net.minecraft.client.render

public class WorldRenderer

implements AutoCloseable, IResourcePackListener

dks
net.minecraft.class_761
net.minecraft.client.render.WorldRenderer
net.minecraft.client.renderer.WorldRenderer

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
b
field_4060
LOGGER
field_147599_m
private static final MinecraftKey
c
field_4098
MOON_PHASES_TEX
field_110927_h
private static final MinecraftKey
d
field_4111
SUN_TEX
field_110928_i
private static final MinecraftKey
e
field_4108
CLOUDS_TEX
field_110925_j
private static final MinecraftKey
f
field_4061
END_SKY_TEX
field_110926_k
private static final MinecraftKey
g
field_4071
FORCEFIELD_TEX
field_175006_g
public static final EnumDirection[]
a
field_4095
DIRECTIONS
field_200006_a
private final MinecraftClient
h
field_4088
client
field_72777_q
private final TextureManager
i
field_4057
textureManager
field_72770_i
private final EntityRenderDispatcher
j
field_4109
entityRenderDispatcher
field_175010_j
private ClientWorld
k
field_4085
world
field_72769_h
private Set<ChunkRenderer>
l
field_4075
chunkRenderers
field_175009_l
private List<WorldRenderer$ChunkInfo>
m
field_4086
chunkInfos
field_72755_R
private final Set<TileEntity>
n
field_4055
blockEntities
field_181024_n
private ChunkRenderDispatcher
o
field_4112
chunkRenderDispatcher
field_175008_n
private int
p
field_4099
starsDisplayList
field_72772_v
private int
q
field_4117
field_4117
field_72771_w
private int
r
field_4067
field_4067
field_72781_x
private final VertexFormat
s
field_4100
field_4100
field_175014_r
private GlBuffer
t
field_4113
starsBuffer
field_175013_s
private GlBuffer
u
field_4087
field_4087
field_175012_t
private GlBuffer
v
field_4102
field_4102
field_175011_u
private final int
w
field_4079
field_4079
field_204606_x
private boolean
x
field_4107
cloudsDirty
field_204607_y
private int
y
field_4114
cloudsDisplayList
field_204608_z
private GlBuffer
z
field_4094
cloudsBuffer
field_204601_A
private int
A
field_4073
ticks
field_72773_u
private final Map<Integer, PartiallyBrokenBlockEntry>
B
field_4058
partiallyBrokenBlocks
field_72738_E
private final Map<BlockPosition, SoundInstance>
C
field_4119
playingSongs
field_147593_P
private final Sprite[]
D
field_4068
destroyStages
field_94141_F
private GlFramebuffer
E
field_4101
entityOutlinesFramebuffer
field_175015_z
private ShaderEffect
F
field_4059
entityOutlineShader
field_174991_A
private double
G
field_4104
lastCameraChunkUpdateX
field_174992_B
private double
H
field_4120
lastCameraChunkUpdateY
field_174993_C
private double
I
field_4070
lastCameraChunkUpdateZ
field_174987_D
private int
J
field_4084
cameraChunkX
field_174988_E
private int
K
field_4105
cameraChunkY
field_174989_F
private int
L
field_4121
cameraChunkZ
field_174990_G
private double
M
field_4069
lastCameraX
field_174997_H
private double
N
field_4081
lastCameraY
field_174998_I
private double
O
field_4096
lastCameraZ
field_174999_J
private double
P
field_4115
lastCameraPitch
field_175000_K
private double
Q
field_4064
lastCameraYaw
field_174994_L
private int
R
field_4082
field_4082
field_204602_S
private int
S
field_4097
field_4097
field_204603_T
private int
T
field_4116
field_4116
field_204604_U
private Vec3D
U
field_4072
field_4072
field_204605_V
private CloudRenderMode
V
field_4080
field_4080
field_204800_W
private ChunkBatcher
W
field_4106
chunkBatcher
field_174995_M
private ChunkRendererList
X
field_4092
chunkRendererList
field_174996_N
private int
Y
field_4062
renderDistance
field_72739_F
private int
Z
field_4076
field_4076
field_72740_G
private int
aa
field_4089
regularEntityCount
field_72749_I
private int
ab
field_4110
blockEntityCount
field_72750_J
private boolean
ac
field_4066
field_4066
field_175002_T
private Frustum
ad
field_4056
forcedFrustum
field_175001_U
private final Vector4f[]
ae
field_4065
field_4065
field_175004_V
private final Vec3d
af
field_4091
forcedFrustumPosition
field_175003_W
private boolean
ag
field_4063
vertexBufferObjectsEnabled
field_175005_X
private ChunkRendererFactory
ah
field_4078
chunkRendererFactory
field_175007_a
private double
ai
field_4083
lastTranslucentSortX
field_147596_f
private double
aj
field_4103
lastTranslucentSortY
field_147597_g
private double
ak
field_4118
lastTranslucentSortZ
field_147602_h
private boolean
al
field_4077
terrainUpdateNecessary
field_147595_R
private boolean
am
field_4090
entityOutlinesUpdateNecessary
field_184386_ad

