net.minecraft.world.entity.monster

public class Zombie

extends Monster

All mapped superinterfaces:

Nameable, CommandSource, Enemy

avm
net.minecraft.world.entity.monster.Zombie
net.minecraft.class_1642
net.minecraft.entity.mob.ZombieEntity
net.minecraft.entity.monster.ZombieEntity
net.minecraft.server.v1_14_R1.EntityZombie

Field summary

Modifier and TypeField
protected static final Attribute
d
SPAWN_REINFORCEMENTS_CHANCE
field_7428
SPAWN_REINFORCEMENTS
field_110186_bp
private static final UUID
b
SPEED_MODIFIER_BABY_UUID
field_7429
BABY_SPEED_ID
field_110187_bq
private static final AttributeModifier
c
SPEED_MODIFIER_BABY
field_7430
BABY_SPEED_BONUS
field_110188_br
private static final EntityDataAccessor<Boolean>
bz
DATA_BABY_ID
field_7434
BABY
field_184737_bv
private static final EntityDataAccessor<Integer>
bA
DATA_SPECIAL_TYPE_ID
field_7427
field_184738_bw
private static final EntityDataAccessor<Boolean>
bB
DATA_DROWNED_CONVERSION_ID
field_7425
CONVERTING_IN_WATER
field_204709_bA
DROWN_CONVERTING
private static final Predicate<Difficulty>
bC
DOOR_BREAKING_PREDICATE
field_19015
field_213699_bC
private final BreakDoorGoal
bD
breakDoorGoal
field_7433
breakDoorsGoal
field_146075_bs
private boolean
bE
canBreakDoors
field_7432
canBreakDoors
field_146076_bu
private int
bF
inWaterTime
field_7426
inWaterTime
field_204707_bD
private int
bG
conversionTime
field_7424
ticksUntilWaterConversion
field_204708_bE
drownedConversionTime

Constructor summary

ModifierConstructor
public (EntityType<? extends Zombie> type, Level arg1)
public (Level arg0)

