net.minecraft.server.v1_14_R1

public class ItemCrossbow

extends ItemProjectileWeapon

All mapped superinterfaces:

IMaterial

baw
net.minecraft.class_1764
net.minecraft.item.CrossbowItem
net.minecraft.item.CrossbowItem
net.minecraft.server.v1_14_R1.ItemCrossbow

Field summary

Modifier and TypeField
private boolean
c
field_7937
charged
field_220034_c
private boolean
d
field_7936
loaded
field_220035_d

Constructor summary

ModifierConstructor
public (Item$Info arg0)

Method summary

Modifier and TypeMethod
public Predicate<ItemStack>
d()
method_20310()
getHeldProjectiles()
func_220006_d()
public Predicate<ItemStack>
b()
method_19268()
getProjectiles()
func_220004_b()
public InteractionResultWrapper<ItemStack>
a(bhm arg0, awb arg1, ahf arg2)
method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2)
use(World arg0, PlayerEntity arg1, Hand arg2)
func_77659_a(World arg0, PlayerEntity arg1, Hand arg2)
public void
a(bce arg0, bhm arg1, aiu arg2, int arg3)
method_7840(class_1799 arg0, class_1937 arg1, class_1309 arg2, int arg3)
onStoppedUsing(ItemStack arg0, World arg1, LivingEntity arg2, int arg3)
func_77615_a(ItemStack arg0, World arg1, LivingEntity arg2, int arg3)
private static boolean
a(aiu arg0, bce arg1)
method_7767(class_1309 arg0, class_1799 arg1)
loadProjectiles(LivingEntity arg0, ItemStack arg1)
func_220021_a(LivingEntity arg0, ItemStack arg1)
private static boolean
a(aiu arg0, bce arg1, bce arg2, boolean arg3, boolean arg4)
method_7765(class_1309 arg0, class_1799 arg1, class_1799 arg2, boolean arg3, boolean arg4)
loadProjectile(LivingEntity arg0, ItemStack arg1, ItemStack arg2, boolean arg3, boolean arg4)
func_220023_a(LivingEntity arg0, ItemStack arg1, ItemStack arg2, boolean arg3, boolean arg4)
public static boolean
d(bce arg0)
method_7781(class_1799 arg0)
isCharged(ItemStack arg0)
func_220012_d(ItemStack arg0)
public static void
a(bce arg0, boolean arg1)
method_7782(class_1799 arg0, boolean arg1)
setCharged(ItemStack arg0, boolean arg1)
func_220011_a(ItemStack arg0, boolean arg1)
private static void
b(bce arg0, bce arg1)
method_7778(class_1799 arg0, class_1799 arg1)
putProjectile(ItemStack arg0, ItemStack arg1)
func_220029_b(ItemStack arg0, ItemStack arg1)
private static List<ItemStack>
j(bce arg0)
method_7785(class_1799 arg0)
getProjectiles(ItemStack arg0)
func_220018_j(ItemStack arg0)
private static void
k(bce arg0)
method_7766(class_1799 arg0)
clearProjectiles(ItemStack arg0)
func_220027_k(ItemStack arg0)
private static boolean
a(bce arg0, bbz arg1)
method_7772(class_1799 arg0, class_1792 arg1)
hasProjectile(ItemStack arg0, Item arg1)
func_220019_a(ItemStack arg0, Item arg1)
private static void
a(bhm arg0, aiu arg1, ahf arg2, bce arg3, bce arg4, float arg5, boolean arg6, float arg7, float arg8, float arg9)
method_7763(class_1937 arg0, class_1309 arg1, class_1268 arg2, class_1799 arg3, class_1799 arg4, float arg5, boolean arg6, float arg7, float arg8, float arg9)
shoot(World arg0, LivingEntity arg1, Hand arg2, ItemStack arg3, ItemStack arg4, float arg5, boolean arg6, float arg7, float arg8, float arg9)
func_220016_a(World arg0, LivingEntity arg1, Hand arg2, ItemStack arg3, ItemStack arg4, float arg5, boolean arg6, float arg7, float arg8, float arg9)
private static EntityArrow
a(bhm arg0, aiu arg1, bce arg2, bce arg3)
method_18814(class_1937 arg0, class_1309 arg1, class_1799 arg2, class_1799 arg3)
createArrow(World arg0, LivingEntity arg1, ItemStack arg2, ItemStack arg3)
func_220024_a(World arg0, LivingEntity arg1, ItemStack arg2, ItemStack arg3)
public static void
a(bhm arg0, aiu arg1, ahf arg2, bce arg3, float arg4, float arg5)
method_7777(class_1937 arg0, class_1309 arg1, class_1268 arg2, class_1799 arg3, float arg4, float arg5)
shootAll(World arg0, LivingEntity arg1, Hand arg2, ItemStack arg3, float arg4, float arg5)
func_220014_a(World arg0, LivingEntity arg1, Hand arg2, ItemStack arg3, float arg4, float arg5)
private static float[]
a(Random arg0)
method_7780(Random arg0)
getSoundPitches(Random arg0)
func_220028_a(Random arg0)
private static float
a(boolean arg0)
method_7784(boolean arg0)
getSoundPitch(boolean arg0)
func_220032_a(boolean arg0)
private static void
a(bhm arg0, aiu arg1, bce arg2)
method_7769(class_1937 arg0, class_1309 arg1, class_1799 arg2)
postShoot(World arg0, LivingEntity arg1, ItemStack arg2)
func_220015_a(World arg0, LivingEntity arg1, ItemStack arg2)
public void
a(bhm arg0, aiu arg1, bce arg2, int arg3)
method_7852(class_1937 arg0, class_1309 arg1, class_1799 arg2, int arg3)
usageTick(World arg0, LivingEntity arg1, ItemStack arg2, int arg3)
func_219972_a(World arg0, LivingEntity arg1, ItemStack arg2, int arg3)
public int
f_(bce arg0)
method_7881(class_1799 arg0)
getMaxUseTime(ItemStack arg0)
func_77626_a(ItemStack arg0)
public static int
e(bce arg0)
method_7775(class_1799 arg0)
getPullTime(ItemStack arg0)
func_220026_e(ItemStack arg0)
public EnumAnimation
e_(bce arg0)
method_7853(class_1799 arg0)
getUseAction(ItemStack arg0)
func_77661_b(ItemStack arg0)
private SoundEffect
a(int arg0)
method_7773(int arg0)
getQuickChargeSound(int arg0)
func_220025_a(int arg0)
private static float
a(int arg0, bce arg1)
method_7770(int arg0, class_1799 arg1)
getPullProgress(int arg0, ItemStack arg1)
func_220031_a(int arg0, ItemStack arg1)
private static float
l(bce arg0)
method_20309(class_1799 arg0)
getSpeed(ItemStack arg0)
func_220013_l(ItemStack arg0)
public void
a(bce arg0, bhm arg1, List<jn> arg2, bdm arg3)
method_7851(class_1799 arg0, class_1937 arg1, List<class_2561> arg2, class_1836 arg3)
appendTooltip(ItemStack arg0, World arg1, List<Text> arg2, TooltipContext arg3)
func_77624_a(ItemStack arg0, World arg1, List<ITextComponent> arg2, ITooltipFlag arg3)