Constructor summary

ModifierConstructor
public (MinecraftClient arg0)

Method summary

Modifier and TypeMethod
public void
close()
close()
close()
close()
public void
a(xg arg0)
method_14491(class_3300 arg0)
apply(ResourceManager arg0)
func_195410_a(IResourceManager arg0)
private void
o()
method_3249()
loadDestroyStageTextures()
func_174971_n()
public void
a()
method_3296()
loadEntityOutlineShader()
func_174966_b()
public void
b()
method_3254()
drawEntityOutlinesFramebuffer()
func_174975_c()
protected boolean
c()
method_3270()
canDrawEntityOutlines()
func_174985_d()
private void
p()
method_3265()
method_3265()
func_174964_o()
private void
q()
method_3277()
method_3277()
func_174980_p()
private void
a(cup arg0, float arg1, boolean arg2)
method_3283(class_287 arg0, float arg1, boolean arg2)
method_3283(BufferBuilder arg0, float arg1, boolean arg2)
func_174968_a(BufferBuilder arg0, float arg1, boolean arg2)
private void
r()
method_3293()
renderStars()
func_174963_q()
private void
a(cup arg0)
method_3255(class_287 arg0)
renderStars(BufferBuilder arg0)
func_180444_a(BufferBuilder arg0)
public void
a(dhr arg0)
method_3244(class_638 arg0)
setWorld(ClientWorld arg0)
func_72732_a(ClientWorld arg0)
public void
d()
method_3279()
reload()
func_72712_a()
protected void
e()
method_3280()
clearChunkRenderers()
func_174986_e()
public void
a(int arg0, int arg1)
method_3242(int arg0, int arg1)
onResized(int arg0, int arg1)
func_72720_a(int arg0, int arg1)
public void
a(cvd arg0, dnq arg1, float arg2)
method_3271(class_4184 arg0, class_856 arg1, float arg2)
renderEntities(Camera arg0, VisibleRegion arg1, float arg2)
func_215326_a(ActiveRenderInfo arg0, ICamera arg1, float arg2)
public String
f()
method_3289()
getChunksDebugString()
func_72735_c()
protected int
g()
method_3246()
getChunkNumber()
func_184382_g()
public String
h()
method_3272()
getEntitiesDebugString()
func_72723_d()
public void
a(cvd arg0, dnq arg1, int arg2, boolean arg3)
method_3273(class_4184 arg0, class_856 arg1, int arg2, boolean arg3)
setUpTerrain(Camera arg0, VisibleRegion arg1, int arg2, boolean arg3)
func_215320_a(ActiveRenderInfo arg0, ICamera arg1, int arg2, boolean arg3)
private Set<EnumDirection>
a(ev arg0)
method_3285(class_2338 arg0)
getOpenChunkFaces(BlockPos arg0)
func_174978_c(BlockPos arg0)
private ChunkRenderer
a(ev arg0, dnk arg1, fa arg2)
method_3241(class_2338 arg0, class_851 arg1, class_2350 arg2)
getAdjacentChunkRenderer(BlockPos arg0, ChunkRenderer arg1, Direction arg2)
func_181562_a(BlockPos arg0, ChunkRender arg1, Direction arg2)
private void
a(double arg0, double arg1, double arg2)
method_3275(double arg0, double arg1, double arg2)
method_3275(double arg0, double arg1, double arg2)
func_174984_a(double arg0, double arg1, double arg2)
public int
a(bgx arg0, cvd arg1)
method_3251(class_1921 arg0, class_4184 arg1)
renderLayer(BlockRenderLayer arg0, Camera arg1)
func_215323_a(BlockRenderLayer arg0, ActiveRenderInfo arg1)
private void
a(bgx arg0)
method_3287(class_1921 arg0)
renderLayer(BlockRenderLayer arg0)
func_174982_a(BlockRenderLayer arg0)
private void
a(Iterator<us> arg0)
method_3290(Iterator<class_3191> arg0)
removeOutdatedPartiallyBrokenBlocks(Iterator<PartiallyBrokenBlockEntry> arg0)
func_174965_a(Iterator<DestroyBlockProgress> arg0)
public void
k()
method_3252()
tick()
func_72734_e()
private void
s()
method_3250()
renderEndSky()
func_180448_r()
public void
a(float arg0)
method_3257(float arg0)
renderSky(float arg0)
func_195465_a(float arg0)
public void
a(float arg0, double arg1, double arg2, double arg3)
method_3259(float arg0, double arg1, double arg2, double arg3)
renderClouds(float arg0, double arg1, double arg2, double arg3)
func_195466_a(float arg0, double arg1, double arg2, double arg3)
private void