Method summary

Modifier and TypeMethod
protected void
n()
registerGoals()
method_5959()
initGoals()
func_184651_r()
initPathfinder()
protected void
l()
addBehaviourGoals()
method_7208()
initCustomGoals()
func_175456_n()
protected void
cl()
registerAttributes()
method_6001()
initAttributes()
func_110147_ax()
initAttributes()
protected void
u_()
defineSynchedData()
method_5693()
initDataTracker()
func_70088_a()
initDatawatcher()
public boolean
ec()
isUnderWaterConverting()
method_7206()
isConvertingInWater()
func_204706_dD()
isDrownConverting()
public boolean
ed()
canBreakDoors()
method_7211()
canBreakDoors()
func_146072_bX()
public void
s(boolean arg0)
setCanBreakDoors(boolean arg0)
method_7201(boolean arg0)
setCanBreakDoors(boolean canBreakDoors)
func_146070_a(boolean arg0)
protected boolean
dV()
supportsBreakDoorGoal()
method_7212()
shouldBreakDoors()
func_204900_dz()
public boolean
v_()
isBaby()
method_6109()
isBaby()
func_70631_g_()
isBaby()
protected int
d(awg arg0)
getExperienceReward(Player arg0)
method_6110(class_1657 arg0)
getCurrentExperience(PlayerEntity arg0)
func_70693_a(PlayerEntity arg0)
getExpValue(EntityHuman arg0)
public void
t(boolean arg0)
setBaby(boolean arg0)
method_7217(boolean arg0)
setBaby(boolean baby)
func_82227_f(boolean arg0)
setBaby(boolean arg0)
public void
a(qk<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
func_184206_a(DataParameter<?> arg0)
protected boolean
dY()
convertsInWater()
method_7209()
canConvertInWater()
func_204703_dA()
public void
h()
tick()
method_5773()
tick()
func_70071_h_()
tick()
public void
k()
aiStep()
method_6007()
tickMovement()
func_70636_d()
movementTick()
private void
a(int arg0)
startUnderWaterConversion(int arg0)
method_7213(int arg0)
setTicksUntilWaterConversion(int ticksUntilWaterConversion)
func_204704_a(int arg0)
startDrownedConversion(int arg0)
protected void
ea()
doUnderWaterConversion()
method_7218()
convertInWater()
func_207302_dI()
protected void
b(ais<? extends avm> arg0)
convertTo(EntityType<? extends Zombie> arg0)
method_7200(class_1299<? extends class_1642> arg0)
convertTo(EntityType<? extends ZombieEntity> entityType)
func_213698_b(EntityType<? extends ZombieEntity> arg0)
protected boolean
I_()
isSunSensitive()
method_7216()
burnsInDaylight()
func_190730_o()
public boolean
a(ahx arg0, float arg1)
hurt(DamageSource arg0, float arg1)
method_5643(class_1282 arg0, float arg1)
damage(DamageSource arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
public boolean
C(aio arg0)
doHurtTarget(Entity arg0)
method_6121(class_1297 arg0)
tryAttack(Entity arg0)
func_70652_k(Entity arg0)
protected SoundEvent
G()
getAmbientSound()
method_5994()
getAmbientSound()
func_184639_G()
getSoundAmbient()
protected SoundEvent
e(ahx arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
func_184601_bQ(DamageSource arg0)
getSoundHurt(DamageSource arg0)
protected SoundEvent
cH()
getDeathSound()
method_6002()
getDeathSound()
func_184615_bR()
getSoundDeath()
protected SoundEvent
dW()
getStepSound()
method_7207()
getStepSound()
func_190731_di()
getSoundStep()
protected void
a(ew arg0, bvt arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
func_180429_a(BlockPos arg0, BlockState arg1)
public MobType
cQ()
getMobType()
method_6046()
getGroup()
func_70668_bt()
getMonsterType()
protected void
a(ahh arg0)
populateDefaultEquipmentSlots(DifficultyInstance arg0)
method_5964(class_1266 arg0)
initEquipment(LocalDifficulty arg0)
func_180481_a(DifficultyInstance arg0)
public void
b(id arg0)
addAdditionalSaveData(CompoundTag arg0)
method_5652(class_2487 arg0)
writeCustomDataToTag(CompoundTag arg0)
func_213281_b(CompoundNBT arg0)
public void
a(id arg0)
readAdditionalSaveData(CompoundTag arg0)
method_5749(class_2487 arg0)
readCustomDataFromTag(CompoundTag arg0)
func_70037_a(CompoundNBT arg0)
public void
b(aix arg0)
killed(LivingEntity arg0)
method_5874(class_1309 arg0)
onKilledOther(LivingEntity arg0)
func_70074_a(LivingEntity arg0)
protected float
b(ajh arg0, aip arg1)
getStandingEyeHeight(Pose arg0, EntityDimensions arg1)
method_18394(class_4050 arg0, class_4048 arg1)
getActiveEyeHeight(EntityPose arg0, EntityDimensions arg1)
func_213348_b(Pose arg0, EntitySize arg1)
protected boolean
g(bcj arg0)
canHoldItem(ItemStack arg0)
method_5939(class_1799 arg0)
canPickupItem(ItemStack arg0)
func_175448_a(ItemStack arg0)
public SpawnGroupData
a(bhs arg0, ahh arg1, aja arg2, ajj arg3, id arg4)
finalizeSpawn(LevelAccessor arg0, DifficultyInstance arg1, MobSpawnType arg2, SpawnGroupData arg3, CompoundTag arg4)
method_5943(class_1936 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3, class_2487 arg4)
initialize(IWorld arg0, LocalDifficulty arg1, SpawnType arg2, EntityData arg3, CompoundTag arg4)
func_213386_a(IWorld arg0, DifficultyInstance arg1, SpawnReason arg2, ILivingEntityData arg3, CompoundNBT arg4)
prepare(GeneratorAccess arg0, DifficultyDamageScaler arg1, EnumMobSpawn arg2, GroupDataEntity arg3, NBTTagCompound arg4)
protected void
v(float arg0)
handleAttributes(float arg0)
method_7205(float arg0)
func_207304_a(float arg0)
public double
aO()
getRidingHeight()
method_5678()
getHeightOffset()
func_70033_W()
protected void
a(ahx arg0, int arg1, boolean arg2)
dropCustomDeathLoot(DamageSource arg0, int arg1, boolean arg2)
method_6099(class_1282 arg0, int arg1, boolean arg2)
dropEquipment(DamageSource arg0, int arg1, boolean arg2)
func_213333_a(DamageSource arg0, int arg1, boolean arg2)
dropDeathLoot(DamageSource arg0, int arg1, boolean arg2)
protected ItemStack
dX()
getSkull()
method_7215()
getSkull()
func_190732_dj()