<List<LivingEntity>> (LivingEntity): b, getVisibleEntities, method_19620, getVisibleMobs, func_220990_b

int (EntityLiving, EntityLiving, EntityLiving): a, method_19619, compareDistances, func_220983_a

int (LivingEntity, LivingEntity, LivingEntity): a, compareMobDistance, method_19619, compareDistances, func_220983_a

boolean (EntityLiving, EntityLiving): a, method_19105, isCloseEnoughForDanger, func_220987_a

boolean (LivingEntity, LivingEntity): a, isClose, method_19105, isCloseEnoughForDanger, func_220987_a

boolean (EntityLiving): c, method_19104, isHostile, func_220988_c

boolean (LivingEntity): c, isHostile, method_19104, isHostile, func_220988_c

1.14.3

Names

apy

aqb

net.minecraft.entity.ai.brain.sensor.VillagerHostilesSensor

Fields

com.google.common.collect.ImmutableMap<EntityTypes<?>, Float>: a, field_18473, field_220991_b

com.google.common.collect.ImmutableMap<EntityTypes<?>, Float>: a, field_18473, SQUARED_DISTANCES_FOR_DANGER, field_220991_b

Constructors

Methods

Set<MemoryModuleType<?>> (): a, method_19099, func_220974_a

Set<MemoryModuleType<?>> (): a, method_19099, getOutputMemoryModules, func_220974_a

void (WorldServer, EntityLiving): a, method_19101, func_212872_a_

void (WorldServer, EntityLiving): a, method_19101, sense, func_212872_a_

Optional<EntityLiving> (EntityLiving): a, method_19618, func_220989_a

Optional<EntityLiving> (EntityLiving): a, method_19618, getNearestHostile, func_220989_a

Optional<List<EntityLiving>> (EntityLiving): b, method_19620, func_220990_b

Optional<List<EntityLiving>> (EntityLiving): b, method_19620, getVisibleMobs, func_220990_b

int (EntityLiving, EntityLiving, EntityLiving): a, method_19619, func_220983_a

int (EntityLiving, EntityLiving, EntityLiving): a, method_19619, compareDistances, func_220983_a

boolean (EntityLiving, EntityLiving): a, method_19105, func_220987_a

boolean (EntityLiving, EntityLiving): a, method_19105, isCloseEnoughForDanger, func_220987_a

boolean (EntityLiving): c, method_19104, func_220988_c

boolean (EntityLiving): c, method_19104, isHostile, func_220988_c

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

apx

apy

Fields

com.google.common.collect.ImmutableMap<EntityTypes<?>, Float>: b, field_18473, field_220991_b

com.google.common.collect.ImmutableMap<EntityTypes<?>, Float>: a, field_18473, field_220991_b

Constructors

Methods

1.14

Names

apx

net.minecraft.class_4150

net.minecraft.entity.ai.brain.sensor.VillagerHostilesSensor

net.minecraft.server.v1_14_R1.SensorVillagerHostiles

Fields

com.google.common.collect.ImmutableMap<EntityTypes<?>, Float>: b, field_18473, field_220991_b

Constructors

()

Methods

Set<MemoryModuleType<?>> (): a, method_19099, func_220974_a

void (WorldServer, EntityLiving): a, method_19101, func_212872_a_

Optional<EntityLiving> (EntityLiving): a, method_19618, func_220989_a

Optional<List<EntityLiving>> (EntityLiving): b, method_19620, func_220990_b

int (EntityLiving, EntityLiving, EntityLiving): a, method_19619, func_220983_a

boolean (EntityLiving, EntityLiving): a, method_19105, func_220987_a

boolean (EntityLiving): c, method_19104, func_220988_c