net.minecraft.server.v1_14_R1

public class BlockTripwire

extends Block

All mapped superinterfaces:

IMaterial

bsq
net.minecraft.class_2538
net.minecraft.block.TripwireBlock
net.minecraft.block.TripWireBlock
net.minecraft.server.v1_14_R1.BlockTripwire

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_11680
POWERED
field_176293_a
POWERED
public static final BlockStateBoolean
b
field_11683
ATTACHED
field_176294_M
ATTACHED
public static final BlockStateBoolean
c
field_11679
DISARMED
field_176295_N
DISARMED
public static final BlockStateBoolean
d
field_11675
NORTH
field_176296_O
NORTH
public static final BlockStateBoolean
e
field_11673
EAST
field_176291_P
EAST
public static final BlockStateBoolean
f
field_11678
SOUTH
field_176289_Q
SOUTH
public static final BlockStateBoolean
g
field_11674
WEST
field_176292_R
WEST
private static final Map<EnumDirection, BlockStateBoolean>
j
field_11676
FACING_PROPERTIES
field_196537_E
protected static final VoxelShape
h
field_11682
ATTACHED_SHAPE
field_185747_B
protected static final VoxelShape
i
field_11681
DETACHED_SHAPE
field_185748_C
private final BlockTripwireHook
k
field_11677
hookBlock
field_196538_F

Constructor summary

ModifierConstructor
public (BlockTripwireHook arg0, Block$Info arg1)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public IBlockData
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public IBlockData
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public TextureType
c()
method_9551()
getRenderLayer()
func_180664_k()
public void
b(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public void
a(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public void
a(bhm arg0, ev arg1, bvo arg2, awb arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
private void
a(bhm arg0, ev arg1, bvo arg2)
method_10779(class_1937 arg0, class_2338 arg1, class_2680 arg2)
update(World arg0, BlockPos arg1, BlockState arg2)
func_176286_e(World arg0, BlockPos arg1, BlockState arg2)
public void
a(bvo arg0, bhm arg1, ev arg2, ail arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
private void
a(bhm arg0, ev arg1)
method_10780(class_1937 arg0, class_2338 arg1)
updatePowered(World arg0, BlockPos arg1)
func_176288_d(World arg0, BlockPos arg1)
public boolean
a(bvo arg0, fa arg1)
method_10778(class_2680 arg0, class_2350 arg1)
shouldConnectTo(BlockState arg0, Direction arg1)
func_196536_a(BlockState arg0, Direction arg1)
public IBlockData
a(bvo arg0, brb arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public IBlockData
a(bvo arg0, bqb arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)