a(cup arg0, double arg1, double arg2, double arg3, csb arg4)
method_3239(class_287 arg0, double arg1, double arg2, double arg3, class_243 arg4)
renderClouds(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3d arg4)
func_204600_a(BufferBuilder arg0, double arg1, double arg2, double arg3, Vec3d arg4)
public void
a(long arg0)
method_3269(long arg0)
updateChunks(long arg0)
func_174967_a(long arg0)
public void
a(cvd arg0, float arg1)
method_3243(class_4184 arg0, float arg1)
renderWorldBorder(Camera arg0, float arg1)
func_215322_a(ActiveRenderInfo arg0, float arg1)
private void
t()
method_3263()
enableBlockOverlayRendering()
func_180443_s()
private void
u()
method_3274()
disableBlockOverlayRendering()
func_174969_t()
public void
a(cus arg0, cup arg1, cvd arg2)
method_3256(class_289 arg0, class_287 arg1, class_4184 arg2)
renderPartiallyBrokenBlocks(Tessellator arg0, BufferBuilder arg1, Camera arg2)
func_215318_a(Tessellator arg0, BufferBuilder arg1, ActiveRenderInfo arg2)
public void
a(cvd arg0, crz arg1, int arg2)
method_3294(class_4184 arg0, class_239 arg1, int arg2)
drawHighlightedBlockOutline(Camera arg0, HitResult arg1, int arg2)
func_215325_a(ActiveRenderInfo arg0, RayTraceResult arg1, int arg2)
public static void
a(csv arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
method_3240(class_265 arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawDebugShapeOutline(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
func_195470_a(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
public static void
b(csv arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
method_3291(class_265 arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
drawShapeOutline(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
func_195463_b(VoxelShape arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6, float arg7)
public static void
a(crw arg0, float arg1, float arg2, float arg3, float arg4)
method_3260(class_238 arg0, float arg1, float arg2, float arg3, float arg4)
drawBoxOutline(Box arg0, float arg1, float arg2, float arg3, float arg4)
func_189697_a(AxisAlignedBB arg0, float arg1, float arg2, float arg3, float arg4)
public static void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
method_3262(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
drawBoxOutline(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
func_189694_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, float arg6, float arg7, float arg8, float arg9)
public static void
a(cup arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
method_3258(class_287 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
buildBoxOutline(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
func_189698_a(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
public static void
b(cup arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
method_3253(class_287 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
buildBox(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
func_189693_b(BufferBuilder arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, float arg7, float arg8, float arg9, float arg10)
public void
a(bgw arg0, ev arg1, bvo arg2, bvo arg3, int arg4)
method_8570(class_1922 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3, int arg4)
updateBlock(BlockView arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4)
func_184376_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, BlockState arg3, int arg4)
private void
a(ev arg0, boolean arg1)
method_16037(class_2338 arg0, boolean arg1)
scheduleSectionRender(BlockPos arg0, boolean arg1)
func_215324_a(BlockPos arg0, boolean arg1)
public void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
method_18146(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
