net.minecraft.server.v1_13_R1

public abstract class FluidType

bym
net.minecraft.fluid.Fluid
net.minecraft.server.v1_13_R1.FluidType

Field summary

Modifier and TypeField
private static final MinecraftKey
a
field_207199_a
public static final RegistryBlocks<MinecraftKey, FluidType>
c
field_205588_a
public static final RegistryBlockID<Fluid>
d
field_207201_d
protected final BlockStateList<FluidType, Fluid>
e
field_207202_e
private Fluid
b
field_207200_b

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
protected void
a(bkv$a<bym, byn> arg0)
func_207184_a(StateContainer$Builder<Fluid, IFluidState> arg0)
public BlockStateList<FluidType, Fluid>
h()
func_207182_e()
protected final void
f(byn arg0)
func_207183_f(IFluidState arg0)
public final Fluid
i()
func_207188_f()
public abstract Item
b()
func_204524_b()
protected void
a(axs arg0, ej arg1, byn arg2)
func_207191_a(World arg0, BlockPos arg1, IFluidState arg2)
protected void
b(axs arg0, ej arg1, byn arg2, Random arg3)
func_207186_b(World arg0, BlockPos arg1, IFluidState arg2, Random arg3)
protected abstract boolean
a(byn arg0, bym arg1, ep arg2)
func_211757_a(IFluidState arg0, Fluid arg1, EnumFacing arg2)
protected abstract Vec3D
a(axw arg0, ej arg1, byn arg2)
func_205564_a(IWorldReaderBase arg0, BlockPos arg1, IFluidState arg2)
public abstract int
a(axw arg0)
func_205569_a(IWorldReaderBase arg0)
protected boolean
k()
func_207196_h()
protected boolean
c()
func_204538_c()
protected abstract float
d()
func_210195_d()
public abstract float
a(byn arg0)
func_207181_a(IFluidState arg0)
protected abstract IBlockData
b(byn arg0)
func_204527_a(IFluidState arg0)
public abstract boolean
c(byn arg0)
func_207193_c(IFluidState arg0)
public abstract int
d(byn arg0)
func_207192_d(IFluidState arg0)
public boolean
a(bym arg0)
func_207187_a(Fluid arg0)
public boolean
a(wy<bym> arg0)
func_207185_a(Tag<Fluid> arg0)
public static void
l()
func_207195_i()
private static void
a(String arg0, bym arg1)
func_207198_a(String arg0, Fluid arg1)
private static void
a(pc arg0, bym arg1)
func_207194_a(ResourceLocation arg0, Fluid arg1)
protected abstract TextureType
a()
func_180664_k()
protected void
a(axs arg0, ej arg1, byn arg2, Random arg3)
func_204522_a(World arg0, BlockPos arg1, IFluidState arg2, Random arg3)
protected ParticleParam
j()
func_204521_c()