net.minecraft.server.v1_14_R1

public class TileEntityChest

extends TileEntityLootable implements ChestAnimationProgress, ITickable

All mapped superinterfaces:

IInventory, Clearable, ITileInventory, ITileEntityContainer, INamableTileEntity, ChestAnimationProgress, ITickable

btv
net.minecraft.class_2595
net.minecraft.block.entity.ChestBlockEntity
net.minecraft.tileentity.ChestTileEntity
net.minecraft.server.v1_14_R1.TileEntityChest

Field summary

Modifier and TypeField
private NonNullList<ItemStack>
i
field_11927
inventory
field_145985_p
items
protected float
a
field_11929
animationAngle
field_145989_m
protected float
b
field_11926
lastAnimationAngle
field_145986_n
protected int
c
field_11928
viewerCount
field_145987_o
viewingCount
private int
j
field_11930
ticksOpen
field_145983_q

Constructor summary

ModifierConstructor
protected (TileEntityTypes<?> arg0)
public ()

Method summary

Modifier and TypeMethod
public int
M_()
method_5439()
getInvSize()
func_70302_i_()
getSize()
public boolean
c()
method_5442()
isInvEmpty()
func_191420_l()
isNotEmpty()
protected IChatBaseComponent
g()
method_17823()
getContainerName()
func_213907_g()
getContainerName()
public void
a(ic arg0)
method_11014(class_2487 arg0)
fromTag(CompoundTag arg0)
func_145839_a(CompoundNBT arg0)
load(NBTTagCompound arg0)
public NBTTagCompound
b(ic arg0)
method_11007(class_2487 arg0)
toTag(CompoundTag arg0)
func_189515_b(CompoundNBT arg0)
save(NBTTagCompound arg0)
public void
T_()
method_16896()
tick()
func_73660_a()
tick()
public static int
a(bhm arg0, btm arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
method_20364(class_1937 arg0, class_2624 arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
tickViewerCount(World arg0, LockableContainerBlockEntity arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
func_213977_a(World arg0, LockableTileEntity arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
public static int
a(bhm arg0, btm arg1, int arg2, int arg3, int arg4)
method_17765(class_1937 arg0, class_2624 arg1, int arg2, int arg3, int arg4)
countViewers(World arg0, LockableContainerBlockEntity arg1, int arg2, int arg3, int arg4)
func_213976_a(World arg0, LockableTileEntity arg1, int arg2, int arg3, int arg4)
private void
a(ym arg0)
method_11050(class_3414 arg0)
playSound(SoundEvent arg0)
func_195483_a(SoundEvent arg0)
public boolean
a_(int arg0, int arg1)
method_11004(int arg0, int arg1)
onBlockAction(int arg0, int arg1)
func_145842_c(int arg0, int arg1)
setProperty(int arg0, int arg1)
public void
a_(awb arg0)
method_5435(class_1657 arg0)
onInvOpen(PlayerEntity arg0)
func_174889_b(PlayerEntity arg0)
startOpen(EntityHuman arg0)
public void
b_(awb arg0)
method_5432(class_1657 arg0)
onInvClose(PlayerEntity arg0)
func_174886_c(PlayerEntity arg0)
closeContainer(EntityHuman arg0)
protected void
h()
method_11049()
onInvOpenOrClose()
func_195482_p()
onOpen()
protected NonNullList<ItemStack>
f()
method_11282()
getInvStackList()
func_190576_q()
protected void
a(fj<bce> arg0)
method_11281(class_2371<class_1799> arg0)
setInvStackList(DefaultedList<ItemStack> arg0)
func_199721_a(NonNullList<ItemStack> arg0)
public static int
a(bgw arg0, ev arg1)
method_11048(class_1922 arg0, class_2338 arg1)
getPlayersLookingInChestCount(BlockView arg0, BlockPos arg1)
func_195481_a(IBlockReader arg0, BlockPos arg1)
public static void
a(btv arg0, btv arg1)
method_11047(class_2595 arg0, class_2595 arg1)
copyInventory(ChestBlockEntity arg0, ChestBlockEntity arg1)
func_199722_a(ChestTileEntity arg0, ChestTileEntity arg1)
protected Container
a(int arg0, awa arg1)
method_5465(int arg0, class_1661 arg1)
createContainer(int arg0, PlayerInventory arg1)
func_213906_a(int arg0, PlayerInventory arg1)
createContainer(int arg0, PlayerInventory arg1)
public float
a(float arg0)
method_11274(float arg0)
getAnimationProgress(float arg0)
func_195480_a(float arg0)