net.minecraft.server.v1_14_R1

public abstract class BlockButtonAbstract

extends BlockAttachable

All mapped superinterfaces:

IMaterial

bmx
net.minecraft.class_2269
net.minecraft.block.AbstractButtonBlock
net.minecraft.block.AbstractButtonBlock
net.minecraft.server.v1_14_R1.BlockButtonAbstract

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_10729
POWERED
field_176584_b
POWERED
protected static final VoxelShape
b
field_10721
CEILING_X_SHAPE
field_196370_b
protected static final VoxelShape
c
field_10727
CEILING_Z_SHAPE
field_196371_c
protected static final VoxelShape
d
field_10723
FLOOR_X_SHAPE
field_196376_y
protected static final VoxelShape
e
field_10716
FLOOR_Z_SHAPE
field_196377_z
protected static final VoxelShape
f
field_10728
NORTH_SHAPE
field_185622_d
protected static final VoxelShape
g
field_10715
SOUTH_SHAPE
field_185624_e
protected static final VoxelShape
h
field_10731
WEST_SHAPE
field_185626_f
protected static final VoxelShape
i
field_10720
EAST_SHAPE
field_185628_g
protected static final VoxelShape
j
field_10717
CEILING_X_PRESSED_SHAPE
field_196372_E
protected static final VoxelShape
k
field_10726
CEILING_Z_PRESSED_SHAPE
field_196373_F
protected static final VoxelShape
w
field_10722
FLOOR_X_PRESSED_SHAPE
field_196374_G
protected static final VoxelShape
x
field_10730
FLOOR_Z_PRESSED_SHAPE
field_196375_H
protected static final VoxelShape
y
field_10719
NORTH_PRESSED_SHAPE
field_185623_D
protected static final VoxelShape
z
field_10724
SOUTH_PRESSED_SHAPE
field_185625_E
protected static final VoxelShape
A
field_10732
WEST_PRESSED_SHAPE
field_185627_F
protected static final VoxelShape
B
field_10718
EAST_PRESSED_SHAPE
field_185629_G
private final boolean
D
field_10725
wooden
field_150047_a

Constructor summary

ModifierConstructor
protected (boolean arg0, Block$Info arg1)

Method summary

Modifier and TypeMethod
public int
a(bhp arg0)
method_9563(class_1941 arg0)
getTickRate(ViewableWorld arg0)
func_149738_a(IWorldReader arg0)
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
protected void
a(awb arg0, bhn arg1, ev arg2, boolean arg3)
method_9714(class_1657 arg0, class_1936 arg1, class_2338 arg2, boolean arg3)
playClickSound(PlayerEntity arg0, IWorld arg1, BlockPos arg2, boolean arg3)
func_196367_a(PlayerEntity arg0, IWorld arg1, BlockPos arg2, boolean arg3)
protected abstract SoundEffect
a(boolean arg0)
method_9712(boolean arg0)
getClickSound(boolean arg0)
func_196369_b(boolean arg0)
public void
a(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public int
a(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public int
b(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
h(bvo arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
func_149744_f(BlockState arg0)
isPowerSource(IBlockData arg0)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
public void
a(bvo arg0, bhm arg1, ev arg2, ail arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
private void
d(bvo arg0, bhm arg1, ev arg2)
method_9715(class_2680 arg0, class_1937 arg1, class_2338 arg2)
tryPowerWithProjectiles(BlockState arg0, World arg1, BlockPos arg2)
func_185616_e(BlockState arg0, World arg1, BlockPos arg2)
private void
e(bvo arg0, bhm arg1, ev arg2)
method_9713(class_2680 arg0, class_1937 arg1, class_2338 arg2)
updateNeighbors(BlockState arg0, World arg1, BlockPos arg2)
func_196368_e(BlockState arg0, World arg1, BlockPos arg2)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)