scheduleBlockRenders(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
func_147585_a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
public void
a(int arg0, int arg1, int arg2)
method_18145(int arg0, int arg1, int arg2)
scheduleBlockRenders(int arg0, int arg1, int arg2)
func_215321_a(int arg0, int arg1, int arg2)
public void
b(int arg0, int arg1, int arg2)
method_8571(int arg0, int arg1, int arg2)
scheduleBlockRender(int arg0, int arg1, int arg2)
func_215328_b(int arg0, int arg1, int arg2)
private void
a(int arg0, int arg1, int arg2, boolean arg3)
method_3295(int arg0, int arg1, int arg2, boolean arg3)
scheduleChunkRender(int arg0, int arg1, int arg2, boolean arg3)
func_215319_a(int arg0, int arg1, int arg2, boolean arg3)
public void
a(ym arg0, ev arg1)
method_8562(class_3414 arg0, class_2338 arg1)
playSong(SoundEvent arg0, BlockPos arg1)
func_184377_a(SoundEvent arg0, BlockPos arg1)
private void
a(bhm arg0, ev arg1, boolean arg2)
method_3247(class_1937 arg0, class_2338 arg1, boolean arg2)
updateEntitiesForSong(World arg0, BlockPos arg1, boolean arg2)
func_193054_a(World arg0, BlockPos arg1, boolean arg2)
public void
a(ge arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_8568(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleEffect arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_195461_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
public void
a(ge arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
method_8563(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
addParticle(ParticleEffect arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
func_195462_a(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
private <T extends ParticleParam> void
a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_3276(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195467_a(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
private Particle
b(ge arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_3282(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
spawnParticle(ParticleEffect arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_195471_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
private Particle
b(ge arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
method_3288(class_2394 arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
spawnParticle(ParticleEffect arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
func_195469_b(IParticleData arg0, boolean arg1, boolean arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8)
private ParticlesOption
a(boolean arg0)
method_3268(boolean arg0)
getRandomParticleSpawnChance(boolean arg0)
func_215327_a(boolean arg0)
public void
l()
method_3267()
method_3267()
func_72728_f()
public void
a(int arg0, ev arg1, int arg2)
method_8564(int arg0, class_2338 arg1, int arg2)
playGlobalEvent(int arg0, BlockPos arg1, int arg2)
func_180440_a(int arg0, BlockPos arg1, int arg2)
public void
a(awb arg0, int arg1, ev arg2, int arg3)
method_8567(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
playLevelEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
func_180439_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
public void
b(int arg0, ev arg1, int arg2)
method_8569(int arg0, class_2338 arg1, int arg2)
setBlockBreakingProgress(int arg0, BlockPos arg1, int arg2)
func_180441_b(int arg0, BlockPos arg1, int arg2)
public boolean
m()
method_3281()
isTerrainRenderComplete()
func_184384_n()
public void
n()
method_3292()
scheduleTerrainUpdate()
func_174979_m()
public void
a(Collection<btr> arg0, Collection<btr> arg1)
method_3245(Collection<class_2586> arg0, Collection<class_2586> arg1)
updateBlockEntities(Collection<BlockEntity> arg0, Collection<BlockEntity> arg1)
func_181023_a(Collection<TileEntity> arg0, Collection<TileEntity> arg1)