net.minecraft.server.v1_13_R1

public class BlockSeaPickle

extends BlockPlant implements IBlockFragilePlantElement, IFluidSource, IFluidContainer

All mapped superinterfaces:

IMaterial, IBlockFragilePlantElement, IFluidSource, IFluidContainer

bgw
net.minecraft.block.BlockSeaPickle
net.minecraft.server.v1_13_R1.BlockSeaPickle

Field summary

Modifier and TypeField
public static final BlockStateInteger
a
field_204902_a
public static final BlockStateBoolean
b
field_204903_b
protected static final VoxelShape
c
field_204904_c
protected static final VoxelShape
p
field_204905_t
protected static final VoxelShape
q
field_204906_u
protected static final VoxelShape
r
field_204907_v

Constructor summary

ModifierConstructor
protected (Block$Info arg0)

Method summary

Modifier and TypeMethod
public int
m(bkt arg0)
func_149750_m(IBlockState arg0)
public IBlockData
a(arg arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
private boolean
k(bkt arg0)
func_204901_j(IBlockState arg0)
protected boolean
b(bkt arg0, axg arg1, ej arg2)
func_200014_a_(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(bkt arg0, axw arg1, ej arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public IBlockData
a(bkt arg0, ep arg1, bkt arg2, axt arg3, ej arg4, ej arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public boolean
a(bkt arg0, arg arg1)
func_196253_a(IBlockState arg0, BlockItemUseContext arg1)
public VoxelShape
a(bkt arg0, axg arg1, ej arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public FluidType
a(axt arg0, ej arg1, bkt arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
public Fluid
h(bkt arg0)
func_204507_t(IBlockState arg0)
public boolean
a(axg arg0, ej arg1, bkt arg2, bym arg3)
func_204510_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, Fluid arg3)
public boolean
a(axt arg0, ej arg1, bkt arg2, byn arg3)
func_204509_a(IWorld arg0, BlockPos arg1, IBlockState arg2, IFluidState arg3)
protected void
a(bkv$a<bcj, bkt> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public int
a(bkt arg0, Random arg1)
func_196264_a(IBlockState arg0, Random arg1)
public boolean
a(axg arg0, ej arg1, bkt arg2, boolean arg3)
func_176473_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, boolean arg3)
public boolean
a(axs arg0, Random arg1, ej arg2, bkt arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public void
b(axs arg0, Random arg1, ej arg2, bkt arg3)
func_176474_b(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)