History - net.minecraft.world.level.block.BaseFireBlock

1.21.3

Names

dfl

djz

Fields

float: d, fireDamage, field_22088, damage, f_49238_

float: f, fireDamage, field_22088, damage

VoxelShape: b, DOWN_AABB, field_22498, BASE_SHAPE, f_49237_

VoxelShape: b, DOWN_AABB, field_22498, BASE_SHAPE

int: c, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_152137_

int: c, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS

float: a, AABB_OFFSET, field_31007, BASE_SOUND_VOLUME, f_152136_

float: a, AABB_OFFSET, field_31007, BASE_SOUND_VOLUME

int: d, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT

int: e, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

BlockState (BlockGetter, BlockPos): a, getState, method_24416, getState, m_49245_

BlockState (BlockGetter, BlockPos): a, getState, method_24416, getState

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

boolean (BlockState): f, canBurn, method_10195, isFlammable, m_7599_

boolean (BlockState): g, canBurn, method_10195, isFlammable

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded

boolean (Level): a, inPortalDimension, method_30366, isOverworldOrNether, m_49248_

boolean (Level): a, inPortalDimension, method_30366, isOverworldOrNether

boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032, canPlaceAt, m_49255_

boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032, canPlaceAt

boolean (Level, BlockPos, Direction): b, isPortal, method_30033, shouldLightPortalAt, m_49269_

boolean (Level, BlockPos, Direction): b, isPortal, method_30033, shouldLightPortalAt

void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_142387_

void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick

com.mojang.serialization.MapCodec<? extends BaseFireBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends BaseFireBlock> (): a, codec, method_53969, getCodec

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

deo

dfl

Fields

Constructors

Methods

1.20.6

Names

cwd

deo

Fields

Constructors

Methods

1.20.4

Names

csj

cwd

Fields

Constructors

Methods

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

com.mojang.serialization.MapCodec<? extends BaseFireBlock> (): a, codec, method_53969, getCodec, m_304657_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

1.20.2

Names

cpb

csj

Fields

Constructors

Methods

1.20.1

Names

cow

cpb

Fields

Constructors

Methods

1.19.4

Names

cmh

cow

Fields

Constructors

Methods

1.19.3

Names

cjh

cmh

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cik

cjh

Fields

Constructors

Methods

1.19

Names

cde

cik

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

Names

ccm

cde

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bzd

ccm

Fields

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

1.17.1

Names

bzc

bzd

Fields

Constructors

Methods

1.17

Names

bue

bzc

net.minecraft.block.AbstractFireBlock

net.minecraft.src.C_1693_

net.minecraft.server.v1_16_R3.BlockFireAbstract

net.minecraft.world.level.block.BlockFireAbstract

Fields

float: b, fireDamage, field_22088, damage, field_235325_g_

float: d, fireDamage, field_22088, damage, f_49238_

VoxelShape: a, DOWN_AABB, field_22498, BASE_SHAPE, field_235320_b_

VoxelShape: b, DOWN_AABB, field_22498, BASE_SHAPE, f_49237_

int: c, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_152137_

float: a, AABB_OFFSET, field_31007, BASE_SOUND_VOLUME, f_152136_

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockGetter, BlockPos): a, getState, method_24416, getState, func_235326_a_

BlockState (BlockGetter, BlockPos): a, getState, method_24416, getState, m_49245_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

boolean (BlockState): e, canBurn, method_10195, isFlammable, func_196446_i

boolean (BlockState): f, canBurn, method_10195, isFlammable, m_7599_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_, onPlace

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

boolean (Level): a, inPortalDimension, method_30366, method_30366, func_242649_a

boolean (Level): a, inPortalDimension, method_30366, isOverworldOrNether, m_49248_

boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032, method_30032, func_241465_a_

boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032, canPlaceAt, m_49255_

boolean (Level, BlockPos, Direction): b, isPortal, method_30033, method_30033, func_241466_b_

boolean (Level, BlockPos, Direction): b, isPortal, method_30033, shouldLightPortalAt, m_49269_

void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_142387_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bub

bue

net.minecraft.server.v1_16_R2.BlockFireAbstract

net.minecraft.server.v1_16_R3.BlockFireAbstract

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvh

bub

net.minecraft.server.v1_16_R1.BlockFireAbstract

net.minecraft.server.v1_16_R2.BlockFireAbstract

Fields

float: g, fireDamage, field_22088, damage, field_235325_g_

float: b, fireDamage, field_22088, damage, field_235325_g_

VoxelShape: a, UP_AABB, field_22497, field_22497, field_235319_a_

VoxelShape: b, DOWN_AABB, field_22498, field_22498, field_235320_b_

VoxelShape: a, DOWN_AABB, field_22498, BASE_SHAPE, field_235320_b_

VoxelShape: c, WEST_AABB, field_22499, field_22499, field_235321_c_

VoxelShape: d, EAST_AABB, field_22500, field_22500, field_235322_d_

VoxelShape: e, NORTH_AABB, field_22501, field_22501, field_235323_e_

VoxelShape: f, SOUTH_AABB, field_22502, field_22502, field_235324_f_

Constructors

Methods

boolean (LevelAccessor, BlockPos): a, canBePlacedAt, method_30032, method_30032, func_241465_a_

boolean (LevelAccessor, BlockPos): b, isPortal, method_30033, method_30033, func_241466_b_

boolean (Level): a, inPortalDimension, method_30366, method_30366, func_242649_a

boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032, method_30032, func_241465_a_

boolean (Level, BlockPos, Direction): b, isPortal, method_30033, method_30033, func_241466_b_

1.16.1

Names

bvh

net.minecraft.world.level.block.BaseFireBlock

net.minecraft.class_4770

net.minecraft.block.AbstractFireBlock

net.minecraft.block.AbstractFireBlock

net.minecraft.server.v1_16_R1.BlockFireAbstract

Fields

float: g, fireDamage, field_22088, damage, field_235325_g_

VoxelShape: a, UP_AABB, field_22497, field_22497, field_235319_a_

VoxelShape: b, DOWN_AABB, field_22498, field_22498, field_235320_b_

VoxelShape: c, WEST_AABB, field_22499, field_22499, field_235321_c_

VoxelShape: d, EAST_AABB, field_22500, field_22500, field_235322_d_

VoxelShape: e, NORTH_AABB, field_22501, field_22501, field_235323_e_

VoxelShape: f, SOUTH_AABB, field_22502, field_22502, field_235324_f_

Constructors

(BlockBehaviour$Properties, float)

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockGetter, BlockPos): a, getState, method_24416, getState, func_235326_a_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

boolean (BlockState): e, canBurn, method_10195, isFlammable, func_196446_i

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b, onPlace

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

boolean (LevelAccessor, BlockPos): a, canBePlacedAt, method_30032, method_30032, func_241465_a_

boolean (LevelAccessor, BlockPos): b, isPortal, method_30033, method_30033, func_241466_b_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c