net.minecraft.server.v1_14_R1

public class EntityDrowned

extends EntityZombie implements IRangedEntity

All mapped superinterfaces:

INamableTileEntity, ICommandListener, IMonster, IRangedEntity

aub
net.minecraft.class_1551
net.minecraft.entity.mob.DrownedEntity
net.minecraft.entity.monster.DrownedEntity
net.minecraft.server.v1_14_R1.EntityDrowned

Field summary

Modifier and TypeField
private boolean
bz
field_7233
targetingUnderwater
field_204718_bx
protected final NavigationGuardian
b
field_7234
waterNavigation
field_204716_a
protected final Navigation
c
field_7232
landNavigation
field_204717_b

Constructor summary

ModifierConstructor
public (EntityTypes<? extends EntityDrowned> arg0, World arg1)

Method summary

Modifier and TypeMethod
protected void
l()
method_7208()
initCustomGoals()
func_175456_n()
public GroupDataEntity
a(bhn arg0, ahe arg1, aix arg2, ajg arg3, ic arg4)
method_5943(class_1936 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4)
initialize(IWorld arg0, LocalDifficulty arg1, SpawnType arg2, EntityData arg3, CompoundTag arg4)
func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
prepare(GeneratorAccess arg0, DifficultyDamageScaler arg1, EnumMobSpawn arg2, GroupDataEntity arg3, NBTTagCompound arg4)
public static boolean
b(aip<aub> arg0, bhn arg1, aix arg2, ev arg3, Random arg4)
method_20673(class_1299<class_1551> arg0, class_1936 arg1, class_3730 arg2, class_2338 arg3, Random arg4)
method_20673(EntityType<DrownedEntity> arg0, IWorld arg1, SpawnType arg2, BlockPos arg3, Random arg4)
func_223332_b(EntityType<DrownedEntity> arg0, IWorld arg1, SpawnReason arg2, BlockPos arg3, Random arg4)
private static boolean
a(bhn arg0, ev arg1)
method_20672(class_1936 arg0, class_2338 arg1)
method_20672(IWorld arg0, BlockPos arg1)
func_223333_a(IWorld arg0, BlockPos arg1)
protected boolean
dW()
method_7212()
shouldBreakDoors()
func_204900_dz()
protected SoundEffect
G()
method_5994()
getAmbientSound()
func_184639_G()
getSoundAmbient()
protected SoundEffect
e(ahu arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getSoundHurt(DamageSource arg0)
protected SoundEffect
cH()
method_6002()
getDeathSound()
func_184615_bR()
getSoundDeath()
protected SoundEffect
dX()
method_7207()
getStepSound()
func_190731_di()
getSoundStep()
protected SoundEffect
ai()
method_5737()
getSwimSound()
func_184184_Z()
getSoundSwim()
protected ItemStack
dY()
method_7215()
getSkull()
func_190732_dj()
protected void
a(ahe arg0)
method_5964(class_1266 arg0)
initEquipment(LocalDifficulty arg0)
func_180481_a(DifficultyInstance arg0)
protected boolean
a(bce arg0, bce arg1, aiq arg2)
method_5955(class_1799 arg0, class_1799 arg1, class_1304 arg2)
isBetterItemFor(ItemStack arg0, ItemStack arg1, EquipmentSlot arg2)
func_208003_a(ItemStack arg0, ItemStack arg1, EquipmentSlotType arg2)
protected boolean
dZ()
method_7209()
canConvertInWater()
func_204703_dA()
public boolean
a(bhp arg0)
method_5957(class_1941 arg0)
canSpawn(ViewableWorld arg0)
func_205019_a(IWorldReader arg0)
public boolean
h(aiu arg0)
method_7012(class_1309 arg0)
method_7012(LivingEntity arg0)
func_204714_e(LivingEntity arg0)
public boolean
bE()
method_5675()
canFly()
func_96092_aw()
private boolean
ef()
method_7018()
isTargetingUnderwater()
func_204715_dF()
public void
e(csb arg0)
method_6091(class_243 arg0)
travel(Vec3d arg0)
func_213352_e(Vec3d arg0)
public void
ax()
method_5790()
updateSwimming()
func_205343_av()
protected boolean
ea()
method_7016()
method_7016()
func_204710_dB()
public void
a(aiu arg0, float arg1)
method_7105(class_1309 arg0, float arg1)
attack(LivingEntity arg0, float arg1)
func_82196_d(LivingEntity arg0, float arg1)
public void
r(boolean arg0)
method_7013(boolean arg0)
setTargetingUnderwater(boolean arg0)
func_204713_s(boolean arg0)