net.minecraft.server.v1_14_R1

public class BlockRedstoneComparator

extends BlockDiodeAbstract implements ITileEntity

All mapped superinterfaces:

IMaterial, ITileEntity

bnk
net.minecraft.class_2286
net.minecraft.block.ComparatorBlock
net.minecraft.block.ComparatorBlock
net.minecraft.server.v1_14_R1.BlockRedstoneComparator

Field summary

Modifier and TypeField
public static final BlockStateEnum<BlockPropertyComparatorMode>
a
field_10789
MODE
field_176463_b
MODE

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
protected int
j(bvo arg0)
method_9992(class_2680 arg0)
getUpdateDelayInternal(BlockState arg0)
func_196346_i(BlockState arg0)
protected int
b(bgw arg0, ev arg1, bvo arg2)
method_9993(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getOutputLevel(BlockView arg0, BlockPos arg1, BlockState arg2)
func_176408_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)
private int
e(bhm arg0, ev arg1, bvo arg2)
method_9773(class_1937 arg0, class_2338 arg1, class_2680 arg2)
calculateOutputSignal(World arg0, BlockPos arg1, BlockState arg2)
func_176460_j(World arg0, BlockPos arg1, BlockState arg2)
protected boolean
a(bhm arg0, ev arg1, bvo arg2)
method_9990(class_1937 arg0, class_2338 arg1, class_2680 arg2)
hasPower(World arg0, BlockPos arg1, BlockState arg2)
func_176404_e(World arg0, BlockPos arg1, BlockState arg2)
protected int
b(bhm arg0, ev arg1, bvo arg2)
method_9991(class_1937 arg0, class_2338 arg1, class_2680 arg2)
getPower(World arg0, BlockPos arg1, BlockState arg2)
func_176397_f(World arg0, BlockPos arg1, BlockState arg2)
private EntityItemFrame
a(bhm arg0, fa arg1, ev arg2)
method_9774(class_1937 arg0, class_2350 arg1, class_2338 arg2)
getAttachedItemFrame(World arg0, Direction arg1, BlockPos arg2)
func_176461_a(World arg0, Direction arg1, BlockPos arg2)
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
protected void
c(bhm arg0, ev arg1, bvo arg2)
method_9998(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updatePowered(World arg0, BlockPos arg1, BlockState arg2)
func_176398_g(World arg0, BlockPos arg1, BlockState arg2)
private void
f(bhm arg0, ev arg1, bvo arg2)
method_9775(class_1937 arg0, class_2338 arg1, class_2680 arg2)
update(World arg0, BlockPos arg1, BlockState arg2)
func_176462_k(World arg0, BlockPos arg1, BlockState arg2)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
public boolean
a(bvo arg0, bhm arg1, ev arg2, int arg3, int arg4)
method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4)
onBlockAction(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
func_189539_a(BlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public TileEntity
a(bgw arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createTile(IBlockAccess arg0)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)